An Introduction To Computers and Computer Systems
An Introduction To Computers and Computer Systems
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An introduction to computers and computer systems
Contents
Introduction
Introduction
Session 1: Computers and processors
Introduction
1 The first computers
2 The parts of a computer
3 The general purpose, programmable computer
4 Computers and data
5 Computers today
6 Summary of Session 1
Session 2: The components of a computer
Introduction
1 A Personal Computer
2 Processors
2.1 Multi-core processors
2.2 Processors in ‘invisible’ computers
3 Memory
3.1 Memory in ‘invisible’ computers
3.2 Memory beyond the computer
4 Peripheral devices
4.1 Input and output devices for physically
impaired users
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An introduction to computers and computer systems
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An introduction to computers and computer systems
4 Summary of Session 7
Session 8: A look to the future
Introduction
1 Pervasive computing
1.1 Ubiquitous computing
1.2 Calm technology
1.3 Ethical implications
2 Green computing
2.1 Carbon emissions
2.2 Home working
3 This session’s quiz
4 Summary of Session 8
5 Course summary
Next steps
Glossary
References
Acknowledgements
Solutions
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An introduction to computers and computer systems
Introduction
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An introduction to computers and computer systems
Introduction
There is more to computers and processors than simply PCs. In
fact computers are ubiquitous in everyday life. This free course, An
introduction to computers and computer systems, challenges how we
view computers through the examples of processors in kitchen
scales and digital cameras, as well as examining the work of art
that, at heart, is a computer. You will also explore how computers
are connected together to achieve even more than when working
alone.
Each session should take you around 2 hours. There are a number
of activities throughout the course where you are asked to note
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An introduction to computers and computer systems
In the ‘Summary’ at the end of each session, you will find a link to
the next session. If at any time you want to return to the start of the
course, click on ‘Full course description’. From here you can
navigate to any part of the course.
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It’s also good practice, if you access a link from within a course
page, to open it in a new window or tab. That way you can easily
return to where you’ve come from without having to use the back
button on your browser.
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An introduction to computers and computer systems
Introduction
Computers have become a vital part of everyday life. It is almost
inconceivable that you could spend a day without at least one
event being influenced by a computer. Perhaps the word
‘computer’ automatically conjures up the image of a personal
computer sitting on a desk, but in fact it is the computers you
cannot see that influence your life the most. Typical examples of
common products that may use these ‘invisible’ computers are:
1. mobile phones
2. cars
3. washing machines
4. bar-code reading systems
5. central-heating controllers
6. microwave ovens
7. games consoles.
This is a very short extract from a very long list, but even this
limited set of examples shows how significant the use of
computers has become. Without computers many everyday
products such as mobile phones would not exist, dramatic
progress in the development of products such as artificial
limbs could not have happened, and you would not have the luxury
of many conveniences now taken for granted, such as email.
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An introduction to computers and computer systems
Even later on, in the mid 1970s, some still failed to comprehend
the size of the future computer market.
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An introduction to computers and computer systems
Or, as this ABC News report from 1974 asserts: ‘One day, a
computer will fit on a desk’. Watch the report at the following link:
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An introduction to computers and computer systems
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An introduction to computers and computer systems
Computers like ENIAC were built because of the need for powerful
automatic calculators. Another famous series of early
programmable electronic computers were the Colossus machines
created and used at Bletchley Park in the UK dedicated to
breaking codes produced by the German cipher machines known
as Lorenz machines used in the Second World War. The
fundamental components of a computer have not changed since
these first room-sized machines.
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An introduction to computers and computer systems
The large frame on the right of the picture with wheels attached is
the input device. It guides paper tape with the stream of characters
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An introduction to computers and computer systems
from an intercepted message punched into it. The tape was read
into Colossus at 30 mph. Another existing technology, the electric
typewriter, was used as an output device to print out the results
from Colossus.
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An introduction to computers and computer systems
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An introduction to computers and computer systems
The result will vary depending on which two numbers are inputted
into the program, which is useful. For example, if you input the
numbers 5 and 7, then the result given by the program is 4; if you
input 15 and 6, then the output is 7.
This implies a level of versatility, since you can change the set of
instructions (the program) in order to produce different results. It’s
this ability to change the instructions that makes a machine
programmable.
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An introduction to computers and computer systems
The word ‘data’ has been used several times now in the context of
the computer receiving input data, generating data and outputting
data. A computer can only work with information that is presented
to it in a very strictly controlled format. When information is in this
format it is called data. Quite simply, a computer cannot perform its
task if the information it needs has not been transformed into the
required data form. In the examples in the previous sections, the
data are the inputted numbers and those outputted by the
program. The word data is actually plural (datum refers to an item
of data), but is often used in the singular, e.g. ‘The data is …’. You
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An introduction to computers and computer systems
will find both uses in this course, depending on the context. You
will find out more about the format of data a computer needs later
in this course.
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5 Computers today
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An introduction to computers and computer systems
As you study this course you will find out how computers and the
components within them carry out their allotted tasks, and you will
also develop an understanding of how improvements in computer
technologies have allowed computers to become smaller, more
powerful and cheaper.
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6 Summary of Session 1
In this session you have had a brief introduction to computers from
their origins in large room-sized machines of eighty years to the
pocket devices of today. You have also seen that computers work
on data. In this course you will learn more about modern
computers and how they process data, and more about the
formatting of data so that computers can work with it as part of
useful computer systems.
In the next session you will learn more about the components of a
computer, its processor
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Introduction
In this session, you will explore some of the many components,
such as processors and memory within a computer, and attached
devices (or peripherals as they are called) such as keyboards for
input and screens for output, that go towards making a fully
functional computer system.
