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Casestudy

The document discusses the World Wide Web (WWW), which was invented by Tim Berners-Lee in 1989. The WWW is a collection of websites connected through the internet that allows users worldwide to access information. It explains the basic architecture and design patterns of the WWW including clients, servers, URLs, and markup languages.

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Pavaneshwar Goud
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0% found this document useful (0 votes)
40 views14 pages

Casestudy

The document discusses the World Wide Web (WWW), which was invented by Tim Berners-Lee in 1989. The WWW is a collection of websites connected through the internet that allows users worldwide to access information. It explains the basic architecture and design patterns of the WWW including clients, servers, URLs, and markup languages.

Uploaded by

Pavaneshwar Goud
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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WWW

WORLD WIDE WEB


ABSTRACT
➢The World Wide Web is a networked information system.
➢WWW is known as Web, is a collection of websites or web pages stored
in web servers and connected to local computers through the internet.
➢The organization of this document reflects the 11 divisions of Web
architecture :
✓ INTRODUCTION
✓ ARCHITECTURE MODEL
✓ PATTERN IMPLEMENTION
✓ PHYSICAL MODEL
✓ SYSTEM INTERCONNECTION
✓ DISTRIBUTED NETWORK
✓ SOFTWARE PERFORMANCE
✓ PRO’S AND CON’S
✓ BENEFITS
✓ FUTURE OF WWW
✓ REFERENCES
INTRODUCTION
• Sir Tim Berners-Lee invented the World Wide Web in 1989.
• These websites contain text pages, digital images, audios,
videos, etc.
• Users can access the content
of these sites from any part of
the world over the internet using
their devices such as computers, laptops, cell phones, etc.
• The WWW, along with internet, enables the retrieval and
display of text and media to your device.
ARCHITECTURE MODEL
Let see an example.
• User enter an URL in browser.
Ex: www.flipcart.com.
• The browser asks DNS for the IP address of URL.
• DNS replies with IP Address Ex:143.22.32.11
• The browser make a TCP connection to port
443 on 143.22.32.11.443
• Sends a request to server for Webpage.
• Client receive the requested file.
• TCP connection is released.
• The browser fetched and display all content in
the file
PATTERN IMPLEMENTATIONS
The Design of the WWW is based on several patterns that are implemented in its architecture :
1. Client server pattern: The WWW is based on the Client server architecture pattern , where a
client (usually a web browser) requests information from a server (usually a web server) and
the server responds with the requested information.
2. Hypertext pattern: The WWW is based on the hypertext pattern, which allows users to
navigate through a collection of interconnected documents (web pages) by clicking on links.
3. Uniform Resource Locator (URL) pattern : The URL patten is used to identify resources on
the WWW. A URL consists of several parts, including the protocol (such as HTTP),the domain
name or IP address of the server and parameters that may be needed to access the
resource.
4. Markup pattern: The WWW is based on the markup pattern, which allows content creators
to add structured information to web pages using markup languages such as HTML.
5. Search pattern : The WWW also incorporates the search pattern, which allows users to
search for specific information on the web using search engines.
These patterns work together to make the WWW a highly interconnected and easily
navigable system of information.
PHYSICAL MODEL

• The basic idea behind the World-Wide Web is based on a client


server application and hypertext documents as illustrated in
the figure above.
• The model is simplified in that it only contains elements that
exists within the World-Wide Web.
• Like client , URL , SERVERS , HTTP ,HTML ,DATABASE,ect .
SYSTEM INTERCONNECTION
• The construction of the World Wide Web is based on OSI (“Open system
interconnection”) model. Thus, the OSI model is a framework used for all
communications from the cloud. Hence, OSI model also describes the
information flow from one computer to another using different layers.
OSI model divided into seven layers they are:
DISTRIBUTED NETWORKS

• The World Wide Web is a large distributed system.


