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Samp Log

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giorgi.gulo2008
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© © All Rights Reserved
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0% found this document useful (0 votes)
21 views

Samp Log

Uploaded by

giorgi.gulo2008
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 5

Build time: 07:04:27 Mar 6 2024

Storage: /storage/emulated/0/EDRP/
Loading settings..
Opening settings: /storage/emulated/0/EDRP/SAMP/settings.ini
Loading "samp" cd..
Creating "MultiPlayer" button.. (struct: 0x9EFD5F9C)
CGame: InitInMenu
Installing patches..
CodeInject: 0x9CA9C9F4 -> 0x9c38627d (register: r1)
Loading splash texture..
Initializing GUI..
GUI | Display size: 2400.000000, 1080.000000
GUI | Scale factor: 1.250000, 1.000000 Font size: 30.000000
GUI | Loading font: Arial.ttf
GUI | ImFont pointer = 0xF1065DA0
Initalizing KeyBoard..
Size: 2400.000000, 594.000000. Pos: 0.000000, 486.000000
font size: 70.000000. Key's height: 118.800003
Initalizing KeyBoardHistory..
InitENG
InitRU
InitNUM
KeyBoard inited
CPlayerTags 1
CPlayerTags 2
Deathmessage initialized.
CHUD::Initialise 1
CHUD::Initialise 2
GUI | CreateDeviceObjects. 1
GUI | Font atlas width: 512, height: 1024, depth: 32
GUI | CreateDeviceObjects. 2
GUI | Vertex buffer reallocated. Size: 30000
Loading vehicles.ide..
Loading peds.ide..
Loading gta.dat..
Loading script.img..
Loading script.img..
Loading mainV1.scm..
Loading mainV1.scm..
Loading mainV1.scm..
CGame: InitInGame
Installing patches (ingame)..
Registering RPC's..
Registering ScriptRPC's..
Registering DONE ScriptRPC's..
Incoming packet: ID_AUTH_KEY
[AUTH] 8D4ADD6A6231E7 -> FB3EF20CA7CABF7E616374553E4B424BD287F95E
RPC: ScrSetPlayerColor
RPC: InitGame
Count = 455
CPlayerPed::SetInitialState()1
CPlayerPed::SetInitialState()2
RPC: ScrSetPlayerColor
RPC: ScrTogglePlayerSpectating
toggle: 1
RPC: ScrResetPlayerWeapons
RPC: ScrApplyPlayerAnimation
BASEBALL, null
RPC: ScrApplyPlayerAnimation
INT_SHOP, null
RPC: ScrApplyPlayerAnimation
BEACH, null
RPC: ScrApplyPlayerAnimation
benchpress, null
RPC: ScrApplyPlayerAnimation
BD_FIRE, null
RPC: ScrApplyPlayerAnimation
BOMBER, null
RPC: ScrApplyPlayerAnimation
CAMERA, null
RPC: ScrApplyPlayerAnimation
MEDIC, null
RPC: ScrApplyPlayerAnimation
CAR_CHAT, null
RPC: ScrApplyPlayerAnimation
CARRY, null
RPC: ScrApplyPlayerAnimation
CASINO, null
RPC: ScrApplyPlayerAnimation
COP_AMBIENT, null
RPC: ScrApplyPlayerAnimation
CRACK, null
RPC: ScrApplyPlayerAnimation
DAM_JUMP, null
RPC: ScrApplyPlayerAnimation
DEALER, null
RPC: ScrApplyPlayerAnimation
DODGE, null
RPC: ScrApplyPlayerAnimation
FOOD, null
RPC: ScrApplyPlayerAnimation
GANGS, null
RPC: ScrApplyPlayerAnimation
GRAVEYARD, null
RPC: ScrApplyPlayerAnimation
HEIST9, null
RPC: ScrApplyPlayerAnimation
INT_HOUSE, null
RPC: ScrApplyPlayerAnimation
INT_OFFICE, null
RPC: ScrApplyPlayerAnimation
KISSING, null
RPC: ScrApplyPlayerAnimation
LOWRIDER, null
RPC: ScrApplyPlayerAnimation
MD_CHASE, null
RPC: ScrApplyPlayerAnimation
ON_LOOKERS, null
RPC: ScrApplyPlayerAnimation