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An introduction to computers and computer systems
1 A Personal Computer
Figure 1 shows an old advertisement for a laptop from about 2010.
The main features of the computer are listed in this advert. One
item on the list is ‘Processor: AMD E450 1.65 GHz’. So this
computer uses an AMD E450 processor, running at a speed of
1.65 GHz. A processor is an essential component of a computer; it
carries out, or executes, the instructions that make up the
computer program. PCs use one main processor and several other
‘supporting’ processors, and adverts for PCs often specify what
main processor they use. The speed of the processor (1.65 GHz in
this instance) is a measure of how fast the processor can carry out
each instruction. (Don’t worry if you don’t understand the term
‘GHz’ and other specialised terms used in the advert such as
‘Ram: 6gb DDR3’. These will be explained as the course
progresses.)
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An introduction to computers and computer systems
2 Processors
You may remember that the quote from Danny Hillis in Session 1
mentioned a microprocessor. The term microprocessor was
introduced when processors were first made on a single silicon
chip, with the prefix ‘micro’ emphasising their small size. Today,
however, the fact that a processor can be made on a single silicon
chip is taken for granted and the term ‘microprocessor’ is not so
often used. This course will generally use the term ‘processor’.
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You may think that four cores all working simultaneously would
make a program run four times as fast. However, this is not the
case. Each core requires its share of the data and instructions to
be moved from the shared main memory into its local memory
where the instructions are executed on the data. The program has
to be written in such a way that a task can be split up into
independent sub-tasks, each of which can be completed by a core,
and then if necessary, reassembled into a final solution. This
process of coordination is a small additional task for the computer
to perform. Hence you do not get the full benefit of the extra cores.
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An introduction to computers and computer systems
physically larger and more costly. You will see later in the course
that the complexity and speed of operation of processors has
increased dramatically. As a result, the ‘simple’ processor in an
electronic central heating controller may be very similar to a
processor which was considered ‘state of the art’ a decade or two
previously.
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3 Memory
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This main memory is the ‘main’ place for storing instructions and
data while a program is being executed. It is also called random
access memory (RAM) from the way in which the processor
accesses its contents. Its size is measured in bytes, or larger
multiples of bytes such as gigabytes, a billion bytes, used in the
laptop advert you saw earlier in this session. You will learn more
about representing data in bits and bytes later in this course (in
Session 4).
With removable secondary memory the user can store files and
then ‘remove’ them from the PC, either to ensure there are copies
if the computer fails, or to transport the files to another PC. New
software can be downloaded from the web or installed from
removable secondary memory. Removable secondary memory
includes memory cards and DVDs, and older media such as floppy
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Note that the term ‘hard disk’ has been used here, but in the advert
in Figure 1 the term ‘hard drive’ is used to refer to the permanent
secondary memory. These terms are often used synonymously,
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This means that while all computers have main memory, not all will
have secondary memory. In an embedded computer system, such
as the central-heating controller in Figure 4, the computer is
‘invisible’ and its software is already stored in the main memory
when the computer system is purchased. The software is said to
be already installed. The PC you are using on this course will have
come with some software already installed on it – the software the
PC needs to start up when you switch it on. But a key difference
between an ‘invisible’ computer like the one in the central-heating
controller and the PC is that users cannot install any additional
software on the ‘invisible’ computer, whereas they can and do
install their own choice of software onto a PC. They do this by
copying computer programs into the secondary memory. Such
programs are then taken into the main memory when the program
is run.
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Activity 1
What other secondary memory device or devices are used by the
PC in the advert shown in Figure 1? Make a note in the box below.
So far you have looked at memory directly built into the computer,
be it main memory or secondary memory. Though some
secondary memory can be removed from the computer, the
hardware to access the stored data is part of the computer. Think
of DVDs and a DVD drive. This is very useful for offsite back-ups,
copies, of your data.
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An introduction to computers and computer systems
4 Peripheral devices
In Session 1 you saw some input and output devices, also known
as peripheral devices (or peripherals for short) that are connected
to the computer. Peripherals are used to load data and programs
into the computer and to get the results out again. These devices
include keyboards, screens, mice, printers, disk drives, sound
cards, video cards and cameras.
Activity 2
List as many input and output peripheral devices that you can think
of. State whether each is a device for input, output or both.
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Again, when talking about output functions, the term ‘output device’
is used for whatever presents the information and the term output
subsystem for whatever does the translation.
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An introduction to computers and computer systems
Figure 5 A functional block diagram of a computer which also shows the flow
of data within the computer.
In Figure 5 the interconnecting lines show the data flows. The thick
line running vertically down the page from the processor
represents the computer bus. This is a data path that connects
the input and output subsystems and the secondary memory
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Box 1
Electrical signals and computers
The data that travels along the main computer bus does so in the
form of electrical signals which can have one of two possible
values: a near-zero voltage, known as ‘voltage low’, and a rather
higher voltage, known as ‘voltage high’.
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An introduction to computers and computer systems
Any electrical signal where the number of possible values that can
be used is limited is known as a digital signal. If the number of
possible values is limited to just two, as on the computer bus, then
the signal is known as a binary digital signal, or simply a binary
signal. (The ‘bi’ in ‘binary’ means ‘two’.)
So the electrical signals that travel along the computer bus, and
hence to the output subsystems and from the input subsystems,
are all binary signals. Unfortunately, the electrical signals produced
by input devices or needed by output devices are not necessarily
binary, or even digital. Hence an important task of the input and
output subsystems is to transform between the binary signals on
the computer bus and whatever signals are used by their particular
input or output device.
