0% found this document useful (0 votes)
82 views33 pages

Logs PP

The document details the log output from loading and initializing a game of The Binding of Isaac: Repentance. It loads OpenGL and various shader programs, initializes systems like video playback and Lua scripting, and attempts to load saved game data and mod configurations from the Steam cloud before starting a new game.

Uploaded by

kawelit660
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
82 views33 pages

Logs PP

The document details the log output from loading and initializing a game of The Binding of Isaac: Repentance. It loads OpenGL and various shader programs, initializes systems like video playback and Lua scripting, and attempts to load saved game data and mod configurations from the Steam cloud before starting a new game.

Uploaded by

kawelit660
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 33

[INFO] - timeBeginPeriod( 1 )

[INFO] - OpenGL version 4.6.0 NVIDIA 552.44


[INFO] - GLSL version 4.60 NVIDIA
[INFO] - Framebuffer ID: 1
[INFO] - Renderbuffer ID: 1 size 1024x1024
[INFO] - Initializing theoraplayer with theora support.
[INFO] - Initializing Theoraplayer Video Playback Library (2.0)
- libtheora version: Xiph.Org libtheora 1.2.0alpha 20100924 (Ptalarbvorm)
- libvorbis version: Xiph.Org libVorbis 1.3.4
------------------------------------
[INFO] - Changing number of worker threads to: 1
[INFO] - Successfully reserved 1073741824 bytes of memory for Lua
[INFO] - Running Lua Script: resources/scripts/enums.lua
[INFO] - Lua mem usage: 743 KB and 126 bytes
[INFO] - Running Lua Script: resources/scripts/main.lua
[INFO] - Lua mem usage: 801 KB and 357 bytes
[INFO] - Binding of Isaac: Repentance v1.7.9b.J835
[INFO] - load archives: 13320 milliseconds
[INFO] - Initialize ColorOffset Shader
[INFO] - Initialize Pixelation Shader
[INFO] - Initialize Bloom Shader
[INFO] - Initialize Color Correction Shader
[INFO] - Initialize HQ4X Shader
[INFO] - Initialize Shockwave Shader
[INFO] - Initialize OldTV Shader
[INFO] - Initialize Water Surface Shader
[INFO] - Initialize Water Surface V2 Shader
[INFO] - Initialize Hallucination Shader
[INFO] - Initialize Colormod Shader
[INFO] - Initialize Color Offset Champion Shader
[INFO] - Initialize Background Shader
[INFO] - Initialize Water Overlay Shader
[INFO] - Initialize Color Offset Dogma Shader
[INFO] - Initialize Color Offset Gold Shader
[INFO] - Initialize Dizzy Shader
[INFO] - Initialize Heat Wave Shader
[INFO] - Initialize Mirror Shader
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Display Hz: 144, Target: 60.. disabling vsync for this session.
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - Viewport: 2560x1440
[INFO] - Framebuffer Width: 2560
Render Width: 1024
Window Width: 2560
Multiplier: 5.999990
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - begin list mods
[INFO] - LOADED MOD d:\steam\steamapps\common\the binding of isaac
rebirth/mods/enhanced boss bars_2635267643/content/
[INFO] - LOADED MOD d:\steam\steamapps\common\the binding of isaac
rebirth/mods/external item descriptions_836319872/content/
[INFO] - LOADED MOD d:\steam\steamapps\common\the binding of isaac
rebirth/mods/pogforgooditems_2490515687/content/
[INFO] - LOADED MOD d:\steam\steamapps\common\the binding of isaac
rebirth/mods/regret pedestals_2766379837/content/
[INFO] - LOADED MOD d:\steam\steamapps\common\the binding of isaac
rebirth/mods/specialistforgooditems_2575911103/content/
[INFO] - HQX4 size: 1024x576
[INFO] - Running Lua Script: D:\steam\steamapps\common\The Binding of Isaac
Rebirth/mods/external item descriptions_836319872/main.lua
[INFO] - Lua Debug: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[INFO] - Lua Debug: External Item Descriptions v4.71_deed954 loaded.
