Fpsguis
Fpsguis
com/laagginq/ui-
libraries/main/coastified/src.lua"))()
local Window = Lib:Window("Vengeance Priv FPS GUI SETS", "FPS Gui",
Enum.KeyCode.RightShift)
local Kimbladi = Window:Tab("KimBladi")
local MiaBladi = Window:Tab("MiaBladi")
local EarthBladi = Window:Tab("EarthBladi")
local SilentAim = Window:Tab("SilentAim")
local Vengeance = Window:Tab("Vengeance")
local Visuals = Window:Tab("Visuals")
Gui.Parent = plrs.LocalPlayer:WaitForChild("PlayerGui")
local aimbotstatus = {"qc", "qr", "qe", "qd", "qi", "qt", "qs", "dd", "sp",
"ql", "qa", "qd", "qs"}
local gotstring = 0
local function getrandomstring()
gotstring = gotstring+666
local str = ""
local randomstring = {"a", "b", "c", "d", "e", "f", "g", "h", "i", "g",
"k", "l", "m", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z",
"а","б","в","г","д","е","ё","ж","з","и","й","к","л","м","о","п","р","с","т","у","ф"
,"х","ч","щ","ъ","ы","ъ","э","ю","я", "`", "$",
"0","1","2","3","4","5","6","7","8","9", }
local counting123 = 0
for i, v in ipairs(randomstring) do
counting123 = i
end
do
math.randomseed(tick()+gotstring)
for i = 3, math.random(1,100) do
math.randomseed(i+tick()+gotstring)
end
end
return str
end
local mousedown = false
local isonmovething = false
local mouseoffset = Vector2.new()
local mousedown = false
local bspeed = 620
local aimbotoffset = {dd = ":", sp = " ", qa = "a", qb = "b",qc = "c", qd =
"d", qe = "e", qf = "f", qg = "g" , qh = "h" , qi = "i", qj = "j", qk = "k", ql =
"l", qm = "m", qn = "n", qo = "o", qp = "p", qq = "q", qr = "r", qs = "s", qt =
"t", qu = "u", qv = "w", qx = "x", qy = "y", qz = "z"}
Gui.Name = getrandomstring()
Move.Name = getrandomstring()
Move.Draggable = true
Move.Parent = Gui
Move.BackgroundColor3 = Color3.new(0.0431373, 1, 0.0745098)
Move.BackgroundTransparency = 0.40000000596046
Move.BorderSizePixel = 0
Move.Position = UDim2.new(0.5, 0,0.018, 0)
Move.Size = UDim2.new(0, 320, 0, 30)
Move.MouseEnter:Connect(function()
isonmovething = true
end)
Move.MouseLeave:Connect(function()
mouse.Move:Connect(function()
if isonmovething == true and mousedown then
Move.Position = UDim2.new(0, mouseoffset.X + mouse.X, 0,
mouseoffset.Y + mouse.Y)
end
end)
local function uc (st)
local ast = ""
for i, v in ipairs(st) do
local let = aimbotoffset[v]
ast = ast..let
end
return ast
end
Main.Name = getrandomstring()
Main.Parent = Move
Main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
Main.BackgroundTransparency = 0.69999998807907
Main.Position = UDim2.new(0, 0, 0.995670795, 0)
Main.Size = UDim2.new(1.0000006, 0, 11.2, 0)
st1.Name = getrandomstring()
st1.Parent = Main
st1.BackgroundColor3 = Color3.new(1, 1, 1)
st1.BackgroundTransparency = 1
st1.Position = UDim2.new(0, 0, 0, 0)
st1.Size = UDim2.new(1, 0, 0.161862016, 0)
st1.Font = Enum.Font.ArialBold
st1.Text = uc(aimbotstatus)
st1.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1.TextScaled = true
st1.TextSize = 14
st1.TextWrapped = true
st1_2.Name = getrandomstring()
st1_2.Parent = Main
st1_2.BackgroundColor3 = Color3.new(1, 1, 1)
st1_2.BackgroundTransparency = 1
st1_2.Position = UDim2.new(0, 0, 0.375590861, 0)
st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
st1_2.Font = Enum.Font.ArialBold
st1_2.TextXAlignment = Enum.TextXAlignment.Left
st1_2.Text = "Current ballistics: 0.3"
st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1_2.TextScaled = true
st1_2.TextSize = 14
st1_2.TextWrapped = true
st1_3.Name = getrandomstring()
st1_3.Parent = Main
st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
st1_3.BackgroundTransparency = 1
st1_3.Position = UDim2.new(0, 0, 0.18558608, 0)
st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
st1_3.Font = Enum.Font.ArialBold
st1_3.Text = "Bullet speed = 620"
st1_3.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1_3.TextScaled = true
st1_3.TextSize = 14
st1_3.TextWrapped = true
local teambasedstatus = st1_3:Clone()
teambasedstatus.Parent = Main
teambasedstatus.TextScaled = true
teambasedstatus.Position = UDim2.new(0, 0,.7, 0)
teambasedstatus.Size = UDim2.new(1, 0,.1, 0)
teambasedstatus.Name = getrandomstring()
teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
local espstatustext = teambasedstatus:Clone()
espstatustext.Name = getrandomstring()
espstatustext.Position = UDim2.new(0, 0,0.58, 0)
espstatustext.Text = "Esp loop :"..tostring(autoesp)
espstatustext.Parent = Main
local hide = Instance.new("TextButton")
hide.Text = "_"
hide.BackgroundTransparency = 1
hide.TextScaled = true
hide.TextWrapped = true
hide.Size = UDim2.new(0.1, 0,1, 0)
hide.Position = UDim2.new(0.9, 0,-0.15, 0)
hide.Name = getrandomstring()
hide.Parent = Move
Name.Name = getrandomstring()
Name.Parent = Move
Name.BackgroundColor3 = Color3.new(1, 1, 1)
Name.BackgroundTransparency = 1
Name.Size = UDim2.new(0.838, 0, 1, 0)
Name.Font = Enum.Font.Arial
Name.Text = " FPS gui v2.4"..ver
Name.TextColor3 = Color3.new(0, 0, 0)
Name.TextScaled = true
Name.TextSize = 14
Name.TextWrapped = true
Name.TextXAlignment = Enum.TextXAlignment.Left
local scr = Instance.new("ScrollingFrame")
scr.Size = Main.Size
scr.Position = Main.Position
scr.ScrollBarThickness = 0
scr.BackgroundTransparency = 1
scr.Name = getrandomstring()
Main.Size = UDim2.new(1, 0, 1, 0)
Main.Position = UDim2.new(0,0,0,0)
Main.Parent = scr
scr.Parent = Move
startpos = Main.Position
Move.Active = true
-- Scripts:
hided = false
hide.MouseButton1Click:Connect(function()
if hided == false then
hided = true
Main:TweenPosition(UDim2.new(0, 0, -1.5, 0))
else
hided = false
Main:TweenPosition(startpos)
end
end)
aimbothiderbox.FocusLost:Connect(function()
local numb = tonumber(aimbothiderbox.Text)
if aimbothider == true then
aimbothiderbox.TextColor3 =Color3.fromRGB(11, 255, 19)
else
aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
end
if numb ~= nil then
aimbothiderspeed = numb
if aimbothider == true then
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
on"
else
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
off"
end
else
if aimbothider == true then
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
on"
else
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
off"
end
end
end)
local plrsforaim = {}
Move.Draggable = true
Gui.ResetOnSpawn = false
--Gui.Name = "Chat"
Gui.DisplayOrder = 999
pcall(function()
if not game:GetService("CoreGui") then
Gui.Parent = plrs.LocalPlayer.PlayerGui
else
Gui.Parent = game:GetService("CoreGui")
end
end)
local espheadthing
do
local BillboardGui = Instance.new("BillboardGui")
local PName = Instance.new("TextLabel")
local Pdist = Instance.new("TextLabel")
local ImageLabel = Instance.new("ImageLabel")
local ImageLabel_2 = Instance.new("ImageLabel")
--Properties:
--BillboardGui.Parent = game.Workspace.Part
BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
BillboardGui.AlwaysOnTop = true
BillboardGui.LightInfluence = 0
BillboardGui.Size = UDim2.new(0, 100, 0, 46)
BillboardGui.Name = "headoverthing"
PName.Name = "PName"
PName.Parent = BillboardGui
PName.BackgroundColor3 = espcolor
PName.BackgroundTransparency = 0.55000001192093
PName.BorderSizePixel = 0
PName.Size = UDim2.new(0, 100, 0, 23)
PName.Font = Enum.Font.SourceSans
PName.Text = "urmom"
PName.TextColor3 = Color3.new(0, 0, 0)
PName.TextScaled = true
PName.TextSize = 14
PName.TextWrapped = true
st1.Text = uc(aimbotstatus)
Pdist.Name = "Pdist"
Pdist.Parent = BillboardGui
Pdist.AnchorPoint = Vector2.new(0.5, 0)
Pdist.BackgroundColor3 = espcolor
Pdist.BackgroundTransparency = 0.55000001192093
Pdist.BorderSizePixel = 0
Pdist.Position = UDim2.new(0.5, 0, 0.5, 0)
Pdist.Size = UDim2.new(0, 70, 0, 23)
Pdist.Font = Enum.Font.SourceSans
Pdist.Text = "666"
Pdist.TextColor3 = Color3.new(0, 0, 0)
Pdist.TextScaled = true
Pdist.TextSize = 14
Pdist.TextWrapped = true
ImageLabel.Parent = BillboardGui
ImageLabel.BackgroundColor3 = Color3.new(0.298039, 1, 0)
ImageLabel.BackgroundTransparency = 1
ImageLabel.BorderColor3 = espcolor
ImageLabel.Position = UDim2.new(1, -15, 0.5, 0)
ImageLabel.Rotation = 180
ImageLabel.Size = UDim2.new(0, 15, 0, 23)
ImageLabel.Image = "rbxassetid://2832171824"
ImageLabel.ImageColor3 = espcolor
ImageLabel.ImageTransparency = 0.55000001192093
ImageLabel_2.Parent = BillboardGui
ImageLabel_2.BackgroundColor3 = espcolor
ImageLabel_2.BackgroundTransparency = 1
ImageLabel_2.BorderColor3 = Color3.new(0.298039, 1, 0)
ImageLabel_2.Position = UDim2.new(0, 0, 0.5, 0)
ImageLabel_2.Rotation = 180
ImageLabel_2.Size = UDim2.new(0, 15, 0, 23)
ImageLabel_2.Image = "rbxassetid://2832177613"
ImageLabel_2.ImageColor3 = espcolor
ImageLabel_2.ImageTransparency = 0.55000001192093
espheadthing = BillboardGui
end
f = {}
f.UpdateHeadUI = function(v)
end
st1.Text = uc(aimbotstatus)
local espforlder
local partconverter = Instance.new("Part")
--local headsupdatelist = {}
st1_3.FocusLost:connect(function()
if tonumber(st1_3.Text) then
bspeed = tonumber(st1_3.Text)
else
end
end)
f.addesp = function()
pcall(function()
--print("ESP ran")
if espforlder then
espforlder:Destroy()
espforlder = Instance.new("Folder")
espforlder.Parent = game.Workspace.CurrentCamera
else
espforlder = Instance.new("Folder")
espforlder.Parent = game.Workspace.CurrentCamera
end
for i, v in pairs(espforlder:GetChildren()) do
v:Destroy()
end
for _, plr in pairs(plrs:GetChildren()) do
if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name
~= lplr.Name then
if TeamBased == true then
--partconverter.BrickColor = plr.Team.Color
--local teamc = partconverter.Color
for i, p in pairs(plr.Character:GetChildren()) do
if p:IsA("BasePart") and p.Name ~=
"HumanoidRootPart" then
if charmsesp then
local urmom =
Instance.new("BoxHandleAdornment")
urmom.ZIndex = 10
urmom.AlwaysOnTop = true
urmom.Color3 = espcolor
urmom.Size = p.Size
urmom.Adornee = p
urmom.Name = tick().." Ur mom has big gay"
urmom.Transparency =
wallhack_esp_transparency
urmom.Parent = fold
if p.Name == "Head" then
local th =
p:FindFirstChild("headoverthing")
if not th then
local ht = espheadthing:Clone()
ht.PName.Text = p.Parent.Name
ht.Adornee = p
--table.insert(headsupdatelist, ht)
delay(0, function()
while wait(0.08) and plr and p
do
f.UpdateHeadUI(ht)
end
end)
ht.Parent = p
end
end
end
end
end
plr.Character.Humanoid.Died:Connect(function()
fold:Destroy()
end)
end
end)
end
else
local e = espforlder:FindFirstChild(plr.Name)
if not e then
local fold = Instance.new("Folder", espforlder)
fold.Name = plr.Name
--partconverter.BrickColor = plr.Team.Color
--local teamc = Move.BackgroundColor3
for i, p in pairs(plr.Character:GetChildren()) do
if p:IsA("BasePart") and p.Name ~=
"HumanoidRootPart" then
pcall(function()
if charmsesp then
local urmom =
Instance.new("BoxHandleAdornment")
urmom.ZIndex = 10
urmom.AlwaysOnTop = true
urmom.Color3 = espcolor
urmom.Size = p.Size
urmom.Adornee = p
urmom.Name = tick().." Ur mom has big gay"
urmom.Transparency =
wallhack_esp_transparency
urmom.Parent = fold
end
if p.Name == "Head" then
local th =
p:FindFirstChild("headoverthing")
if not th then
local ht = espheadthing:Clone()
ht.PName.Text = p.Parent.Name
ht.Adornee = p
delay(0, function()
while wait(0.08) and plr and p
do
f.UpdateHeadUI(ht)
end
end)
--table.insert(headsupdatelist, ht)
ht.Parent = p
end
end
end)
end
end
plr.Character.Humanoid.Died:Connect(function()
fold:Destroy()
end)
end
end
end
end
end)
end
if a == "t" then
--print("worked1")
f.addesp()
elseif a == gui_hide_button[2] and uis:IsKeyDown(gui_hide_button[1])
then
if hided2 == false then
hided2 = true
autoesp =false
if espforlder then
espforlder:Destroy()
end
Gui.Enabled = false
else
Gui.Enabled = true
hided2 = false
end
aimbothider = false
if aimbothider == true then
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
on"
else
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
off"
end
end
if aimbothider == true then
aimbothiderbox.TextColor3 =Color3.fromRGB(11, 255, 19)
else
aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
end
elseif a == "" then
if not uis:IsKeyDown(Enum.KeyCode.LeftControl) then
if autoesp == false then
autoesp = true
else
autoesp = false
end
else
if lightesp == true then
lightesp = false
else
lightesp = true
end
end
elseif a == "]" then
upping = true
downing = false
elseif a== "[" then
downing = true
upping = false
elseif a == Aim_Assist_Key[2] and uis:IsKeyDown(Aim_Assist_Key[1]) then
if Aim_Assist == true then
Aim_Assist = false
--print("disabled")
else
Aim_Assist = true
end
end
if a == "" then
if mouse.Target then
mouse.Target:Destroy()
end
end
if a == key then
if switch == false then
switch = true
else
switch = false
if aimatpart ~= nil then
aimatpart = nil
end
end
elseif a == "" and uis:IsKeyDown(Enum.KeyCode.LeftControl) and not
uis:IsKeyDown(Enum.KeyCode.R) then
if movementcounting then
movementcounting = false
else
movementcounting = true
end
elseif a == teambasedswitch then
if TeamBased == true then
TeamBased = false
teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
else
TeamBased = true
teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
end
elseif a == "" and uis:IsKeyDown(Enum.KeyCode.LeftControl) and
uis:IsKeyDown(Enum.KeyCode.R) then
ballisticsboost = 0.3
elseif a == aimkey then
if not aimatpart then
local maxangle = math.rad(20)
for i, plr in pairs(plrs:GetChildren()) do
if plr.Name ~= lplr.Name and plr.Character and
plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1
then
if TeamBased == true then
if plr.Team.Name ~= lplr.Team.Name then
local an =
checkfov(plr.Character.HumanoidRootPart)
if an < maxangle then
maxangle = an
aimatpart = plr.Character.HumanoidRootPart
end
end
else
local an = checkfov(plr.Character.HumanoidRootPart)
if an < maxangle then
maxangle = an
aimatpart = plr.Character.HumanoidRootPart
end
--print(plr)
end