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An introduction to computers and computer systems
6 Computers as systems
As already mentioned, the functional blocks shown in Figure 5
relate very closely to, even though they are not necessarily
identical with, the computer’s physical components. The
computer’s physical components are normally known collectively
as the hardware. Software is a term often used to refer to a
computer program or a collection of computer programs which
enable a computer to carry out its tasks. As the course progresses
you will find out more about computer hardware and software,
including the processor and the programs it runs. Through this you
will gain an understanding of what form the data used by the
processor and memory must take, and hence understand the role
of the input and output subsystems.
Activity 3
For the PC shown in the advert in Figure 1 (in Section 1), write
down how the following items of hardware relate to the functional
blocks in Figure 5 (in the previous section). For simplicity, assume
that items that provide input functionality relate to input devices,
rather than input subsystems, and similarly items that provide
output functionality relate to output devices rather than output
subsystems.
keyboard
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An introduction to computers and computer systems
display
500 GB hard drive
6 GB DDR3 RAM
speakers
touchpad
SD reader.
Provide your answer...
Activity 4
The laptop shown in Figure 1 contains a sound card and a network
card. What problem arises if you try to relate these two items to the
functional blocks of Figure 5?
Finally, just as you are just becoming familiar with all of the terms
that have been introduced, a word of caution. When you read
books or other literature about computers you may find some of
the terms used differently. This is not necessarily a problem, and is
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One term not used here that you might come across is computer
system itself. Historically some people used the terms ‘computer’
and ‘computer system’ rather differently. The term computer was
focused on the processor and computer system referred to the
processor and its devices to make it a usable ‘system’. But that is
no longer the case, and nowadays the word ‘system’ tends to be
omitted. A good example is the use of the term ‘personal
computer’, which would several years ago have often been
described as a ‘personal computer system’ to cover the
combination of a box with the processor and memory, and
attached devices usually a screen, keyboard and mouse.
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An introduction to computers and computer systems
7 Summary of Session 2
In this session you have had an introduction to the components of
a computer, starting with its processor, before moving on to look at
some of the input and output devices that connect to it to make a
useful computer system.
In the next session you will learn more about the heart of a
computer, its processor.
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An introduction to computers and computer systems
Introduction
In this session of the course you will look more closely at
processors. As well as considering the fundamental question ‘what
is a processor?’ you will explore:
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An introduction to computers and computer systems
1 Processor statistics
In this section you are going to find out a little more about one of
the key components of a personal computer and so many other
devices: the processor. It is the processor that manipulates data
according to a list of instructions in a program.
Activity 1
Question 1
Which of the numbers given below is closest to the number of
processors sold worldwide in 2000?
20 million
1 billion
40 million
125 million
Question 2
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An introduction to computers and computer systems
12 billion
123 million
25 billion
1 billion
Question 3
Which of the numbers given below is closest to the number of
Personal Computers sold worldwide in 2020?
250 million
25 million
1 million
1 billion
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An introduction to computers and computer systems
Perhaps you got all the answers to the quiz correct; perhaps all
your answers were wrong. It doesn’t matter. What is important is
that you now appreciate:
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An introduction to computers and computer systems
3 Moore’s law
Computers today are smaller, faster and cheaper than they have
ever been. This statement could have been made at pretty much
any time over the last 30 years and it would have been true; it’s
doubtful that any other product has maintained such rapid
development over such a long period of time. But just how fast has
computer development been? In 1965, Gordon Moore, the founder
of the giant Intel Corporation, wrote in Electronics magazine that he
expected the density of electronic components in an integrated
circuit on a silicon chip to double every year for at least the next
ten years.
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4 Summary of Session 3
In this session you saw what a processor is, something of the vast
market for them, and how they have developed over time.
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An introduction to computers and computer systems
Introduction
In this session, you will explore how we can represent data and
instructions in a format that processors can handle. You will look
first at instructions for the processor, and then at the many forms of
data from plain text to sounds that computers can process.
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1 Switches
You have seen in the previous session that a processor is made
up of millions of electronic components manufactured as one very
complex circuit. The majority of these components act as switches
that can exist in one of only two states, either on or off. The states
of certain switches tell the processor what instructions to carry out.
Also, when a processor is running a program it is altering the state
of other switches, switching them on and off many, many times a
second.
If, for example, the state of these switches at any time represented
an instruction for a processor to execute, then 10001110 would
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on off off
Activity 1
Write down as many 2-bit binary codes as you can think of.
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currents that exist to make the switches enter their on and off
states. (If you could peer inside a processor you would not see 1s
and 0s written down!)
Using binary codes is a very easy way to describe the state of the
switches inside the processor, and allows people to represent what
the electronic circuits that make up the processor are doing without
having to understand how such circuits operate.
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Activity 2
Write down all the possible combinations of a 3-bit binary code and
state how many items of data three bits can represent.
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Study note
If you are unsure of the use of the mathematical notation 22, 23
etc., you might find it helpful to refer to the following resource:
Using exponent notation.
You have seen that one binary digit of computer data is called a
bit, but when we talk about computer data we often use the term
byte. The next section takes you from bits to bytes.
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Activity 3
Answer the following questions:
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4 An alternative to binary?
Some very early computers, such as the ENIAC you saw in
Session 1, tried to represent data using our usual base-10 system.
So 0 volts was used to represent the digit 0, 1 volt to represent the
digit 1, and so on, all the way up to 9 volts to represent the digit 9.
However, having a range of different values caused problems:
voltage is not steady in a circuit, it varies as the circuit is switched
on or off, and it also varies as the electricity flows through
components. To cope with this, a lot of circuitry was needed just to
distinguish between the different voltages, which took up a lot of
space and generated a lot of heat.
