UI and Complex Sorter Installation
UI and Complex Sorter Installation
Library.
** This information is for a No-AWKCR build. **
1. HUD Framework
- 2nd page has mostly notes. The Pipboy settings are VERY GOOD.
Installing the User Interface for a Complex Item Sorter Build with M8r’s Icon
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3. FallUI HUD – Version 1.5 or newer
4. Rename Anything
5. FallUI Workbench
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Installing the User Interface for a Complex Item Sorter Build with M8r’s Icon
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8. 4estGimp - Complex Item Sorter Enhancements II
9. Maps –I’m running 4K maps on a 2K monitor. Here are a few good choices:
• Satellite Color World Map Combo – Removed from Nexus but some users still have it.
- Nuka-World Satellite Map – 4K
- Far Harbor Sastellite Map – 4K
• Satellite World Map by Floor Below
• There It Is – Satellite Maps for Collectors by S4iS3i
- It is best to install xEdit into folders outside of the game folders and outside of Windows folders:
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Installing the User Interface for a Complex Item Sorter Build with M8r’s Icon
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13. M8r98a4f2's Complex Item Sorter
Now there are two ways to install Complex Sorter – CHOOSE ONE.
Choice One - MO2:
1. Install it directly to MO2 like a regular mod. Any placement around your UI mods is fine.
2. Configure Complex Sorter.bat to launch from MO2 executables:
That allows launching Complex Sorter directly as an executable from MO2.
OR
Choice Two - Manual Installation – for those of us who prefer to just use CTRL+Y from inside xEdit.
Copy/extract the "FO4Edit" folder from M8r's Complex Sorter mod archive to the folder containing FO4Edit.
The FO4Edit folder in the archive is extracted to the “TOOLS” folder in the below example as that is where the
FO4Edit folder is located.
Installing the User Interface for a Complex Item Sorter Build with M8r’s Icon
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14.
a) Install Equipment and Crafting Overhaul (ECO) - Redux
b) Also download and install the file ECO - Improved INNR (same download page)
*** Dank_ECO-INNR.esp MUST load at the bottom of the load order. Only Complex Sorter output
files load below it. REMOVE any previous versions of this INNR if you installed them before.
c) Legendary Effect Overhaul (LEO) – I just keep it on simple settings for basic legendary crafting. This is
not truly required but these were formerly a part of ECO and are now a separate file.
d) Leveled Item Framework – Not required for this installation but is required by many of my other mods.
It fixes many of the problems with Fallout 4 vanilla Leveled Lists and is a very small mod. It will most
likely fix a few bad leveled list injection choices for weapons and armor in almost EVERY modded
FO4.
a) Standalone Workbenches - ECO Only for those who use Standalone Workbenches.
b) Construction and Crafting Converter – Only choose the COBJ fix from the FOMOD. Later, when
running a Complex Sorter output file, be sure to checkmark “COBJ Fix” in the CS Plugins section.
Again:
Load the main ECO mod about 10-15% down the load order. PLUS, load
Dank_ECO-INNR.esp at the end of the load order just above the Complex
Sorter Output file(s).
(14. Alternate) Ruddy88's Simple Sorter INNR esp File (only if not using ECO + ECO INNR)
*** This INNR is NOT required by users of Equipment and Crafting Overhaul.
- Only get R88SimpleSorter_INNR in "Optional Files"
- This MUST get relocated to the end of the Load Order.
- Load the INNR just above the Complex Sorter Output file. Example on following pages.
** There is also a selection for this in Complex Sorter options but I don’t use it. I prefer the manual approach
and knowing where the ECO or R88 INNR .esp file sits in my load order.
Installing the User Interface for a Complex Item Sorter Build with M8r’s Icon
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Many of the following mods are optional, but here is my complete UI section for reference:
Installing the User Interface for a Complex Item Sorter Build with M8r’s Icon
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ECO Patch Notes:
The top of that section PREVIOUSLY contained Patches from Dank’s ECO Patch Archive which were made
for ECO and custom mods. However, those patches are no longer published/supported/needed.
My patches, 4estGimp - Minor Equipment and Crafting Overhaul Patches, can still be installed near the end of a
load order to correct issues if another mod causes a conflict with my settings and tags. That page will be
updated to reflect they are not “ECO” patches.
This an example but ONLY an example. It is doubtful any two of us have the same mods installed.
The patches are not required. In fact, just move along to the next section.
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Installing the User Interface for a Complex Item Sorter Build with M8r’s Icon
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I do run a bashed patch but ALWAYS make a manual “fixes” file too. Many Faction, NPC, and Creature mods
intentionally remove vanilla Leveled Lists and add their own LLs. Bashed patches will recombine those vanilla
LLs back into a record. A person should verify every bash record and fix as necessary.
A standard Wrye Bash patch only produces two record types: Level Item and Leveled NPC
I used to disable the Wrye Bash patch when making CS output files but that was just out of habit and extra
caution. I've never seen a conflict between the WB files and CS. CS does not alter any of LVLI records
adjusted by WB. All the files in the picture below are loaded into xEdit and Complex Sorter is run with them
active.
The absolute end of my load order (a few of these plugins will not apply to many users):
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Installing the User Interface for a Complex Item Sorter Build with M8r’s Icon
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My settings won’t necessarily match anyone else’s settings but these are right for me.
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Installing the User Interface for a Complex Item Sorter Build with M8r’s Icon
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More Plugins: NPC Scaling:
ECO Patcher – It’s mostly set to my preferences but I do like to choose “Nick can wear Armour”. “Move
ALCH” is the only option I have unchecked.
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Installing the User Interface for a Complex Item Sorter Build with M8r’s Icon
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MCM Settings
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Installing the User Interface for a Complex Item Sorter Build with M8r’s Icon
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FIS – Fall UI Item Sorter – Enable Auto Tagging Feature – ON
AMMO > Only Fusion Cores. Weapons and Apparel > No Subcategories.
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Installing the User Interface for a Complex Item Sorter Build with M8r’s Icon
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Container Categories tab – ALL OFF
Choose one of the 4estGimp color schemes for Armor Variation. This only affects Power Armor.