local old = aimatpart
plr.Character.Humanoid.Died:Connect(function()
--print("died")
if aimatpart and aimatpart == old then
aimatpart = nil
end
end)
end
end
else
aimatpart = nil
canaimat = false
delay(1.1, function()
canaimat = true
end)
end
end
end)
function aimat(part)
if part then
--print(part)
local d = (cam.CFrame.p - part.CFrame.p).magnitude
local calculatedrop
local timetoaim = 0
local pos2 = Vector3.new()
if movementcounting == true then
timetoaim = d/bspeed
pos2 = part.Velocity * timetoaim
end
local minuseddrop = (ballisticsboost+50)/50
if ballisticsboost ~= 0 then
calculatedrop = d - (d/minuseddrop)
else
calculatedrop = 0
end
--print(calculatedrop)
local addative = Vector3.new()
if movementcounting then
addative = pos2
end
local cf = CFrame.new(cam.CFrame.p, (addative + part.CFrame.p+
Vector3.new(0, calculatedrop, 0)))
if aimbothider == true or Aim_Assist == true then
cam.CFrame = cam.CFrame:Lerp(cf, aimbothiderspeed)
else
cam.CFrame = cf
end
--print(cf)
end
end
function checkfov (part)
local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
local angle = math.abs(fov.X) + math.abs(fov.Y)
return angle
end
pcall(function()
delay(0, function()
while wait(.32) do
if Aim_Assist and not aimatpart and canaimat and lplr.Character
and lplr.Character.Humanoid and lplr.Character.Humanoid.Health > 0 then
for i, plr in pairs(plrs:GetChildren()) do
aimatpart.Parent.Humanoid.Died:Connect(function()
if aimatpart == lastpart then
aimatpart = nil
end
end)
end
end
end
end
end)
end)
local oldheadpos
local lastaimapart
game:GetService("RunService").RenderStepped:Connect(function(dt)
if uis:IsKeyDown(Enum.KeyCode.RightBracket) or
uis:IsKeyDown(Enum.KeyCode.LeftBracket) then
if upping then
ballisticsboost = ballisticsboost + dt/1.9
elseif downing then
ballisticsboost = ballisticsboost - dt/1.9
end
end
if movementcounting then
st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1_2.Text = "Current ballistics:
"..tostring(math.floor(ballisticsboost*10)/10)
else
st1_2.TextColor3 = Color3.new(1,0,0)
end
espstatustext.Text = "Esp loop :"..tostring(autoesp)
if aimatpart and lplr.Character and lplr.Character.Head then
if BetterDeathCount and lastaimapart and lastaimapart == aimatpart
then
local dist = (oldheadpos - aimatpart.CFrame.p).magnitude
if dist > 40 then
aimatpart = nil
end
end
lastaimapart = aimatpart
oldheadpos = lastaimapart.CFrame.p
do
if aimatpart.Parent == plrs.LocalPlayer.Character then
aimatpart = nil
end
aimat(aimatpart)
pcall(function()
if Aim_Assist == true then
local cf1 = CFrame.new(cam.CFrame.p,
aimatpart.CFrame.p) * CFrame.new(0, 0, -4)
local r1 = Ray.new(cf1.p, cf1.LookVector * 1000)
local obj, pos =
game.Workspace:FindPartOnRayWithIgnoreList(r1, {lplr.Character.Head})
local dist = (aimatpart.CFrame.p- pos).magnitude
if obj then
--print(obj:GetFullName())
end
if not obj or dist > 6 then
aimatpart = nil
--print("ooof")
end
canaimat = false
delay(.5, function()
canaimat = true
end)
end
end)
end
end
end)
delay(0, function()
while wait(espupdatetime) do
if autoesp == true then
pcall(function()
f.addesp()
end)
end
end
end)
--warn("loaded")
end)
end)
Gui.Parent = plrs.LocalPlayer:WaitForChild("PlayerGui")
local aimbotstatus = {"qc", "qr", "qe", "qd", "qi", "qt", "qs", "dd", "sp",
"ql", "qa", "qd", "qs"}
local gotstring = 0
local function getrandomstring()
gotstring = gotstring+666
local str = ""
local randomstring = {"a", "b", "c", "d", "e", "f", "g", "h", "i", "g",
"k", "l", "m", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z",
"а","б","в","г","д","е","ё","ж","з","и","й","к","л","м","о","п","р","с","т","у","ф"
,"х","ч","щ","ъ","ы","ъ","э","ю","я", "`", "$",
"0","1","2","3","4","5","6","7","8","9", }
local counting123 = 0
for i, v in ipairs(randomstring) do
counting123 = i
end
do
math.randomseed(tick()+gotstring)
for i = 3, math.random(1,100) do
math.randomseed(i+tick()+gotstring)
end
end
return str
end
local mousedown = false
local isonmovething = false
local mouseoffset = Vector2.new()
local mousedown = false
local bspeed = 620
local aimbotoffset = {dd = ":", sp = " ", qa = "a", qb = "b",qc = "c", qd =
"d", qe = "e", qf = "f", qg = "g" , qh = "h" , qi = "i", qj = "j", qk = "k", ql =
"l", qm = "m", qn = "n", qo = "o", qp = "p", qq = "q", qr = "r", qs = "s", qt =
"t", qu = "u", qv = "w", qx = "x", qy = "y", qz = "z"}
Gui.Name = getrandomstring()
Move.Name = getrandomstring()
Move.Draggable = true
Move.Parent = Gui
Move.BackgroundColor3 = Color3.new(0.0431373, 1, 0.0745098)
Move.BackgroundTransparency = 0.40000000596046
Move.BorderSizePixel = 0
Move.Position = UDim2.new(0.5, 0,0.018, 0)
Move.Size = UDim2.new(0, 320, 0, 30)
Move.MouseEnter:Connect(function()
isonmovething = true
end)
Move.MouseLeave:Connect(function()
mouse.Move:Connect(function()
if isonmovething == true and mousedown then
Move.Position = UDim2.new(0, mouseoffset.X + mouse.X, 0,
mouseoffset.Y + mouse.Y)
end
end)
local function uc (st)
local ast = ""
for i, v in ipairs(st) do
local let = aimbotoffset[v]
ast = ast..let
end
return ast
end
Main.Name = getrandomstring()
Main.Parent = Move
Main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
Main.BackgroundTransparency = 0.69999998807907
Main.Position = UDim2.new(0, 0, 0.995670795, 0)
Main.Size = UDim2.new(1.0000006, 0, 11.2, 0)
st1.Name = getrandomstring()
st1.Parent = Main
st1.BackgroundColor3 = Color3.new(1, 1, 1)
st1.BackgroundTransparency = 1
st1.Position = UDim2.new(0, 0, 0, 0)
st1.Size = UDim2.new(1, 0, 0.161862016, 0)
st1.Font = Enum.Font.ArialBold
st1.Text = uc(aimbotstatus)
st1.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1.TextScaled = true
st1.TextSize = 14
st1.TextWrapped = true
st1_2.Name = getrandomstring()
st1_2.Parent = Main
st1_2.BackgroundColor3 = Color3.new(1, 1, 1)
st1_2.BackgroundTransparency = 1
st1_2.Position = UDim2.new(0, 0, 0.375590861, 0)
st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
st1_2.Font = Enum.Font.ArialBold
st1_2.TextXAlignment = Enum.TextXAlignment.Left
st1_2.Text = "Current ballistics: 0"
st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1_2.TextScaled = true
st1_2.TextSize = 14
st1_2.TextWrapped = true
st1_3.Name = getrandomstring()
st1_3.Parent = Main
st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
st1_3.BackgroundTransparency = 1
st1_3.Position = UDim2.new(0, 0, 0.18558608, 0)
st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
st1_3.Font = Enum.Font.ArialBold
st1_3.Text = "Bullet speed = 620"
st1_3.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1_3.TextScaled = true
st1_3.TextSize = 14
st1_3.TextWrapped = true
local teambasedstatus = st1_3:Clone()
teambasedstatus.Parent = Main
teambasedstatus.TextScaled = true
teambasedstatus.Position = UDim2.new(0, 0,.7, 0)
teambasedstatus.Size = UDim2.new(1, 0,.1, 0)
teambasedstatus.Name = getrandomstring()
teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
local espstatustext = teambasedstatus:Clone()
espstatustext.Name = getrandomstring()
espstatustext.Position = UDim2.new(0, 0,0.58, 0)
espstatustext.Text = "Esp loop :"..tostring(autoesp)
espstatustext.Parent = Main
local hide = Instance.new("TextButton")
hide.Text = "_"
hide.BackgroundTransparency = 1
hide.TextScaled = true
hide.TextWrapped = true
hide.Size = UDim2.new(0.1, 0,1, 0)
hide.Position = UDim2.new(0.9, 0,-0.15, 0)
hide.Name = getrandomstring()
hide.Parent = Move
Name.Name = getrandomstring()
Name.Parent = Move
Name.BackgroundColor3 = Color3.new(1, 1, 1)
Name.BackgroundTransparency = 1
Name.Size = UDim2.new(0.838, 0, 1, 0)
Name.Font = Enum.Font.Arial
Name.Text = " FPS gui v2.4"..ver
Name.TextColor3 = Color3.new(0, 0, 0)
Name.TextScaled = true
Name.TextSize = 14
Name.TextWrapped = true
Name.TextXAlignment = Enum.TextXAlignment.Left
local scr = Instance.new("ScrollingFrame")
scr.Size = Main.Size
scr.Position = Main.Position
scr.ScrollBarThickness = 0
scr.BackgroundTransparency = 1
scr.Name = getrandomstring()
Main.Size = UDim2.new(1, 0, 1, 0)
Main.Position = UDim2.new(0,0,0,0)
Main.Parent = scr
scr.Parent = Move
startpos = Main.Position
Move.Active = true
-- Scripts:
hided = false
hide.MouseButton1Click:Connect(function()
if hided == false then
hided = true
Main:TweenPosition(UDim2.new(0, 0, -1.5, 0))
else
hided = false
Main:TweenPosition(startpos)
end
end)
aimbothiderbox.FocusLost:Connect(function()
local numb = tonumber(aimbothiderbox.Text)
if aimbothider == true then
aimbothiderbox.TextColor3 =Color3.fromRGB(11, 255, 19)
else
aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
end
if numb ~= nil then
aimbothiderspeed = numb
if aimbothider == true then
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
on"
else
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
off"
end
else
if aimbothider == true then
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
on"
else
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
off"
end
end
end)
local plrsforaim = {}
Move.Draggable = true
Gui.ResetOnSpawn = false
--Gui.Name = "Chat"
Gui.DisplayOrder = 999
pcall(function()
if not game:GetService("CoreGui") then
Gui.Parent = plrs.LocalPlayer.PlayerGui
else
Gui.Parent = game:GetService("CoreGui")
end
end)
local espheadthing
do
local BillboardGui = Instance.new("BillboardGui")
local PName = Instance.new("TextLabel")
local Pdist = Instance.new("TextLabel")
local ImageLabel = Instance.new("ImageLabel")
local ImageLabel_2 = Instance.new("ImageLabel")
--Properties:
--BillboardGui.Parent = game.Workspace.Part
BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
BillboardGui.AlwaysOnTop = true
BillboardGui.LightInfluence = 0
BillboardGui.Size = UDim2.new(0, 100, 0, 46)
BillboardGui.Name = "headoverthing"
PName.Name = "PName"
PName.Parent = BillboardGui
PName.BackgroundColor3 = espcolor
PName.BackgroundTransparency = 0.55000001192093
PName.BorderSizePixel = 0
PName.Size = UDim2.new(0, 100, 0, 23)
PName.Font = Enum.Font.SourceSans
PName.Text = "urmom"
PName.TextColor3 = Color3.new(0, 0, 0)
PName.TextScaled = true
PName.TextSize = 14
PName.TextWrapped = true
st1.Text = uc(aimbotstatus)
Pdist.Name = "Pdist"
Pdist.Parent = BillboardGui
Pdist.AnchorPoint = Vector2.new(0.5, 0)
Pdist.BackgroundColor3 = espcolor
Pdist.BackgroundTransparency = 0.55000001192093
Pdist.BorderSizePixel = 0
Pdist.Position = UDim2.new(0.5, 0, 0.5, 0)
Pdist.Size = UDim2.new(0, 70, 0, 23)
Pdist.Font = Enum.Font.SourceSans
Pdist.Text = "666"
Pdist.TextColor3 = Color3.new(0, 0, 0)
Pdist.TextScaled = true
Pdist.TextSize = 14
Pdist.TextWrapped = true
ImageLabel.Parent = BillboardGui
ImageLabel.BackgroundColor3 = Color3.new(0.298039, 1, 0)
ImageLabel.BackgroundTransparency = 1
ImageLabel.BorderColor3 = espcolor
ImageLabel.Position = UDim2.new(1, -15, 0.5, 0)
ImageLabel.Rotation = 180
ImageLabel.Size = UDim2.new(0, 15, 0, 23)
ImageLabel.Image = "rbxassetid://2832171824"
ImageLabel.ImageColor3 = espcolor
ImageLabel.ImageTransparency = 0.55000001192093
ImageLabel_2.Parent = BillboardGui
ImageLabel_2.BackgroundColor3 = espcolor
ImageLabel_2.BackgroundTransparency = 1
ImageLabel_2.BorderColor3 = Color3.new(0.298039, 1, 0)
ImageLabel_2.Position = UDim2.new(0, 0, 0.5, 0)
ImageLabel_2.Rotation = 180
ImageLabel_2.Size = UDim2.new(0, 15, 0, 23)
ImageLabel_2.Image = "rbxassetid://2832177613"
ImageLabel_2.ImageColor3 = espcolor
ImageLabel_2.ImageTransparency = 0.55000001192093
espheadthing = BillboardGui
end
f = {}
f.UpdateHeadUI = function(v)
end
st1.Text = uc(aimbotstatus)
local espforlder
local partconverter = Instance.new("Part")
--local headsupdatelist = {}
st1_3.FocusLost:connect(function()
if tonumber(st1_3.Text) then
bspeed = tonumber(st1_3.Text)
else
end
end)
f.addesp = function()
pcall(function()
--print("ESP ran")
if espforlder then
espforlder:Destroy()
espforlder = Instance.new("Folder")
espforlder.Parent = game.Workspace.CurrentCamera
else
espforlder = Instance.new("Folder")
espforlder.Parent = game.Workspace.CurrentCamera
end
for i, v in pairs(espforlder:GetChildren()) do
v:Destroy()
end
for _, plr in pairs(plrs:GetChildren()) do
if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name
~= lplr.Name then
if TeamBased == true then
--partconverter.BrickColor = plr.Team.Color
--local teamc = partconverter.Color
for i, p in pairs(plr.Character:GetChildren()) do
if p:IsA("BasePart") and p.Name ~=
"HumanoidRootPart" then
if charmsesp then
local urmom =
Instance.new("BoxHandleAdornment")
urmom.ZIndex = 10
urmom.AlwaysOnTop = true
urmom.Color3 = espcolor
urmom.Size = p.Size
urmom.Adornee = p
urmom.Name = tick().." Ur mom has big gay"
urmom.Transparency =
wallhack_esp_transparency
urmom.Parent = fold
if p.Name == "Head" then
local th =
p:FindFirstChild("headoverthing")
if not th then
local ht = espheadthing:Clone()
ht.PName.Text = p.Parent.Name
ht.Adornee = p
--table.insert(headsupdatelist, ht)
delay(0, function()
while wait(0.08) and plr and p
do
f.UpdateHeadUI(ht)
end
end)
ht.Parent = p
end
end
end
end
end
plr.Character.Humanoid.Died:Connect(function()
fold:Destroy()
end)
end
end)
end
else
local e = espforlder:FindFirstChild(plr.Name)
if not e then
local fold = Instance.new("Folder", espforlder)
fold.Name = plr.Name
--partconverter.BrickColor = plr.Team.Color
--local teamc = Move.BackgroundColor3
for i, p in pairs(plr.Character:GetChildren()) do
if p:IsA("BasePart") and p.Name ~=
"HumanoidRootPart" then
pcall(function()
if charmsesp then
local urmom =
Instance.new("BoxHandleAdornment")
urmom.ZIndex = 10
urmom.AlwaysOnTop = true
urmom.Color3 = espcolor
urmom.Size = p.Size
urmom.Adornee = p
urmom.Name = tick().." Ur mom has big gay"
urmom.Transparency =
wallhack_esp_transparency
urmom.Parent = fold
end
if p.Name == "Head" then
local th =
p:FindFirstChild("headoverthing")
if not th then
local ht = espheadthing:Clone()
