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Lecture #01

This document provides information about an introductory lecture on understanding computers. It outlines the instructor, notes on course expectations, the evaluation process consisting of assignments, exams and projects, and provides the classroom code and link for students. It also previews the topics to be covered in the first chapter including an overview of computer hardware, history and usage.

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0% found this document useful (0 votes)
26 views42 pages

Lecture #01

This document provides information about an introductory lecture on understanding computers. It outlines the instructor, notes on course expectations, the evaluation process consisting of assignments, exams and projects, and provides the classroom code and link for students. It also previews the topics to be covered in the first chapter including an overview of computer hardware, history and usage.

Uploaded by

opeto5657689
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Information Technology

NPC 111
Lecture #01

Dr. Mohamed Issa


Assistant professor at CSIT programs

Understanding Computers: Today and Tomorrow, 13th Edition


Instructor

• Dr. Mohamed Issa


Assistant Professor at CSIT programs , E-JUST

Email : [email protected]

Understanding Computers: Today and Tomorrow, 13th Edition


Notes

• Commitment to attend lectures, laboratories and


theoretical exercises.

• The condition for entering the exam is to achieve an


attendance rate of 75%.

• Commitment to arriving at the exact time (except for


appointments at 9.00 A.M, they are allowed to be late
until 9.10 A.M)

Understanding Computers: Today and Tomorrow, 13th Edition


Notes

• Commitment to submit tasks on time (late submission is


considered void).

• Cheating is not permitted in performing tasks and will


have a negative impact on the evaluation.

• For any inquiries, you are allowed to discuss with the


lecturer or assistants during the office hours announced
through the classroom.

Understanding Computers: Today and Tomorrow, 13th Edition


Evaluation

Three Parts :
1) Class Work (30% of the course degree)
Assignment, Project, Quiz, Lab work Evaluation

2) Mid-Term Exam (30% of the course degree)


It will be held in the seventh or eighth week

3) Final Exam (40% of the course degree)

Understanding Computers: Today and Tomorrow, 13th Edition


Classroom

Please join the classroom designated for the course via the
following code and link :

Code : duz3rfp

Link:
https://classroom.google.com/c/NjI5NzkwOTQ2ODk3?cjc=
duz3rfp

Understanding Computers: Today and Tomorrow, 13th Edition


Reference

Understanding Computers: Today and Tomorrow, 13th Edition


Understanding Computers: Today and Tomorrow, 13th Edition

Chapter 1:
Introduction to the World
of Computers
Overview

• This chapter covers:


– What computers are, how they work, and how they
are used
– Computer terminology
– An overview of the history of computers
– The basic types of computers in use today
– An overview of networks and the Internet
– Societal impacts of computers

Understanding Computers: Today and Tomorrow, 13th Edition


9
Computers in Your Life

• Why learn about computers?


– Pervasive computing
• Also known as ubiquitous computing
• Computers have become an integral part of our
lives
– Basic computer literacy
• Knowing about and understanding computers
and their uses is an essential skill today for
everyone

Understanding Computers: Today and Tomorrow, 13th Edition


10
Computers in Your Life

• Before 1980
– Computers were large, expensive
– Very few people had access to them
– Computers were mostly used for high-volume processing
tasks
• Microcomputers in the early 80s
– Inexpensive personal computers
– Computer use increased dramatically
• Today
– More than 80% of US households include a computer, and
most use computers at work
– Electronic devices are converging into single units with
multiple capabilities
Understanding Computers: Today and Tomorrow, 13th Edition
11
Computers in the Home

• Computers used for a variety of tasks:


– Looking up information and news
– Exchanging e-mail
– Shopping and paying bills
– Watching TV and videos
– Downloading music and movies
– Organizing digital photographs
– Playing games
– Telecommuting

Understanding Computers: Today and Tomorrow, 13th Edition


12
Computers in the Home

• Convergence
– The computer has become the central part of
home entertainment
– Dual-mode mobile phones
• Wireless networking
– Computers can be used in nearly any location
• Smart appliances
– Traditional appliances with built-in computer or
communication technology
• Smart homes
– Household tasks are monitored and controlled by
a main computer in the house
Understanding Computers: Today and Tomorrow, 13th Edition
13
Computers in Education

