Computer Network Interview Questions
Computer Network Interview Questions
Interview Question
Q 2. What is internetworking ?
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Q 3. Tell me something about VPN (Virtual Private
Network)
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• Extranet VPN: Extranet VPN uses shared infrastructure
over an intranet, suppliers, customers, partners, and other
entities and connects them using dedicated connections.
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Q 8. What is a zone-based firewall ?
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Q 10. What is the network topology and define different
types of network topology ?
1. All the nodes are connected using the central link known
as the bus.
2. It is useful to connect a smaller number of devices.
3. If the main cable gets damaged, it will damage the whole
network.
• Star Topology:
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• Ring Topology:
• Mesh Topology:
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• Tree Topology:
• Hybrid:
Ans: Private Address: For each class, there are specific IPs that are
reserved specifically for private use only. This IP address cannot be
used for devices on the Internet as they are non-routable.
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Q 12. What is Confidentiality, Integrity & Availability ?
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Q 14. What is a Tunnel mode ?
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Q 17. What is Authorization ?
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Q 19. What is the SMTP protocol ?
Ans: SMTP is the Simple Mail Transfer Protocol. SMTP sets the
rule for communication between servers. This set of rules helps the
software to transmit emails over the internet. It supports both End-to-
End and Store-and-Forward methods. It is in always-listening mode on
port 25.
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Q 22. What is the meaning of threat, vulnerability, and
risk ?
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Q 25. What are the Advantages of Fiber Optics ?
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Q 27. What do you mean by the DHCP and ARP Protocol?
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Q 29. What is CGMP (Cisco Group Management
Protocol) ?
Ans: CGMP is a simple protocol, the routers are the only devices that
are producing CGMP messages. The switches only listen to these
messages and act upon them. CGMP uses a well-known
destination MAC address (0100.0cdd.dddd) for all its messages.
When switches receive frames with this destination address, they flood
it on all their interfaces Bluetoothso all switches in the network will
receive CGMP messages.
Within a CGMP message, the two most important items are:
• Group Destination Address (GDA)
• Unicast Source Address (USA)
Ans:
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Q 31. What is the MAC address and how is it related to
NIC ?
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Q 34. What is a subnet ?
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Q 37. Compare the hub vs switch.
Ans:
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Q 39. What are Unicasting, Anycasting, Multicasting and
Broadcasting ?
Ans:
• Check the browser cache first if the content is fresh and
present in cache display the same.
• If not, the browser checks if the IP of the URL is present in
the cache (browser and OS) if not then request the OS to do
a DNS lookup using UDP to get the corresponding IP address
of the URL from the DNS server to establish a new TCP
connection.
• A new TCP connection is set between the browser and the
server using three-way handshaking.
• An HTTP request is sent to the server using the TCP
connection.
• The web servers running on the Servers handle the incoming
HTTP request and send the HTTP response.
• The browser process the HTTP response sent by the server
and may close the TCP connection or reuse the same for
future requests.
• If the response data is cacheable then browsers cache the
same.
• Browser decodes the response and renders the content.
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Q 41. What is the difference between the ipconfig and
the ifconfig ?
Ans:
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Q 43. What is a transparent bridge ?
The OSI model has seven layers. The principles used to arrive at the
seven layers can be summarized briefly as below:
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Q 46. Why do we OSPF a protocol that is faster than
our RIP ?
Ans: OSPF stands for Open Shortest Path First which uses a link-
state routing algorithm. This protocol is faster than RIP because:
Ans: Need of POP3: The Post Office Protocol (POP3) is the most
widely used protocol and is supported by most email clients. It provides
a convenient and standard way for users to access mailboxes and
download messages. An important advantage of this is that the mail
messages get delivered to the client’s PC and they can be read with or
without accessing the web.
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Q 49. Why Bandwidth is important to network
performance parameters ?
Ans:
• Minimum size ICMPv4 packet = 28 bytes
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