ht.PName.Text = p.Parent.Name
ht.Adornee = p
delay(0, function()
while wait(0.08) and plr and p
do
f.UpdateHeadUI(ht)
end
end)
--table.insert(headsupdatelist, ht)
ht.Parent = p
end
end
end)
end
end
plr.Character.Humanoid.Died:Connect(function()
fold:Destroy()
end)
end
end
end
end
end)
end
if a == "t" then
--print("worked1")
f.addesp()
elseif a == gui_hide_button[2] and uis:IsKeyDown(gui_hide_button[1])
then
if hided2 == false then
hided2 = true
autoesp =false
if espforlder then
espforlder:Destroy()
end
Gui.Enabled = false
else
Gui.Enabled = true
hided2 = false
end
aimbothider = false
if aimbothider == true then
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
on"
else
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
off"
end
end
if aimbothider == true then
aimbothiderbox.TextColor3 =Color3.fromRGB(11, 255, 19)
else
aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
end
elseif a == "" then
if not uis:IsKeyDown(Enum.KeyCode.LeftControl) then
if autoesp == false then
autoesp = true
else
autoesp = false
end
else
if lightesp == true then
lightesp = false
else
lightesp = true
end
end
elseif a == "]" then
upping = true
downing = false
elseif a== "[" then
downing = true
upping = false
elseif a == Aim_Assist_Key[2] and uis:IsKeyDown(Aim_Assist_Key[1]) then
if Aim_Assist == true then
Aim_Assist = false
--print("disabled")
else
Aim_Assist = true
end
end
if a == "" then
if mouse.Target then
mouse.Target:Destroy()
end
end
if a == key then
if switch == false then
switch = true
else
switch = false
if aimatpart ~= nil then
aimatpart = nil
end
end
elseif a == "" and uis:IsKeyDown(Enum.KeyCode.LeftControl) and not
uis:IsKeyDown(Enum.KeyCode.R) then
if movementcounting then
movementcounting = false
else
movementcounting = true
end
elseif a == teambasedswitch then
if TeamBased == true then
TeamBased = false
teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
else
TeamBased = true
teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
end
elseif a == "" and uis:IsKeyDown(Enum.KeyCode.LeftControl) and
uis:IsKeyDown(Enum.KeyCode.R) then
ballisticsboost = 0
elseif a == aimkey then
if not aimatpart then
local maxangle = math.rad(20)
for i, plr in pairs(plrs:GetChildren()) do
if plr.Name ~= lplr.Name and plr.Character and
plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1
then
if TeamBased == true then
if plr.Team.Name ~= lplr.Team.Name then
local an =
checkfov(plr.Character.HumanoidRootPart)
if an < maxangle then
maxangle = an
aimatpart = plr.Character.HumanoidRootPart
end
end
else
local an = checkfov(plr.Character.HumanoidRootPart)
if an < maxangle then
maxangle = an
aimatpart = plr.Character.HumanoidRootPart
end
--print(plr)
end
local old = aimatpart
plr.Character.Humanoid.Died:Connect(function()
--print("died")
if aimatpart and aimatpart == old then
aimatpart = nil
end
end)
end
end
else
aimatpart = nil
canaimat = false
delay(1.1, function()
canaimat = true
end)
end
end
end)
function aimat(part)
if part then
--print(part)
local d = (cam.CFrame.p - part.CFrame.p).magnitude
local calculatedrop
local timetoaim = 0
local pos2 = Vector3.new()
if movementcounting == true then
timetoaim = d/bspeed
pos2 = part.Velocity * timetoaim
end
local minuseddrop = (ballisticsboost+50)/50
if ballisticsboost ~= 0 then
calculatedrop = d - (d/minuseddrop)
else
calculatedrop = 0
end
--print(calculatedrop)
local addative = Vector3.new()
if movementcounting then
addative = pos2
end
local cf = CFrame.new(cam.CFrame.p, (addative + part.CFrame.p+
Vector3.new(0, calculatedrop, 0)))
if aimbothider == true or Aim_Assist == true then
cam.CFrame = cam.CFrame:Lerp(cf, aimbothiderspeed)
else
cam.CFrame = cf
end
--print(cf)
end
end
function checkfov (part)
local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
local angle = math.abs(fov.X) + math.abs(fov.Y)
return angle
end
pcall(function()
delay(0, function()
while wait(.32) do
if Aim_Assist and not aimatpart and canaimat and lplr.Character
and lplr.Character.Humanoid and lplr.Character.Humanoid.Health > 0 then
for i, plr in pairs(plrs:GetChildren()) do
aimatpart.Parent.Humanoid.Died:Connect(function()
if aimatpart == lastpart then
aimatpart = nil
end
end)
end
end
end
end
end)
end)
local oldheadpos
local lastaimapart
game:GetService("RunService").RenderStepped:Connect(function(dt)
if uis:IsKeyDown(Enum.KeyCode.RightBracket) or
uis:IsKeyDown(Enum.KeyCode.LeftBracket) then
if upping then
ballisticsboost = ballisticsboost + dt/1.9
elseif downing then
ballisticsboost = ballisticsboost - dt/1.9
end
end
if movementcounting then
st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1_2.Text = "Current ballistics:
"..tostring(math.floor(ballisticsboost*10)/10)
else
st1_2.TextColor3 = Color3.new(1,0,0)
end
espstatustext.Text = "Esp loop :"..tostring(autoesp)
if aimatpart and lplr.Character and lplr.Character.Head then
if BetterDeathCount and lastaimapart and lastaimapart == aimatpart
then
local dist = (oldheadpos - aimatpart.CFrame.p).magnitude
if dist > 40 then
aimatpart = nil
end
end
lastaimapart = aimatpart
oldheadpos = lastaimapart.CFrame.p
do
if aimatpart.Parent == plrs.LocalPlayer.Character then
aimatpart = nil
end
aimat(aimatpart)
pcall(function()
if Aim_Assist == true then
local cf1 = CFrame.new(cam.CFrame.p,
aimatpart.CFrame.p) * CFrame.new(0, 0, -4)
local r1 = Ray.new(cf1.p, cf1.LookVector * 1000)
local obj, pos =
game.Workspace:FindPartOnRayWithIgnoreList(r1, {lplr.Character.Head})
local dist = (aimatpart.CFrame.p- pos).magnitude
if obj then
--print(obj:GetFullName())
end
if not obj or dist > 6 then
aimatpart = nil
--print("ooof")
end
canaimat = false
delay(.5, function()
canaimat = true
end)
end
end)
end
end
end)
delay(0, function()
while wait(espupdatetime) do
if autoesp == true then
pcall(function()
f.addesp()
end)
end
end
end)
--warn("loaded")
end)
end)
Kimbladi:Button('Kimbladi Silent',function()
local Aiming =
loadstring(game:HttpGet("https://raw.githubusercontent.com/howyougetcracked/speed/
main/silent"))()
Aiming.TeamCheck(false)
local DaHoodSettings = {
SilentAim = true,
Prediction = 0.157,
}
getgenv().DaHoodSettings = DaHoodSettings
function Aiming.Check()
if not (Aiming.Enabled == true and Aiming.Selected ~= LocalPlayer and
Aiming.SelectedPart ~= nil) then
return false
end
return true
end
local __index
__index = hookmetamethod(game, "__index", function(t, k)
if (t:IsA("Mouse") and (k == "Hit" or k == "Target") and Aiming.Check()) then
local SelectedPart = Aiming.SelectedPart
return __index(t, k)
end)
RunService:BindToRenderStep("AimLock", 0, function()
if (DaHoodSettings.AimLock and Aiming.Check() and
UserInputService:IsKeyDown(DaHoodSettings.AimLockKeybind)) then
local SelectedPart = Aiming.SelectedPart
CurrentCamera.CFrame = CFrame.lookAt(CurrentCamera.CFrame.Position,
Hit.Position)
end
end)
end)
Gui.Parent = plrs.LocalPlayer:WaitForChild("PlayerGui")
local aimbotstatus = {"qc", "qr", "qe", "qd", "qi", "qt", "qs", "dd", "sp",
"ql", "qa", "qd", "qs"}
local gotstring = 0
local function getrandomstring()
gotstring = gotstring+666
local str = ""
local randomstring = {"a", "b", "c", "d", "e", "f", "g", "h", "i", "g",
"k", "l", "m", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z",
"а","б","в","г","д","е","ё","ж","з","и","й","к","л","м","о","п","р","с","т","у","ф"
,"х","ч","щ","ъ","ы","ъ","э","ю","я", "`", "$",
"0","1","2","3","4","5","6","7","8","9", }
local counting123 = 0
for i, v in ipairs(randomstring) do
counting123 = i
end
do
math.randomseed(tick()+gotstring)
for i = 3, math.random(1,100) do
math.randomseed(i+tick()+gotstring)
end
end
return str
end
local mousedown = false
local isonmovething = false
local mouseoffset = Vector2.new()
local mousedown = false
local bspeed = 333
local aimbotoffset = {dd = ":", sp = " ", qa = "a", qb = "b",qc = "c", qd =
"d", qe = "e", qf = "f", qg = "g" , qh = "h" , qi = "i", qj = "j", qk = "k", ql =
"l", qm = "m", qn = "n", qo = "o", qp = "p", qq = "q", qr = "r", qs = "s", qt =
"t", qu = "u", qv = "w", qx = "x", qy = "y", qz = "z"}
Gui.Name = getrandomstring()
Move.Name = getrandomstring()
Move.Draggable = true
Move.Parent = Gui
Move.BackgroundColor3 = Color3.new(0.0431373, 1, 0.0745098)
Move.BackgroundTransparency = 0.40000000596046
Move.BorderSizePixel = 0
Move.Position = UDim2.new(0.5, 0,0.018, 0)
Move.Size = UDim2.new(0, 320, 0, 30)
Move.MouseEnter:Connect(function()
isonmovething = true
end)
Move.MouseLeave:Connect(function()
mouse.Move:Connect(function()
if isonmovething == true and mousedown then
Move.Position = UDim2.new(0, mouseoffset.X + mouse.X, 0,
mouseoffset.Y + mouse.Y)
end
end)
local function uc (st)
local ast = ""
for i, v in ipairs(st) do
local let = aimbotoffset[v]
ast = ast..let
end
return ast
end
Main.Name = getrandomstring()
Main.Parent = Move
Main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
Main.BackgroundTransparency = 0.69999998807907
Main.Position = UDim2.new(0, 0, 0.995670795, 0)
Main.Size = UDim2.new(1.0000006, 0, 11.2, 0)
st1.Name = getrandomstring()
st1.Parent = Main
st1.BackgroundColor3 = Color3.new(1, 1, 1)
st1.BackgroundTransparency = 1
st1.Position = UDim2.new(0, 0, 0, 0)
st1.Size = UDim2.new(1, 0, 0.161862016, 0)
st1.Font = Enum.Font.ArialBold
st1.Text = uc(aimbotstatus)
st1.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1.TextScaled = true
st1.TextSize = 14
st1.TextWrapped = true
st1_2.Name = getrandomstring()
st1_2.Parent = Main
st1_2.BackgroundColor3 = Color3.new(1, 1, 1)
st1_2.BackgroundTransparency = 1
st1_2.Position = UDim2.new(0, 0, 0.375590861, 0)
st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
st1_2.Font = Enum.Font.ArialBold
st1_2.TextXAlignment = Enum.TextXAlignment.Left
st1_2.Text = "Current ballistics: 0.5"
st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1_2.TextScaled = true
st1_2.TextSize = 14
st1_2.TextWrapped = true
st1_3.Name = getrandomstring()
st1_3.Parent = Main
st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
st1_3.BackgroundTransparency = 1
st1_3.Position = UDim2.new(0, 0, 0.18558608, 0)
st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
st1_3.Font = Enum.Font.ArialBold
st1_3.Text = "Bullet speed = 333"
st1_3.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1_3.TextScaled = true
st1_3.TextSize = 14
st1_3.TextWrapped = true
local teambasedstatus = st1_3:Clone()
teambasedstatus.Parent = Main
teambasedstatus.TextScaled = true
teambasedstatus.Position = UDim2.new(0, 0,.7, 0)
teambasedstatus.Size = UDim2.new(1, 0,.1, 0)
teambasedstatus.Name = getrandomstring()
teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
local espstatustext = teambasedstatus:Clone()
espstatustext.Name = getrandomstring()
espstatustext.Position = UDim2.new(0, 0,0.58, 0)
espstatustext.Text = "Esp loop :"..tostring(autoesp)
espstatustext.Parent = Main
local hide = Instance.new("TextButton")
hide.Text = "_"
hide.BackgroundTransparency = 1
hide.TextScaled = true
hide.TextWrapped = true
hide.Size = UDim2.new(0.1, 0,1, 0)
hide.Position = UDim2.new(0.9, 0,-0.15, 0)
hide.Name = getrandomstring()
hide.Parent = Move
Name.Name = getrandomstring()
Name.Parent = Move
Name.BackgroundColor3 = Color3.new(1, 1, 1)
Name.BackgroundTransparency = 1
Name.Size = UDim2.new(0.838, 0, 1, 0)
Name.Font = Enum.Font.Arial
Name.Text = " FPS gui v2.4"..ver
Name.TextColor3 = Color3.new(0, 0, 0)
Name.TextScaled = true
Name.TextSize = 14
Name.TextWrapped = true
Name.TextXAlignment = Enum.TextXAlignment.Left
local scr = Instance.new("ScrollingFrame")
scr.Size = Main.Size
scr.Position = Main.Position
scr.ScrollBarThickness = 0
scr.BackgroundTransparency = 1
scr.Name = getrandomstring()
Main.Size = UDim2.new(1, 0, 1, 0)
Main.Position = UDim2.new(0,0,0,0)
Main.Parent = scr
scr.Parent = Move
startpos = Main.Position
Move.Active = true
-- Scripts:
hided = false
hide.MouseButton1Click:Connect(function()
if hided == false then
hided = true
Main:TweenPosition(UDim2.new(0, 0, -1.5, 0))
else
hided = false
Main:TweenPosition(startpos)
end
end)
aimbothiderbox.FocusLost:Connect(function()
local numb = tonumber(aimbothiderbox.Text)
if aimbothider == true then
aimbothiderbox.TextColor3 =Color3.fromRGB(11, 255, 19)
else
aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
end
if numb ~= nil then
aimbothiderspeed = numb
if aimbothider == true then
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
on"
else
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
off"
end
else
if aimbothider == true then
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
on"
else
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
off"
end
end
end)
local plrsforaim = {}
Move.Draggable = true
Gui.ResetOnSpawn = false
--Gui.Name = "Chat"
Gui.DisplayOrder = 999
pcall(function()
if not game:GetService("CoreGui") then
Gui.Parent = plrs.LocalPlayer.PlayerGui
else
Gui.Parent = game:GetService("CoreGui")
end
end)
local espheadthing
do
local BillboardGui = Instance.new("BillboardGui")
local PName = Instance.new("TextLabel")
local Pdist = Instance.new("TextLabel")
local ImageLabel = Instance.new("ImageLabel")
local ImageLabel_2 = Instance.new("ImageLabel")
--Properties:
--BillboardGui.Parent = game.Workspace.Part
BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
BillboardGui.AlwaysOnTop = true
BillboardGui.LightInfluence = 0
BillboardGui.Size = UDim2.new(0, 100, 0, 46)
BillboardGui.Name = "headoverthing"
PName.Name = "PName"
PName.Parent = BillboardGui
PName.BackgroundColor3 = espcolor
PName.BackgroundTransparency = 0.55000001192093
PName.BorderSizePixel = 0
PName.Size = UDim2.new(0, 100, 0, 23)
PName.Font = Enum.Font.SourceSans
PName.Text = "urmom"
PName.TextColor3 = Color3.new(0, 0, 0)
PName.TextScaled = true
PName.TextSize = 14
PName.TextWrapped = true
st1.Text = uc(aimbotstatus)