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Table 1
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such as add and subtract can be directly applied to the bits for
efficient calculations. There are other special ways to encode
numbers for processing. They are beyond the scope of this course.
The logic of the program informs the processor how to handle each
byte, whether it represents a character or a number, or even
another data format altogether as you shall see in the next section.
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You can see images and hear audio, but how does a processor do
this?
Activity 4
Make a note of the digital media you already use.
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Activity 5
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Next time you use your computer, look at a photograph and ‘zoom
in’ as far as you can (usually an option under the View menu) to
examine it in detail. The number of pixels in the ‘zoomed in’ section
hasn’t changed, but each pixel has expanded in the display so that
it is possible to see each one as a discrete square. From normal
viewing distances, each pixel merges with its neighbour so that we
see a smooth image.
For the simple black and white triangle, we can represent the state
of each pixel with a bit, setting it to 0 for white and 1 for black. For
more colours, we will need to use more bits at each pixel. If we use
two bits at each pixel we can have four colours (remember 2 x 2 =
22 = 4) so that we could use 00 for white and 11 for black, and 01
for red and 10 for blue. As we use more bits at each pixel we can
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Adding more detail to each pixel needs more bits to record that
detail. Consider a screen that has a resolution of 1920 by 1080
pixels. That means there are 2 073 600 pixels on the screen when
you look at it. If one byte is used to record the colour and so on of
each pixel (remember one byte is eight bits), that means 16 588
800 bits of data are needed to describe the screen.
You may have come across the term 4K, which is used to describe
an increasingly popular television and cinematography display
resolution. 4K UHD is the dominant standard (there are several 4K
standards!) and is four times the size of my monitor. In other
words, the display is 3840 x 2160 pixels, or 8 294 400 pixels.
Consider the number of bits needed to display an image of that
size if each pixel has one byte to record its colour and additional
detail such as brightness.
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There has been much research into making image files easier to
handle producing a variety of standards depending on the
application, such as jpeg (defined by the Joint Photographic
Experts Group) which is particularly suited to photographs, gif
(Graphics Interchange Format) which is particularly suited to
simple graphics, and png (Portable Network Graphics) which is
particularly suited to online viewing.
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If you shout, hit a piano key or drop a plate, then you set particles
of air vibrating – and any ears in the vicinity will interpret this
tremor as sound. The sounds we hear generally consist of small
rapid movements (changes, fluctuations) of the atmospheric air
pressure that surrounds us. Sound can also be transmitted through
other media, such as water, so not all sound consists of
fluctuations in air pressure. However, this course will only consider
sound in air.
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As with image files, audio files can quickly become very large as
the sampling rate and depth increase. Similarly, there are many
standards to encode and compress audio files to make them more
manageable, such as MP3 (the third audio standard from the
Moving Pictures Expert Group) and flac (an open source format
from Xiph.Org Foundation), as well as many proprietary formats
such as Microsoft’s WMA (Windows Media Audio).
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Session 4 quiz
Open the quiz in a new tab or window and come back here when
you’ve finished.
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11 Summary of Session 4
You’ll end this session with a short activity.
Activity 6
In this session, you have looked at some examples of how data
can be represented in binary. However, for processors to work,
what else needs to be represented in binary?
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Introduction
In this session, you will look at three different examples of
computer systems: a PC, which is obviously a computer, and a set
of electronic kitchen scales and a digital camera, which are not so
obviously computers.
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The following quote from the book A Shortcut through Time, The Path
to Quantum Computing by George Johnson shows that even those
long familiar with the concepts of how PCs work can still find them
fascinating. (A register is a part of a processor and the term ‘disk
drive’ is often used to describe either a floppy disk or hard disk.)
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as they are needed. Then they are wiped away and replaced with
other structures, all built from 1s and 0s.
It is hard to believe sometimes how well this works. You can call
up a movie trailer in a window and drag the image around the
desktop, causing millions of bits to pour through the computer’s
hidden registers. It is overwhelming to try and imagine the precise
coordination going on behind the screen. Ultimately though it all
comes down to shuffling 1 s and 0s, flipping little switches on and
off.
(Johnson, 2004)
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Activity 1
Using the information about the scales given above, create a
functional block diagram for the kitchen scales. Note that these
scales have no secondary memory.
Activity 2
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How might the input and output devices of the scales have to
change if a countdown timer, a choice of measuring units and an
add-and-weigh feature are all to be implemented? How would this
change the diagram you drew for Activity 1?
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Figure 4 Three photos of the kitchen scales’ display: (top) with the scales
weighing in imperial units; (middle) with the timer function in operation;
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3 Digital camera
The last computer to look at in this session is the embedded
computer in a digital camera.
When the user presses the button to take a picture with a digital
camera, its shutter opens, and the lens system focuses light from
the image being photographed onto a light sensitive sensor. Two
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The two types of device work in the same way. They consist of a
two-dimensional array of tiny light-sensitive cells that convert light
into electrical charge. Figure 6 shows this array of cells and how
the sensor is located behind the camera lens. The brighter the light
that hits a cell, the greater the electrical charge that accumulates at
that site. Once the camera shutter has closed, the information
stored in the form of electrical charge at each cell is converted into
a binary code and stored in the form of 1s and 0s in the camera’s
memory, and this forms the image captured by the camera. To
collect colour information a system of colour filters is placed over
the cells of the sensor.
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In the example here, we follow the practice of most users and have
the computer in the camera to do the image processing.
