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Class 5 Computer Studies Syllabus

The document discusses the evolution of computers and their various generations. It then covers different types of software including system software, utility software and application software. It also discusses word processing software and features like formatting and editing tools. Presentation software and special effects are explained along with an introduction to Scratch programming and internet services.
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0% found this document useful (0 votes)
69 views7 pages

Class 5 Computer Studies Syllabus

The document discusses the evolution of computers and their various generations. It then covers different types of software including system software, utility software and application software. It also discusses word processing software and features like formatting and editing tools. Presentation software and special effects are explained along with an introduction to Scratch programming and internet services.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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COMPUTER

STUDIES
CLASS - V

Computer
COMPUTER
Topic 1: Evolution of Computers

Studies
STUDIES
The evolution of computers started way back in the late 1930s and the first known
device was Abacus. Based on the hardware, evolution of computers has been classified
into five generations.

Learning Outcomes:
Children will be able to:
describe the history of computers;
state its characteristics and limitations;
compare the generations of computers;
keep pace with the latest developments related to technology.

Evolution of Computers
Suggested Transactional Suggested Learning
Key Concepts
Processes Resources
 History of Computers  Demonstrating the history of  Computers/ IWB with
 Characteristics of computers computers through presentation software.
 Limitations of a computer presentations/ videos/  Videos
Interactive classes.  Projector, etc.
 Providing opportunities to
discuss the characteristics and
limitations of computers.
 Illustrating the latest
technological developments by
using pictures or showing
videos.
 Facilitating a quiz game on all
the key concepts either as a
group or whole class activity.

Integration: Social Studies

Life Skills: Critical thinking,

255
Topic 2: Types of Software

A software is the programme that makes the physical computer perform specific tasks.
Based on function and purpose, software is broadly classified into System and
Application software.

Learning Outcomes:
Children will be able to:
define the term software;
explain the types of software and their purpose with examples;
differentiate between system software and application software;
backup files;
scan the System/Drive/File;
use defragmentation utility.

Types of Software
Suggested Transactional Suggested Learning
Key Concepts
Processes Resources
 Types of software  Build on previous experience  Computers/ IWB with utility
 System software  Explaining the classification of software
 Operation support system software:  Videos
 Utility software  Discussing the importance of  Projector, etc.
 Application software different utility programs
 General Purpose Application  Providing opportunity for
Software hands on activity in
 Customized Software groups/individually to children
 Backup of files. to use utility software in Group
 Utility Programs like backup, / individual level activities.
scanning, defragmentation

Life Skills: General awareness, decision making, problem solving and responsible behaviour.

256
Topic 3: Advanced Features of Word processor

Formatting and Editing tools are used to design how each page of a document will
appear when it is printed. Additional features like find/ replace/insert are used for
editing purposes and in some cases, to create a report. Using drawing tools like shape
tools, user can insert pictures as per their requirements to enhance the look of the
document.

Learning Outcomes:
Children will be able to:
enhance the document by using advanced formatting tools;
use editing tools;
use drawing tools.

Advanced Features of Word processor


Suggested Transactional Suggested Learning
Key Concepts
Processes Resources
 Advanced formatting tools like  Recollect activities discussed in  Computer/ IWB with Word
Format painter, Subscript, classes earlier Processor.
Superscript shadows etc.,  Demonstrating in group to  Hands on activity/ experiences
 Editing tools children the advanced  Projector
 Header & footer formatting tools to enhance the  Demonstration by teacher
 Inserting column & column look of the document.
break, page break and line  Demonstrating in groups to
break children the editing tools of
 Tabs, indent text, Margins page setting
 Page orientation and page size  Explaining the drawing tools
 Search and replace text
 Drawing tools
 Working with shapes
 Placing text in shapes
 Applying border and shading
etc.

Integration: Languages
Life Skills: Creative thinking.

257
Topic 4: Presentation software – Special Effects

Presentations can be enhanced in an attractive manner by using various tools like


clipart, word art, animations, etc. These ensure that important points are highlighted
effectively.

Learning Outcomes:
Children will be able to:
express the topic attractively using different templates;
enhance the presentation by applying formatting effects and inserting objects.

Presentation software – Special Effects


Suggested Transactional Suggested Learning
Key Concepts
Processes Resources
 Built-in templates  Recapitulation of previous  Computers/ IWB with
 Enhancing the look of a learning. presentation software.
presentation  Demonstrating the procedure  Projector
 Changing colour scheme, of using templates.
background colour.  Demonstrating applying
 Specifying alignments. different formatting effects
 Inserting different objects like Providing hands on experience
Clipart, Word art and shapes in groups/individually to
children in using the various
formatting effects.

Integration: Arts Education


Life Skills: Creative thinking

258
Topic 5: An Introduction to Scratch Programming

Programming is the process of taking an algorithm/stepwise-thinking and encoding it into


a programming language, so that a computer can execute it and produce the desired
output.
Scratch is a free programming software that enables children to create their own
games, animated stories and interactive art.

Learning Outcomes:
Children will be able to:
explain the concept of programme and programming;
work on scratch interface;
handle basic commands;
develop logical thinking.

An Introduction to Scratch Programming


Suggested Transactional Suggested Learning
Key Concepts
Processes Resources
 Program Programming  Explaining the concept of  Computers/ IWB with Scratch
 Brief introduction of Scratch program and programming software
software  Hands on activity in  Projector, etc.
 Use of basic commands in groups/individually to children
Scratch to get acquainted with Scratch
and basic commands like
‘motion’, ‘pen, and ‘sound’
blocks
 Providing opportunities by
using computers to develop
creativity and imagination
among children.

Life Skills: Creative thinking


Integration: Mathematics

259
Topic 6: Internet Services

Internet services enables the user to access and gain information through use of the
internet. There are different ways to connect to the internet. For example, dial-up,
broadband and wireless services.

Learning Outcomes:
Children will be able to:
identify the ways to connect to the Internet services;
use the different internet services;
follow Netiquettes while communicating online.

Internet Services
Suggested Learning
Key Concepts Suggested Transactional Processes
Resources
 Ways to connect to the  Organising active discussions  Computers/ IWB with
Internet /participation of children sharing their presentation software
 Netiquettes while experiences related with the topic.
communicating online  Discussing and demonstrating
different ways to connect to Internet
services like dial-up, broadband and
wireless.
 Discussing strategies to safeguard
oneself while communicating online by
following Netiquettes.
 Emphasising the importance of being a
responsible netizen.
 Providing hands-on experience to
children in groups/individually in
actual use of the Internet.
 Facilitating a Quiz Game amongst
children in groups/whole class on the
key concepts.

Life Skills: Interpersonal skills, net safety

260

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