[INFO] - Lua Debug: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[INFO] - Lua mem usage: 7911 KB and 77 bytes
[INFO] - Running Lua Script: D:\steam\steamapps\common\The Binding of Isaac
Rebirth/mods/pogforgooditems_2490515687/main.lua
[INFO] - Lua mem usage: 7933 KB and 84 bytes
[INFO] - Running Lua Script: D:\steam\steamapps\common\The Binding of Isaac
Rebirth/mods/enhanced boss bars_2635267643/main.lua
[INFO] - Lua mem usage: 8073 KB and 618 bytes
[INFO] - Running Lua Script: D:\steam\steamapps\common\The Binding of Isaac
Rebirth/mods/regret pedestals_2766379837/main.lua
[INFO] - Lua mem usage: 8083 KB and 237 bytes
[INFO] - Running Lua Script: D:\steam\steamapps\common\The Binding of Isaac
Rebirth/mods/specialistforgooditems_2575911103/main.lua
[INFO] - Lua mem usage: 8102 KB and 552 bytes
[INFO] - Viewport: 2560x1440
[INFO] - Framebuffer Width: 2560
Render Width: 1024
Window Width: 2560
Multiplier: 5.999990
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - playing cutscene 1 (Intro).
[INFO] - Renderbuffer ID: 1 size 4096x2048
[INFO] - HQX4 size: 2560x1440
[INFO] - Cutscene: correct anm2 timing: f1 -> f4
[INFO] - Viewport: 2560x1440
[INFO] - Framebuffer Width: 2560
Render Width: 1024
Window Width: 2560
Multiplier: 5.999990
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 1024x576
[INFO] - Menu Manager preCrossfade
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate1.dat)!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Loading GameState 2 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate2.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate2.dat)!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open rep_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Menu Game Init
[INFO] - Menu Daily Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate1.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate1.dat)!
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: YJHT 0SEX (2917164221) [New, 1]
[INFO] - Preload sound 0.
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 24634739
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 1: Basement (mode 0)
[INFO] - allocate 1181 rooms.
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [RoomConfig] load stage 0: Special Rooms (mode 0)
[INFO] - allocate 1300 rooms.
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - 11 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - [RoomConfig] load stage 13: ??? (mode 0)
[INFO] - allocate 30 rooms.
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 62cc08d4
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1251549242
[INFO] - Lua mem usage: 8102 KB and 444 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Room 1.297(New Room)
[INFO] - SpawnRNG seed: 2235132842
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 8160 KB and 448 bytes
[INFO] - Queued Path music/Diptera Layer.ogg
[INFO] - Queued Path music/Diptera Sonata(Basement).ogg
[INFO] - Room 2.4(Shop L5)
[INFO] - SpawnRNG seed: 1411112067
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(4), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(440.00,320.00)
[INFO] - Lua mem usage: 8161 KB and 64 bytes
[INFO] - Room 1.297(New Room)
[INFO] - SpawnRNG seed: 2235132842
[INFO] - Lua mem usage: 8171 KB and 827 bytes
[INFO] - Room 1.294(New Room)
[INFO] - SpawnRNG seed: 1667034690
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 8165 KB and 11 bytes
[INFO] - Room 1.297(New Room)
[INFO] - SpawnRNG seed: 2235132842
[INFO] - Lua mem usage: 8163 KB and 875 bytes
[INFO] - Queued Path music/Diptera Layer.ogg
[INFO] - Queued Path music/Diptera Sonata(Basement).ogg
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1251549242
[INFO] - Lua mem usage: 8164 KB and 283 bytes
[INFO] - Room 1.363(New Room)
[INFO] - SpawnRNG seed: 3649022789
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(240.00,520.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(400.00,520.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,640.00)
[INFO] - Lua mem usage: 8164 KB and 827 bytes
[INFO] - Room 4.15()
[INFO] - SpawnRNG seed: 1102466411
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 8166 KB and 403 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 495 (Ghost Pepper) to player 0 (Isaac)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.363(New Room)
[INFO] - SpawnRNG seed: 3649022789
[INFO] - Lua mem usage: 8162 KB and 942 bytes
[INFO] - music stopped playing
[INFO] - Room 1.206(New Room)
[INFO] - SpawnRNG seed: 1885734011
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 8164 KB and 718 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.83()
[INFO] - SpawnRNG seed: 4164860207
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(50), Pos(560.00,400.00)
[INFO] - Lua mem usage: 8164 KB and 366 bytes
[INFO] - Room 1.206(New Room)
[INFO] - SpawnRNG seed: 1885734011
[INFO] - Lua mem usage: 8162 KB and 742 bytes
[INFO] - Room 1.843(New Room (copy))
[INFO] - SpawnRNG seed: 4211357393
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(400.00,280.00)
[INFO] - Lua mem usage: 8162 KB and 742 bytes
[INFO] - Room 5.1026(Larry Jr. (copy))
[INFO] - SpawnRNG seed: 2290261625
[INFO] - Spawn Entity with Type(239), Variant(0), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(239), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(239), Variant(0), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(239), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(160.00,360.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(200.00,360.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(240.00,360.00)
[INFO] - Spawn Entity with Type(19), Variant(0), Pos(280.00,360.00)
[INFO] - Lua mem usage: 8163 KB and 622 bytes
[INFO] - TriggerBossDeath: 4 bosses remaining.