Pdist.Name = "Pdist"
Pdist.Parent = BillboardGui
Pdist.AnchorPoint = Vector2.new(0.5, 0)
Pdist.BackgroundColor3 = espcolor
Pdist.BackgroundTransparency = 0.55000001192093
Pdist.BorderSizePixel = 0
Pdist.Position = UDim2.new(0.5, 0, 0.5, 0)
Pdist.Size = UDim2.new(0, 70, 0, 23)
Pdist.Font = Enum.Font.SourceSans
Pdist.Text = "666"
Pdist.TextColor3 = Color3.new(0, 0, 0)
Pdist.TextScaled = true
Pdist.TextSize = 14
Pdist.TextWrapped = true
ImageLabel.Parent = BillboardGui
ImageLabel.BackgroundColor3 = Color3.new(0.298039, 1, 0)
ImageLabel.BackgroundTransparency = 1
ImageLabel.BorderColor3 = espcolor
ImageLabel.Position = UDim2.new(1, -15, 0.5, 0)
ImageLabel.Rotation = 180
ImageLabel.Size = UDim2.new(0, 15, 0, 23)
ImageLabel.Image = "rbxassetid://2832171824"
ImageLabel.ImageColor3 = espcolor
ImageLabel.ImageTransparency = 0.55000001192093
ImageLabel_2.Parent = BillboardGui
ImageLabel_2.BackgroundColor3 = espcolor
ImageLabel_2.BackgroundTransparency = 1
ImageLabel_2.BorderColor3 = Color3.new(0.298039, 1, 0)
ImageLabel_2.Position = UDim2.new(0, 0, 0.5, 0)
ImageLabel_2.Rotation = 180
ImageLabel_2.Size = UDim2.new(0, 15, 0, 23)
ImageLabel_2.Image = "rbxassetid://2832177613"
ImageLabel_2.ImageColor3 = espcolor
ImageLabel_2.ImageTransparency = 0.55000001192093
espheadthing = BillboardGui
end
f = {}
f.UpdateHeadUI = function(v)
end
st1.Text = uc(aimbotstatus)
local espforlder
local partconverter = Instance.new("Part")
--local headsupdatelist = {}
st1_3.FocusLost:connect(function()
if tonumber(st1_3.Text) then
bspeed = tonumber(st1_3.Text)
else
end
end)
f.addesp = function()
pcall(function()
--print("ESP ran")
if espforlder then
espforlder:Destroy()
espforlder = Instance.new("Folder")
espforlder.Parent = game.Workspace.CurrentCamera
else
espforlder = Instance.new("Folder")
espforlder.Parent = game.Workspace.CurrentCamera
end
for i, v in pairs(espforlder:GetChildren()) do
v:Destroy()
end
for _, plr in pairs(plrs:GetChildren()) do
if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name
~= lplr.Name then
if TeamBased == true then
--partconverter.BrickColor = plr.Team.Color
--local teamc = partconverter.Color
for i, p in pairs(plr.Character:GetChildren()) do
if p:IsA("BasePart") and p.Name ~=
"HumanoidRootPart" then
if charmsesp then
local urmom =
Instance.new("BoxHandleAdornment")
urmom.ZIndex = 10
urmom.AlwaysOnTop = true
urmom.Color3 = espcolor
urmom.Size = p.Size
urmom.Adornee = p
urmom.Name = tick().." Ur mom has big gay"
urmom.Transparency =
wallhack_esp_transparency
urmom.Parent = fold
if p.Name == "Head" then
local th =
p:FindFirstChild("headoverthing")
if not th then
local ht = espheadthing:Clone()
ht.PName.Text = p.Parent.Name
ht.Adornee = p
--table.insert(headsupdatelist, ht)
delay(0, function()
while wait(0.08) and plr and p
do
f.UpdateHeadUI(ht)
end
end)
ht.Parent = p
end
end
end
end
end
plr.Character.Humanoid.Died:Connect(function()
fold:Destroy()
end)
end
end)
end
else
local e = espforlder:FindFirstChild(plr.Name)
if not e then
local fold = Instance.new("Folder", espforlder)
fold.Name = plr.Name
--partconverter.BrickColor = plr.Team.Color
--local teamc = Move.BackgroundColor3
for i, p in pairs(plr.Character:GetChildren()) do
if p:IsA("BasePart") and p.Name ~=
"HumanoidRootPart" then
pcall(function()
if charmsesp then
local urmom =
Instance.new("BoxHandleAdornment")
urmom.ZIndex = 10
urmom.AlwaysOnTop = true
urmom.Color3 = espcolor
urmom.Size = p.Size
urmom.Adornee = p
urmom.Name = tick().." Ur mom has big gay"
urmom.Transparency =
wallhack_esp_transparency
urmom.Parent = fold
end
if p.Name == "Head" then
local th =
p:FindFirstChild("headoverthing")
if not th then
local ht = espheadthing:Clone()
ht.PName.Text = p.Parent.Name
ht.Adornee = p
delay(0, function()
while wait(0.08) and plr and p
do
f.UpdateHeadUI(ht)
end
end)
--table.insert(headsupdatelist, ht)
ht.Parent = p
end
end
end)
end
end
plr.Character.Humanoid.Died:Connect(function()
fold:Destroy()
end)
end
end
end
end
end)
end
if a == "t" then
--print("worked1")
f.addesp()
elseif a == gui_hide_button[2] and uis:IsKeyDown(gui_hide_button[1])
then
if hided2 == false then
hided2 = true
autoesp =false
if espforlder then
espforlder:Destroy()
end
Gui.Enabled = false
else
Gui.Enabled = true
hided2 = false
end
aimbothider = false
if aimbothider == true then
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
on"
else
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
off"
end
end
if aimbothider == true then
aimbothiderbox.TextColor3 =Color3.fromRGB(11, 255, 19)
else
aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
end
elseif a == "" then
if not uis:IsKeyDown(Enum.KeyCode.LeftControl) then
if autoesp == false then
autoesp = true
else
autoesp = false
end
else
if lightesp == true then
lightesp = false
else
lightesp = true
end
end
elseif a == "]" then
upping = true
downing = false
elseif a== "[" then
downing = true
upping = false
elseif a == Aim_Assist_Key[2] and uis:IsKeyDown(Aim_Assist_Key[1]) then
if Aim_Assist == true then
Aim_Assist = false
--print("disabled")
else
Aim_Assist = true
end
end
if a == "" then
if mouse.Target then
mouse.Target:Destroy()
end
end
if a == key then
if switch == false then
switch = true
else
switch = false
if aimatpart ~= nil then
aimatpart = nil
end
end
elseif a == "" and uis:IsKeyDown(Enum.KeyCode.LeftControl) and not
uis:IsKeyDown(Enum.KeyCode.R) then
if movementcounting then
movementcounting = false
else
movementcounting = true
end
elseif a == teambasedswitch then
if TeamBased == true then
TeamBased = false
teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
else
TeamBased = true
teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
end
elseif a == "" and uis:IsKeyDown(Enum.KeyCode.LeftControl) and
uis:IsKeyDown(Enum.KeyCode.R) then
ballisticsboost = 0
elseif a == aimkey then
if not aimatpart then
local maxangle = math.rad(20)
for i, plr in pairs(plrs:GetChildren()) do
if plr.Name ~= lplr.Name and plr.Character and
plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1
then
if TeamBased == true then
if plr.Team.Name ~= lplr.Team.Name then
local an =
checkfov(plr.Character.HumanoidRootPart)
if an < maxangle then
maxangle = an
aimatpart = plr.Character.HumanoidRootPart
end
end
else
local an = checkfov(plr.Character.HumanoidRootPart)
if an < maxangle then
maxangle = an
aimatpart = plr.Character.HumanoidRootPart
end
--print(plr)
end
local old = aimatpart
plr.Character.Humanoid.Died:Connect(function()
--print("died")
if aimatpart and aimatpart == old then
aimatpart = nil
end
end)
end
end
else
aimatpart = nil
canaimat = false
delay(1.1, function()
canaimat = true
end)
end
end
end)
function aimat(part)
if part then
--print(part)
local d = (cam.CFrame.p - part.CFrame.p).magnitude
local calculatedrop
local timetoaim = 0
local pos2 = Vector3.new()
if movementcounting == true then
timetoaim = d/bspeed
pos2 = part.Velocity * timetoaim
end
local minuseddrop = (ballisticsboost+50)/50
if ballisticsboost ~= 0 then
calculatedrop = d - (d/minuseddrop)
else
calculatedrop = 0
end
--print(calculatedrop)
local addative = Vector3.new()
if movementcounting then
addative = pos2
end
local cf = CFrame.new(cam.CFrame.p, (addative + part.CFrame.p+
Vector3.new(0, calculatedrop, 0)))
if aimbothider == true or Aim_Assist == true then
cam.CFrame = cam.CFrame:Lerp(cf, aimbothiderspeed)
else
cam.CFrame = cf
end
--print(cf)
end
end
function checkfov (part)
local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
local angle = math.abs(fov.X) + math.abs(fov.Y)
return angle
end
pcall(function()
delay(0, function()
while wait(.32) do
if Aim_Assist and not aimatpart and canaimat and lplr.Character
and lplr.Character.Humanoid and lplr.Character.Humanoid.Health > 0 then
for i, plr in pairs(plrs:GetChildren()) do
aimatpart.Parent.Humanoid.Died:Connect(function()
if aimatpart == lastpart then
aimatpart = nil
end
end)
end
end
end
end
end)
end)
local oldheadpos
local lastaimapart
game:GetService("RunService").RenderStepped:Connect(function(dt)
if uis:IsKeyDown(Enum.KeyCode.RightBracket) or
uis:IsKeyDown(Enum.KeyCode.LeftBracket) then
if upping then
ballisticsboost = ballisticsboost + dt/1.9
elseif downing then
ballisticsboost = ballisticsboost - dt/1.9
end
end
if movementcounting then
st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1_2.Text = "Current ballistics:
"..tostring(math.floor(ballisticsboost*10)/10)
else
st1_2.TextColor3 = Color3.new(1,0,0)
end
espstatustext.Text = "Esp loop :"..tostring(autoesp)
if aimatpart and lplr.Character and lplr.Character.Head then
if BetterDeathCount and lastaimapart and lastaimapart == aimatpart
then
local dist = (oldheadpos - aimatpart.CFrame.p).magnitude
if dist > 40 then
aimatpart = nil
end
end
lastaimapart = aimatpart
oldheadpos = lastaimapart.CFrame.p
do
if aimatpart.Parent == plrs.LocalPlayer.Character then
aimatpart = nil
end
aimat(aimatpart)
pcall(function()
if Aim_Assist == true then
local cf1 = CFrame.new(cam.CFrame.p,
aimatpart.CFrame.p) * CFrame.new(0, 0, -4)
local r1 = Ray.new(cf1.p, cf1.LookVector * 1000)
local obj, pos =
game.Workspace:FindPartOnRayWithIgnoreList(r1, {lplr.Character.Head})
local dist = (aimatpart.CFrame.p- pos).magnitude
if obj then
--print(obj:GetFullName())
end
if not obj or dist > 6 then
aimatpart = nil
--print("ooof")
end
canaimat = false
delay(.5, function()
canaimat = true
end)
end
end)
end
end
end)
delay(0, function()
while wait(espupdatetime) do
if autoesp == true then
pcall(function()
f.addesp()
end)
end
end
end)
--warn("loaded")
end)
end)
mouse.KeyDown:Connect(function(key)
if key == hotkey then
if getgenv().ValiantAimHacks.SilentAimEnabled == true then
getgenv().ValiantAimHacks.SilentAimEnabled = false
else
getgenv().ValiantAimHacks.SilentAimEnabled = true
end
end
end)
-- // Services
local Players = game:GetService("Players")
-- // Vars
local LocalPlayer = Players.LocalPlayer
local accomidationfactor = 0.12444
-- // Hook
mt.__index = newcclosure(function(t, k)
if (t:IsA("Mouse") and (k == "Hit")) then
print(t, k)
local CPlayer = SilentAim.Selected
if (SilentAim.checkSilentAim()) then
if (CPlayer.Character:FindFirstChild("HumanoidRootPart")) then
return {p=(CPlayer.Character.HumanoidRootPart.CFrame.p+
(CPlayer.Character.HumanoidRootPart.Velocity*accomidationfactor))}
end
end
end
return backupindex(t, k)
end)
-- // Revert
setreadonly(mt, true)
end)
Gui.Parent = plrs.LocalPlayer:WaitForChild("PlayerGui")
local aimbotstatus = {"qc", "qr", "qe", "qd", "qi", "qt", "qs", "dd", "sp",
"ql", "qa", "qd", "qs"}
local gotstring = 0
local function getrandomstring()
gotstring = gotstring+666
local str = ""
local randomstring = {"a", "b", "c", "d", "e", "f", "g", "h", "i", "g",
"k", "l", "m", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z",
"а","б","в","г","д","е","ё","ж","з","и","й","к","л","м","о","п","р","с","т","у","ф"
,"х","ч","щ","ъ","ы","ъ","э","ю","я", "`", "$",
"0","1","2","3","4","5","6","7","8","9", }
local counting123 = 0
for i, v in ipairs(randomstring) do
counting123 = i
end
do
math.randomseed(tick()+gotstring)
for i = 3, math.random(1,100) do
math.randomseed(i+tick()+gotstring)
end
end
return str
end
local mousedown = false
local isonmovething = false
local mouseoffset = Vector2.new()
local mousedown = false
local bspeed = 988
local aimbotoffset = {dd = ":", sp = " ", qa = "a", qb = "b",qc = "c", qd =
"d", qe = "e", qf = "f", qg = "g" , qh = "h" , qi = "i", qj = "j", qk = "k", ql =
"l", qm = "m", qn = "n", qo = "o", qp = "p", qq = "q", qr = "r", qs = "s", qt =
"t", qu = "u", qv = "w", qx = "x", qy = "y", qz = "z"}
Gui.Name = getrandomstring()
Move.Name = getrandomstring()
Move.Draggable = true
Move.Parent = Gui
Move.BackgroundColor3 = Color3.new(0.0431373, 1, 0.0745098)
Move.BackgroundTransparency = 0.40000000596046
Move.BorderSizePixel = 0
Move.Position = UDim2.new(0.5, 0,0.018, 0)
Move.Size = UDim2.new(0, 320, 0, 30)
Move.MouseEnter:Connect(function()
isonmovething = true
end)
Move.MouseLeave:Connect(function()
mouse.Move:Connect(function()
if isonmovething == true and mousedown then
Move.Position = UDim2.new(0, mouseoffset.X + mouse.X, 0,
mouseoffset.Y + mouse.Y)
end
end)
local function uc (st)
local ast = ""
for i, v in ipairs(st) do
local let = aimbotoffset[v]
ast = ast..let
end
return ast
end
Main.Name = getrandomstring()
Main.Parent = Move
Main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
Main.BackgroundTransparency = 0.69999998807907
Main.Position = UDim2.new(0, 0, 0.995670795, 0)
Main.Size = UDim2.new(1.0000006, 0, 11.2, 0)
st1.Name = getrandomstring()
st1.Parent = Main
st1.BackgroundColor3 = Color3.new(1, 1, 1)
st1.BackgroundTransparency = 1
st1.Position = UDim2.new(0, 0, 0, 0)
st1.Size = UDim2.new(1, 0, 0.161862016, 0)
st1.Font = Enum.Font.ArialBold
st1.Text = uc(aimbotstatus)
st1.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1.TextScaled = true
st1.TextSize = 14
st1.TextWrapped = true
st1_2.Name = getrandomstring()
st1_2.Parent = Main
st1_2.BackgroundColor3 = Color3.new(1, 1, 1)
st1_2.BackgroundTransparency = 1
st1_2.Position = UDim2.new(0, 0, 0.375590861, 0)
st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
st1_2.Font = Enum.Font.ArialBold
st1_2.TextXAlignment = Enum.TextXAlignment.Left
st1_2.Text = "Current ballistics: 0.3"
st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1_2.TextScaled = true
st1_2.TextSize = 14
st1_2.TextWrapped = true
st1_3.Name = getrandomstring()
st1_3.Parent = Main
st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
st1_3.BackgroundTransparency = 1
st1_3.Position = UDim2.new(0, 0, 0.18558608, 0)
st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
st1_3.Font = Enum.Font.ArialBold
st1_3.Text = "Bullet speed = 988"
