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Glorfindel

This document appears to be a character sheet for a D&D character. It provides background information on the character such as their name, race, abilities, skills, equipment, and special features. Stats like hit points, armor class, and attack bonuses are also listed.
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0% found this document useful (0 votes)
42 views3 pages

Glorfindel

This document appears to be a character sheet for a D&D character. It provides background information on the character such as their name, race, abilities, skills, equipment, and special features. Stats like hit points, armor class, and attack bonuses are also listed.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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CLASS & LEVEL BACKGROUND PLAYER NAME

CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
22 2
4 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

18 PERSONALITY TRAITS

Hit Point Maximum 152


4 Strength
DEXTERITY 2 Dexterity

2 4 Constitution
Intelligence
CURRENT HIT POINTS IDEALS

14 ● Wisdom
● 10 Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
4 1610
● Acrobatics (Dex) Total SUCCESSES
18 Animal Handling (Wis) FAILURES

Arcana (Int) HIT DICE DEATH SAVES FLAWS


INTELLIGENCE ● Athletics (Str)

1 ●
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
- Blessed by the Valar: add 2 to 3 ability
Insight (Wis)
Thrndn 12 1d10+7 modifiers
12 ●

- Improved divine smite: add 1d8 extra


Intimidation (Cha) +1d8 radi radiant damage to your attack and you
WISDOM Investigation (Int) can add 1*levelspellslotd8 extra radiant
Medicine (Wis) damage to your roll.
- keen sight, can see three miles far
Nature (Int)
Thorondún (Longsword +3) - darkvision
● Perception (Wis) - light spirit: invisible and creatures on
14 + 1d8 radiant damage another plane have advantage on seeing
Performance (Cha)
you
● Persuasion (Cha) - immune to all non magical diseases
CHARISMA
Religion (Int) - weariness of living
5 Sleight of Hand (Dex)
- less easily slain by weapons
- divine HP: immune to diseases
Stealth (Dex) - extra attack: if attacking, you do twice
20 - cleansing touch: you can and one spell
Survival (Wis)
on yourself or a willing creature by touch
SKILLS ATTACKS & SPELLCASTING (as much as char mod: 3) resets long rest
- aura's; only count if conscious
* aura of courage, friends cannot be
17 PASSIVE WISDOM (PERCEPTION)
Platemail +3 frightened
CP 200 Enchantement: advantage on 1 * aura of protection, allies 10 ft from you
saving throw chosen freely can add your charisma mod to their saving
each day. throws
languages: Quenya
SP 300
* aura of devotion, you and friendlies 10 ft
Cape of the flower: from you cannot be charmed
(Noldorin), Teleri, Sindarin, EP + 1 AC - purity of spirit, always under protection
Vanyarin, Westron Creatures which are vulnerable from evil or good spell
to radiant damage must make - sacred weapon: action 1 minute,
GP 150 a DC 15 wisdom saving throw charisma added to attack roll.
proficiency at recognising each round or be frightened for - fighting style great weapon fighting: dual
information concerning jewels PP 75
2 rounds of you. wielding or versatile 1 or 2? reroll and take
and metals. that roll.
Amulet of Gondolin
- position of privilege: people do not
You can concentrate on 2
question your actions easily.
spells simultaniously
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
??? 1m85
AGE HEIGHT WEIGHT
Glorfindel
Brightblue White Golden
CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Years of the Trees Other names:


Glorfindel was born in Tirion sometime during the Noontide of
Valinor, and was descended from a house of princes. He Laurefindil
followed the House of Fingolfin during the Flight of the Ñoldor,
but he took no part in the Kinslaying at Alqualondë. Lord of the House of the Golden Flower
First Age
Narfil Palùrfalas - House-of-the-Golden-Flower
Glorfindel's banner

After the exile, Glorfindel followed Turgon to Gondolin. He was


appointed as the Lord of the House of the Golden Flower and
one of the captains of the King. He was popular and well-loved
by the Gondolindrim.

When Aredhel wished to depart Gondolin in search for the Sons


of Fëanor, Turgon appointed Glorfindel, Ecthelion, and Egalmoth
to be her escorts. They were denied entrance to Doriath, and
instead turned north where the escort lost Aredhel near Nan
Dungortheb. They later returned to Gondolin without her.

Along with King Turgon, Glorfindel fought in the Nírnaeth


Arnoediad, holding the King's flanks as they retreated towards
the Pass of Sirion.
Fall of Gondolin
In FA 510, the forces of Melkor attacked Gondolin, with the help
of Maeglin's treachery. Glorfindel and the last of his followers
held the Great Market from the Orcs, in pursuance of ambushing
the enemies. However, they themselves were ambushed and
fought until a fire-drake arrived. Glorfindel and his people cut
their way out, but were pursed by the orcs. The House of the ADDITIONAL FEATURES & TRAITS
Harp arrived to help them, after disobeying their deceitful lord,
Salgant. The House of the Golden Flower regrouped at the
Square of the King and was one of the last Houses to fight.
Glorfindel joined Tuor in defending the Square, until Egalmoth
arrived and Ecthelion was slain during his fight with Gothmog.
When King Turgon was also slain, the Gondolindrim escaped
through Idril's Secret Way, with Glorfindel holding the rear
manfully and lost more of his followers there.

As they made their escape through Cirith Thoronath, one of the


Balrogs came upon the refugees. Glorfindel leapt forward to face
the Balrog, while his followers watched from afar. He fended
himself from the Balrog's whip and claws, and successfully
hewed its iron helm. At the last moment, he pierced the Balrog's
belly and it fell backwards towards the cliff, but it grabbed
Glorfindel by his hair and both of them fell into the deep abyss.
His body was later borne up by Thorondor, Lord of Eagles, who
flew down into the Abyss to rescue Glorfindel's broken body,
returning it to his people who buried him high on the cliffs of the
Mountains which surrounded Gondolin. It was said that yellow
flowers (possibly celandine) grew on his mound, despite its
rocky location.

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Paladin
Charisma 17 9
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6
Lay ond Hands (80 HP) Beacon of Hope

Dispell Magic

Remove Curse

Daylight

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

Sanctuary

protection from evil and good


4
Shield of Faith

Heroism Freedom of Movement


SPELLS KNOWN

Cure Wounds Guardian of Faith

Divine Favor Aura of Life

Command Aura of Purity

2
Lesser Restoration

Zone of Truth

Aid
5
Locate Object

Prayer of Healing
9

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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