• Many students today have access to computers


either in a classroom or a computer lab
• Colleges and universities are even more integrated
– Wireless hotspots allow usage of personal laptops
to connect to the college network
– Some colleges require a computer for enrollment
• Distance learning
– Students participate from locations other than the
traditional classroom setting using computers and
Internet access

Understanding Computers: Today and Tomorrow, 13th Edition


14
Computers on the Job

• Computers have become a universal on-the-job tool


for decision-making, productivity, and communication
– Used by all types of employees
– Used for access control and other security
measures
– Use by service professionals is growing
– Used extensively by the military
– Employees in all lines of work need to continually
refresh their computer skills

Understanding Computers: Today and Tomorrow, 13th Edition


15
What Is a Computer and What Does It Do?

• Computer: A programmable, electronic device that


accepts data, performs operations on that data, and
stores the data or results as needed
– Computers follow instructions, called programs, which
determine the tasks the computer will perform
• Basic operations
– Input: Entering data into the computer
– Processing: Performing operations on the data
– Output: Presenting the results
– Storage: Saving data, programs, or output for future
use
– Communications: Sending or receiving data

Understanding Computers: Today and Tomorrow, 13th Edition


16
What Is a Computer and What Does It Do?

Understanding Computers: Today and Tomorrow, 13th Edition


17
Computers Then and Now

• The computer as we know it is a fairly recent invention

• The history of computers is often referred to in terms of


generations

• Each new generation is characterized by a major


technological development

Understanding Computers: Today and Tomorrow, 13th Edition


18
Computers Then and Now

• First-generation computers (1946-1957)


– Enormous and powered by vacuum tubes
– Used a great deal of electricity, and generated a
lot of heat
• Second-generation computers (1958-1963)
– Used transistors
– Computers were smaller, more powerful, cheaper,
more energy-efficient, and more reliable

Understanding Computers: Today and Tomorrow, 13th Edition


19
Computers Then and Now

• Third-generation computers (1964-1970)


– Used integrated circuits (ICs)
– Keyboards and monitors introduced
• Fourth-generation computers (1971-present)
– Use microprocessors
– Use keyboards, mice, monitors, and printers
– Use magnetic disks, flash memory, and optical
disks for storage
– Computer networks, wireless technologies,
Internet introduced

Understanding Computers: Today and Tomorrow, 13th Edition


20
Computers Then and Now

• Fifth-generation (now and the future)


– No precise classification
– May be based on artificial intelligence (AI)
– Likely use voice and touch input
– May be based on optical computers

Understanding Computers: Today and Tomorrow, 13th Edition


21
Computers Then and Now

Understanding Computers: Today and Tomorrow, 13th Edition


22
Hardware

• Hardware: The physical parts of a computer


– Internal hardware
• Located inside the main box (system unit) of
the computer
– External hardware
• Located outside the system unit
• Connect to the computer via a wired or wireless
connection
– There is hardware associated with all five
computer operations

Understanding Computers: Today and Tomorrow, 13th Edition


23
Hardware

Understanding Computers: Today and Tomorrow, 13th Edition


24
Hardware

• Input devices
– Used to input data into the computer
– Keyboards, mice, scanners, cameras,
microphones, joysticks, touch pads, touch
screens, fingerprint readers, etc.
• Processing devices
– Perform calculations and control computer’s
operation
– Central processing unit (CPU) and memory
• Output devices
– Present results to the user
– Monitors, printers, speakers, projectors, etc.
Understanding Computers: Today and Tomorrow, 13th Edition
25
Hardware

• Storage devices
– Used to store data on or access data from storage
media
– Hard drives, CD/DVD discs and drives, USB flash
drives, etc.
• Communications devices
– Allow users to communicate with others and to
electronically access remote information
– Modems, network adapters, etc.