[INFO] - TriggerBossDeath: 3 bosses remaining.
[INFO] - TriggerBossDeath: 2 bosses remaining.
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 2 added to SaveState
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 198 (Box) to player 0 (Isaac)
[INFO] - item queue flush
[INFO] - Adding trinket 100 (Vibrant Bulb) to player 0 (Isaac)
[INFO] - Total entity spawn time: 311 ms
[INFO] - Total ANM2 loading time: 434 ms
[INFO] - AnmCache memory usage: 2558344 bytes in 155 entries.
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.05 seconds.
[INFO] - Menu Manager preCrossfade
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 146
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Loading GameState 2 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate2.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate2.dat)!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open rep_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 146
[INFO] - Menu Game Init
[INFO] - Menu Daily Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 0WW4 QQXJ (3142244551) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 2337797060
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 2: Cellar (mode 0)
[INFO] - allocate 1148 rooms.
[INFO] - [ModManager] load stage 2: Cellar (mode 0)
[INFO] - [ModManager] load stage 2: Cellar (mode 0)
[INFO] - [ModManager] load stage 2: Cellar (mode 0)
[INFO] - [ModManager] load stage 2: Cellar (mode 0)
[INFO] - [ModManager] load stage 2: Cellar (mode 0)
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - 12 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 62cc08d4
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2664010269
[INFO] - Lua mem usage: 8167 KB and 421 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Room 1.510(Basement Copy2)
[INFO] - SpawnRNG seed: 1594103024
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(400.00,240.00)
[INFO] - Lua mem usage: 8164 KB and 888 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2664010269
[INFO] - Lua mem usage: 8168 KB and 176 bytes
[INFO] - Room 1.1035(New Room)
[INFO] - SpawnRNG seed: 3009015434
[INFO] - Spawn Entity with Type(205), Variant(0), Pos(600.00,160.00)
[INFO] - Spawn Entity with Type(30), Variant(2), Pos(120.00,440.00)
[INFO] - Spawn Entity with Type(30), Variant(2), Pos(960.00,440.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(520.00,600.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(560.00,600.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(600.00,600.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(480.00,640.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(520.00,640.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(560.00,640.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(600.00,640.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(640.00,640.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(520.00,680.00)
[INFO] - Spawn Entity with Type(94), Variant(0), Pos(560.00,680.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(600.00,680.00)
[INFO] - Lua mem usage: 8168 KB and 392 bytes
[INFO] - Queued Path music/The Cellar Layer.ogg
[INFO] - Queued Path music/The Cellar Alt.ogg
[INFO] - Total entity spawn time: 372 ms
[INFO] - Total ANM2 loading time: 438 ms
[INFO] - AnmCache memory usage: 2582544 bytes in 158 entries.
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.05 seconds.