st1_3.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1_3.TextScaled = true
st1_3.TextSize = 14
st1_3.TextWrapped = true
local teambasedstatus = st1_3:Clone()
teambasedstatus.Parent = Main
teambasedstatus.TextScaled = true
teambasedstatus.Position = UDim2.new(0, 0,.7, 0)
teambasedstatus.Size = UDim2.new(1, 0,.1, 0)
teambasedstatus.Name = getrandomstring()
teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
local espstatustext = teambasedstatus:Clone()
espstatustext.Name = getrandomstring()
espstatustext.Position = UDim2.new(0, 0,0.58, 0)
espstatustext.Text = "Esp loop :"..tostring(autoesp)
espstatustext.Parent = Main
local hide = Instance.new("TextButton")
hide.Text = "_"
hide.BackgroundTransparency = 1
hide.TextScaled = true
hide.TextWrapped = true
hide.Size = UDim2.new(0.1, 0,1, 0)
hide.Position = UDim2.new(0.9, 0,-0.15, 0)
hide.Name = getrandomstring()
hide.Parent = Move
Name.Name = getrandomstring()
Name.Parent = Move
Name.BackgroundColor3 = Color3.new(1, 1, 1)
Name.BackgroundTransparency = 1
Name.Size = UDim2.new(0.838, 0, 1, 0)
Name.Font = Enum.Font.Arial
Name.Text = " FPS gui v2.4"..ver
Name.TextColor3 = Color3.new(0, 0, 0)
Name.TextScaled = true
Name.TextSize = 14
Name.TextWrapped = true
Name.TextXAlignment = Enum.TextXAlignment.Left
local scr = Instance.new("ScrollingFrame")
scr.Size = Main.Size
scr.Position = Main.Position
scr.ScrollBarThickness = 0
scr.BackgroundTransparency = 1
scr.Name = getrandomstring()
Main.Size = UDim2.new(1, 0, 1, 0)
Main.Position = UDim2.new(0,0,0,0)
Main.Parent = scr
scr.Parent = Move
startpos = Main.Position
Move.Active = true
-- Scripts:
hided = false
hide.MouseButton1Click:Connect(function()
if hided == false then
hided = true
Main:TweenPosition(UDim2.new(0, 0, -1.5, 0))
else
hided = false
Main:TweenPosition(startpos)
end
end)
aimbothiderbox.FocusLost:Connect(function()
local numb = tonumber(aimbothiderbox.Text)
if aimbothider == true then
aimbothiderbox.TextColor3 =Color3.fromRGB(11, 255, 19)
else
aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
end
if numb ~= nil then
aimbothiderspeed = numb
if aimbothider == true then
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
on"
else
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
off"
end
else
if aimbothider == true then
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
on"
else
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
off"
end
end
end)
local plrsforaim = {}
Move.Draggable = true
Gui.ResetOnSpawn = false
--Gui.Name = "Chat"
Gui.DisplayOrder = 999
pcall(function()
if not game:GetService("CoreGui") then
Gui.Parent = plrs.LocalPlayer.PlayerGui
else
Gui.Parent = game:GetService("CoreGui")
end
end)
local espheadthing
do
local BillboardGui = Instance.new("BillboardGui")
local PName = Instance.new("TextLabel")
local Pdist = Instance.new("TextLabel")
local ImageLabel = Instance.new("ImageLabel")
local ImageLabel_2 = Instance.new("ImageLabel")
--Properties:
--BillboardGui.Parent = game.Workspace.Part
BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
BillboardGui.AlwaysOnTop = true
BillboardGui.LightInfluence = 0
BillboardGui.Size = UDim2.new(0, 100, 0, 46)
BillboardGui.Name = "headoverthing"
PName.Name = "PName"
PName.Parent = BillboardGui
PName.BackgroundColor3 = espcolor
PName.BackgroundTransparency = 0.55000001192093
PName.BorderSizePixel = 0
PName.Size = UDim2.new(0, 100, 0, 23)
PName.Font = Enum.Font.SourceSans
PName.Text = "urmom"
PName.TextColor3 = Color3.new(0, 0, 0)
PName.TextScaled = true
PName.TextSize = 14
PName.TextWrapped = true
st1.Text = uc(aimbotstatus)
Pdist.Name = "Pdist"
Pdist.Parent = BillboardGui
Pdist.AnchorPoint = Vector2.new(0.5, 0)
Pdist.BackgroundColor3 = espcolor
Pdist.BackgroundTransparency = 0.55000001192093
Pdist.BorderSizePixel = 0
Pdist.Position = UDim2.new(0.5, 0, 0.5, 0)
Pdist.Size = UDim2.new(0, 70, 0, 23)
Pdist.Font = Enum.Font.SourceSans
Pdist.Text = "666"
Pdist.TextColor3 = Color3.new(0, 0, 0)
Pdist.TextScaled = true
Pdist.TextSize = 14
Pdist.TextWrapped = true
ImageLabel.Parent = BillboardGui
ImageLabel.BackgroundColor3 = Color3.new(0.298039, 1, 0)
ImageLabel.BackgroundTransparency = 1
ImageLabel.BorderColor3 = espcolor
ImageLabel.Position = UDim2.new(1, -15, 0.5, 0)
ImageLabel.Rotation = 180
ImageLabel.Size = UDim2.new(0, 15, 0, 23)
ImageLabel.Image = "rbxassetid://2832171824"
ImageLabel.ImageColor3 = espcolor
ImageLabel.ImageTransparency = 0.55000001192093
ImageLabel_2.Parent = BillboardGui
ImageLabel_2.BackgroundColor3 = espcolor
ImageLabel_2.BackgroundTransparency = 1
ImageLabel_2.BorderColor3 = Color3.new(0.298039, 1, 0)
ImageLabel_2.Position = UDim2.new(0, 0, 0.5, 0)
ImageLabel_2.Rotation = 180
ImageLabel_2.Size = UDim2.new(0, 15, 0, 23)
ImageLabel_2.Image = "rbxassetid://2832177613"
ImageLabel_2.ImageColor3 = espcolor
ImageLabel_2.ImageTransparency = 0.55000001192093
espheadthing = BillboardGui
end
f = {}
f.UpdateHeadUI = function(v)
end
st1.Text = uc(aimbotstatus)
local espforlder
local partconverter = Instance.new("Part")
--local headsupdatelist = {}
st1_3.FocusLost:connect(function()
if tonumber(st1_3.Text) then
bspeed = tonumber(st1_3.Text)
else
end
end)
f.addesp = function()
pcall(function()
--print("ESP ran")
if espforlder then
espforlder:Destroy()
espforlder = Instance.new("Folder")
espforlder.Parent = game.Workspace.CurrentCamera
else
espforlder = Instance.new("Folder")
espforlder.Parent = game.Workspace.CurrentCamera
end
for i, v in pairs(espforlder:GetChildren()) do
v:Destroy()
end
for _, plr in pairs(plrs:GetChildren()) do
if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name
~= lplr.Name then
if TeamBased == true then
--partconverter.BrickColor = plr.Team.Color
--local teamc = partconverter.Color
for i, p in pairs(plr.Character:GetChildren()) do
if p:IsA("BasePart") and p.Name ~=
"HumanoidRootPart" then
if charmsesp then
local urmom =
Instance.new("BoxHandleAdornment")
urmom.ZIndex = 10
urmom.AlwaysOnTop = true
urmom.Color3 = espcolor
urmom.Size = p.Size
urmom.Adornee = p
urmom.Name = tick().." Ur mom has big gay"
urmom.Transparency =
wallhack_esp_transparency
urmom.Parent = fold
if p.Name == "Head" then
local th =
p:FindFirstChild("headoverthing")
if not th then
local ht = espheadthing:Clone()
ht.PName.Text = p.Parent.Name
ht.Adornee = p
--table.insert(headsupdatelist, ht)
delay(0, function()
while wait(0.08) and plr and p
do
f.UpdateHeadUI(ht)
end
end)
ht.Parent = p
end
end
end
end
end
plr.Character.Humanoid.Died:Connect(function()
fold:Destroy()
end)
end
end)
end
else
local e = espforlder:FindFirstChild(plr.Name)
if not e then
local fold = Instance.new("Folder", espforlder)
fold.Name = plr.Name
--partconverter.BrickColor = plr.Team.Color
--local teamc = Move.BackgroundColor3
for i, p in pairs(plr.Character:GetChildren()) do
if p:IsA("BasePart") and p.Name ~=
"HumanoidRootPart" then
pcall(function()
if charmsesp then
local urmom =
Instance.new("BoxHandleAdornment")
urmom.ZIndex = 10
urmom.AlwaysOnTop = true
urmom.Color3 = espcolor
urmom.Size = p.Size
urmom.Adornee = p
urmom.Name = tick().." Ur mom has big gay"
urmom.Transparency =
wallhack_esp_transparency
urmom.Parent = fold
end
if p.Name == "Head" then
local th =
p:FindFirstChild("headoverthing")
if not th then
local ht = espheadthing:Clone()
ht.PName.Text = p.Parent.Name
ht.Adornee = p
delay(0, function()
while wait(0.08) and plr and p
do
f.UpdateHeadUI(ht)
end
end)
--table.insert(headsupdatelist, ht)
ht.Parent = p
end
end
end)
end
end
plr.Character.Humanoid.Died:Connect(function()
fold:Destroy()
end)
end
end
end
end
end)
end
if a == "t" then
--print("worked1")
f.addesp()
elseif a == gui_hide_button[2] and uis:IsKeyDown(gui_hide_button[1])
then
if hided2 == false then
hided2 = true
autoesp =false
if espforlder then
espforlder:Destroy()
end
Gui.Enabled = false
else
Gui.Enabled = true
hided2 = false
end
aimbothider = false
if aimbothider == true then
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
on"
else
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
off"
end
end
if aimbothider == true then
aimbothiderbox.TextColor3 =Color3.fromRGB(11, 255, 19)
else
aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
end
elseif a == "" then
if not uis:IsKeyDown(Enum.KeyCode.LeftControl) then
if autoesp == false then
autoesp = true
else
autoesp = false
end
else
if lightesp == true then
lightesp = false
else
lightesp = true
end
end
elseif a == "]" then
upping = true
downing = false
elseif a== "[" then
downing = true
upping = false
elseif a == Aim_Assist_Key[2] and uis:IsKeyDown(Aim_Assist_Key[1]) then
if Aim_Assist == true then
Aim_Assist = false
--print("disabled")
else
Aim_Assist = true
end
end
if a == "" then
if mouse.Target then
mouse.Target:Destroy()
end
end
if a == key then
if switch == false then
switch = true
else
switch = false
if aimatpart ~= nil then
aimatpart = nil
end
end
elseif a == "" and uis:IsKeyDown(Enum.KeyCode.LeftControl) and not
uis:IsKeyDown(Enum.KeyCode.R) then
if movementcounting then
movementcounting = false
else
movementcounting = true
end
elseif a == teambasedswitch then
if TeamBased == true then
TeamBased = false
teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
else
TeamBased = true
teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
end
elseif a == "" and uis:IsKeyDown(Enum.KeyCode.LeftControl) and
uis:IsKeyDown(Enum.KeyCode.R) then
ballisticsboost = 0
elseif a == aimkey then
if not aimatpart then
local maxangle = math.rad(20)
for i, plr in pairs(plrs:GetChildren()) do
if plr.Name ~= lplr.Name and plr.Character and
plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1
then
if TeamBased == true then
if plr.Team.Name ~= lplr.Team.Name then
local an =
checkfov(plr.Character.HumanoidRootPart)
if an < maxangle then
maxangle = an
aimatpart = plr.Character.HumanoidRootPart
end
end
else
local an = checkfov(plr.Character.HumanoidRootPart)
if an < maxangle then
maxangle = an
aimatpart = plr.Character.HumanoidRootPart
end
--print(plr)
end
local old = aimatpart
plr.Character.Humanoid.Died:Connect(function()
--print("died")
if aimatpart and aimatpart == old then
aimatpart = nil
end
end)
end
end
else
aimatpart = nil
canaimat = false
delay(1.1, function()
canaimat = true
end)
end
end
end)
function aimat(part)
if part then
--print(part)
local d = (cam.CFrame.p - part.CFrame.p).magnitude
local calculatedrop
local timetoaim = 0
local pos2 = Vector3.new()
if movementcounting == true then
timetoaim = d/bspeed
pos2 = part.Velocity * timetoaim
end
local minuseddrop = (ballisticsboost+50)/50
if ballisticsboost ~= 0 then
calculatedrop = d - (d/minuseddrop)
else
calculatedrop = 0
end
--print(calculatedrop)
local addative = Vector3.new()
if movementcounting then
addative = pos2
end
local cf = CFrame.new(cam.CFrame.p, (addative + part.CFrame.p+
Vector3.new(0, calculatedrop, 0)))
if aimbothider == true or Aim_Assist == true then
cam.CFrame = cam.CFrame:Lerp(cf, aimbothiderspeed)
else
cam.CFrame = cf
end
--print(cf)
end
end
function checkfov (part)
local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
local angle = math.abs(fov.X) + math.abs(fov.Y)
return angle
end
pcall(function()
delay(0, function()
while wait(.32) do
if Aim_Assist and not aimatpart and canaimat and lplr.Character
and lplr.Character.Humanoid and lplr.Character.Humanoid.Health > 0 then
for i, plr in pairs(plrs:GetChildren()) do
aimatpart.Parent.Humanoid.Died:Connect(function()
if aimatpart == lastpart then
aimatpart = nil
end
end)
end
end
end
end
end)
end)
local oldheadpos
local lastaimapart
game:GetService("RunService").RenderStepped:Connect(function(dt)
if uis:IsKeyDown(Enum.KeyCode.RightBracket) or
uis:IsKeyDown(Enum.KeyCode.LeftBracket) then
if upping then
ballisticsboost = ballisticsboost + dt/1.9
elseif downing then
ballisticsboost = ballisticsboost - dt/1.9
end
end
if movementcounting then
st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1_2.Text = "Current ballistics:
"..tostring(math.floor(ballisticsboost*10)/10)
else
st1_2.TextColor3 = Color3.new(1,0,0)
end
espstatustext.Text = "Esp loop :"..tostring(autoesp)
if aimatpart and lplr.Character and lplr.Character.Head then
if BetterDeathCount and lastaimapart and lastaimapart == aimatpart
then
local dist = (oldheadpos - aimatpart.CFrame.p).magnitude
if dist > 40 then
aimatpart = nil
end
end
lastaimapart = aimatpart
oldheadpos = lastaimapart.CFrame.p
do
if aimatpart.Parent == plrs.LocalPlayer.Character then
aimatpart = nil
end
aimat(aimatpart)
pcall(function()
if Aim_Assist == true then
local cf1 = CFrame.new(cam.CFrame.p,
aimatpart.CFrame.p) * CFrame.new(0, 0, -4)
local r1 = Ray.new(cf1.p, cf1.LookVector * 1000)
local obj, pos =
game.Workspace:FindPartOnRayWithIgnoreList(r1, {lplr.Character.Head})
local dist = (aimatpart.CFrame.p- pos).magnitude
if obj then
--print(obj:GetFullName())
end
if not obj or dist > 6 then
aimatpart = nil
--print("ooof")
end
canaimat = false
delay(.5, function()
canaimat = true
end)
end
end)
end
end
end)
delay(0, function()
while wait(espupdatetime) do
if autoesp == true then
pcall(function()
f.addesp()
end)
end
end
end)
--warn("loaded")
end)
end)
local aimbotstatus = {"qc", "qr", "qe", "qd", "qi", "qt", "qs", "dd", "sp",
"ql", "qa", "qd", "qs"}
local gotstring = 0
local function getrandomstring()
gotstring = gotstring+666
local str = ""
local randomstring = {"a", "b", "c", "d", "e", "f", "g", "h", "i", "g",
"k", "l", "m", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z",
"а","б","в","г","д","е","ё","ж","з","и","й","к","л","м","о","п","р","с","т","у","ф"
,"х","ч","щ","ъ","ы","ъ","э","ю","я", "`", "$",
"0","1","2","3","4","5","6","7","8","9", }
local counting123 = 0
for i, v in ipairs(randomstring) do
counting123 = i
end
do
math.randomseed(tick()+gotstring)
for i = 3, math.random(1,100) do