• A Distributed Networks is group of servers that caches content close to end
users.
• A Distributed Networks allows for the quick transfer of assets needed for loading
Internet content, including HTML pages, JavaScript files, stylesheets, images, and
videos.
• The popularity of WWW services continues to grow,
and today the majority of web traffic is served through
Distributed networks, including traffic from major sites
like Facebook , Netflix , Amazon , etc.
SOFTWARE PERFORMANCE
• Reducing overall load time : How long does it take the files required to render
the website to download on to the user's computer.
• Making the sites usable as soon as possible :This basically means loading your
website assets in a sensible order so that the user can start to actually use it
really quickly.
• Smoothness and interactivity : There are a lot of best practices to consider in
making apps feel smooth, for example using CSS animations rather than
JavaScript for animation, and minimizing the number of repaints the UI requires
due to changes in the DOM.
• Perceived performance : How fast a website seems to the user has a greater
impact on user experience.
• Performance measurement :Web performance involves measuring the actual
and perceived speeds of an application, optimizing where possible, and then
monitoring the performance, to ensure that what you've optimized stays
optimized
PRO’S
1.Access to information
2. Connectivity
3.E-commerce
4.Entertainment
5. Convenience
6. Job opportunities
7.Democratization of information

CON’S
1.Cybercrime
2.Addiction
3. Spread of misinformation
4.Decreased privacy
5.Digital divide
6.Job loss
7. Increased sedentary lifestyle
8.Polarization
BENEFITS
1.Access to information: The WWW provides easy and instant access to
vast amounts of information on a wide range of subjects, making it an
indispensable tool for education, research, and personal knowledge.
2.Connectivity: The WWW connects people from all over the world,
enabling easy communication and collaboration, regardless of location or
time zone.
3.E-commerce: The WWW has revolutionized the way goods and services
are bought and sold, making it easier and more convenient for consumers to
purchase products and for businesses to reach a global audience.
4.Entertainment: The WWW provides access to a wide range of
entertainment options, including music, movies, games, and social media
platforms.
5.Convenience: The WWW makes many tasks, such as shopping, banking,
and paying bills, easier and more convenient by offering online alternatives.
6.Job opportunities: The WWW has created new job opportunities,
particularly in the areas of technology, e-commerce, and online marketing.
7.Democratization of information: The WWW has made information more
widely available and accessible, allowing people to share their thoughts and
ideas with a global audience.
FUTURE OF WWW (WORLD WIDE WEB)
• The web 3.0 revolution is on the horizon and it looks like the biggest thing since
the invention of the World Wide Web that will provide a two-way exchange of
information between users and web applications. Web 3.0 will be more
intelligent, thanks to machine learning, more connected through web services
and APIs, and will enable better use of data by using the Semantic Web.
• While the exact definition is still in flux, it is agreed upon that Web 3.0 will
become a reality because the migration from Web 1.0 to Web 2.0 already
happened
• Some people believe that the future of the
world wide web (WWW) will be focused
on three major trends :
1. Artificial Intelligence (AI)
2. semantic technologies
3. The Internet of Things
• Others believe that it will depend on personalization due to user preference
data compiled and analyzed.
REFERENCES
The development of the World Wide Web was begun in 1989 by Tim Berners-
Lee and his colleagues at CERN, an international scientific organization based
in Geneva, Switzerland. They created a protocol, HyperText Transfer
Protocol (HTTP), which standardized communication between servers and
clients. Their text-based Web browser was made available for general release
in January 1992.
The World Wide Web gained rapid acceptance with the creation of a Web
browser called Mosaic, which was developed in the United States by Marc
Andreessen and others at the National Center for Supercomputing
Applications at the University of Illinois and was released in September 1993.
BookLink Technologies’ InternetWorks, the first browser with tabs, in which
a user could visit another Web site without opening an entirely new window,
debuted that same year. By the mid-1990s the World Wide Web had millions
of active users.
THE END
THANK YOU

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