[INFO] - Menu Manager preCrossfade
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 146
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Loading GameState 2 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate2.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate2.dat)!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open rep_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 146
[INFO] - Menu Game Init
[INFO] - Menu Daily Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: S4JK PQPP (2306861380) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 3852080846
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - 12 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 62cc08d4
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3537160209
[INFO] - Lua mem usage: 8163 KB and 908 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Room 1.923(New Room (copy))
[INFO] - SpawnRNG seed: 3598581901
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 8168 KB and 16 bytes
[INFO] - Queued Path music/The Cellar Layer.ogg
[INFO] - Queued Path music/The Cellar Alt.ogg
[INFO] - Room 1.1055(New Room)
[INFO] - SpawnRNG seed: 2123756782
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(94), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(30), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(560.00,400.00)
[INFO] - Lua mem usage: 8165 KB and 176 bytes
[INFO] - Room 4.19()
[INFO] - SpawnRNG seed: 130806191
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 8165 KB and 1016 bytes
[INFO] - item taken without exchange
[INFO] - music stopped playing
[INFO] - item queue flush
[INFO] - Adding collectible 92 (Super Bandage) to player 0 (Isaac)
[INFO] - Room 1.1055(New Room)
[INFO] - SpawnRNG seed: 2123756782
[INFO] - Lua mem usage: 8168 KB and 997 bytes
[INFO] - Room 1.303(New Room)
[INFO] - SpawnRNG seed: 3215411653
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(30), Pos(80.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(560.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 8168 KB and 373 bytes
[INFO] - Room 2.1(Shop L2)
[INFO] - SpawnRNG seed: 2896935814
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Lua mem usage: 8172 KB and 301 bytes
[INFO] - Room 1.303(New Room)
[INFO] - SpawnRNG seed: 3215411653
[INFO] - Lua mem usage: 8183 KB and 380 bytes
[INFO] - Room 1.1055(New Room)
[INFO] - SpawnRNG seed: 2123756782
[INFO] - Lua mem usage: 8172 KB and 1000 bytes
[INFO] - Room 1.923(New Room (copy))
[INFO] - SpawnRNG seed: 3598581901
[INFO] - Lua mem usage: 8167 KB and 112 bytes
[INFO] - Room 1.647(New Room (copy))
[INFO] - SpawnRNG seed: 4068134294
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(560.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 8168 KB and 328 bytes
[INFO] - Room 1.930(New Room)
[INFO] - SpawnRNG seed: 3449911299
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(560.00,200.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(480.00,320.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(80.00,360.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(120.00,400.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 8171 KB and 808 bytes
[INFO] - Total entity spawn time: 564 ms
[INFO] - Total ANM2 loading time: 452 ms
[INFO] - AnmCache memory usage: 2672888 bytes in 167 entries.
[INFO] - Queued Path music/The Cellar Layer.ogg
[INFO] - Queued Path music/The Cellar Alt.ogg
[INFO] - Room 1.1065(New Room)
[INFO] - SpawnRNG seed: 3833357489
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(800.00,400.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(880.00,400.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(840.00,440.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(800.00,480.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(880.00,480.00)
[INFO] - Spawn Entity with Type(215), Variant(0), Pos(240.00,560.00)
[INFO] - Spawn Entity with Type(215), Variant(0), Pos(400.00,560.00)
[INFO] - Lua mem usage: 8172 KB and 168 bytes
[INFO] - Total entity spawn time: 592 ms
[INFO] - Total ANM2 loading time: 458 ms
[INFO] - AnmCache memory usage: 2678556 bytes in 168 entries.
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 5.5014(Haunt (copy))
[INFO] - SpawnRNG seed: 3697697292
[INFO] - Spawn Entity with Type(260), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 8167 KB and 360 bytes
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx 0
[INFO] - Boss 43 added to SaveState
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 51 (Pentagram) to player 0 (Isaac)
[INFO] - music stopped playing
[INFO] - Level::Init m_Stage 2, m_StageType 1 Seed 4071183470
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 5
[INFO] - place_room: shape 6
[INFO] - 14 rooms in 8 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 62cc08d4
