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TTL2 HAND OUTS Final Term

The document discusses various open-ended tools that can be used for different instructional modes including communication tools, collaborative tools, homework/assignment tools, exam/assessment tools, and feedback/polling tools. It also discusses using podcasting, social networking sites, mobile technology, gaming, and electronic portfolios in education.
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0% found this document useful (0 votes)
35 views3 pages

TTL2 HAND OUTS Final Term

The document discusses various open-ended tools that can be used for different instructional modes including communication tools, collaborative tools, homework/assignment tools, exam/assessment tools, and feedback/polling tools. It also discusses using podcasting, social networking sites, mobile technology, gaming, and electronic portfolios in education.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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University of Caloocan City

Congressional Rd Ext., Caloocan City


College of Education
MSS 522 HANDOUTS

OPEN-ENDED TOOLS AND THEIR USES IN TEACHING AND LEARNING


When considering tools to support your class time and lectures, you first need to identify your instructional
mode. Your needs will vary depending on whether your class will meet in-person, remote synchronous, remote
asynchronous, or some combination. Below you will find a brief description of the modes followed by a series of
links to tools that can be used to support you class and lecture delivery.

INSTRUCTIONAL MODES
1. In-person - Students will meet face to face in the classroom on a set schedule.
2. Remote Synchronous - Students will meet face to face online on a set schedule.
3. Remote Asynchronous - Students will not meet face to face but will interact online.
4. Combination - any combination of the above modes.

OPEN-ENDED TOOLS FOR DIFFERENT INSTRUCTIONAL MODES


Communication Tools - There are many communication tools options available to faculty for both synchronous
and asynchronous communication with the students. Make sure that you talk to your students about your
preferred communication tool so that they know where to go to find messages about your course and how to
contact you if they have questions.
Examples: Microsoft Teams, Zoom, Google classroom, Facebook classroom

Collaborative Tools - There are a vast number of ways to facilitate collaboration amongst students both during
face-to-face and asynchronously online. Many of the available educational technology tools can be implemented
to accommodate collaboration in all instructional modes.
Examples: Google Spreadsheet, Piktochart, Jamboard, Google Hangouts

Homework/Assignment Activity Tools - Educational technology tools can do homework/assignment


management and collection more efficient for both students and instructors. Some educational tools provide
features that streamline collection, grading, and feedback for traditional paper-based class homework while other
tools help expand beyond traditional homework by opening up more submission options.
Examples: SocialFolders.me, Google+ Hangouts, Flowboard, Google Drive

Exam / Assessment Tools - Educational technology tools can be used to streamline exams and assessments.
Whether the exam is standard research/essay style exam or a multi-question exam multiple-choice style exam,
there are tools that can be used to streamline collection, grading, and feedback.
Examples: Google forms, Quizziz, Socrative, Mentimeter, Kahoot

Feedback / Polling Tools


Collecting feedback from students is a great way to gauge the students comfort and understanding both during
class and between classes. Examples of feedback instructors might collect includes asking if your students feel
comfortable with your course content, your delivery style, and your activities. Feedback and polling tools can
also foster inclusivity by being used as a mechanism for students to provide input on topics and activities they
would like to engage with as part of your course.
Examples: Mentimeter, Survey Monkey, Plickers, Quizalize
PODCASTING AND USING SOCIAL NETWORKING SITES IN EDUCATION

When you think of social media, you think of it being used in a casual way, rather than an educational
one. However, there is lots of ways you can put it to use. ‘Social media can easily be turned to any purpose you
like’ says Top Canadian Writers teacher Sandra Hayes. ‘You can create groups, discussion boards, you name
it.’ Here is just a few ways you can use them yourself, either as a teacher or a student.

✓ Set up a group for your class before it begins, helping students get to know each other ahead of time.

✓ Students can create group chats, when they’re working on group projects. They can also send each other
documents through many social sites’ chat functions.

✓ Teachers can share documents and other learning materials with their students before class, so everyone
has access to the material from their phone or mobile device.

