0% found this document useful (0 votes)
24 views5 pages

Client Log

Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
24 views5 pages

Client Log

Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 5

[00:00:00]:

System Memory:
Memory Load: 82%
Available Physical Memory: 1384m/8025m
Available Page File: 8388m/20363m
Available Virtual Memory: 134213459m/134217727m
Available Extended Virtual Memory: 0m
[00:00:00]:
Process Memory:
Peak Working Set Size: 33m
Working Set Size: 33m
Quota Peak Page Pool Usage: 254k
Quota Page Pool Usage: 252k
Quota Peak Non Paged Pool Usage:18k
Quota Non Paged Pool Usage: 17k
Page File Usage: 6m
Peak Page File Usage: 6m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/
[00:00:00]: Starting Up
[00:00:00]: Version: 562556
[00:00:00]: Current time: Sun Jul 09 22:11:07 2023

[00:00:00]: Don't Starve Together: 562556 WIN32_STEAM


[00:00:00]: Build Date: 2054
[00:00:00]: Mode: 64-bit
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments:
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: Steam AppBuildID: 11540162
[00:00:00]: ....Done
[00:00:00]: PersistUserStorage is now APP:Klei//DoNotStarveTogether/1179385106/
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (11440)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: ProfileIndex:2.91
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:00]: THREAD - started 'IC' (21632)
[00:00:00]: Texture Streaming: ENABLED
[00:00:00]: Texture Streaming: DISABLED
[00:00:00]: Threaded Renderer: ENABLED
[00:00:00]: THREAD - started 'SimUpdateThread' (4732)
[00:00:00]: THREAD - started 'RenderThread' (22228)
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: Platform: 1
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\
Don't Starve Together\bin64\dontstarve_steam_x64.exe is enabled in the firewall.
[00:00:00]: WindowsFirewall - Application already authorized
[00:00:00]: THREAD - started 'StreamInput' (29316)
[00:00:00]: loaded ping_cache
[00:00:00]: Offline user ID: OU_76561199139650834
[00:00:00]: Cached userid loaded:
[00:00:00]: SteamID: 76561199139650834
[00:00:00]: THREAD - started 'AsynTextureLoadthread' (15460)
[00:00:00]: HardwareStats:
OS
name Microsoft Windows 11 Home Single Language
version 10.0.22621
platformSpecific SP 0.0
architecture 64 bits
CPU
clockSpeed 2112
name Intel(R) Core(TM) i5-10210U CPU @ 1.60GHz
manufacturer GenuineIntel
numCores 4
features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
RAM
megsOfRam 8192
GPU
megsOfRam 1024
videoModeDescription 1366 x 768 x 4294967296 cores
name Intel(R) UHD Graphics
driverVersion 30.0.100.9864
driverDate 20210902000000.000000-000
refreshRate 60