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3304697214
[INFO] - Lua mem usage: 8167 KB and 930 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.330(Copy from Basement)
[INFO] - SpawnRNG seed: 40935808
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(320.00,280.00)
[INFO] - Lua mem usage: 8170 KB and 426 bytes
[INFO] - Room 1.306(New Room)
[INFO] - SpawnRNG seed: 3209772171
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(160.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(160.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(480.00,320.00)
[INFO] - Lua mem usage: 8169 KB and 794 bytes
[INFO] - Room 4.14()
[INFO] - SpawnRNG seed: 2761027125
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 8171 KB and 354 bytes
[INFO] - music stopped playing
[INFO] - Removing collectible 105 (The D6) from player 0 (Isaac)
[INFO] - item queue flush
[INFO] - Adding collectible 507 (Sharp Straw) to player 0 (Isaac)
[INFO] - Removing collectible 507 (Sharp Straw) from player 0 (Isaac)
[INFO] - Queued Path music/The Cellar Layer.ogg
[INFO] - Queued Path music/The Cellar Alt.ogg
[INFO] - item queue flush
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac)
[INFO] - Room 1.306(New Room)
[INFO] - SpawnRNG seed: 3209772171
[INFO] - Lua mem usage: 8192 KB and 716 bytes
[INFO] - Room 1.146()
[INFO] - SpawnRNG seed: 1661824335
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(50), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(360.00,280.00)
[INFO] - Lua mem usage: 8170 KB and 176 bytes
[INFO] - Room 1.1058(New Room)
[INFO] - SpawnRNG seed: 1056919353
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(480.00,280.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(520.00,280.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(120.00,360.00)
[INFO] - Lua mem usage: 8172 KB and 688 bytes
[INFO] - Room 1.166()
[INFO] - SpawnRNG seed: 1951621371
[INFO] - Spawn Entity with Type(94), Variant(0), Pos(160.00,160.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(120.00,400.00)
[INFO] - Spawn Entity with Type(94), Variant(0), Pos(480.00,400.00)
[INFO] - Lua mem usage: 8171 KB and 576 bytes
[INFO] - Room 1.1058(New Room)
[INFO] - SpawnRNG seed: 1056919353
[INFO] - Lua mem usage: 8172 KB and 48 bytes
[INFO] - Room 1.146()
[INFO] - SpawnRNG seed: 1661824335
[INFO] - Lua mem usage: 8169 KB and 64 bytes
[INFO] - Room 1.306(New Room)
[INFO] - SpawnRNG seed: 3209772171
[INFO] - Lua mem usage: 8172 KB and 944 bytes
[INFO] - Room 4.14()
[INFO] - SpawnRNG seed: 2761027125
[INFO] - Lua mem usage: 8171 KB and 152 bytes
[INFO] - Removing collectible 105 (The D6) from player 0 (Isaac)
[INFO] - item queue flush
[INFO] - Adding collectible 507 (Sharp Straw) to player 0 (Isaac)
[INFO] - Removing collectible 507 (Sharp Straw) from player 0 (Isaac)
[INFO] - item queue flush
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac)
[INFO] - Removing collectible 105 (The D6) from player 0 (Isaac)
[INFO] - item queue flush
[INFO] - Adding collectible 352 (Glass Cannon) to player 0 (Isaac)
[INFO] - Adding costume for 143 () which was added before and never removed.
[INFO] - Removing collectible 352 (Glass Cannon) from player 0 (Isaac)
[INFO] - item queue flush
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac)
[INFO] - Removing collectible 105 (The D6) from player 0 (Isaac)
[INFO] - item queue flush
[INFO] - Adding collectible 352 (Glass Cannon) to player 0 (Isaac)
[INFO] - Room 1.306(New Room)
[INFO] - SpawnRNG seed: 3209772171
[INFO] - Lua mem usage: 8190 KB and 83 bytes
[INFO] - Removing collectible 352 (Glass Cannon) from player 0 (Isaac)
[INFO] - Adding collectible 474 (Broken Glass Cannon) to player 0 (Isaac)
[INFO] - Room 1.146()
[INFO] - SpawnRNG seed: 1661824335
[INFO] - Lua mem usage: 8173 KB and 259 bytes
[INFO] - Room 1.1058(New Room)
[INFO] - SpawnRNG seed: 1056919353
[INFO] - Lua mem usage: 8172 KB and 307 bytes
[INFO] - Room 1.146()
[INFO] - SpawnRNG seed: 1661824335
[INFO] - Lua mem usage: 8172 KB and 19 bytes
[INFO] - Room 1.306(New Room)
[INFO] - SpawnRNG seed: 3209772171
[INFO] - Lua mem usage: 8173 KB and 83 bytes
[INFO] - Room 4.14()
[INFO] - SpawnRNG seed: 2761027125
[INFO] - Lua mem usage: 8169 KB and 843 bytes
[INFO] - Removing collectible 474 (Broken Glass Cannon) from player 0 (Isaac)
[INFO] - item queue flush
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac)
[INFO] - Room 1.306(New Room)
[INFO] - SpawnRNG seed: 3209772171
[INFO] - Lua mem usage: 8181 KB and 431 bytes
[INFO] - Room 1.146()
[INFO] - SpawnRNG seed: 1661824335
[INFO] - Lua mem usage: 8173 KB and 950 bytes
[INFO] - Room 1.1058(New Room)
[INFO] - SpawnRNG seed: 1056919353
[INFO] - Lua mem usage: 8171 KB and 790 bytes
[INFO] - Room 1.166()
