Running Head: The Limits of Conceptualization
Running Head: The Limits of Conceptualization
Running Head: The Limits of Conceptualization
Name
Professor
Course
Institution
Date
THE LIMITS OF CONCEPTUALIZATION 2
SECTION 1
Despite the fact that computers can be designed to depict human like intelligence, there
are limits to which these capabilities cannot reach. you can automated computers to assume
some but not all human cognition features. Sowa in his work pointed out some of the matters that
are in contention of whether they can be automated or not. Some of these matters include
cybernetics, expressive power, artificial intelligence, relativity, science mythology, and problems
Cybernetics tries to study the elements that are functioning in human nervous system and
whether they can work in computers. This study of cybernetics tries to come up with the means
through which human beings can communicate with the machines. In as much as many groups of
architects have been working on cybernetics none of them has come to a success.
Artificial intelligence nature of a computerized device also raises concerns about the
limits the limit to which these devices could be intelligent (Hall, 2007). There are many
questions that have been raised many scientist and philosophers about whether computerized
devices are intelligent. The main arguments that really disqualify these computerized devices as
non-intelligent are those facts that question that if computers are intelligent, could the work
without humans and do they have the capabilities to think? For sure, there are devices such as
robots that can work sometimes without the presence of humans, but the reality is that they
power is collection of procedures that can be represented and communicated in a given language.
Computers are known to be driven by programs, and programmers write these programs by use
of different programming languages (Hall, 2007). Despite there being different programming
THE LIMITS OF CONCEPTUALIZATION 3
languages, computers understand only one language that is machine language. This then shows
that computers are human dependent and cannot work without humans.
implemented fully. There are many believes that have been raised by different communities and
even scientist concerning conceptualization. For example, the Rape myth has highlighted the use
of computers as the contributing factors to why some of the women are raped by men (Hall,
2007). It has been believed that computers provide platform through which humans watch
In as much as the computerized devices have been made to perform nearly all operations
that human beings do, some task that humans do cannot be conceptualized. Taking a concept like
that of sense of smelling for example, there is no way in which a computer can be made to smell
(Sowa, 1984). The sense of feeling cannot be conceptualized to a feature that the computers can
posses. Although computer scientists have tried to come up with other means such as that of
touch sensors that can detect foreign matters, that attribute cannot be compared with that of
human beings.
These are the major limitations amongst others that contribute to the reasons why full
conceptualization has never and will never be attained. The goodness is that partial
conceptualizations have been achieved. Nevertheless, with the assistance human beings effort,
SECTION 2
Pictures are powerful tools that are used to capture the attention of audience and pass the
massage that was intended to be passed. Pictures have been known to pass information faster to
anybody who comes across them. The use of pictures have come to be a better means of
communication, since they are not expensive an you don’t have to beg anybody to have a look to
a picture since they will perceive them automatically whether they like or not so long as they are
in strategic places. Pictures are universal since they are used nearly in all places and it is a means
that can reach all people right from all physically fit people to nearly all the disabled persons
For example, traffic rules and their symbols are the same in the whole world with no
country in exception. This is very important because people keep on exploring to different
countries for adventure, work purposes, or any other mission. These people therefore, while in
their countries or in foreign countries might need to drive or be driven where they will encounter
these traffic symbols (Sowa, 1984). They therefore need to have acquired common traffic rules
and their symbols for them to drive safely even in new environments. Pedestrians and cyclist are
not in exception here, they also need to know traffic rules and their symbols. This means
therefore that these rules and symbols are though in driving school. The traffic symbols therefore
that are in form of pictures therefore are powerful tools that dictate the actions to be taken by the
drivers and pedestrians. For instance, suppose a in one crossroad a word STOP has been written
in a simple way by use of a biro pen, and in another crossroad a picture drawn in form of an
exclamation mark has been placed in a strategic place (Arieti, 1976). The users of these traffic
rules and symbols will tend to recognize the picture tool than the writings.
THE LIMITS OF CONCEPTUALIZATION 5
Pictures are believed to have played a major role towards the emergence of computers.
