Message
Message
loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/
source')))()
Tab:AddButton({
Name = "Silent Aim (Rage)",
Callback = function()
function getplrsname()
for i,v in pairs(game:GetChildren()) do
if v.ClassName == "Players" then
return v.Name
end
end
end
local players = getplrsname()
local plr = game[players].LocalPlayer
coroutine.resume(coroutine.create(function()
while wait(1) do
coroutine.resume(coroutine.create(function()
for _,v in pairs(game[players]:GetPlayers()) do
if v.Name ~= plr.Name and v.Character then
v.Character.RightUpperLeg.CanCollide = false
v.Character.RightUpperLeg.Transparency = 10
v.Character.RightUpperLeg.Size = Vector3.new(13,13,13)
v.Character.LeftUpperLeg.CanCollide = false
v.Character.LeftUpperLeg.Transparency = 10
v.Character.LeftUpperLeg.Size = Vector3.new(13,13,13)
v.Character.HeadHB.CanCollide = false
v.Character.HeadHB.Transparency = 10
v.Character.HeadHB.Size = Vector3.new(13,13,13)
v.Character.HumanoidRootPart.CanCollide = false
v.Character.HumanoidRootPart.Transparency = 10
v.Character.HumanoidRootPart.Size = Vector3.new(13,13,13)
end
end
end))
end
end))
end
})
Tab:AddButton({
Name = "Silent Aim Semi-Legit",
Callback = function()
for _,v in pairs(game:GetService("Players"):GetPlayers()) do
if v ~= game:GetService("Players").LocalPlayer and v.Character then
v.Character.RightUpperLeg.CanCollide = false
v.Character.RightUpperLeg.Transparency = 1
v.Character.RightUpperLeg.Size = Vector3.new(7,7,7)
v.Character.LeftUpperLeg.CanCollide = false
v.Character.LeftUpperLeg.Transparency = 1
v.Character.LeftUpperLeg.Size = Vector3.new(7,7,7)
v.Character.HeadHB.CanCollide = false
v.Character.HeadHB.Transparency = 1
v.Character.HeadHB.Size = Vector3.new(7,7,7)
v.Character.HumanoidRootPart.CanCollide = false
v.Character.HumanoidRootPart.Transparency = 1
v.Character.HumanoidRootPart.Size = Vector3.new(7,7,7)
end
end
end
})
Tab:AddButton({
Name = "Silent Aim (Legit)",
Callback = function()
for _,v in pairs(game:GetService("Players"):GetPlayers()) do
if v ~= game:GetService("Players").LocalPlayer and v.Character then
v.Character.RightUpperLeg.CanCollide = false
v.Character.RightUpperLeg.Transparency = 1
v.Character.RightUpperLeg.Size = Vector3.new(5,5,5)
v.Character.LeftUpperLeg.CanCollide = false
v.Character.LeftUpperLeg.Transparency = 1
v.Character.LeftUpperLeg.Size = Vector3.new(5,5,5)
v.Character.HeadHB.CanCollide = false
v.Character.HeadHB.Transparency = 1
v.Character.HeadHB.Size = Vector3.new(5,5,5)
v.Character.HumanoidRootPart.CanCollide = false
v.Character.HumanoidRootPart.Transparency = 1
v.Character.HumanoidRootPart.Size = Vector3.new(13,13,13)
end
end
end
})
Tab:AddButton({
Name = "Silent Aim (OFF)",
Callback = function()
for _,v in pairs(game:GetService("Players"):GetPlayers()) do
if v ~= game:GetService("Players").LocalPlayer and v.Character then
v.Character.RightUpperLeg.CanCollide = false
v.Character.RightUpperLeg.Transparency = 1
v.Character.RightUpperLeg.Size = Vector3.new(1,1,1)
v.Character.LeftUpperLeg.CanCollide = false
v.Character.LeftUpperLeg.Transparency = 1
v.Character.LeftUpperLeg.Size = Vector3.new(1,1,1)
v.Character.HeadHB.CanCollide = false
v.Character.HeadHB.Transparency = 1
v.Character.HeadHB.Size = Vector3.new(1,1,1)
v.Character.HumanoidRootPart.CanCollide = false
v.Character.HumanoidRootPart.Transparency = 1
v.Character.HumanoidRootPart.Size = Vector3.new(13,13,13)
end
end
end
})
Tab2:AddButton({
Name = "ESP (ON)",
Callback = function()
local Holder = Instance.new("Folder", game.CoreGui)
Holder.Name = "ESP"
game:GetService("Players").PlayerAdded:Connect(function(v)
pcall(LoadPlayer, v)
end)
game:GetService("Players").PlayerRemoving:Connect(function(v)
pcall(UnloadPlayer, v)
end)
game:GetService("Players").LocalPlayer.NameDisplayDistance = 0
end
})
Tab2:AddButton({
Name = "ESP 2 (ON)",
Callback = function()
local refreshInterval = 1 -- Refresh interval in seconds
local highlightingEnabled = true -- Variable to track if highlighting is enabled
local scriptEnabled = true -- Variable to track if the script is enabled
local boxScaleFactor = 3 -- Scale factor for box size
local boxTransparency = 0.4 -- Transparency of the boxes
-- Function to create or update a BillboardGui for each player's box and name tag
local function createBoxAndNameTag(player)
local localPlayer = game:GetService("Players").LocalPlayer
if localPlayer then
local character = player.Character
if character then
local humanoid = character:FindFirstChild("Humanoid")
if humanoid then
local torso = character:FindFirstChild("Torso") or
character:FindFirstChild("UpperTorso")
local head = character:FindFirstChild("Head")
if torso and head then