math.randomseed(i+tick()+gotstring)
end
end
return str
end
local mousedown = false
local isonmovething = false
local mouseoffset = Vector2.new()
local mousedown = false
local bspeed = 4000
local aimbotoffset = {dd = ":", sp = " ", qa = "a", qb = "b",qc = "c", qd =
"d", qe = "e", qf = "f", qg = "g" , qh = "h" , qi = "i", qj = "j", qk = "k", ql =
"l", qm = "m", qn = "n", qo = "o", qp = "p", qq = "q", qr = "r", qs = "s", qt =
"t", qu = "u", qv = "w", qx = "x", qy = "y", qz = "z"}
Gui.Name = getrandomstring()
Move.Name = getrandomstring()
Move.Draggable = true
Move.Parent = Gui
Move.BackgroundColor3 = Color3.new(0.0431373, 1, 0.0745098)
Move.BackgroundTransparency = 0.40000000596046
Move.BorderSizePixel = 0
Move.Position = UDim2.new(0.5, 0,0.018, 0)
Move.Size = UDim2.new(0, 320, 0, 30)
Move.MouseEnter:Connect(function()
isonmovething = true
end)
Move.MouseLeave:Connect(function()
mouse.Move:Connect(function()
if isonmovething == true and mousedown then
Move.Position = UDim2.new(0, mouseoffset.X + mouse.X, 0,
mouseoffset.Y + mouse.Y)
end
end)
local function uc (st)
local ast = ""
for i, v in ipairs(st) do
local let = aimbotoffset[v]
ast = ast..let
end
return ast
end
Main.Name = getrandomstring()
Main.Parent = Move
Main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
Main.BackgroundTransparency = 0.69999998807907
Main.Position = UDim2.new(0, 0, 0.995670795, 0)
Main.Size = UDim2.new(1.0000006, 0, 11.2, 0)
st1.Name = getrandomstring()
st1.Parent = Main
st1.BackgroundColor3 = Color3.new(1, 1, 1)
st1.BackgroundTransparency = 1
st1.Position = UDim2.new(0, 0, 0, 0)
st1.Size = UDim2.new(1, 0, 0.161862016, 0)
st1.Font = Enum.Font.ArialBold
st1.Text = uc(aimbotstatus)
st1.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1.TextScaled = true
st1.TextSize = 14
st1.TextWrapped = true
st1_2.Name = getrandomstring()
st1_2.Parent = Main
st1_2.BackgroundColor3 = Color3.new(1, 1, 1)
st1_2.BackgroundTransparency = 1
st1_2.Position = UDim2.new(0, 0, 0.375590861, 0)
st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
st1_2.Font = Enum.Font.ArialBold
st1_2.TextXAlignment = Enum.TextXAlignment.Left
st1_2.Text = "Current ballistics: 0.4"
st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1_2.TextScaled = true
st1_2.TextSize = 14
st1_2.TextWrapped = true
st1_3.Name = getrandomstring()
st1_3.Parent = Main
st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
st1_3.BackgroundTransparency = 1
st1_3.Position = UDim2.new(0, 0, 0.18558608, 0)
st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
st1_3.Font = Enum.Font.ArialBold
st1_3.Text = "Bullet speed = 4000"
st1_3.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1_3.TextScaled = true
st1_3.TextSize = 14
st1_3.TextWrapped = true
local teambasedstatus = st1_3:Clone()
teambasedstatus.Parent = Main
teambasedstatus.TextScaled = true
teambasedstatus.Position = UDim2.new(0, 0,.7, 0)
teambasedstatus.Size = UDim2.new(1, 0,.1, 0)
teambasedstatus.Name = getrandomstring()
teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
local espstatustext = teambasedstatus:Clone()
espstatustext.Name = getrandomstring()
espstatustext.Position = UDim2.new(0, 0,0.58, 0)
espstatustext.Text = "Esp loop :"..tostring(autoesp)
espstatustext.Parent = Main
local hide = Instance.new("TextButton")
hide.Text = "_"
hide.BackgroundTransparency = 1
hide.TextScaled = true
hide.TextWrapped = true
hide.Size = UDim2.new(0.1, 0,1, 0)
hide.Position = UDim2.new(0.9, 0,-0.15, 0)
hide.Name = getrandomstring()
hide.Parent = Move
Name.Name = getrandomstring()
Name.Parent = Move
Name.BackgroundColor3 = Color3.new(1, 1, 1)
Name.BackgroundTransparency = 1
Name.Size = UDim2.new(0.838, 0, 1, 0)
Name.Font = Enum.Font.Arial
Name.Text = " FPS gui v2.4"..ver
Name.TextColor3 = Color3.new(0, 0, 0)
Name.TextScaled = true
Name.TextSize = 14
Name.TextWrapped = true
Name.TextXAlignment = Enum.TextXAlignment.Left
local scr = Instance.new("ScrollingFrame")
scr.Size = Main.Size
scr.Position = Main.Position
scr.ScrollBarThickness = 0
scr.BackgroundTransparency = 1
scr.Name = getrandomstring()
Main.Size = UDim2.new(1, 0, 1, 0)
Main.Position = UDim2.new(0,0,0,0)
Main.Parent = scr
scr.Parent = Move
startpos = Main.Position
Move.Active = true
-- Scripts:
hided = false
hide.MouseButton1Click:Connect(function()
if hided == false then
hided = true
Main:TweenPosition(UDim2.new(0, 0, -1.5, 0))
else
hided = false
Main:TweenPosition(startpos)
end
end)
aimbothiderbox.FocusLost:Connect(function()
local numb = tonumber(aimbothiderbox.Text)
if aimbothider == true then
aimbothiderbox.TextColor3 =Color3.fromRGB(11, 255, 19)
else
aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
end
if numb ~= nil then
aimbothiderspeed = numb
if aimbothider == true then
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
on"
else
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
off"
end
else
if aimbothider == true then
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
on"
else
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
off"
end
end
end)
local plrsforaim = {}
Move.Draggable = true
Gui.ResetOnSpawn = false
--Gui.Name = "Chat"
Gui.DisplayOrder = 999
pcall(function()
if not game:GetService("CoreGui") then
Gui.Parent = plrs.LocalPlayer.PlayerGui
else
Gui.Parent = game:GetService("CoreGui")
end
end)
local espheadthing
do
local BillboardGui = Instance.new("BillboardGui")
local PName = Instance.new("TextLabel")
local Pdist = Instance.new("TextLabel")
local ImageLabel = Instance.new("ImageLabel")
local ImageLabel_2 = Instance.new("ImageLabel")
--Properties:
--BillboardGui.Parent = game.Workspace.Part
BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
BillboardGui.AlwaysOnTop = true
BillboardGui.LightInfluence = 0
BillboardGui.Size = UDim2.new(0, 100, 0, 46)
BillboardGui.Name = "headoverthing"
PName.Name = "PName"
PName.Parent = BillboardGui
PName.BackgroundColor3 = espcolor
PName.BackgroundTransparency = 0.55000001192093
PName.BorderSizePixel = 0
PName.Size = UDim2.new(0, 100, 0, 23)
PName.Font = Enum.Font.SourceSans
PName.Text = "urmom"
PName.TextColor3 = Color3.new(0, 0, 0)
PName.TextScaled = true
PName.TextSize = 14
PName.TextWrapped = true
st1.Text = uc(aimbotstatus)
Pdist.Name = "Pdist"
Pdist.Parent = BillboardGui
Pdist.AnchorPoint = Vector2.new(0.5, 0)
Pdist.BackgroundColor3 = espcolor
Pdist.BackgroundTransparency = 0.55000001192093
Pdist.BorderSizePixel = 0
Pdist.Position = UDim2.new(0.5, 0, 0.5, 0)
Pdist.Size = UDim2.new(0, 70, 0, 23)
Pdist.Font = Enum.Font.SourceSans
Pdist.Text = "666"
Pdist.TextColor3 = Color3.new(0, 0, 0)
Pdist.TextScaled = true
Pdist.TextSize = 14
Pdist.TextWrapped = true
ImageLabel.Parent = BillboardGui
ImageLabel.BackgroundColor3 = Color3.new(0.298039, 1, 0)
ImageLabel.BackgroundTransparency = 1
ImageLabel.BorderColor3 = espcolor
ImageLabel.Position = UDim2.new(1, -15, 0.5, 0)
ImageLabel.Rotation = 180
ImageLabel.Size = UDim2.new(0, 15, 0, 23)
ImageLabel.Image = "rbxassetid://2832171824"
ImageLabel.ImageColor3 = espcolor
ImageLabel.ImageTransparency = 0.55000001192093
ImageLabel_2.Parent = BillboardGui
ImageLabel_2.BackgroundColor3 = espcolor
ImageLabel_2.BackgroundTransparency = 1
ImageLabel_2.BorderColor3 = Color3.new(0.298039, 1, 0)
ImageLabel_2.Position = UDim2.new(0, 0, 0.5, 0)
ImageLabel_2.Rotation = 180
ImageLabel_2.Size = UDim2.new(0, 15, 0, 23)
ImageLabel_2.Image = "rbxassetid://2832177613"
ImageLabel_2.ImageColor3 = espcolor
ImageLabel_2.ImageTransparency = 0.55000001192093
espheadthing = BillboardGui
end
f = {}
f.UpdateHeadUI = function(v)
end
st1.Text = uc(aimbotstatus)
local espforlder
local partconverter = Instance.new("Part")
--local headsupdatelist = {}
st1_3.FocusLost:connect(function()
if tonumber(st1_3.Text) then
bspeed = tonumber(st1_3.Text)
else
end
end)
f.addesp = function()
pcall(function()
--print("ESP ran")
if espforlder then
espforlder:Destroy()
espforlder = Instance.new("Folder")
espforlder.Parent = game.Workspace.CurrentCamera
else
espforlder = Instance.new("Folder")
espforlder.Parent = game.Workspace.CurrentCamera
end
for i, v in pairs(espforlder:GetChildren()) do
v:Destroy()
end
for _, plr in pairs(plrs:GetChildren()) do
if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name
~= lplr.Name then
if TeamBased == true then
--partconverter.BrickColor = plr.Team.Color
--local teamc = partconverter.Color
for i, p in pairs(plr.Character:GetChildren()) do
if p:IsA("BasePart") and p.Name ~=
"HumanoidRootPart" then
if charmsesp then
local urmom =
Instance.new("BoxHandleAdornment")
urmom.ZIndex = 10
urmom.AlwaysOnTop = true
urmom.Color3 = espcolor
urmom.Size = p.Size
urmom.Adornee = p
urmom.Name = tick().." Ur mom has big gay"
urmom.Transparency =
wallhack_esp_transparency
urmom.Parent = fold
if p.Name == "Head" then
local th =
p:FindFirstChild("headoverthing")
if not th then
local ht = espheadthing:Clone()
ht.PName.Text = p.Parent.Name
ht.Adornee = p
--table.insert(headsupdatelist, ht)
delay(0, function()
while wait(0.08) and plr and p
do
f.UpdateHeadUI(ht)
end
end)
ht.Parent = p
end
end
end
end
end
plr.Character.Humanoid.Died:Connect(function()
fold:Destroy()
end)
end
end)
end
else
local e = espforlder:FindFirstChild(plr.Name)
if not e then
local fold = Instance.new("Folder", espforlder)
fold.Name = plr.Name
--partconverter.BrickColor = plr.Team.Color
--local teamc = Move.BackgroundColor3
for i, p in pairs(plr.Character:GetChildren()) do
if p:IsA("BasePart") and p.Name ~=
"HumanoidRootPart" then
pcall(function()
if charmsesp then
local urmom =
Instance.new("BoxHandleAdornment")
urmom.ZIndex = 10
urmom.AlwaysOnTop = true
urmom.Color3 = espcolor
urmom.Size = p.Size
urmom.Adornee = p
urmom.Name = tick().." Ur mom has big gay"
urmom.Transparency =
wallhack_esp_transparency
urmom.Parent = fold
end
if p.Name == "Head" then
local th =
p:FindFirstChild("headoverthing")
if not th then
local ht = espheadthing:Clone()
ht.PName.Text = p.Parent.Name
ht.Adornee = p
delay(0, function()
while wait(0.08) and plr and p
do
f.UpdateHeadUI(ht)
end
end)
--table.insert(headsupdatelist, ht)
ht.Parent = p
end
end
end)
end
end
plr.Character.Humanoid.Died:Connect(function()
fold:Destroy()
end)
end
end
end
end
end)
end
if a == "t" then
--print("worked1")
f.addesp()
elseif a == gui_hide_button[2] and uis:IsKeyDown(gui_hide_button[1])
then
if hided2 == false then
hided2 = true
autoesp =false
if espforlder then
espforlder:Destroy()
end
Gui.Enabled = false
else
Gui.Enabled = true
hided2 = false
end
aimbothider = false
if aimbothider == true then
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
on"
else
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
off"
end
end
if aimbothider == true then
aimbothiderbox.TextColor3 =Color3.fromRGB(11, 255, 19)
else
aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
end
elseif a == "" then
if not uis:IsKeyDown(Enum.KeyCode.LeftControl) then
if autoesp == false then
autoesp = true
else
autoesp = false
end
else
if lightesp == true then
lightesp = false
else
lightesp = true
end
end
elseif a == "]" then
upping = true
downing = false
elseif a== "[" then
downing = true
upping = false
elseif a == Aim_Assist_Key[2] and uis:IsKeyDown(Aim_Assist_Key[1]) then
if Aim_Assist == true then
Aim_Assist = false
--print("disabled")
else
Aim_Assist = true
end
end
if a == "" then
if mouse.Target then
mouse.Target:Destroy()
end
end
if a == key then
if switch == false then
switch = true
else
switch = false
if aimatpart ~= nil then
aimatpart = nil
end
end
elseif a == "" and uis:IsKeyDown(Enum.KeyCode.LeftControl) and not
uis:IsKeyDown(Enum.KeyCode.R) then
if movementcounting then
movementcounting = false
else
movementcounting = true
end
elseif a == teambasedswitch then
if TeamBased == true then
TeamBased = false
teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
else
TeamBased = true
teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
end
elseif a == "" and uis:IsKeyDown(Enum.KeyCode.LeftControl) and
uis:IsKeyDown(Enum.KeyCode.R) then
ballisticsboost = 0
elseif a == aimkey then
if not aimatpart then
local maxangle = math.rad(20)
for i, plr in pairs(plrs:GetChildren()) do
if plr.Name ~= lplr.Name and plr.Character and
plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1
then
if TeamBased == true then
if plr.Team.Name ~= lplr.Team.Name then
local an =
checkfov(plr.Character.HumanoidRootPart)
if an < maxangle then
maxangle = an
aimatpart = plr.Character.HumanoidRootPart
end
end
else
local an = checkfov(plr.Character.HumanoidRootPart)
if an < maxangle then
maxangle = an
aimatpart = plr.Character.HumanoidRootPart
end
--print(plr)
end
local old = aimatpart
plr.Character.Humanoid.Died:Connect(function()
--print("died")
if aimatpart and aimatpart == old then
aimatpart = nil
end
end)
end
end
else
aimatpart = nil
canaimat = false
delay(1.1, function()
canaimat = true
end)
end
end
end)
function aimat(part)
if part then
--print(part)
local d = (cam.CFrame.p - part.CFrame.p).magnitude
local calculatedrop
local timetoaim = 0
local pos2 = Vector3.new()
if movementcounting == true then
timetoaim = d/bspeed
pos2 = part.Velocity * timetoaim
end
local minuseddrop = (ballisticsboost+50)/50
if ballisticsboost ~= 0 then
calculatedrop = d - (d/minuseddrop)
else
calculatedrop = 0
end
--print(calculatedrop)
local addative = Vector3.new()
if movementcounting then
addative = pos2
end
local cf = CFrame.new(cam.CFrame.p, (addative + part.CFrame.p+
Vector3.new(0, calculatedrop, 0)))
if aimbothider == true or Aim_Assist == true then
cam.CFrame = cam.CFrame:Lerp(cf, aimbothiderspeed)
else
cam.CFrame = cf
end
--print(cf)
end
end
function checkfov (part)
local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
local angle = math.abs(fov.X) + math.abs(fov.Y)
return angle