✓ Discussion groups can be set up, allowing students to discuss the material from class in their own time.

✓ These are just a few ideas, you can probably think of a lot more for your class. As you can see, when
used correctly, social media can be an important learning tool.

PODCASTING IN TEACHING

New technology always has a heavy impact on education, and podcasting is no different. Many learning
institutions are cutting back on textbooks and investing in technology-enhanced learning. Podcasting, as one of
the latest mediums to emerge into the mainstream, is one of the forefront technologies in this change. In this
article, I'll show you how podcasting in education can increase accessibility and encourage engagement.

Podcasting offers the opportunity for lecturers to easily broadcast engaging audio content, which students
can then listen to at any time and wherever they are. A student only needs to subscribe to a podcast feed and
suddenly you can push educational content to them, rather than wait for them to come. Podcasts can easily be
used in schools, universities or colleges to engage students, and improve your teaching and learning practice.

MOBILE TECHNOLOGY FOR TEACHERS


Mobile technology is a teacher resource kit that promotes the use of mobile technology in Southeast
Asian educational settings.

The kit provides a basic guide in using mobile devices, such as smartphones and tablets and their
accompanying applications, as tools for teaching and learning in the classroom and for teachers’ personal and
professional development. It also includes an introduction to the three most widely used mobile technology
platforms—iOS, Android, and Windows—and how they may be used in conjunction with social media, such as
Facebook and Twitter, to promote student learning and professional collaboration among teachers.

The kit also contains a special focus on how mobile devices can be used to promote the development of
higher-order thinking skills (HOTS) in both students and teachers.
GAMING IN EDUCATION

The Benefits of Gaming in Education


Generation Z is one of the most tech-savvy generations to date and this has greatly affected the way they
learn in the classroom. According to an article by Gaming.co, almost half of children spend more than ten hours
online every day, and an average, they will have accumulated 30,000 hours of gaming by the time they turn 20.
Games are challenging and can be a highly productive activity with its power to stimulate learning and cognition.
Instead of separating children from technology, many educators have elected to embrace technology in the
education process through game-based learning or blended learning, which is the process of combining
technology with more traditional forms of education.

MAKING IMS USING OPEN-ENDED TOOLS IN TEACHING


Instructional materials are defined as resources that organize and support instruction, such as
textbooks, tasks, and supplementary resources (adapted from Remillard & Heck, 2014). It refers to the human
and non-human materials and facilities that can be used to ease, encourage, improve, and promote teaching
and learning activities.

Broadly speaking, any device that helps teach can be called a teaching aid. These devices can be
traditional items such as blackboards and flannel boards as well as modern devices such as tablets and
projectors. Scientific tools such as telescopes and microscopes could also be used as teaching aids in each
context. Two overarching common factors between most teaching aids: mediums that promote sensory
engagement and stimulation.

ELECTRONIC PORTFOLIO

An electronic portfolio (e-portfolio) is a purposeful collection of sample student work, demonstrations,


and artifacts that showcase student's learning progression, achievement, and evidence of what students can do.
The collection can include essays and papers (text-based), blog, multimedia (recordings of demonstrations,
interviews, presentations, etc.), graphic.

PORTFOLIOS ARE CONSIDERED AS A LEARNING AND ASSESSMENT TOOL

Student Learning: E-portfolio has been used to facilitate, document, and archive student learning. It is a learning
tool for students to clarify their educational goals, integrate and solidify learning through reflection, and showcase
achievements to potential employers.

Assessment and accreditation: E-Portfolio can also function as a tool for faculty to monitor and evaluate
program effectiveness. To collectively examine student achievement for program improvement, portfolio can be
a useful way to organize, sample, and assess what students gained out of the program.

“A PORTFOLIO IS NOT a placeholder for all or random student work. In order to ensure that the portfolio
process is educational and that it serves as a way to assess student learning outcomes, instructors need to be
mindful about which artifacts need to be included for what purposes.”

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