[INFO] - SpawnRNG seed: 1951621371
[INFO] - Lua mem usage: 8173 KB and 54 bytes
[INFO] - Room 1.519(Basement Copy2)
[INFO] - SpawnRNG seed: 320358900
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(200.00,360.00)
[INFO] - Lua mem usage: 8169 KB and 910 bytes
[INFO] - Room 1.935(New Room (copy))
[INFO] - SpawnRNG seed: 3338627934
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 8172 KB and 996 bytes
[INFO] - Queued Path music/The Cellar Layer.ogg
[INFO] - Queued Path music/The Cellar Alt.ogg
[INFO] - item queue flush
[INFO] - Adding trinket 64 (Rainbow Worm) to player 0 (Isaac)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 5.3320(The Blighted Ovum)
[INFO] - SpawnRNG seed: 1968118256
[INFO] - Spawn Entity with Type(79), Variant(2), Pos(320.00,280.00)
[INFO] - Lua mem usage: 8172 KB and 2 bytes
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 32 added to SaveState
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 14 (Roid Rage) to player 0 (Isaac)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.935(New Room (copy))
[INFO] - SpawnRNG seed: 3338627934
[INFO] - Lua mem usage: 8173 KB and 260 bytes
[INFO] - Room 1.519(Basement Copy2)
[INFO] - SpawnRNG seed: 320358900
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(200.00,360.00)
[INFO] - Lua mem usage: 8171 KB and 676 bytes
[INFO] - Room 1.166()
[INFO] - SpawnRNG seed: 1951621371
[INFO] - Lua mem usage: 8176 KB and 436 bytes
[INFO] - Room 1.1058(New Room)
[INFO] - SpawnRNG seed: 1056919353
[INFO] - Lua mem usage: 8174 KB and 196 bytes
[INFO] - Room 1.146()
[INFO] - SpawnRNG seed: 1661824335
[INFO] - Lua mem usage: 8171 KB and 676 bytes
[INFO] - Room 1.306(New Room)
[INFO] - SpawnRNG seed: 3209772171
[INFO] - Lua mem usage: 8173 KB and 644 bytes
[INFO] - Room 1.330(Copy from Basement)
[INFO] - SpawnRNG seed: 40935808
[INFO] - Lua mem usage: 8173 KB and 500 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3304697214
[INFO] - Lua mem usage: 8172 KB and 196 bytes
[INFO] - Room 1.276(New Room)
[INFO] - SpawnRNG seed: 4048186819
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(80.00,360.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 8171 KB and 396 bytes
[INFO] - Queued Path music/The Cellar Layer.ogg
[INFO] - Queued Path music/The Cellar Alt.ogg
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3304697214
[INFO] - Lua mem usage: 8171 KB and 644 bytes
[INFO] - Room 11.20()
[INFO] - SpawnRNG seed: 3165773823
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 8172 KB and 332 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 30 (Mom's Heels) to player 0 (Isaac)
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Game Over. Killed by (85.0) spawned by (100.0) damage flags (0)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.16 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 29CK XXPE (3358320176) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 1156270549
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 3
[INFO] - place_room: shape 6
[INFO] - place_room: shape 11
[INFO] - 11 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 62cc08d4
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3835783513
[INFO] - Lua mem usage: 8178 KB and 78 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 4.26()
[INFO] - SpawnRNG seed: 4191483111
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 8172 KB and 958 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 652 (Cube Baby) to player 0 (Isaac)
[INFO] - music stopped playing
[INFO] - Queued Path music/Diptera Layer.ogg
[INFO] - Queued Path music/Diptera Sonata(Basement).ogg
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3835783513
[INFO] - Lua mem usage: 8175 KB and 385 bytes
[INFO] - Room 1.599(New Room (copy))
[INFO] - SpawnRNG seed: 576693734
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(29), Variant(0), Pos(400.00,280.00)
[INFO] - Lua mem usage: 8176 KB and 185 bytes
[INFO] - Room 1.133()
[INFO] - SpawnRNG seed: 1887971691
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(50), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(360.00,320.00)
[INFO] - Lua mem usage: 8179 KB and 497 bytes
[INFO] - Room 1.276(New Room)
[INFO] - SpawnRNG seed: 3468344873
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(120.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(320.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(520.00,400.00)
[INFO] - Lua mem usage: 8175 KB and 849 bytes
[INFO] - Room 1.1147(New Room)
[INFO] - SpawnRNG seed: 1960729483
[INFO] - Spawn Entity with Type(214), Variant(0), Pos(480.00,160.00)
[INFO] - Spawn Entity with Type(214), Variant(0), Pos(520.00,240.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(200.00,320.00)
[INFO] - Lua mem usage: 8176 KB and 825 bytes
[INFO] - Room 5.5140(Gurglings)