[00:00:00]: cGame::InitializeOnMainThread
[00:00:00]: WindowManager::Initialize
[00:00:00]: CreateWindow: Requesting 1366,768 - 5/6/5 - -1/-1/-1 - 0
[00:00:00]: THREAD - started 'AsynTextureLoadthread' (11524)
[00:00:01]: CreateEGLContext: 16 configs found
[00:00:01]: 0: 8/8/8 - 0/ 0/ 0 - 0
[00:00:01]: 1: 8/8/8 - 0/16/ 0 - 0
[00:00:01]: 2: 8/8/8 - 0/24/ 0 - 0
[00:00:01]: 3: 8/8/8 - 0/24/ 8 - 0
[00:00:01]: 4: 5/5/5 - 0/ 0/ 0 - 0
[00:00:01]: 5: 5/5/5 - 1/ 0/ 0 - 0
[00:00:01]: 6: 5/5/5 - 0/16/ 0 - 0
[00:00:01]: 7: 5/5/5 - 1/16/ 0 - 0
[00:00:01]: 8: 5/5/5 - 0/24/ 0 - 0
[00:00:01]: 9: 5/5/5 - 1/24/ 0 - 0
[00:00:01]: 10: 5/5/5 - 0/24/ 8 - 0
[00:00:01]: 11: 5/5/5 - 1/24/ 8 - 0
[00:00:01]: 12: 8/8/8 - 8/ 0/ 0 - 0
[00:00:01]: 13: 8/8/8 - 8/16/ 0 - 0
[00:00:01]: 14: 8/8/8 - 8/24/ 0 - 0
[00:00:01]: 15: 8/8/8 - 8/24/ 8 - 0
[00:00:01]: WindowManager::SetFullscreen(0, 1366, 768, 60)
[00:00:01]: GLInfo
[00:00:01]: ~~~~~~
[00:00:01]: GL_VENDOR: Google Inc.
[00:00:01]: GL_RENDERER: ANGLE (Intel(R) UHD Graphics)
[00:00:01]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
[00:00:01]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
[00:00:01]: THREAD - started 'WindowsInputManager' (6272)
[00:00:01]: OpenGL extensions (19, 19):
[00:00:01]: GL_ANGLE_depth_texture
[00:00:01]: GL_ANGLE_framebuffer_blit
[00:00:01]: GL_ANGLE_framebuffer_multisample
[00:00:01]: GL_ANGLE_instanced_arrays
[00:00:01]: GL_ANGLE_pack_reverse_row_order
[00:00:01]: GL_ANGLE_texture_compression_dxt3
[00:00:01]: GL_ANGLE_texture_compression_dxt5
[00:00:01]: GL_ANGLE_texture_usage
[00:00:01]: GL_ANGLE_translated_shader_source
[00:00:01]: GL_EXT_read_format_bgra
[00:00:01]: GL_EXT_robustness
[00:00:01]: GL_EXT_texture_compression_dxt1
[00:00:01]: GL_EXT_texture_format_BGRA8888
[00:00:01]: GL_EXT_texture_storage
[00:00:01]: GL_OES_get_program_binary
[00:00:01]: GL_OES_packed_depth_stencil
[00:00:01]: GL_OES_rgb8_rgba8
[00:00:01]: GL_OES_standard_derivatives
[00:00:01]: GL_OES_texture_npot
[00:00:01]: GL_MAX_TEXTURE_SIZE = 8192
[00:00:01]: GL_MAX_TEXTURE_IMAGE_UNITS = 16
[00:00:01]: GL_MAX_RENDERBUFFER_SIZE = 8192
[00:00:01]: GL_MAX_VIEWPORT_DIMS = 8192, 8192
[00:00:01]: GL_MAX_VARYING_VECTORS = 10
[00:00:01]: GL_MAX_VERTEX_ATTRIBS = 16
[00:00:01]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254
[00:00:01]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
[00:00:01]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
[00:00:01]: 4 compressed texture formats
[00:00:01]: texture format 0x83f0
[00:00:01]: texture format 0x83f1
[00:00:01]: texture format 0x83f2
[00:00:01]: texture format 0x83f3
[00:00:01]: Renderer initialize: Okay
[00:00:01]: AnimManager initialize: Okay
[00:00:02]: Buffers initialize: Okay
[00:00:02]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:02]: GameSpecific initialize: Okay
[00:00:02]: cGame::StartPlaying
[00:00:02]: AppVersion::GetArchitecture() x64
[00:00:02]: LOADING LUA
[00:00:02]: DoLuaFile scripts/main.lua
[00:00:02]: DoLuaFile loading buffer scripts/main.lua
[00:00:02]: taskgrouplist: default Together
[00:00:02]: taskgrouplist: classic Classic
[00:00:02]: taskgrouplist: cave_default Underground
[00:00:02]: taskgrouplist: lavaarena_taskset The Forge
[00:00:02]: taskgrouplist: quagmire_taskset The Gorge
[00:00:02]: Running main.lua

[00:00:02]: loaded modindex


[00:00:02]: ModIndex: Beginning normal load sequence.

[00:00:02]: Event data unavailable:


lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:08]: LOADING LUA SUCCESS
[00:00:08]: PlayerDeaths loaded morgue 162
[00:00:08]: PlayerHistory loaded player_history (v2) len:215
[00:00:08]: ServerPreferences loaded server_preferences 2
[00:00:08]: ConsoleScreenSettings could not load consolescreen
[00:00:08]: bloom_enabled true
[00:00:08]: EnableShadeRenderer: true
[00:00:08]: loaded shardsaveindex
[00:00:08]: OnFilesLoaded()
[00:00:08]: OnUpdatePurchaseStateComplete
[00:00:08]: Klump load on boot started.
[00:00:08]: Klump files loaded: 0
[00:00:11]: Load FE
[00:00:13]: Load FE: done
[00:00:13]: THREAD - started 'FilesExistAsyncThread' (22664)
[00:00:13]: FilesExistAsyncThread started (22613 files)...
[00:00:13]: OnLoadPermissionList:
APP:Klei//DoNotStarveTogether/1179385106/client_save/blocklist.txt (Failure)
[00:00:13]: OnLoadPermissionList:
APP:Klei//DoNotStarveTogether/1179385106/client_save/adminlist.txt (Failure)
[00:00:13]: OnLoadUserIdList:
APP:Klei//DoNotStarveTogether/1179385106/client_save/whitelist.txt (Failure)
[00:00:13]: [MOTD] Downloading info from https://motd.klei.com/motd.json/?
game=dst&platform=STEAM&locale=BR&lang=brazilian&version=562556
[00:00:13]: Check for write access: TRUE
[00:00:13]: Check for read access: TRUE
[00:00:13]: Available disk space for save files: 24730 MB
[00:00:13]: ModIndex: Load sequence finished successfully.
[00:00:13]: Reset() returning
[00:00:13]: FMOD detected a new audio device and set audio to the current default
device.
[00:00:16]: [MOTD] Done Loading.
[00:00:16]: Do AutoLogin
[00:00:16]: [Steam] Auth Session Ticket requested...
[00:00:16]: [Steam] Got Auth Session Ticket
[00:00:17]: [200] Account Communication Success (3)
[00:00:17]: Logging in as KU_2HEq3ZXw
[00:00:19]: There is no active event to get the status of.
[00:00:19]: could not load pending_keyvalues_prod
[00:00:20]: saved
APP:Klei//DoNotStarveTogether/1179385106/client_save/keyvalue_plantregistry_prod
[00:00:20]: saved
APP:Klei//DoNotStarveTogether/1179385106/client_save/keyvalue_scrapbook0_prod
[00:00:20]: saved
APP:Klei//DoNotStarveTogether/1179385106/client_save/keyvalue_scrapbook1_prod
[00:00:20]: saved
APP:Klei//DoNotStarveTogether/1179385106/client_save/keyvalue_scrapbook2_prod
[00:00:20]: saved
APP:Klei//DoNotStarveTogether/1179385106/client_save/keyvalue_scrapbook3_prod
[00:00:20]: saved
APP:Klei//DoNotStarveTogether/1179385106/client_save/keyvalue_scrapbook4_prod
[00:00:20]: saved
APP:Klei//DoNotStarveTogether/1179385106/client_save/keyvalue_scrapbook5_prod
[00:00:20]: saved
APP:Klei//DoNotStarveTogether/1179385106/client_save/keyvalue_scrapbook6_prod
[00:00:20]: saved
APP:Klei//DoNotStarveTogether/1179385106/client_save/keyvalue_scrapbook7_prod
[00:00:20]: saved
APP:Klei//DoNotStarveTogether/1179385106/client_save/keyvalue_scrapbook8_prod
[00:00:20]: saved
APP:Klei//DoNotStarveTogether/1179385106/client_save/keyvalue_scrapbook9_prod
[00:00:20]: saved
APP:Klei//DoNotStarveTogether/1179385106/client_save/keyvalue_scrapbook10_prod
[00:00:20]: saved
APP:Klei//DoNotStarveTogether/1179385106/client_save/keyvalue_scrapbook11_prod
[00:00:20]: saved
APP:Klei//DoNotStarveTogether/1179385106/client_save/keyvalue_scrapbook12_prod
[00:00:20]: saved
APP:Klei//DoNotStarveTogether/1179385106/client_save/keyvalue_scrapbook13_prod
[00:00:20]: saved
APP:Klei//DoNotStarveTogether/1179385106/client_save/keyvalue_scrapbook14_prod
[00:00:20]: loaded inventory_cache_prod
[00:00:20]: using inventory state token from cached file
[00:00:20]: saved
APP:Klei//DoNotStarveTogether/1179385106/client_save/inventory_cache_prod
[00:00:20]: saved
APP:Klei//DoNotStarveTogether/1179385106/client_save/inventory_cache_prod_sig
[00:00:21]: [Workshop] ItemQuery got this many results: 0, matching: 0
[00:00:21]: [Workshop] ModQuery got 0 results
[00:00:21]: [Workshop] ItemQuery finished all queries, moving to download phase
[00:00:21]: [Workshop] ItemQuery finished downloading everything
[00:00:21]: ... FilesExistAsyncThread complete
[00:00:30]: Getting top mod details...
[00:00:30]: [Workshop] ItemQuery got this many results: 0, matching: 0
[00:00:30]: [Workshop] ModQuery got 0 results
[00:00:30]: [Workshop] ItemQuery finished all queries, moving to download phase
[00:00:30]: [Workshop] ItemQuery finished downloading everything
[00:00:30]: [Workshop] ItemQuery got this many results: 0, matching: 0
[00:00:30]: [Workshop] ModQuery got 0 results
[00:00:30]: [Workshop] ItemQuery finished all queries, moving to download phase
[00:00:30]: [Workshop] ItemQuery finished downloading everything
[00:00:30]: GOT top mod details...50
[00:00:45]: [Workshop] CancelDownloads for all pending downloads
[00:00:45]: Collecting garbage...
[00:00:45]: lua_gc took 0.09 seconds
[00:00:45]: ~ShardLuaProxy()
[00:00:45]: ~cEventLeaderboardProxy()
[00:00:45]: ~ItemServerLuaProxy()
[00:00:45]: ~InventoryLuaProxy()
[00:00:45]: ~NetworkLuaProxy()
[00:00:45]: ~SimLuaProxy()
[00:00:45]: [Workshop] CancelDownloads for all pending downloads
[00:00:45]: lua_close took 0.11 seconds
[00:00:46]: [Workshop] CancelDownloads for all pending downloads
[00:00:46]: [Steam] Auth ticket cancelled
[00:00:46]: CurlRequestManager::ClientThread::Main() complete
[00:00:46]: HttpClient2 discarded 0 callbacks.
[00:00:46]: Shutting down

You might also like