Samp Log
Samp Log
Storage: /storage/emulated/0/EDRP/
Loading settings..
Opening settings: /storage/emulated/0/EDRP/SAMP/settings.ini
Loading "samp" cd..
Creating "MultiPlayer" button.. (struct: 0x9EFD5F9C)
CGame: InitInMenu
Installing patches..
CodeInject: 0x9CA9C9F4 -> 0x9c38627d (register: r1)
Loading splash texture..
Initializing GUI..
GUI | Display size: 2400.000000, 1080.000000
GUI | Scale factor: 1.250000, 1.000000 Font size: 30.000000
GUI | Loading font: Arial.ttf
GUI | ImFont pointer = 0xF1065DA0
Initalizing KeyBoard..
Size: 2400.000000, 594.000000. Pos: 0.000000, 486.000000
font size: 70.000000. Key's height: 118.800003
Initalizing KeyBoardHistory..
InitENG
InitRU
InitNUM
KeyBoard inited
CPlayerTags 1
CPlayerTags 2
Deathmessage initialized.
CHUD::Initialise 1
CHUD::Initialise 2
GUI | CreateDeviceObjects. 1
GUI | Font atlas width: 512, height: 1024, depth: 32
GUI | CreateDeviceObjects. 2
GUI | Vertex buffer reallocated. Size: 30000
Loading vehicles.ide..
Loading peds.ide..
Loading gta.dat..
Loading script.img..
Loading script.img..
Loading mainV1.scm..
Loading mainV1.scm..
Loading mainV1.scm..
CGame: InitInGame
Installing patches (ingame)..
Registering RPC's..
Registering ScriptRPC's..
Registering DONE ScriptRPC's..
Incoming packet: ID_AUTH_KEY
[AUTH] 8D4ADD6A6231E7 -> FB3EF20CA7CABF7E616374553E4B424BD287F95E
RPC: ScrSetPlayerColor
RPC: InitGame
Count = 455
CPlayerPed::SetInitialState()1
CPlayerPed::SetInitialState()2
RPC: ScrSetPlayerColor
RPC: ScrTogglePlayerSpectating
toggle: 1
RPC: ScrResetPlayerWeapons
RPC: ScrApplyPlayerAnimation
BASEBALL, null
RPC: ScrApplyPlayerAnimation
INT_SHOP, null
RPC: ScrApplyPlayerAnimation
BEACH, null
RPC: ScrApplyPlayerAnimation
benchpress, null
RPC: ScrApplyPlayerAnimation
BD_FIRE, null
RPC: ScrApplyPlayerAnimation
BOMBER, null
RPC: ScrApplyPlayerAnimation
CAMERA, null
RPC: ScrApplyPlayerAnimation
MEDIC, null
RPC: ScrApplyPlayerAnimation
CAR_CHAT, null
RPC: ScrApplyPlayerAnimation
CARRY, null
RPC: ScrApplyPlayerAnimation
CASINO, null
RPC: ScrApplyPlayerAnimation
COP_AMBIENT, null
RPC: ScrApplyPlayerAnimation
CRACK, null
RPC: ScrApplyPlayerAnimation
DAM_JUMP, null
RPC: ScrApplyPlayerAnimation
DEALER, null
RPC: ScrApplyPlayerAnimation
DODGE, null
RPC: ScrApplyPlayerAnimation
FOOD, null
RPC: ScrApplyPlayerAnimation
GANGS, null
RPC: ScrApplyPlayerAnimation
GRAVEYARD, null
RPC: ScrApplyPlayerAnimation
HEIST9, null
RPC: ScrApplyPlayerAnimation
INT_HOUSE, null
RPC: ScrApplyPlayerAnimation
INT_OFFICE, null
RPC: ScrApplyPlayerAnimation
KISSING, null
RPC: ScrApplyPlayerAnimation
LOWRIDER, null
RPC: ScrApplyPlayerAnimation
MD_CHASE, null
RPC: ScrApplyPlayerAnimation
ON_LOOKERS, null
RPC: ScrApplyPlayerAnimation
PARK, null
RPC: ScrApplyPlayerAnimation
PAULNMAC, null
RPC: ScrApplyPlayerAnimation
PED, null
RPC: ScrApplyPlayerAnimation
RYDER, null
