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CGIP Lesson Plan

The lesson plan outlines 40 lectures across 5 units covering topics in computer graphics and fundamentals of image processing including basics of computer graphics, raster-scan systems, OpenGL functions, 2D and 3D geometric transformations with OpenGL, graphical input devices, interactive input methods, computer animation, an introduction to image processing, digital image representation, image segmentation algorithms, edge detection techniques.
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0% found this document useful (0 votes)
91 views2 pages

CGIP Lesson Plan

The lesson plan outlines 40 lectures across 5 units covering topics in computer graphics and fundamentals of image processing including basics of computer graphics, raster-scan systems, OpenGL functions, 2D and 3D geometric transformations with OpenGL, graphical input devices, interactive input methods, computer animation, an introduction to image processing, digital image representation, image segmentation algorithms, edge detection techniques.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd
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Dr.

Ambedkar Institute of Technology,


Bangalore-560056
Department of Computer Science & Engineering

LESSON PLANNING

Name of the staff: Dr. Asha K N Designation: Assistant Professor


Subject : COMPUTER GRAPHICS AND FUNDAMENTALS OF IMAGE
PROCESSING
Subject Code: 21CST602

Lecture
UNIT No. Topics to be Covered
No.
1. Unit 1 Basics of computer graphics
2. Computer Raster-Scan Systems
3. Graphics Application of Computer Graphics.
4. hardware and Computer Graphics: Video Display Devices
5. software and Introduction to OpenGL
6. OpenGL- Coordinate reference frames, specifying two-dimensional
Overview world coordinate reference frames in OpenGL.
7. OpenGL point functions, OpenGL line functions, point
attributes, line attributes.
8. Line drawing algorithms- DDA
9. Line drawing algorithms- Bresenham’s.
10. Unit 2 2D Geometric Transformations: Basic 2D Geometric
2D and 3D Transformations
11. graphics with Matrix representations and homogeneous coordinates
12. OpenGL 2D Composite transformations
13. Other 2D transformations, raster methods for geometric
transformations
14. OpenGL raster transformations, OpenGL geometric
transformations function
15. 3D Geometric Transformations: Translation, rotation,
scaling.
16. Composite 3D transformations, other 3D transformations
17. OpenGL geometric transformations functions
18. Unit 3 Graphical Input Data, Logical Classification of Input Devices,
Interactive Input Functions for Graphical Data
19. Input Interactive Picture-Construction Techniques, Virtual-Reality
Methods and Environments
20. Graphical OpenGL Interactive Input-Device Functions
21. User OpenGL Menu Functions , Designing a Graphical User
Interfaces, Interface
22. Computer Design of Animation Sequences, Traditional Animation
Animation Techniques
23. General Computer-Animation Functions
24. Computer-Animation Languages
25. Character Animation, Periodic Motions
26. OpenGL Animation Procedures.
27. Unit 4 Overview
28. Introduction Nature of IP
29. to Image IP and its related fields
30. processing, Digital Image representation
31. Digital Types of images.
32. Image Basic relationships -Image coordinate system
33. Processing Basic relationships -Image Topology
34. Operations Distance metrics
35. Classification of Image processing Operations.
36. Unit 5 Introduction
37. Image Classification Of Algorithms
38. Segmentation Types of Segmentation Algorithms
39. Detection Of Discontinuities- - Point Detection
40. Detection Of Discontinuities- Line Detection
41. Edge detection
42. Types of Edge detection
43. Canny edge detection

Signature of Staff HOD

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