Professional and serious enthusiast photographers will often take
the raw image from the camera and process it in a far more
powerful PC with a large monitor attached. This allows them
greater control of the image processing process, with the ability to
see fine detail as they make changes directly.
Figure 7 shows the actions that the digital camera performs when
taking a picture. Note that this diagram is not a functional block
diagram of the camera but shows the actions that must occur to
take and store the picture, in the order in which they must happen.
The digital camera shown in Figure 7 has some buttons that allow
the user to set particular conditions when taking a picture. In
addition to the button to take a picture, there are buttons to set the
flash, control the preview of the stored images on the screen and
control the zoom lens and so on. As there is a flash facility, there
must also be a light-level meter incorporated into the camera; the
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level of light falling on the meter determines whether the flash will
operate.
Figure 7 Diagram showing, in order, the processes that occur when taking a
picture with a digital camera.
Activity 3
Using the information about the digital camera given above, draw
the specific functional block diagram for this camera.
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4 Summary of Session 5
You have seen that although the three products you have looked
at are very different types of computer, they all embody the same
basic functionality and a version of a functional block diagram can
be drawn for each product to illustrate this.
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An introduction to computers and computer systems
Introduction
In this session, you will explore how a processor is given
instructions to perform a defined function. The instructions are
known as software. There are two broad classes of software:
operating systems and applications, though these can be called by
different names. You will be introduced to one technique that is
used to organise the instructions for a computer to understand.
Finally, you will look at some special purpose instructions targeted
at web browsers, which will lead into the next session on the
Internet.
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1 Software
The instructions are brought together in software. Software is a
collection of the instructions that tell the computer how to work. In
contrast, the physical hardware from which the system is built and
actually performs the work is called hardware.
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In the next section you will look a little more closely at operating
systems. Then you will be introduced to how application programs
are developed. Finally, you will see a little of a special form of
application programming, and how to program for the internet.
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2 Operating systems
You have already seen that operating systems organise the
sharing of resources. But they do much more than this; they
ensure the efficient running of a computer by:
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Accepting inputs from the user and generating outputs for the user
are important functions of the operating system, and ones that can
make a difference between a computer being easy to use or
difficult. In the early days of PCs, users had to type text commands
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In the next section you will look at some of the programs making
demands on the PC’s resources, application programs.
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In order to write a program, the task the program will perform has
to be first written as a list of actions. The actions have to be given
in an order that will ensure the task is carried out successfully.
Activity 1
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Write down, in order, the list of actions you would have to carry out
to boil some water in an electric kettle.
Activity 2
Write down, in order, the list of actions that the computer inside the
scales has to carry out in order to show an object’s weight on the
display.
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An introduction to computers and computer systems
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Activity 3
Starting with the two actions given below, write, in order, the list of
actions that need to be carried out to complete the task of the
typing tutor.
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Activity 4
Use the answer to Activity 3 to help you to produce a flowchart for
implementing the task of the typing tutor. (Hint: you will not be able
to use exactly the words shown above in some of the boxes of
your flowchart. In particular, think carefully about how you will
implement the sentences beginning with ‘if’ in the flowchart.)
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next step will be to write the computer program. This will take the
various elements of the task and convert them into a program by
use of a programming language, which is a structured language
with a limited set of words and symbols and which can be used to
tell a computer how to perform a task. Finally, the program must be
‘debugged’ (made free of errors) through extensive testing, and
also documented to facilitate any future work on it.
After this there may be more forms of testing, from user evaluation
of the ‘user experience’ of using the software to the more dramatic,
literally pulling the plug on the computer part way through
executing the program to see ensure the program fails gracefully.
Important if your program if your program is running a bank’s teller
machine and fails part way through a user withdrawing money;
potentially vital if your program is monitoring a safety critical
system.
There may be yet more steps before your program can be used,
such as user training in complicated applications. The computer
hardware and its programs are just the first steps towards
delivering an effective system.
Before you finish this session, you are going to take a short look at
a special form of application programming: programming for the
web.
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8 Summary of Session 6
In this session, you have looked at how a processor is given
instructions. There are two broad categories of computer
programs: application software that enables a computer to perform
specific tasks, and operating systems that manage the sharing of
resources amongst the various programs.
In the next session, you will look some more at the internet.
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Introduction
In this session, you will explore how we can progress beyond
individual computers and join them together to form networks of
computers. You will look at some of the technologies that make
this possible, how computers have been linked together to form the
internet, and how the internet itself is developing especially
through wireless technology to become the ‘internet of things’.
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1 Technologies
In the following short sub-sections, you will be introduced to
network technologies. Firstly, you will be introduced to the building
blocks that are used to create a network, and then at how various
networks can be built from them ranging in size from a small one
such as have in your own home to the global world wide web.
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Yet your home hub also connects devices within your home, such
as a printer in the previous case study, and hence is also acting as
a switch. In this case, the two types of connections are combined
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Activity 1
Why might an organisation want more than one local area
network?
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There are many related acronyms that have been devised over the
years to describe various network configurations. One such
example is Metropolitan Area Network (MAN), in which a city or
district, has a network within its boundaries to provide connectivity.
However, whatever acronym is used, they are only variations on
either a LAN or a WAN. In the example of a MAN, that is a WAN,
one usually operated by the local government of the city or district
to enhance the business opportunities in its area.
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2 The internet
The internet has probably had more impact on our daily lives than
any other technology emerging from the information age. Most
people, however young or old, will have heard of and used the
internet, although it may mean different things to different people.
For some, it is the means of accessing the web; for others, an
essential part of their work; for some, an important tool for keeping
in touch with friends or relatives; and for some, something not well
understood and even to be feared.
