The document provides log output from running a Ren'Py game on an Android device. It includes details about the device, loading and initialization times, and confirms the game is running. The game loaded in under 19 seconds and confirms it is using OpenGL ES on an ARM processor with a Mali GPU.
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Log
The document provides log output from running a Ren'Py game on an Android device. It includes details about the device, loading and initialization times, and confirms the game is running. The game loaded in under 19 seconds and confirms it is using OpenGL ES on an ARM processor with a Mali GPU.
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Sun Apr 28 09:24:40 2024
Unknown platform. Ren'Py 7.5.3.22090809
Bootstrap to the start of init.init took 0.00s
Bootstrap to the start of init.init took 0.00s Manufacturer samsung model SM-A336E Screen diagonal is 5.35106727557 inches. Early init took 0.09s Early init took 0.09s Android search paths: /storage/emulated/0/Android/data/com.onlyincestgames.rockingrobin/ files/../../../../Documents/RenPy_Saves/com.onlyincestgames.rockingrobin/game /data/user/0/com.onlyincestgames.rockingrobin/files/game Loader init took 0.06s Loader init took 0.06s Loading error handling took 0.34s Loading error handling took 0.34s Loading script took 6.50s Loading script took 6.50s Saving to /storage/emulated/0/Android/data/com.onlyincestgames.rockingrobin/ files/../../../../Documents/INCG_Saves/com.onlyincestgames.rockingrobin Loading save slot metadata. took 1.21s Loading save slot metadata. took 1.21s Loading persistent took 0.06s Loading persistent took 0.06s Faled to initialize steam: OSError('dlopen failed: library "/data/user/0/com.onlyincestgames.rockingrobin/files/libsteam_api.so" not found',) Set script version to: (7, 5, 2) Running init code took 1.19s Running init code took 1.19s Loading analysis data took 1.04s Loading analysis data took 1.04s Analyze and compile ATL took 1.55s Analyze and compile ATL took 1.55s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 0.76s Initial gc. took 0.76s DPI scale factor: 1.000000 Creating interface object took 0.00s Creating interface object took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.79s Init translation took 0.79s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.64s Load screen analysis took 0.64s Analyze screens took 0.02s Analyze screens took 0.02s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 2.70s Prepare screens took 2.70s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.01s Running _start took 0.01s Interface start took 1.36s Interface start took 1.36s
Initializing gles renderer:
primary display bounds: (0, 0, 2185, 1012) swap interval: 1 frames Fullscreen mode. Vendor: 'ARM' Renderer: 'Mali-G68' Version: 'OpenGL ES 3.2 v1.r32p1-01bet2-mbs2v39_0.24a5b8b8abb488a61e5e48232a460c3e' Display Info: None Number of texture units: 128 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gles renderer. Texture testing: - Hardware max texture size: 16383 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Screen sizes: virtual=(1920, 1080) physical=(2320, 1080) drawable=(2320, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 Total time until interface ready: 18.6964421272s Hid presplash. Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.01s Init translation took 0.01s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.78s Load screen analysis took 0.78s Analyze screens took 0.00s Analyze screens took 0.00s Prepare screens took 0.00s Prepare screens took 0.00s Running _start took 0.02s Running _start took 0.02s Entered background. Entering foreground. Screen sizes: virtual=(1920, 1080) physical=(2320, 1080) drawable=(2320, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.01s Init translation took 0.01s Build styles took 0.02s Build styles took 0.02s Load screen analysis took 0.65s Load screen analysis took 0.65s Analyze screens took 0.00s Analyze screens took 0.00s Prepare screens took 0.00s Prepare screens took 0.00s Running _start took 0.02s Running _start took 0.02s