[INFO] - SpawnRNG seed: 4013385129
[INFO] - Spawn Entity with Type(237), Variant(1), Pos(200.00,240.00)
[INFO] - Spawn Entity with Type(237), Variant(1), Pos(440.00,320.00)
[INFO] - Lua mem usage: 8175 KB and 33 bytes
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - Queued Path music/Afterbirth/Cerebrum Dispersio (boss alt) Loop.ogg
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 56 added to SaveState
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 255 (Screw) to player 0 (Isaac)
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.1147(New Room)
[INFO] - SpawnRNG seed: 1960729483
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(200.00,320.00)
[INFO] - Lua mem usage: 8179 KB and 214 bytes
[INFO] - Room 1.276(New Room)
[INFO] - SpawnRNG seed: 3468344873
[INFO] - Lua mem usage: 8175 KB and 878 bytes
[INFO] - Room 1.133()
[INFO] - SpawnRNG seed: 1887971691
[INFO] - Lua mem usage: 8179 KB and 14 bytes
[INFO] - Room 1.1047(New Room)
[INFO] - SpawnRNG seed: 1269473243
[INFO] - Spawn Entity with Type(868), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(868), Variant(0), Pos(560.00,200.00)
[INFO] - Spawn Entity with Type(868), Variant(0), Pos(560.00,240.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(868), Variant(0), Pos(80.00,320.00)
[INFO] - Spawn Entity with Type(868), Variant(0), Pos(80.00,360.00)
[INFO] - Spawn Entity with Type(868), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 8176 KB and 790 bytes
[INFO] - Queued Path music/Diptera Layer.ogg
[INFO] - Queued Path music/Diptera Sonata(Basement).ogg
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 7.14( (copy))
[INFO] - SpawnRNG seed: 1465157353
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(400.00,240.00)
[INFO] - Lua mem usage: 8176 KB and 502 bytes
[INFO] - music stopped playing
[INFO] - Queued Path music/Secret to Everyone.ogg
[INFO] - Adding collectible 125 (Bobby-Bomb) to player 0 (Isaac)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.1047(New Room)
[INFO] - SpawnRNG seed: 1269473243
[INFO] - Lua mem usage: 8177 KB and 70 bytes
[INFO] - Total entity spawn time: 1383 ms
[INFO] - Total ANM2 loading time: 607 ms
[INFO] - AnmCache memory usage: 3341464 bytes in 216 entries.
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.20 seconds.
[INFO] - Menu Manager preCrossfade
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 146
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Loading GameState 2 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate2.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate2.dat)!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open rep_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 146
[INFO] - Menu Game Init
[INFO] - Menu Daily Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: Q0QQ 90SV (2054393895) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 1101684339
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 3: Burning Basement (mode 0)
[INFO] - allocate 1311 rooms.
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - place_room: shape 5
[INFO] - place_room: shape 2
[INFO] - 12 rooms in 8 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 62cc08d4
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2320914498
[INFO] - Lua mem usage: 8173 KB and 578 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Room 1.287(New Room)
[INFO] - SpawnRNG seed: 1179185412
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(480.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(240.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(400.00,360.00)
[INFO] - Lua mem usage: 8176 KB and 454 bytes
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - Room 1.108()
[INFO] - SpawnRNG seed: 1071495425
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(10), Variant(2), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(2), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(2), Pos(320.00,320.00)
[INFO] - Lua mem usage: 8176 KB and 742 bytes
[INFO] - Room 4.7()
[INFO] - SpawnRNG seed: 76608198
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 8174 KB and 910 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 432 (Glitter Bombs) to player 0 (Isaac)
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.108()
[INFO] - SpawnRNG seed: 1071495425
[INFO] - Lua mem usage: 8179 KB and 812 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 2.4(Shop L5)
[INFO] - SpawnRNG seed: 2997278608
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(1), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(440.00,320.00)
[INFO] - Lua mem usage: 8175 KB and 880 bytes
[INFO] - Total entity spawn time: 1501 ms
[INFO] - Total ANM2 loading time: 619 ms
[INFO] - AnmCache memory usage: 3401664 bytes in 224 entries.