The terms internet and World Wide Web are often used
interchangeably. It is common to speak of ‘going on the Internet’
when using a web browser to view web pages. However, the World
Wide Web or the Web is only one of a large number of Internet
services.
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Other uses of the internet are email, data transfer and even
telephony. Each requires their own standard to operate, such as
File Transfer Protocol (FTP) for data transfer.
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The internet is a global wide area network. However, that is not the
limit of humanities ambitions.
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Figure 4 Who needs cash when you have a credit card reader and the shop
has a credit card reader that will talk to your bank and to their bank?
View description - Figure 4 Who needs cash when you have a credit card
reader and the shop has a credit ...
View description - Figure 4 Who needs cash when you have a credit card
reader and the shop has a credit ...
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4 Summary of Session 7
In this session, you have explored some of the technologies that
enable computers and computer systems to connect, and at the
networks built on those technologies. This session concluded with
a glimpse at two emerging technologies, the interplanetary internet
and the Internet of Things.
The next and final session of this course, will look at some other
future developments affecting the world of computing.
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Introduction
In this session, you will explore something of the future of
computer systems. The future is a very wide topic, so you will
focus on just two aspects. In the first you will look at the increasing
use of computers in all manner of ways in our daily lives. In the
second, you will look at the impact of computers on the world at
large.
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1 Pervasive computing
You’ll begin by thinking about to what extent computers impact on
your day-to-day life.
Activity 1
Before you go any further, think back to what you did yesterday
and spend a few minutes making a brief list of any computers you
interacted with.
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(Weiser, 1996)
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2 Green computing
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Activity 2
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Have the trends between 2012 and 2017 continued? Has the
proportion of energy spent on manufacture continued to decline,
while the proportion of energy consume by data centres continued
to increase?
In the following section, you will look more closely at one aspect of
green computing.
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There are many other factors to take into account with data centres
energy efficiency beyond how much energy they consume and
where the energy comes from. You can read find out more for
yourself about this topic, such as the importance of keeping the
large number of servers and telecoms equipment cool. Here are
two useful search terms that you may not think of: ‘power usage
effectiveness’ and ‘water usage effectiveness’.
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Box 1
Power Usage Effectiveness (PUE) is the ratio of the total amount
of energy used by a computer data centre facility to the energy
delivered to computing equipment. A high PUE indicates that a
large proportion of the power supplied to the data centre is being
used for non-computational purposes, such as cooling and lighting,
rather than being used directly to power the IT equipment.
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Please note that this course was written before sufficient research
was published on the effects of homeworking due to the COVID-19
pandemic and enforced lockdowns.
Activity 3
While working from home can reduce a business’ carbon footprint,
does it really reduce the overall amount of carbon emissions?
What do you think? What are the effects of working from home on
carbon emissions?
Box 2
There is more to say on green computing and the changing nature
of the services delivered by data centres in which more of their
work is directed at storage and internet traffic than in computing
power, and on the improving efficiency of all technology in data
centres and its effects on power usage in the future. However, the
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Resources
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Session 8 quiz
Open the quiz in a new tab or window and come back here when
you’ve finished.
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4 Summary of Session 8
In this session, you have looked at two of the issues confronting
our use of computers into the future. In the first you looked at
pervasive computing and the increasing use of computers in our
daily lives. In the second, you looked at green computing, and the
demands that our use of computers make on resources.
You’ve now come to the end of this course. Thank you for coming
this far. The next section is a short wrap up of the material you
have covered
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5 Course summary
Congratulations on completing the course. You should now be able
to:
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Next steps
If you have enjoyed this course you can find more free resources
and courses on OpenLearn.
Why not find out more about studying and gaining qualifications at
The Open University? Visit the OU prospectus for more information.
At the OU, you can study for a qualification on the BSc (Honours)
Computing and IT, which includes the following introductory
courses:
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An introduction to computers and computer systems
Glossary
Computer
A machine that manipulates data following a list of instructions that have been
programmed into it.
Computer program
The list of instructions the computer follows to process input and produce
output.
Input device
A component that can function both as an input and as an output device.
Internet
A global network of connected networks.
Output device
Components that present data from a processor.
Smart devices
Devices that can communicate directly with other devices.
World Wide Web
A global collection of resources accessible over the internet.
Binary
A system limited to having just two values.
Computer bus
The internal data connections across the input and output subsystems and the
secondary memory subsystem to the computer’s processor and main memory.
Computer system
Formally a processor and its associated devices to make a usable ‘system’, but
often the complete system, is referred to as a ‘computer’.
Digital
In our context, it means systems using discrete rather than continuous values.
In the larger contest of computers in society, there is also the social and
marketing use of ‘digital’, where it represents a way of engaging with people.
Embedded computer system
Specialised processors acting as controllers for devices such as washing
machines and microwave ovens.
Hard disk
A form of secondary memory consisting of one or more rigid magnetic disks
rotating about a central axle. Also known as a hard drive.
Hardware
The physical components of a computer or computer system.
Input-output device
A component that can function both as an input and as an output device.
Input-output subsystem
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An introduction to computers and computer systems
References
Johnson, G. (2004) A Shortcut through Time, The Path to Quantum
Computing, London, Vintage Publishing.
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Acknowledgements
This free course was written by David King.
Except for third party materials and otherwise stated (see terms and
conditions), this content is made available under a Creative
Commons Attribution-NonCommercial-ShareAlike 4.0 Licence.