RPC: ScrApplyPlayerAnimation
RAPPING, null
RPC: ScrApplyPlayerAnimation
RIOT, null
RPC: ScrApplyPlayerAnimation
SHOP, null
RPC: ScrApplyPlayerAnimation
PLAYIDLES, null
RPC: ScrApplyPlayerAnimation
SMOKING, null
RPC: ScrApplyPlayerAnimation
SNM, null
RPC: ScrApplyPlayerAnimation
STRIP, null
RPC: ScrApplyPlayerAnimation
SUNBATHE, null
RPC: ScrApplyPlayerAnimation
SWAT, null
RPC: ScrApplyPlayerAnimation
SWEET, null
RPC: ScrApplyPlayerAnimation
OTB, null
RPC: ScrApplyPlayerAnimation
FINALE, null
RPC: ScrApplyPlayerAnimation
ROB_BANK, null
RPC: ScrResetMoney
RPC: TogglePlayerControllable
RPC: ScrSetPlayerInterior
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrDisplayGameText
CreatePickup(1318, 23, 1123, -2037, 70)
RPC: ScrSetMapIcon
RPC: ScrSetPlayerColor
RPC: ScrDisableMapIcon
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
szDialogInputBuffer [giogio123]
Dialog: selected item 0
RPC: ScrSetPlayerColor
ScrInterpolateCamera
ScrInterpolateCamera
RPC: TogglePlayerControllable
RPC: ScrSetMapIcon
RPC: ScrSetPlayerColor
RPC: ScrSetMapIcon
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetMapIcon
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetMapIcon
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
CreatePickup(1210, 23, 2132, -1151, 24)
RPC: ScrSetMapIcon
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrDisableMapIcon
RPC: ScrSetPlayerColor
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetPlayerColor
RPC: ScrSetMapIcon
RPC: ScrSetPlayerColor
RPC: ScrSetMapIcon
RPC: ScrSetPlayerColor
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetPlayerColor
RPC: ScrSetMapIcon
CreatePickup(1318, 23, 1481, -1772, 19)
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
CreatePickup(1318, 23, 1413, -1801, 15)
RPC: ScrSetPlayerColor
RPC: ScrSetMapIcon
RPC: ScrSetPlayerColor
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
szDialogInputBuffer [4444]
Dialog: selected item 0
[ID_CUSTOM_RPC]
[ID_CUSTOM_RPC] p 251 | rpc 41 | hungry 0.000000 | drink 93.000000
RPC: ScrSetPlayerColor
RPC: ScrResetMoney
RPC: ScrHaveSomeMoney
RPC: ScrTogglePlayerSpectating
toggle: 0
CPlayerPed::SetInitialState()1
CPlayerPed::SetInitialState()2
RPC: ScrSetPlayerHealth
RPC: ScrSetPlayerArmour
RPC: ScrResetPlayerWeapons
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
RPC: ScrGivePlayerWepaon
RPC: ScrSetPlayerInterior
RPC: ScrSetPlayerPos
RPC: ScrSetCameraBehindPlayer
RPC: TogglePlayerControllable
RPC: ScrSetPlayerHealth
RPC: ScrSetPlayerArmour
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
[ID_CUSTOM_RPC]
[ID_CUSTOM_RPC] p 251 | rpc 41 | hungry 0.000000 | drink 93.000000
CLocalPlayer::UpdateRemoteInterior 5
RPC: ScrResetMoney
RPC: ScrHaveSomeMoney
szDialogInputBuffer []
Dialog: selected item 0
[ID_CUSTOM_RPC]
[ID_CUSTOM_RPC] p 251 | rpc 41 | hungry 0.000000 | drink 92.000000