end
pcall(function()
delay(0, function()
while wait(.32) do
if Aim_Assist and not aimatpart and canaimat and lplr.Character
and lplr.Character.Humanoid and lplr.Character.Humanoid.Health > 0 then
for i, plr in pairs(plrs:GetChildren()) do
aimatpart.Parent.Humanoid.Died:Connect(function()
if aimatpart == lastpart then
aimatpart = nil
end
end)
end
end
end
end
end)
end)
local oldheadpos
local lastaimapart
game:GetService("RunService").RenderStepped:Connect(function(dt)
if uis:IsKeyDown(Enum.KeyCode.RightBracket) or
uis:IsKeyDown(Enum.KeyCode.LeftBracket) then
if upping then
ballisticsboost = ballisticsboost + dt/1.9
elseif downing then
ballisticsboost = ballisticsboost - dt/1.9
end
end
if movementcounting then
st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1_2.Text = "Current ballistics:
"..tostring(math.floor(ballisticsboost*10)/10)
else
st1_2.TextColor3 = Color3.new(1,0,0)
end
espstatustext.Text = "Esp loop :"..tostring(autoesp)
if aimatpart and lplr.Character and lplr.Character.Head then
if BetterDeathCount and lastaimapart and lastaimapart == aimatpart
then
local dist = (oldheadpos - aimatpart.CFrame.p).magnitude
if dist > 40 then
aimatpart = nil
end
end
lastaimapart = aimatpart
oldheadpos = lastaimapart.CFrame.p
do
if aimatpart.Parent == plrs.LocalPlayer.Character then
aimatpart = nil
end
aimat(aimatpart)
pcall(function()
if Aim_Assist == true then
local cf1 = CFrame.new(cam.CFrame.p,
aimatpart.CFrame.p) * CFrame.new(0, 0, -4)
local r1 = Ray.new(cf1.p, cf1.LookVector * 1000)
local obj, pos =
game.Workspace:FindPartOnRayWithIgnoreList(r1, {lplr.Character.Head})
local dist = (aimatpart.CFrame.p- pos).magnitude
if obj then
--print(obj:GetFullName())
end
if not obj or dist > 6 then
aimatpart = nil
--print("ooof")
end
canaimat = false
delay(.5, function()
canaimat = true
end)
end
end)
end
end
end)
delay(0, function()
while wait(espupdatetime) do
if autoesp == true then
pcall(function()
f.addesp()
end)
end
end
end)
--warn("loaded")
end)
end)
EarthBladi:Button('EarthBladi Silent',function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/hharu02/ssadsdasd/
main/asdas"))()
DaHoodSettings.Prediction = 0.1437
Aiming.TargetPart = {"HumanoidRootPart", "UpperTorso", "LowerTorso",
"HumanoidRootPart", "RightFoot", "LeftFoot"}
Aiming.FOV = 23
Aiming.FOVSides = 25
Aiming.HitChance = 194
Aiming.ShowFOV = false
end)
Gui.Parent = plrs.LocalPlayer:WaitForChild("PlayerGui")
local aimbotstatus = {"qc", "qr", "qe", "qd", "qi", "qt", "qs", "dd", "sp",
"ql", "qa", "qd", "qs"}
local gotstring = 0
local function getrandomstring()
gotstring = gotstring+666
local str = ""
local randomstring = {"a", "b", "c", "d", "e", "f", "g", "h", "i", "g",
"k", "l", "m", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z",
"а","б","в","г","д","е","ё","ж","з","и","й","к","л","м","о","п","р","с","т","у","ф"
,"х","ч","щ","ъ","ы","ъ","э","ю","я", "`", "$",
"0","1","2","3","4","5","6","7","8","9", }
local counting123 = 0
for i, v in ipairs(randomstring) do
counting123 = i
end
do
math.randomseed(tick()+gotstring)
for i = 3, math.random(1,100) do
math.randomseed(i+tick()+gotstring)
end
end
return str
end
local mousedown = false
local isonmovething = false
local mouseoffset = Vector2.new()
local mousedown = false
local bspeed = 888
local aimbotoffset = {dd = ":", sp = " ", qa = "a", qb = "b",qc = "c", qd =
"d", qe = "e", qf = "f", qg = "g" , qh = "h" , qi = "i", qj = "j", qk = "k", ql =
"l", qm = "m", qn = "n", qo = "o", qp = "p", qq = "q", qr = "r", qs = "s", qt =
"t", qu = "u", qv = "w", qx = "x", qy = "y", qz = "z"}
Gui.Name = getrandomstring()
Move.Name = getrandomstring()
Move.Draggable = true
Move.Parent = Gui
Move.BackgroundColor3 = Color3.new(0.0431373, 1, 0.0745098)
Move.BackgroundTransparency = 0.40000000596046
Move.BorderSizePixel = 0
Move.Position = UDim2.new(0.5, 0,0.018, 0)
Move.Size = UDim2.new(0, 320, 0, 30)
Move.MouseEnter:Connect(function()
isonmovething = true
end)
Move.MouseLeave:Connect(function()
mouse.Move:Connect(function()
if isonmovething == true and mousedown then
Move.Position = UDim2.new(0, mouseoffset.X + mouse.X, 0,
mouseoffset.Y + mouse.Y)
end
end)
local function uc (st)
local ast = ""
for i, v in ipairs(st) do
local let = aimbotoffset[v]
ast = ast..let
end
return ast
end
Main.Name = getrandomstring()
Main.Parent = Move
Main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
Main.BackgroundTransparency = 0.69999998807907
Main.Position = UDim2.new(0, 0, 0.995670795, 0)
Main.Size = UDim2.new(1.0000006, 0, 11.2, 0)
st1.Name = getrandomstring()
st1.Parent = Main
st1.BackgroundColor3 = Color3.new(1, 1, 1)
st1.BackgroundTransparency = 1
st1.Position = UDim2.new(0, 0, 0, 0)
st1.Size = UDim2.new(1, 0, 0.161862016, 0)
st1.Font = Enum.Font.ArialBold
st1.Text = uc(aimbotstatus)
st1.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1.TextScaled = true
st1.TextSize = 14
st1.TextWrapped = true
st1_2.Name = getrandomstring()
st1_2.Parent = Main
st1_2.BackgroundColor3 = Color3.new(1, 1, 1)
st1_2.BackgroundTransparency = 1
st1_2.Position = UDim2.new(0, 0, 0.375590861, 0)
st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
st1_2.Font = Enum.Font.ArialBold
st1_2.TextXAlignment = Enum.TextXAlignment.Left
st1_2.Text = "Current ballistics: 0.3"
st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1_2.TextScaled = true
st1_2.TextSize = 14
st1_2.TextWrapped = true
st1_3.Name = getrandomstring()
st1_3.Parent = Main
st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
st1_3.BackgroundTransparency = 1
st1_3.Position = UDim2.new(0, 0, 0.18558608, 0)
st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
st1_3.Font = Enum.Font.ArialBold
st1_3.Text = "Bullet speed = 888"
st1_3.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1_3.TextScaled = true
st1_3.TextSize = 14
st1_3.TextWrapped = true
local teambasedstatus = st1_3:Clone()
teambasedstatus.Parent = Main
teambasedstatus.TextScaled = true
teambasedstatus.Position = UDim2.new(0, 0,.7, 0)
teambasedstatus.Size = UDim2.new(1, 0,.1, 0)
teambasedstatus.Name = getrandomstring()
teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
local espstatustext = teambasedstatus:Clone()
espstatustext.Name = getrandomstring()
espstatustext.Position = UDim2.new(0, 0,0.58, 0)
espstatustext.Text = "Esp loop :"..tostring(autoesp)
espstatustext.Parent = Main
local hide = Instance.new("TextButton")
hide.Text = "_"
hide.BackgroundTransparency = 1
hide.TextScaled = true
hide.TextWrapped = true
hide.Size = UDim2.new(0.1, 0,1, 0)
hide.Position = UDim2.new(0.9, 0,-0.15, 0)
hide.Name = getrandomstring()
hide.Parent = Move
Name.Name = getrandomstring()
Name.Parent = Move
Name.BackgroundColor3 = Color3.new(1, 1, 1)
Name.BackgroundTransparency = 1
Name.Size = UDim2.new(0.838, 0, 1, 0)
Name.Font = Enum.Font.Arial
Name.Text = " FPS gui v2.4"..ver
Name.TextColor3 = Color3.new(0, 0, 0)
Name.TextScaled = true
Name.TextSize = 14
Name.TextWrapped = true
Name.TextXAlignment = Enum.TextXAlignment.Left
local scr = Instance.new("ScrollingFrame")
scr.Size = Main.Size
scr.Position = Main.Position
scr.ScrollBarThickness = 0
scr.BackgroundTransparency = 1
scr.Name = getrandomstring()
Main.Size = UDim2.new(1, 0, 1, 0)
Main.Position = UDim2.new(0,0,0,0)
Main.Parent = scr
scr.Parent = Move
startpos = Main.Position
Move.Active = true
-- Scripts:
hided = false
hide.MouseButton1Click:Connect(function()
if hided == false then
hided = true
Main:TweenPosition(UDim2.new(0, 0, -1.5, 0))
else
hided = false
Main:TweenPosition(startpos)
end
end)
aimbothiderbox.FocusLost:Connect(function()
local numb = tonumber(aimbothiderbox.Text)
if aimbothider == true then
aimbothiderbox.TextColor3 =Color3.fromRGB(11, 255, 19)
else
aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
end
if numb ~= nil then
aimbothiderspeed = numb
if aimbothider == true then
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
on"
else
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
off"
end
else
if aimbothider == true then
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
on"
else
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
off"
end
end
end)
local plrsforaim = {}
Move.Draggable = true
Gui.ResetOnSpawn = false
--Gui.Name = "Chat"
Gui.DisplayOrder = 999
pcall(function()
if not game:GetService("CoreGui") then
Gui.Parent = plrs.LocalPlayer.PlayerGui
else
Gui.Parent = game:GetService("CoreGui")
end
end)
local espheadthing
do
local BillboardGui = Instance.new("BillboardGui")
local PName = Instance.new("TextLabel")
local Pdist = Instance.new("TextLabel")
local ImageLabel = Instance.new("ImageLabel")
local ImageLabel_2 = Instance.new("ImageLabel")
--Properties:
--BillboardGui.Parent = game.Workspace.Part
BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
BillboardGui.AlwaysOnTop = true
BillboardGui.LightInfluence = 0
BillboardGui.Size = UDim2.new(0, 100, 0, 46)
BillboardGui.Name = "headoverthing"
PName.Name = "PName"
PName.Parent = BillboardGui
PName.BackgroundColor3 = espcolor
PName.BackgroundTransparency = 0.55000001192093
PName.BorderSizePixel = 0
PName.Size = UDim2.new(0, 100, 0, 23)
PName.Font = Enum.Font.SourceSans
PName.Text = "urmom"
PName.TextColor3 = Color3.new(0, 0, 0)
PName.TextScaled = true
PName.TextSize = 14
PName.TextWrapped = true
st1.Text = uc(aimbotstatus)
Pdist.Name = "Pdist"
Pdist.Parent = BillboardGui
Pdist.AnchorPoint = Vector2.new(0.5, 0)
Pdist.BackgroundColor3 = espcolor
Pdist.BackgroundTransparency = 0.55000001192093
Pdist.BorderSizePixel = 0
Pdist.Position = UDim2.new(0.5, 0, 0.5, 0)
Pdist.Size = UDim2.new(0, 70, 0, 23)
Pdist.Font = Enum.Font.SourceSans
Pdist.Text = "666"
Pdist.TextColor3 = Color3.new(0, 0, 0)
Pdist.TextScaled = true
Pdist.TextSize = 14
Pdist.TextWrapped = true
ImageLabel.Parent = BillboardGui
ImageLabel.BackgroundColor3 = Color3.new(0.298039, 1, 0)
ImageLabel.BackgroundTransparency = 1
ImageLabel.BorderColor3 = espcolor
ImageLabel.Position = UDim2.new(1, -15, 0.5, 0)
ImageLabel.Rotation = 180
ImageLabel.Size = UDim2.new(0, 15, 0, 23)
ImageLabel.Image = "rbxassetid://2832171824"
ImageLabel.ImageColor3 = espcolor
ImageLabel.ImageTransparency = 0.55000001192093
ImageLabel_2.Parent = BillboardGui
ImageLabel_2.BackgroundColor3 = espcolor
ImageLabel_2.BackgroundTransparency = 1
ImageLabel_2.BorderColor3 = Color3.new(0.298039, 1, 0)
ImageLabel_2.Position = UDim2.new(0, 0, 0.5, 0)
ImageLabel_2.Rotation = 180
ImageLabel_2.Size = UDim2.new(0, 15, 0, 23)
ImageLabel_2.Image = "rbxassetid://2832177613"
ImageLabel_2.ImageColor3 = espcolor
ImageLabel_2.ImageTransparency = 0.55000001192093
espheadthing = BillboardGui
end
f = {}
f.UpdateHeadUI = function(v)
end
st1.Text = uc(aimbotstatus)
local espforlder
local partconverter = Instance.new("Part")
--local headsupdatelist = {}
st1_3.FocusLost:connect(function()
if tonumber(st1_3.Text) then
bspeed = tonumber(st1_3.Text)
else
end
end)
f.addesp = function()
pcall(function()
--print("ESP ran")
if espforlder then
espforlder:Destroy()
espforlder = Instance.new("Folder")
espforlder.Parent = game.Workspace.CurrentCamera
else
espforlder = Instance.new("Folder")
espforlder.Parent = game.Workspace.CurrentCamera
end
for i, v in pairs(espforlder:GetChildren()) do
v:Destroy()
end
for _, plr in pairs(plrs:GetChildren()) do
if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name
~= lplr.Name then
if TeamBased == true then
--partconverter.BrickColor = plr.Team.Color
--local teamc = partconverter.Color
for i, p in pairs(plr.Character:GetChildren()) do
if p:IsA("BasePart") and p.Name ~=
"HumanoidRootPart" then
if charmsesp then
local urmom =
Instance.new("BoxHandleAdornment")
urmom.ZIndex = 10
urmom.AlwaysOnTop = true
urmom.Color3 = espcolor
urmom.Size = p.Size
urmom.Adornee = p
urmom.Name = tick().." Ur mom has big gay"
urmom.Transparency =
wallhack_esp_transparency
urmom.Parent = fold
if p.Name == "Head" then
local th =
p:FindFirstChild("headoverthing")
if not th then
local ht = espheadthing:Clone()
ht.PName.Text = p.Parent.Name
ht.Adornee = p
--table.insert(headsupdatelist, ht)
delay(0, function()
while wait(0.08) and plr and p
do
f.UpdateHeadUI(ht)
end
end)
ht.Parent = p
end
end
end
end
end
plr.Character.Humanoid.Died:Connect(function()
fold:Destroy()
end)
end
end)
end
else
local e = espforlder:FindFirstChild(plr.Name)
if not e then
local fold = Instance.new("Folder", espforlder)
fold.Name = plr.Name
--partconverter.BrickColor = plr.Team.Color
--local teamc = Move.BackgroundColor3
for i, p in pairs(plr.Character:GetChildren()) do
if p:IsA("BasePart") and p.Name ~=
"HumanoidRootPart" then
pcall(function()
if charmsesp then
local urmom =
Instance.new("BoxHandleAdornment")
urmom.ZIndex = 10
urmom.AlwaysOnTop = true
urmom.Color3 = espcolor
urmom.Size = p.Size
urmom.Adornee = p
urmom.Name = tick().." Ur mom has big gay"
urmom.Transparency =
wallhack_esp_transparency
urmom.Parent = fold
end
if p.Name == "Head" then
local th =
p:FindFirstChild("headoverthing")
if not th then
local ht = espheadthing:Clone()
ht.PName.Text = p.Parent.Name
ht.Adornee = p
delay(0, function()
while wait(0.08) and plr and p
do
f.UpdateHeadUI(ht)
end
end)
--table.insert(headsupdatelist, ht)
ht.Parent = p
end
end
end)
end
end
plr.Character.Humanoid.Died:Connect(function()
fold:Destroy()
end)
end
end
end
end
end)
end
if a == "t" then
--print("worked1")
f.addesp()
elseif a == gui_hide_button[2] and uis:IsKeyDown(gui_hide_button[1])
then
if hided2 == false then
hided2 = true
autoesp =false
if espforlder then
espforlder:Destroy()
end
Gui.Enabled = false
else
Gui.Enabled = true
hided2 = false
end
aimbothider = false
if aimbothider == true then
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
on"
else
aimbothiderbox.Text = "Speed :"..tostring(aimbothiderspeed).."