This argument is true because pictures like computers are of visual in nature. The idea to
visualize pictures came through the eye cognition. It was after that idea that was followed by the
power to relate what has been seen with its actions and how it looks like. The multimedia
contents that are used nowadays emerged through this evolution. There is first a picture,
followed by sound and eventually actions, which are in firm of motion pictures. This has
A computer for example, that is running windows operating system is full of programs
that are in form of graphical user interface. The nature, at which the graphical user interface is
viewed, was borrowed from the art of visualizing a picture. The visible components of windows
operating system include windows, icons, menus, and clickable buttons. Suppose the capability
Other example that portrays well the use of pictures in conceptualization is the use of
pictures in games. Games nowadays are played in computers nearly in the same way the other
real games are played. Games of all types are played in computers ranging from football, pool,
car racing amongst others. In fact, these games are real pictures that have been animated to be in
form of moving pictures. The creators of these games use the knowledge of conceptualization.
Because if your car see for example a car that is being raced in computer in no much different
from the one that is in the real world. The only difference is the reality that is not in them, such
SECTION 3
Endocepts
Endocept is term a derived from a Greek word ENDO meaning inside and an English
short form word CEPT that stand as completely as concepts in full. ENDOCEPTS therefore
means that they are cognition features that are there internally and are shielded from external
view. They include such features as non-verbal cues, unconscious or preconscious. Endocept
characters are hidden inside the body of an individual. For example, dwarfism and albinism traits
of some members of a given family may be hidden in some of their family members at a given
time but may come to appear in the offspring of their families. For example parents of the same
skin colour as that of Africans whose skins contains melanin may come together and raise a child
devices that depict human like features such as that of hiding passwords. In fact during program
development the building blocks of a program are perceive as real objects. These objects will be
declared to have entities at different levels. if a functionality is to be shared through the whole
program, the n they are declared as public but if they are to be used in a given subroutine, they
are use as private. This is a feature that is used to develop program that username that are open
for public where anybody can know your username while password is protect and not visible to
the public. This is the feature that has provided security to computers to date despite the fact that
Mental model
Mental model is a mental disorder condition that was handled by Arieti while he was
carrying out psychotherapy on a schizophrenic patient. Most of the mental disorders are related
THE LIMITS OF CONCEPTUALIZATION 7
with human internal cognition activities especially those related with heart issues (Hall, 2007).
The main contributions to this kind of problems include threat, heart attack, and stress amongst
others. The arm is brought to the body when it reacts to external stimuli in a shock through
unexpected manner. For example when a child is rapped or there was an attempt to rape her, that
particular child will develop a trauma that will be difficult to eradicate nearly in all his or her
lifetime. That act will keep on re appearing in his or her mind whenever he or she comes across
nearly the same scenario as to the one the heinous act was carried on him or her. The picture of
that scene will remain nearly permanent in the memories of the victim for a very long time.
Like human being computers can keep memory of a given task that was performed at a given
time for a very long period of time. Computers have been building with two types of memories.
That is the one that keeps track of records that are being worked on daily routine, this kind of
memory is known as Random Access Memory (RAM). While the other kind of memory is the
one that stores information that have been worked on permanently into the external storage
devices such as Compact Disk(CD), Digital Versatile Disk(DVD), flash disk amongst others
(Arieti, 1976).
From all the studies of conceptualization, it is clear that the idea of coming up with
computerized devices has started long time ago and it has been contributed by many people. This
means therefore that the early philosophers were the ones who pioneered and opened the way for
other inventors to come and develop these computerized devices (Hall, 2007).
These studies of philosophy try to explain the reason why computers depict humans in
nearly every way. For example, the main common activities that are done by the computer
include input, processing, storage, and output. Input is equivalent to human beings reading
THE LIMITS OF CONCEPTUALIZATION 8
external information. Processing is equivalent to human being ability to comprehend and act on a
given operation. Storage is compared with that operation where human beings store items in
cabinets or drawers Output being like providing the feedback to the requests that had been made
On the other hand these computers, in as much as they try to depict human like
intelligence, they fail to some extent miss some other capabilities that are impossible to
incorporate. Such features that of making a computer to develop feelings, senses, and tests are
the tasks that computers can never do. However, the same can be made to be shown by the
References
Arieti, S. (1976). Creativity: The Magic Synthesis. New York, NY: Basic Books.
Hall, S. (2007). This means this, This means that: A user's guide to semiotics. Laurence King
Pub. Ltd.