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MaxMan 1.0 Final-HARVEST

This document is a release announcement and manual for MaxMan 1.0, a plugin that converts 3D Studio MAX scenes to RenderMan. It details how MaxMan works as a plugin within 3D Studio MAX and allows exporting to RenderMan. Instructions are provided on installation and usage.

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Scott Steinberg
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0% found this document useful (0 votes)
27 views3 pages

MaxMan 1.0 Final-HARVEST

This document is a release announcement and manual for MaxMan 1.0, a plugin that converts 3D Studio MAX scenes to RenderMan. It details how MaxMan works as a plugin within 3D Studio MAX and allows exporting to RenderMan. Instructions are provided on installation and usage.

Uploaded by

Scott Steinberg
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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######: 4###Ma (o�o)___/ MaxMan 1.0 Final \___(o�o)
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######I �######X |\ WinNT - 15 mb /|
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######I ######. | |
######I $#####I | MaxMan is a plug-in for 3D Studio MAX that is |
######I I#####I | capable of producing a RenderMan� RIB file from a |
######I |##### | MAX scene. MaxMan preserves all geometry, |
######I ##### | animation, textures, and allows assignment of |
######I ####P | RenderMan shaders. |
######I |#### | MaxMan can invoke one of a variety of RenderMan |
######I I###� | compliant renderers. Support for BMRT and PRman is |
######I X##P | included. |
`HHHHH� ,##� | |
.M#� | As an integrated plug-in application, all MaxMan |
%P | options reside in the standard 3D Studio MAX |
dHMb | menus. MaxMan may be selected as the Draft or |
.ad@####b | Production renderer the same as any other renderer |
`$$"@####. | would be. Wherever possible, MaxMan reuses 3D |
H###I | Studio MAX dialogs and settings. MaxMan can even |
$###I | render the output images right into Max's Virtual |
dM####I | Framebuffer. |
$#X$###I | |
,##P |###I | MaxMan provides access to RenderMan as a great |
I##I |###I | rendering alternative to the standard renderers. |
$##b |###I | Little or no reworking of existing scenes is |
$##M |###I | required. |
I###ad###I | |
`####M###b | MaxMan is based on SoftMan, a Softimage to |
@##M�###$ | RenderMan plug-in also written by the Animal Logic |
"MH' $#P | R&D Team |
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| http://www.animallogic.com/Products/MaxMan |
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I###H |\ Tested by The ScareCrows Cracked by Muley Graves /|
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I###H { o) (| 1.) UnRar and UnZip all |
I###H `-: | 2.) Run Setup.exe |
I###X /__/ | 3.) Copy the Provided AnimalL.lic to your |
(o'o)_| Animallogic\MaxMan directory |
.aM `===� | 4.) Modify the license according to your needs |
a### a$ | 5.) Include 5055@YourComputer in your LM_LICENSE_FILE |
.H### a## | variable (e.g. 5055@Server) |
|H### <###% | 6.) Start the FlexLM Server |
H### �##@ | 7.) You're ready to go |
X###. @#M | |
$###: 4#M | -Enjoy |
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H###a I#I | Additional Information |
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@###� | Protection.....n/a |
�##@ | Supplied by....n/a |
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%##% | Greetings |
%####a |\----�----------�---------�----------�----------�--------/|
aM�###M. | |
,#P 4###I | - SuperChic - Ziped - Grad - j0hnd33r3 - Xena - |
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. | [The Harvest Team] |
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X### | Sponsored by Team Harvest |
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X### | |
X###a | Jennifer Love Hewitt please contact members |
X###% | |
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