Introduction
Images
Course image: © New Africa; Shutterstock.com
Week 1
Images
Figure 1: © US Federal Government
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Week 2
Images
Introduction figure: © CreativeCore; Shutterstock.com
Week 3
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Images
Introduction figure: © Sashkin; Shutterstock.com
Week 4
Images
Introduction figure: © Sashkin; Shutterstock.com
Week 5
Images
Introduction figure: © Den Rozhnovsky; Shutterstock.com
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Week 6
Images
Section 3 figure: © goffkein.pro; Shutterstock.com
Week 7
Images
Introduction figure: © Jackal Pan; GettyImages
Week 8
Images
Introduction figure: krisanapong detraphiphat; GettyImages
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If reading this text has inspired you to learn more, you may be
interested in joining the millions of people who discover our free
learning resources and qualifications by visiting The Open
University – www.open.edu/openlearn/free-courses.
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Solutions
Activity 1
Discussion
The list of ‘extras’ shows that the laptop also uses SD cards as
removable secondary memory.
Back to - Activity 1
Activity 2
Discussion
Here are some common input/output devices:
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mouse X
barcode reader X
joystick X
microphone X
electronic stylus X
Back to - Activity 2
Activity 3
Discussion
The keyboard and mouse relate to input devices. The display and
speakers relate to output devices.
Back to - Activity 3
Activity 4
Discussion
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The two items can function both as input and as output devices.
Back to - Activity 4
Activity 1
Question 1
Answer
Right:
1 billion
Wrong:
20 million
40 million
125 million
Back to - Question 1
Discussion
The processor market is vast; it is estimated that around 1 billion
processors were sold in 2000.
Back to - Question 1
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Question 2
Answer
Right:
25 billion
Wrong:
12 billion
123 million
1 billion
Back to - Question 2
Discussion
If the processor market was vast in 2000, consider how it has
grown in the twenty years since then.
Back to - Question 2
Question 3
Answer
Right:
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250 million
Wrong:
25 million
1 million
1 billion
Back to - Question 3
Discussion
In 2020, the same year that about 25 billion processors were sold,
about 250 million Personal Computers were sold.
Back to - Question 3
Activity 1
Discussion
There are four possible 2-bit binary codes: 00, 01, 10 and 11.
Back to - Activity 1
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Activity 2
Discussion
The possible combinations of a 3-bit binary code are 000, 001,
010, 011, 100, 101, 110, 111. Hence the three bits can represent 8
items of data.
Back to - Activity 2
Activity 3
Discussion
1. Four bytes contain 4 × 8 = 32 bits.
2. Since one byte contains 8 bits, the number of items
that can be represented by one byte is 28 = 256.
(Note that if you had to work out the number of items
that eight bits could represent by writing down all
possible combinations of 8 bits it would be very
tedious and there would be a strong possibility of
making an error. Using the calculation 28 = 256 is
much easier way of finding the answer, as would be
216 = 65 536 for the number of combinations of a 16-
bit binary code.)
Back to - Activity 3
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Activity 4
Discussion
Perhaps you are a ‘consumer’ of media, and you like to watch
television, listen to the radio, listen to music and look at pictures
online. Do you also look at photographs and videos shared by my
friends and colleagues on social networking sites?
Back to - Activity 4
Activity 5
Discussion
The horizontal side is a perfect straight line, since all the pixels are
lined up along the row. The other sides have a stepped
appearance, and only approximate a straight line. You may have
noticed this effect on old mobile phone displays, which often used
only a small number of pixels compared with, say, a computer
display or the screen on a contemporary smartphone.
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Back to - Activity 5
Activity 6
Discussion
We need to represent the instructions that a processor applies to
data.
Back to - Activity 6
Activity 1
Discussion
Here is an example answer:
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Back to - Activity 1
Activity 2
Discussion
The user would need some way of setting the timer, of telling the
system whether measurements have to be displayed in metric or
imperial, and of switching on and off the add-and-weigh feature.
Input buttons would be needed for each of these tasks: to set the
timer, change the system between metric and imperial and operate
the add-and-weigh function.
Back to - Activity 2
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Activity 3
Discussion
This computer has main memory and also two items of secondary
memory: the removable memory card and the internal secondary
memory. The input devices are the light sensor plus the buttons to
take a picture, preview the stored images, set the flash and so on.
The light meter is also an input device. The output devices are the
camera’s screen, the flash mechanism, the zoom and the control
to open and shut the shutter. (If you are a camera enthusiast you
may also have thought of the various controls for the shutter
aperture, the focus etc., but as these are not explicitly mentioned
them in the text they are not included in the answer.)
Back to - Activity 3
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Activity 1
Discussion
You may have come up with the following list of actions:
Your list may be different from this one. For example, you may
pour the water into the spout without taking the lid off, or the
method of supplying power to the kettle might not use a switch.
This doesn’t matter. What is important is that you can see how
even a very simple task can be described as a series of actions,
and that these actions must be given in a particular order for the
task to be carried out successfully. In my answer, for example, it
would be impossible to carry out the action to put the lid on the
kettle if it hadn’t been taken off earlier in the sequence of actions.
Back to - Activity 1
Activity 2
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Discussion
The computer has to:
Back to - Activity 2
Activity 3
Discussion
A suitable list of actions would be:
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Back to - Activity 3
Activity 1
Discussion
There are several possible answers. One very large network might
not even be possible, because there are simply too many devices
to connect. However, even if it is possible to connect many
devices, large networks can be hard to manage. Typically
networks will either match an organisation’s structure with one LAN
per department, or match the buildings physical structure with one
LAN per floor. There may be particular requirements too so that
the additional security for departments handling sensitive
information is easier to apply or laboratories generating large
amounts of test data do not overload the normal business network.