local billboardGuiBox = humanoid:FindFirstChild("PlayerBox")
if not billboardGuiBox then
billboardGuiBox = Instance.new("BillboardGui")
billboardGuiBox.Name = "PlayerBox"
billboardGuiBox.Size = UDim2.new(boxScaleFactor, 0,
boxScaleFactor, 0) -- Set size to be larger
billboardGuiBox.StudsOffset = Vector3.new(0,
torso.Size.Y/2, 0) -- Align with the player's torso
billboardGuiBox.AlwaysOnTop = true -- Make it visible
through walls
local box = Instance.new("Frame")
box.Size = UDim2.new(1, 0, 1, 0)
box.BorderSizePixel = 0
box.BackgroundTransparency = boxTransparency -- Set
transparency
box.BackgroundColor3 = player.TeamColor.Color
box.Parent = billboardGuiBox
billboardGuiBox.Adornee = torso
billboardGuiBox.Parent = humanoid
end
local billboardGuiNameTag =
humanoid:FindFirstChild("PlayerNameTag")
if not billboardGuiNameTag then
billboardGuiNameTag = Instance.new("BillboardGui")
billboardGuiNameTag.Name = "PlayerNameTag"
billboardGuiNameTag.Size = UDim2.new(3, 0, 3, 0) -- Set
size to be larger
billboardGuiNameTag.StudsOffset = Vector3.new(0, 3, 0) --
Offset above the player's head
billboardGuiNameTag.AlwaysOnTop = true -- Make it visible
through walls
local nameLabel = Instance.new("TextLabel")
nameLabel.Size = UDim2.new(1, 0, 1, 0)
nameLabel.BackgroundTransparency = 1
nameLabel.Text = player.Name
nameLabel.TextColor3 = player.TeamColor.Color
nameLabel.TextScaled = true
nameLabel.Parent = billboardGuiNameTag
billboardGuiNameTag.Adornee = head
billboardGuiNameTag.Parent = humanoid
end
if highlightingEnabled then
if player == localPlayer then
billboardGuiBox.Enabled = false
billboardGuiNameTag.Enabled = false
else
billboardGuiBox.Enabled = true
billboardGuiNameTag.Enabled = true
end
else
billboardGuiBox.Enabled = false
billboardGuiNameTag.Enabled = false
end
end
end
end
end
end
Tab3:AddButton({
Name = "Infinite Ammo",
Callback = function()
local replicationstorage = game.ReplicatedStorage
while wait() do
game:GetService("Players").LocalPlayer.PlayerGui.GUI.Client.Variables.ammocount.Val
ue = 999
game:GetService("Players").LocalPlayer.PlayerGui.GUI.Client.Variables.ammocount2.Va
lue = 999
end
end
})
Tab3:AddButton({
Name = "No recoil",
Callback = function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Weapons = ReplicatedStorage.Weapons:GetDescendants()
for i, v in pairs(Weapons) do
if v.Name == "RecoilControl" then
v.Value = 0
end
end
end
})
Tab3:AddButton({
Name = "No spread",
Callback = function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Weapons = ReplicatedStorage.Weapons:GetDescendants()
for i, v in pairs(Weapons) do
if v.Name == "MaxSpread" then
v.Value = 0
end
end
end
})
Tab3:AddButton({
Name = "Fire Rate",
Callback = function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Weapons = ReplicatedStorage.Weapons:GetDescendants()
for i, v in pairs(Weapons) do
if v.Name == "FireRate" then
v.Value = 0.05
end
end
end
})
Tab3:AddButton({
Name = "No Reload Time",
Callback = function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Weapons = ReplicatedStorage.Weapons:GetDescendants()
for i, v in pairs(Weapons) do
if v.Name == "ReloadTime" then
v.Value = 1
end
end
end
})
Tab3:AddButton({
Name = "Crit",
Callback = function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Weapons = ReplicatedStorage.Weapons:GetDescendants()
for i, v in pairs(Weapons) do
if v.Name == "Crit" then
v.Value = 20
end
end
end
})
Tab4:AddButton({
Name = "NoClip",
Callback = function()
local StealthMode = true -- If game has an anticheat that checks the logs
local Indicator
mouse.KeyDown:Connect(function(key)
if key == "q" then
noclip = not noclip
while true do
player = game.Players.LocalPlayer
character = player.Character
if noclip then
for _, v in pairs(character:GetDescendants()) do
pcall(function()
if v:IsA("BasePart") then
v.CanCollide = false
end
end)
end
end
game:GetService("RunService").Stepped:wait()
end
end
})
Tab4:AddSlider({
Name = "WalkSpeed",
Min = 16,
Max = 999,
Default = 16,
Color = Color3.fromRGB(255,255,255),
Increment = 1,
ValueName = "walkspeed",
Callback = function(Value)
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = Value
end
})
Tab5:AddButton({
Name = "TP KILL",
Callback = function()
local localplayer = game.Players.LocalPlayer
local currentcamera = workspace.CurrentCamera
--local virtualUser = game:GetService("VirtualUser")
while wait(0.3) do
local enemy = getRandomEnemyPlayer()
for i = 1,10 do
if not enemy.Character:FindFirstChild("HumanoidRootPart") then
break end
if enemy == nil then break end
teleportBehindTarget(enemy)
wait()
currentcamera.CFrame = CFrame.new(currentcamera.CFrame.p,
enemy.Character.HumanoidRootPart.Position)
--virtualUser:ClickButton1(Vector2.new(0,0))
end
end
end
})