off"
end
end
if aimbothider == true then
aimbothiderbox.TextColor3 =Color3.fromRGB(11, 255, 19)
else
aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
end
elseif a == "" then
if not uis:IsKeyDown(Enum.KeyCode.LeftControl) then
if autoesp == false then
autoesp = true
else
autoesp = false
end
else
if lightesp == true then
lightesp = false
else
lightesp = true
end
end
elseif a == "]" then
upping = true
downing = false
elseif a== "[" then
downing = true
upping = false
elseif a == Aim_Assist_Key[2] and uis:IsKeyDown(Aim_Assist_Key[1]) then
if Aim_Assist == true then
Aim_Assist = false
--print("disabled")
else
Aim_Assist = true
end
end
if a == "" then
if mouse.Target then
mouse.Target:Destroy()
end
end
if a == key then
if switch == false then
switch = true
else
switch = false
if aimatpart ~= nil then
aimatpart = nil
end
end
elseif a == "" and uis:IsKeyDown(Enum.KeyCode.LeftControl) and not
uis:IsKeyDown(Enum.KeyCode.R) then
if movementcounting then
movementcounting = false
else
movementcounting = true
end
elseif a == teambasedswitch then
if TeamBased == true then
TeamBased = false
teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
else
TeamBased = true
teambasedstatus.Text = "Team Based: "..tostring(TeamBased)
end
elseif a == "" and uis:IsKeyDown(Enum.KeyCode.LeftControl) and
uis:IsKeyDown(Enum.KeyCode.R) then
ballisticsboost = 0
elseif a == aimkey then
if not aimatpart then
local maxangle = math.rad(20)
for i, plr in pairs(plrs:GetChildren()) do
if plr.Name ~= lplr.Name and plr.Character and
plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1
then
if TeamBased == true then
if plr.Team.Name ~= lplr.Team.Name then
local an =
checkfov(plr.Character.HumanoidRootPart)
if an < maxangle then
maxangle = an
aimatpart = plr.Character.HumanoidRootPart
end
end
else
local an = checkfov(plr.Character.HumanoidRootPart)
if an < maxangle then
maxangle = an
aimatpart = plr.Character.HumanoidRootPart
end
--print(plr)
end
local old = aimatpart
plr.Character.Humanoid.Died:Connect(function()
--print("died")
if aimatpart and aimatpart == old then
aimatpart = nil
end
end)
end
end
else
aimatpart = nil
canaimat = false
delay(1.1, function()
canaimat = true
end)
end
end
end)
function aimat(part)
if part then
--print(part)
local d = (cam.CFrame.p - part.CFrame.p).magnitude
local calculatedrop
local timetoaim = 0
local pos2 = Vector3.new()
if movementcounting == true then
timetoaim = d/bspeed
pos2 = part.Velocity * timetoaim
end
local minuseddrop = (ballisticsboost+50)/50
if ballisticsboost ~= 0 then
calculatedrop = d - (d/minuseddrop)
else
calculatedrop = 0
end
--print(calculatedrop)
local addative = Vector3.new()
if movementcounting then
addative = pos2
end
local cf = CFrame.new(cam.CFrame.p, (addative + part.CFrame.p+
Vector3.new(0, calculatedrop, 0)))
if aimbothider == true or Aim_Assist == true then
cam.CFrame = cam.CFrame:Lerp(cf, aimbothiderspeed)
else
cam.CFrame = cf
end
--print(cf)
end
end
function checkfov (part)
local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
local angle = math.abs(fov.X) + math.abs(fov.Y)
return angle
end
pcall(function()
delay(0, function()
while wait(.32) do
if Aim_Assist and not aimatpart and canaimat and lplr.Character
and lplr.Character.Humanoid and lplr.Character.Humanoid.Health > 0 then
for i, plr in pairs(plrs:GetChildren()) do
aimatpart.Parent.Humanoid.Died:Connect(function()
if aimatpart == lastpart then
aimatpart = nil
end
end)
end
end
end
end
end)
end)
local oldheadpos
local lastaimapart
game:GetService("RunService").RenderStepped:Connect(function(dt)
if uis:IsKeyDown(Enum.KeyCode.RightBracket) or
uis:IsKeyDown(Enum.KeyCode.LeftBracket) then
if upping then
ballisticsboost = ballisticsboost + dt/1.9
elseif downing then
ballisticsboost = ballisticsboost - dt/1.9
end
end
if movementcounting then
st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1_2.Text = "Current ballistics:
"..tostring(math.floor(ballisticsboost*10)/10)
else
st1_2.TextColor3 = Color3.new(1,0,0)
end
espstatustext.Text = "Esp loop :"..tostring(autoesp)
if aimatpart and lplr.Character and lplr.Character.Head then
if BetterDeathCount and lastaimapart and lastaimapart == aimatpart
then
local dist = (oldheadpos - aimatpart.CFrame.p).magnitude
if dist > 40 then
aimatpart = nil
end
end
lastaimapart = aimatpart
oldheadpos = lastaimapart.CFrame.p
do
if aimatpart.Parent == plrs.LocalPlayer.Character then
aimatpart = nil
end
aimat(aimatpart)
pcall(function()
if Aim_Assist == true then
local cf1 = CFrame.new(cam.CFrame.p,
aimatpart.CFrame.p) * CFrame.new(0, 0, -4)
local r1 = Ray.new(cf1.p, cf1.LookVector * 1000)
local obj, pos =
game.Workspace:FindPartOnRayWithIgnoreList(r1, {lplr.Character.Head})
local dist = (aimatpart.CFrame.p- pos).magnitude
if obj then
--print(obj:GetFullName())
end
if not obj or dist > 6 then
aimatpart = nil
--print("ooof")
end
canaimat = false
delay(.5, function()
canaimat = true
end)
end
end)
end
end
end)
delay(0, function()
while wait(espupdatetime) do
if autoesp == true then
pcall(function()
f.addesp()
end)
end
end
end)
--warn("loaded")
end)
end)
]]
Visuals:Toggle('Box',function(state)
getgenv().taffy_esp.box.enabled = state
end)
Visuals:Toggle('Health',function(state)
getgenv().taffy_esp.box.healthbar = state
end)
task.spawn(function ()
while true do
wait()
if getgenv().taffy_esp.box.healthbar or getgenv().taffy_esp.box.enabled
then
getgenv().taffy_esp.box.outline = true
elseif getgenv().taffy_esp.box.healthbar == false or
getgenv().taffy_esp.box.enabled == false then
getgenv().taffy_esp.box.outline = false
end
if getgenv().taffy_esp.box.healthbar == true and
getgenv().taffy_esp.box.enabled == false then
getgenv().taffy_esp.box.outline = false
end
end
end)
Visuals:Toggle('Tracer',function(state)
getgenv().taffy_esp.tracer.enabled = state
end)
Visuals:Toggle('Unlock Tracer',function(state)
getgenv().taffy_esp.tracer.unlocktracers = state
end)
Visuals:Toggle('Name',function(state)
getgenv().taffy_esp.name.enabled = state
end)
Visuals:Toggle('Held Tool',function(state)
getgenv().taffy_esp.Toolsshow.enable = state
end)
getgenv().taffy_esp = {
box = {
enabled1 = true,
enabled = false,
outline = false,
healthbar = false,
color1 = Color3.fromRGB(255, 255, 255),
color2 = Color3.fromRGB(0, 0, 0),
healthbarcolor = Color3.fromRGB(0, 255, 0)
},
tracer = {
enabled = false,
unlocktracers = false,
color = Color3.fromRGB(255, 255, 255)
},
name = {
enabled = false,
outline = false,
size = 13,
font = 2,
color = Color3.fromRGB(255, 255, 255)
},
misc = {
teamcheck = false,
useteamcolors = false,
visibleonly = true
},
Toolsshow = {
enable = false,
outline = false,
size = 8,
font = 3,
color = Color3.fromRGB(147, 39, 161)
}
}
function esp(v)
-- box --
local BLOCKOUTLINE = Drawing.new("Square")
BLOCKOUTLINE.Visible = false
BLOCKOUTLINE.Color = Color3.new(0,0,0)
BLOCKOUTLINE.Thickness = 3
BLOCKOUTLINE.Transparency = 1
BLOCKOUTLINE.Filled = false
-- tracer --
-- name --
--tool--
game:GetService("RunService").RenderStepped:Connect(function()
if v.Character ~= nil and v.Character:FindFirstChild("Humanoid") ~= nil and
v.Character:FindFirstChild("HumanoidRootPart") ~= nil and v ~= lplr and
v.Character.Humanoid.Health > 0 and (not taffy_esp.misc.teamcheck or v.TeamColor
== lplr.TeamColor) then
local Vector, onScreen =
camera:worldToViewportPoint(v.Character.HumanoidRootPart.Position)
local Distance = (CurrentCamera.CFrame.p -
v.Character.HumanoidRootPart.Position).Magnitude
local RootPart = v.Character.HumanoidRootPart
local Head = v.Character.Head
local RootPosition, RootVis = worldToViewportPoint(CurrentCamera,
RootPart.Position)
local HeadPosition = worldToViewportPoint(CurrentCamera, Head.Position
+ Vector3.new(0,0.5,0))
local LegPosition = worldToViewportPoint(CurrentCamera,
RootPart.Position - Vector3.new(0,3,0))
if (not taffy_esp.misc.visibleonly or onScreen) then
if taffy_esp.box.enabled1 then
BLOCKOUTLINE.Size = Vector2.new(2500 / RootPosition.Z,
HeadPosition.Y - LegPosition.Y)
BLOCKOUTLINE.Position = Vector2.new(RootPosition.X -
BLOCKOUTLINE.Size.X / 2, RootPosition.Y - BLOCKOUTLINE.Size.Y / 2)
BLOCKOUTLINE.Visible = taffy_esp.box.outline
BLOCKOUTLINE.Color = taffy_esp.box.color2
else
BLOCKOUTLINE.Visible = false
BOXPLAYER.Visible = false
HealthBarOUTLINE.Visible = false
HealthBarITSELF.Visible = false
end
if taffy_esp.tracer.enabled then
if taffy_esp.tracer.unlocktracers then
Tracer.From = Vector2.new(mouse.X, mouse.Y + 36)
else
Tracer.From = Vector2.new(camera.ViewportSize.X / 2,
camera.ViewportSize.Y / 1)
end
Tracer.To = Vector2.new(Vector.X, Vector.Y)
Tracer.Visible = taffy_esp.tracer.enabled
if not taffy_esp.misc.useteamcolors then
local color = v.TeamColor
Tracer.Color = taffy_esp.tracer.color
else
Tracer.Color = taffy_esp.tracer.color
end
else
Tracer.Visible = false
end
if taffy_esp.Toolsshow.enable then
local Equipped = v.Character:FindFirstChildOfClass("Tool")
and v.Character:FindFirstChildOfClass("Tool").Name or "None"
toolshow.Text = Equipped
toolshow.Position =
Vector2.new(workspace.Camera:WorldToViewportPoint(v.Character.Head.Position).X,
workspace.Camera:WorldToViewportPoint(v.Character.Head.Position).Y + 30)
toolshow.Color = getgenv().taffy_esp.Toolsshow.color
toolshow.Font = 3
Name.Size = taffy_esp.Toolsshow.size
toolshow.Visible = true
else
toolshow.Visible = false
end
if taffy_esp.name.enabled then
Name.Text = tostring(v.Name).. " [" ..
tostring(math.floor(v.Character.Humanoid.Health + 0.5)) .. "/" ..
tostring(v.Character.Humanoid.MaxHealth) .. "]"
Name.Position =
Vector2.new(workspace.Camera:WorldToViewportPoint(v.Character.Head.Position).X,
workspace.Camera:WorldToViewportPoint(v.Character.Head.Position).Y - 30)
Name.Visible = true
Name.Size = taffy_esp.name.size
if not taffy_esp.misc.useteamcolors then
local color = v.TeamColor
Name.Color = taffy_esp.name.color
else
Name.Color = taffy_esp.name.color
end
Name.Outline = taffy_esp.name.outline
else
Name.Visible = false
end
else
BLOCKOUTLINE.Visible = false
BOXPLAYER.Visible = false
toolshow.Visible=false
HealthBarOUTLINE.Visible = false
HealthBarITSELF.Visible = false
Tracer.Visible = false
Name.Visible = false
end
else
toolshow.Visible=false
BLOCKOUTLINE.Visible = false
BOXPLAYER.Visible = false
HealthBarOUTLINE.Visible = false
HealthBarITSELF.Visible = false
Tracer.Visible = false
Name.Visible = false
end
end)
end
for i,v in pairs(game.Players:GetChildren()) do
esp(v)
end
game.Players.PlayerAdded:Connect(function(v)
esp(v)
end)
getgenv().taffy_esp = {
box = {
enabled1 = true,
enabled = false,
outline = false,
healthbar = false,
color1 = Color3.fromRGB(255, 255, 255),
color2 = Color3.fromRGB(0, 0, 0),
healthbarcolor = Color3.fromRGB(0, 255, 0)
},
tracer = {
enabled = false,
unlocktracers = false,
color = Color3.fromRGB(255, 255, 255)
},
name = {
enabled = false,
outline = false,
size = 13,
font = 2,
color = Color3.fromRGB(255, 255, 255)
},
misc = {
teamcheck = false,
useteamcolors = false,
visibleonly = true
},
Toolsshow = {
enable = false,
outline = false,
size = 8,
font = 3,
color = Color3.fromRGB(147, 39, 161)
}
}
function esp(v)
-- box --
local BLOCKOUTLINE = Drawing.new("Square")
BLOCKOUTLINE.Visible = false
BLOCKOUTLINE.Color = Color3.new(0,0,0)
BLOCKOUTLINE.Thickness = 3
BLOCKOUTLINE.Transparency = 1
BLOCKOUTLINE.Filled = false
-- tracer --
-- name --
--tool--
else
BLOCKOUTLINE.Visible = false
BOXPLAYER.Visible = false
HealthBarOUTLINE.Visible = false
HealthBarITSELF.Visible = false
end
if taffy_esp.tracer.enabled then
if taffy_esp.tracer.unlocktracers then
Tracer.From = Vector2.new(mouse.X, mouse.Y + 36)
else
Tracer.From = Vector2.new(camera.ViewportSize.X / 2,
camera.ViewportSize.Y / 1)
end
Tracer.To = Vector2.new(Vector.X, Vector.Y)
Tracer.Visible = taffy_esp.tracer.enabled
if not taffy_esp.misc.useteamcolors then
local color = v.TeamColor
Tracer.Color = taffy_esp.tracer.color
else
Tracer.Color = taffy_esp.tracer.color
end
else
Tracer.Visible = false
end
if taffy_esp.Toolsshow.enable then
local Equipped = v.Character:FindFirstChildOfClass("Tool")
and v.Character:FindFirstChildOfClass("Tool").Name or "None"
toolshow.Text = Equipped
toolshow.Position =
Vector2.new(workspace.Camera:WorldToViewportPoint(v.Character.Head.Position).X,
workspace.Camera:WorldToViewportPoint(v.Character.Head.Position).Y + 30)
toolshow.Color = getgenv().taffy_esp.Toolsshow.color
toolshow.Font = 3
Name.Size = taffy_esp.Toolsshow.size
toolshow.Visible = true
else
toolshow.Visible = false
end
if taffy_esp.name.enabled then
Name.Text = tostring(v.Name).. " [" ..
tostring(math.floor(v.Character.Humanoid.Health + 0.5)) .. "/" ..
tostring(v.Character.Humanoid.MaxHealth) .. "]"
Name.Position =
Vector2.new(workspace.Camera:WorldToViewportPoint(v.Character.Head.Position).X,
workspace.Camera:WorldToViewportPoint(v.Character.Head.Position).Y - 30)
Name.Visible = true
Name.Size = taffy_esp.name.size
if not taffy_esp.misc.useteamcolors then
local color = v.TeamColor
Name.Color = taffy_esp.name.color
else
Name.Color = taffy_esp.name.color
end
Name.Outline = taffy_esp.name.outline
else
Name.Visible = false
end
else
BLOCKOUTLINE.Visible = false
BOXPLAYER.Visible = false
toolshow.Visible=false
HealthBarOUTLINE.Visible = false
HealthBarITSELF.Visible = false
Tracer.Visible = false
Name.Visible = false
end
else
toolshow.Visible=false
BLOCKOUTLINE.Visible = false
BOXPLAYER.Visible = false
HealthBarOUTLINE.Visible = false
HealthBarITSELF.Visible = false
Tracer.Visible = false
Name.Visible = false
end
end)
end
game.Players.PlayerAdded:Connect(function(v)
esp(v)
end)