Back to - Activity 1
Activity 1
Discussion
By now, you should be thinking of computers as more than the
typical machine equipped with a monitor, keyboard, and so on.
Your mobile phone is a computer that supports making phone
calls, as well as many other functions. Your TV is a computer
specialised for the display of audio and video programmes. Usually
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If you went out, did you pay for any purchases with a cashless
card? Or use a swipe card to enter a building or access a service.
If you stayed in, did you cook something in your microwave oven?
Or wash clothes in your washing machine?
Back to - Activity 1
Activity 2
Discussion
It is assumed that even if individual computers are more efficient,
because there are more computers, the overall demand for energy
has increased. Is this right?
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Back to - Activity 2
Activity 3
Discussion
The Carbon Trust (2014) points out that it is not always true that
working on the cloud from home reduces overall carbon emissions.
Although the carbon footprint of the business may decrease,
overall carbon emissions might increase because individuals
working at home use more total energy in lighting and heating than
the same number of people working in an office. This increase in
emissions may be compensated for by the fact that these
individuals are not travelling to the office, but as the graph in
Figure 3 shows, the ‘tipping point’ depends on how a person
commutes to the office, and how far.
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Figure 3 Home working does not always reduce carbon emissions according
to the Carbon Trust.
Back to - Activity 3
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An introduction to computers and computer systems
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computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
An image of a computer processor.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
An artistic concept of a processor.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
An image of a computer processor.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
An illustration of binary code.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Table 1
Description
The headings of the columns are “Binary”, Character”, “Binary”, “Character”. The
first column contains the binary numbers 0100 0001 to 0100 1010 (inclusive). In each
case the third binary digit (which is always a 0) is in blue. The second column
contains the upper case characters A to J (inclusive). The third column contains the
binary numbers 0110 0001 to 0110 1010 (inclusive). In each case the third binary
digit (which is always a 1) is in blue. The sixth column contains the lower case
characters a to j (inclusive).
Back to - Table 1
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
A graphic representation of an equaliser.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
An image of a personal computer.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Back to - Figure 4 Three photos of the kitchen scales’ display: (top) with
the scales weighing in imperial units; (middle) with the timer function in
operation; (bottom) negative values can be displayed for weights if the
add-and-weigh facility is being used.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
This is a diagram with the following labels: Processor; Main memory; Internal
secondary memory; Secondary memory subsystem; Removable memory subsystem;
CMOS; CMOS input subsystem; Shutter button; Shutter input subsystem; Preview
input button; Preview input subsystem; Flash input button; Flash input subsystem;
Light meter; Light meter input subsystem; Screen; Screen output subsystem; Flash
input button; Flash input subsystem; Zoom controller; Zoom output subsystem;
Shutter controller; output subsystem.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
This shows a screenshot of code on a computer screen.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
A photograph of a kettle on a worktop.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
A person using a laptop and a second screen.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
A screenshot of a web browser showing the text ‘http:..www.’.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
An image of a number of cables coming from a computer.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Back to - Figure 4 Who needs cash when you have a credit card reader
and the shop has a credit card reader that will talk to your bank and to
their bank?
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
An image of someone using a chip and pin machine to pay.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
An image of a green circuit board.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
A photograph of a person working from home using a laptop.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
An image of a mobile phone displaying a QR code.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
A screenshot of data on a computer screen.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
An image of a person taking a photo using their phone.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
A diagram showing the components of a personal computer.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
A computer chip on the tip of a finger.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
A pile of CD/DVDs.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
An illustration of data servers resting on clouds.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
A laptop with accessories including as headphones, a mouse and a USB stick.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
An image of a computer processor.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
An artistic concept of a processor.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
An image of a computer processor.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
An illustration of binary code.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Table 1
Description
The headings of the columns are “Binary”, Character”, “Binary”, “Character”. The
first column contains the binary numbers 0100 0001 to 0100 1010 (inclusive). In each
case the third binary digit (which is always a 0) is in blue. The second column
contains the upper case characters A to J (inclusive). The third column contains the
binary numbers 0110 0001 to 0110 1010 (inclusive). In each case the third binary
digit (which is always a 1) is in blue. The sixth column contains the lower case
characters a to j (inclusive).
Back to - Table 1
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
A graphic representation of an equaliser.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
An image of a personal computer.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Back to - Figure 4 Three photos of the kitchen scales’ display: (top) with
the scales weighing in imperial units; (middle) with the timer function in
operation; (bottom) negative values can be displayed for weights if the
add-and-weigh facility is being used.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
This is a diagram with the following labels: Processor; Main memory; Internal
secondary memory; Secondary memory subsystem; Removable memory subsystem;
CMOS; CMOS input subsystem; Shutter button; Shutter input subsystem; Preview
input button; Preview input subsystem; Flash input button; Flash input subsystem;
Light meter; Light meter input subsystem; Screen; Screen output subsystem; Flash
input button; Flash input subsystem; Zoom controller; Zoom output subsystem;
Shutter controller; output subsystem.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
This shows a screenshot of code on a computer screen.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
A photograph of a kettle on a worktop.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
A person using a laptop and a second screen.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
A screenshot of a web browser showing the text ‘http:..www.’.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
An image of a number of cables coming from a computer.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Back to - Figure 4 Who needs cash when you have a credit card reader
and the shop has a credit card reader that will talk to your bank and to
their bank?
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
An image of someone using a chip and pin machine to pay.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
An image of a green circuit board.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
Uncaptioned Figure
Description
A photograph of a person working from home using a laptop.
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview
An introduction to computers and computer systems
https://www.open.edu/openlearn/science-maths-technology/introduction-computers-and-
computer-systems/content-section-overview