Nvidia G Force

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GL_VERSION: OpenGL ES 3.0 305.

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GL_RENDERER: GeForce GTX 560 Ti/PCIe/SSE2
GL_VENDOR: NVIDIA Corporation
GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 3.00

Extension:
GL_EXT_bgra
GL_EXT_Cg_shader
GL_EXT_framebuffer_object
GL_EXT_packed_float
GL_EXT_texture_array
GL_EXT_texture_compression_dxt1
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_s3tc
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_format_BGRA8888
GL_EXT_texture_type_2_10_10_10_REV
GL_EXT_unpack_subimage
GL_NV_alpha_test
GL_NV_blend_minmax
GL_NV_complex_primitives
GL_NV_depth_buffer_float
GL_NV_draw_buffers
GL_NV_fbo_color_attachments
GL_NV_fragdepth
GL_NV_fragment_program
GL_NV_fragment_program2
GL_NV_get_tex_image
GL_NV_gpu_program4
GL_NV_gpu_program4_1
GL_NV_gpu_program5
GL_NV_read_buffer
GL_NV_texture_lod_clamp
GL_NV_unpack_subimage
GL_NV_vertex_program
GL_NV_vertex_program1_1
GL_NV_vertex_program2
GL_NV_vertex_program2_option
GL_NV_vertex_program3
GL_OES_compressed_ETC2_RGB8_texture
GL_OES_compressed_ETC2_sRGB8_texture
GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture
GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture
GL_OES_compressed_ETC2_RGBA8_texture
GL_OES_compressed_ETC2_sRGB8_alpha8_texture
GL_OES_compressed_EAC_R11_unsigned_texture
GL_OES_compressed_EAC_R11_signed_texture
GL_OES_compressed_EAC_RG11_unsigned_texture
GL_OES_compressed_EAC_RG11_signed_texture
GL_OES_compressed_paletted_texture
GL_OES_depth24
GL_OES_depth32
GL_OES_depth_texture
GL_OES_element_index_uint
GL_OES_fbo_render_mipmap
GL_OES_get_program_binary
GL_OES_mapbuffer
GL_OES_packed_depth_stencil
GL_OES_point_size_array
GL_OES_point_sprite
GL_OES_rgb8_rgba8
GL_OES_read_format
GL_OES_standard_derivatives
GL_OES_texture_3D
GL_OES_texture_float
GL_OES_texture_float_linear
GL_OES_texture_half_float
GL_OES_texture_half_float_linear
GL_OES_texture_npot
GL_OES_vertex_array_object
GL_OES_vertex_half_float

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