PARK, null
RPC: ScrApplyPlayerAnimation
PAULNMAC, null
RPC: ScrApplyPlayerAnimation
PED, null
RPC: ScrApplyPlayerAnimation
RYDER, null
RPC: ScrApplyPlayerAnimation
RAPPING, null
RPC: ScrApplyPlayerAnimation
RIOT, null
RPC: ScrApplyPlayerAnimation
SHOP, null
RPC: ScrApplyPlayerAnimation
PLAYIDLES, null
RPC: ScrApplyPlayerAnimation
SMOKING, null
RPC: ScrApplyPlayerAnimation
SNM, null
RPC: ScrApplyPlayerAnimation
STRIP, null
RPC: ScrApplyPlayerAnimation
SUNBATHE, null
RPC: ScrApplyPlayerAnimation
SWAT, null
RPC: ScrApplyPlayerAnimation
SWEET, null
RPC: ScrApplyPlayerAnimation
OTB, null
RPC: ScrApplyPlayerAnimation
FINALE, null
RPC: ScrApplyPlayerAnimation
ROB_BANK, null
RPC: ScrResetMoney
RPC: TogglePlayerControllable
RPC: ScrSetPlayerInterior
RPC: ScrSetCameraPos
RPC: ScrSetCameraLookAt
RPC: ScrDisplayGameText
CreatePickup(1318, 23, 1123, -2037, 70)
RPC: ScrSetMapIcon
RPC: ScrSetPlayerColor
RPC: ScrDisableMapIcon
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
szDialogInputBuffer [giogio123]
Dialog: selected item 0
RPC: ScrSetPlayerColor
ScrInterpolateCamera
ScrInterpolateCamera
RPC: TogglePlayerControllable
RPC: ScrSetMapIcon
RPC: ScrSetPlayerColor
RPC: ScrSetMapIcon
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetMapIcon
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetMapIcon
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
CreatePickup(1210, 23, 2132, -1151, 24)
RPC: ScrSetMapIcon
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerColor
RPC: ScrDisableMapIcon
RPC: ScrSetPlayerColor
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrDisableMapIcon
RPC: ScrSetPlayerColor
RPC: ScrSetMapIcon
RPC: ScrSetPlayerColor
RPC: ScrSetMapIcon
RPC: ScrSetPlayerColor
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
RPC: ScrSetPlayerColor
RPC: ScrSetMapIcon
CreatePickup(1318, 23, 1481, -1772, 19)
RPC: ScrDisableMapIcon
RPC: ScrSetMapIcon
CreatePickup(1318, 23, 1413, -1801, 15)
RPC: ScrSetPlayerColor
RPC: ScrSetMapIcon
RPC: ScrSetPlayerColor
RPC: ScrSetMapIcon
RPC: ScrSetMapIcon
RPC: ScrDisableMapIcon
szDialogInputBuffer [4444]
Dialog: selected item 0
[ID_CUSTOM_RPC]
[ID_CUSTOM_RPC] p 251 | rpc 41 | hungry 0.000000 | drink 93.000000
RPC: ScrSetPlayerColor
RPC: ScrResetMoney
RPC: ScrHaveSomeMoney
RPC: ScrTogglePlayerSpectating
toggle: 0
CPlayerPed::SetInitialState()1
CPlayerPed::SetInitialState()2
RPC: ScrSetPlayerHealth
RPC: ScrSetPlayerArmour
RPC: ScrResetPlayerWeapons
RPC: ScrSetPlayerColor
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
RPC: ScrGivePlayerWepaon
RPC: ScrSetPlayerInterior
RPC: ScrSetPlayerPos
RPC: ScrSetCameraBehindPlayer
RPC: TogglePlayerControllable
RPC: ScrSetPlayerHealth
RPC: ScrSetPlayerArmour
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
RPC: ScrSetPlayerAttachedObject
[ID_CUSTOM_RPC]
[ID_CUSTOM_RPC] p 251 | rpc 41 | hungry 0.000000 | drink 93.000000
CLocalPlayer::UpdateRemoteInterior 5
RPC: ScrResetMoney
RPC: ScrHaveSomeMoney
szDialogInputBuffer []
Dialog: selected item 0
[ID_CUSTOM_RPC]
[ID_CUSTOM_RPC] p 251 | rpc 41 | hungry 0.000000 | drink 92.000000

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