[INFO] - Queued Path music/Store Loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.21 seconds.
[INFO] - Menu Manager preCrossfade
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 146
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Loading GameState 2 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate2.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate2.dat)!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open rep_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 146
[INFO] - Menu Game Init
[INFO] - Menu Daily Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: FGFA HET6 (644185199) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 24
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 886893024
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 11
[INFO] - place_room: shape 6
[INFO] - 10 rooms in 8 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 62cc08d4
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2014021120
[INFO] - Lua mem usage: 8175 KB and 840 bytes
[INFO] - Adding collectible 705 (Dark Arts) to player 0 (Judas)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.283(New Room)
[INFO] - SpawnRNG seed: 3414583452
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(400.00,240.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(240.00,320.00)
[INFO] - Lua mem usage: 8177 KB and 111 bytes
[INFO] - music stopped playing
[INFO] - Room 4.25()
[INFO] - SpawnRNG seed: 2983193336
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(400.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(160.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(480.00,360.00)
[INFO] - Lua mem usage: 8178 KB and 503 bytes
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 459 (Sinus Infection) to player 0 (Judas)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.283(New Room)
[INFO] - SpawnRNG seed: 3414583452
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(400.00,240.00)
[INFO] - Spawn Entity with Type(218), Variant(0), Pos(240.00,320.00)
[INFO] - Lua mem usage: 8179 KB and 186 bytes
[INFO] - Room 1.106()
[INFO] - SpawnRNG seed: 1707579421
[INFO] - Spawn Entity with Type(15), Variant(1), Pos(320.00,280.00)
[INFO] - Lua mem usage: 8177 KB and 634 bytes
[INFO] - music stopped playing
[INFO] - Room 1.1172(New Room)
[INFO] - SpawnRNG seed: 1677589505
[INFO] - Spawn Entity with Type(884), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(54), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(54), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(54), Variant(0), Pos(520.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(884), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 8179 KB and 290 bytes
[INFO] - Room 1.1039(New Room)
[INFO] - SpawnRNG seed: 1804130295
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(226), Variant(2), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(226), Variant(2), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 8182 KB and 322 bytes
[INFO] - Room 1.246(New Room)
[INFO] - SpawnRNG seed: 2324187191
[INFO] - Spawn Entity with Type(214), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(16), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(16), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(214), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 8176 KB and 454 bytes
[INFO] - Room 5.2052(Gemini)
[INFO] - SpawnRNG seed: 3996658133
[INFO] - Spawn Entity with Type(79), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 8181 KB and 938 bytes
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - Queued Path music/Afterbirth/Cerebrum Dispersio (boss alt) Loop.ogg
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 17 added to SaveState
[INFO] - item taken without exchange
[INFO] - Total entity spawn time: 1709 ms
[INFO] - Total ANM2 loading time: 645 ms
[INFO] - AnmCache memory usage: 3558556 bytes in 244 entries.
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - item queue flush
[INFO] - Adding collectible 28 (The Belt) to player 0 (Judas)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.23 seconds.
[INFO] - Menu Manager preCrossfade
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 146
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Loading GameState 2 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate2.dat. No Game State
detected.
[INFO] - Cannot continue a game that doesn't have the same modding state
(rep_rerunstate2.dat)!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open rep_persistentgamedata3.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 146
[INFO] - Menu Game Init
[INFO] - Menu Daily Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Isaac is shutting down...
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - CPU time spent on enemy queries: 0.23 seconds.
[INFO] - delete 1300 rooms.
[INFO] - delete 1181 rooms.
[INFO] - delete 1148 rooms.
[INFO] - delete 1311 rooms.
[INFO] - delete 30 rooms.
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/005.100_collectible.anm2
[INFO] - [warn] AnmCache: cannot remove reference to
gfx/ui/bosshp_icons/statuseffect_icon.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/005.100_collectible.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/005.100_collectible.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/buttons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_transform_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_transform_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_transform_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_player_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/005.100_collectible.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_cardspills.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_transform_icons.anm2
[INFO] - Isaac has shut down successfully

You might also like