Understanding Computers: Today and Tomorrow, 13th Edition


26
Hardware

Understanding Computers: Today and Tomorrow, 13th Edition


27
Software

• Software: The programs or instructions used to tell


the computer hardware what to do
– System software: Operating system starts up the
computer and controls its operation
• Without OS computer cannot function
• Boots the computer and launches programs at
the user’s direction
• Most use a GUI to interact with the user via
windows, icons, menus, buttons, etc.
• Windows, Mac OS, Linux, etc.

Understanding Computers: Today and Tomorrow, 13th Edition


28
Software

Understanding Computers: Today and Tomorrow, 13th Edition


29
Application Software

– Application software: Performs specific tasks or


applications
• Creating letters, budgets, etc.
• Managing inventory and customer databases
• Editing photographs
• Scheduling appointments
• Viewing Web pages
• Sending and receiving e-mail
• Recording / playing CDs/DVDs
• Designing homes
• Playing games
Understanding Computers: Today and Tomorrow, 13th Edition
30
Software

Understanding Computers: Today and Tomorrow, 13th Edition


31
Computers to Fit Every Need

• Six basic categories of computers:


– Embedded computers
– Mobile devices
– Personal computers
– Midrange servers
– Mainframe computers
– Supercomputers

Understanding Computers: Today and Tomorrow, 13th Edition


32
Embedded Computers

• Embedded computer: Embedded into a product and


designed to perform specific tasks or functions for
that product
• Cannot be used as general-purpose
computers
• Often embedded into:
– Household appliances
– Thermostats
– Sewing machines
– A/V equipment
– Cars

Understanding Computers: Today and Tomorrow, 13th Edition


33
Mobile Devices

• Mobile device: A very small device with


some type of built-in computing or
Internet capability
• Typically based on mobile phones
• Typically have small screens and
keyboards
• Examples:
– Smartphones
– Handheld gaming devices
– Portable digital media players

Understanding Computers: Today and Tomorrow, 13th Edition


34
Personal Computers (PCs)

• Personal computer: A small computer designed to be


used by one person at a time
– Also called a microcomputer
– Range in size from desktop computers to UMPC’s
• Desktop computers: Fit on or next to a desk
– Can use tower case, desktop case, or all-in-one
– Can be PC-
compatible or
Macintosh
– Not designed to be
portable

Understanding Computers: Today and Tomorrow, 13th Edition


35
Portable Computers

• Notebook (laptop) computers: Typically use clamshell


design
• Tablet computers: Can
be slate tablets or
convertible tablets
• Netbooks: Small
notebooks; rapidly
growing type of PC
• Ultra-mobile PCs (UMPCs):
Handheld computers

Understanding Computers: Today and Tomorrow, 13th Edition


36
Midrange Servers

• Midrange server: A medium-sized computer used


to host programs and data for a small network
– Users connect via a network with a
computer, thin client, or dumb terminal

Understanding Computers: Today and Tomorrow, 13th Edition


37
Mainframe Computers

• Mainframe computer: Powerful computer used by


several large organizations to manage large amounts
of centralized data
– Standard choice for large organizations, hospitals,
universities, large businesses, banks, government
offices
– Located in climate-controlled data centers and
connected to the rest of the company computers
via a network
– Larger, more expensive, and more powerful than
midrange servers
– Usually operate 24 hours a day
– Also called high-end servers or enterprise-class
servers
Understanding Computers: Today and Tomorrow, 13th Edition
38
Mainframe Computers

Understanding Computers: Today and Tomorrow, 13th Edition


39
Supercomputers

• Supercomputer: Fastest, most expensive, most


powerful type of computer
– Generally run one program at a time, as fast as
possible
– Commonly built by connecting hundreds of smaller
computers, supercomputing cluster
– Used for space exploration, missile guidance,
satellites, weather forecast, oil exploration,
scientific research, complex Web sites, decision
support systems, 3D applications, etc.

Understanding Computers: Today and Tomorrow, 13th Edition


40
Supercomputers

Understanding Computers: Today and Tomorrow, 13th Edition


41
Thank You

Understanding Computers: Today and Tomorrow, 13th Edition

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