VRAMr FO4 User Guide v1

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V1.

0 April 2024
Welcome to VRAMr
• Reduces in-game stutters and improves FPS
• Supports FO4 & FO4VR. No scripts, no ESP, no need re-run LOD
generation and you will not need to start a new game
• Smoother gameplay even on high end GPUs
• High Quality, Quality and Performance options
• Works on Nexus Collections, Wabbajack and homebrew mod lists
• Makes use of both CPU and GPU to optimise your texture files
• No need to backup – VRAMr takes a copy of your files beforehand
• Easy rollback – just disable the VRAMr mod in your Mod Manager
• Note some of the images in this guide may refer to Skyrim
Requirements & Important Information
• Ensure once installed, the VRAMr mod is activated / deployed
• Put your VRAMr folder at the root of a drive - ie. D:\VRAMr and avoid using C:\
where your Windows OS is installed
• If your username has any spaces, then like many other Windows applications
VRAMr does not like it. An option is to create a new admin user with one word, no
space between amd login into that user and run VRAMr
• Stated disk space is the maximum required and will reduce during optimisation
• Read the file download notes, changelogs and posts page sticky notes
• Temporarily disable any anti-virus or overlay software whilst running VRAMr as it
is known to significantly slow down VRAMr optimisation
• You will find a progress meter at the top of the VRAMr window throughout
• A log file is created to record progress and should be shared if support required
• If VRAMr appears paused, press ENTER, Space Bar, left or a right mouse click
• You can force abort optimisation by pressing the CTRL and C keys together and
terminating the VRAMr script
Correct Mod Setup
Follow the mod installation
instructions on the VRAMr
mod page

The videos on the Nexus mod


page will help Mod Organizer
2 users create the run-link

MO2 users should point the


run-link to the VRAMr.BAT

Vortex users will find the


VRAMr.BAT in the ‘Open
Game Mods Folder’
Starting VRAMr
You must launch VRAMr.BAT from within your Mod Manager

MO2 Users

Vortex Users - run VRAMr.BAT from the


‘Open Game Mods Folder’

You will see this screen if VRAMr starts up OK


Existing VRAMr Output Detected

If you have an existing


VRAMr Output mod
installed and active
then you will not be
able to continue until
it is disabled

You may want to


consider deleting old
VRAMrOutput mods
to free up disk space
Existing VRAMr-FO4 Folder Detected
VRAMr will also search all the drives on your computer
and will not continue if an existing VRAMr-FO4 folder is found

This is to prevent files from a previous optimisation which may no longer


be present in your load order becoming part of your VRAMr output which
could cause visual ambiguities

If this error shows


when launching
VRAMr, note the drive
and then delete it
from your PC in
order to continue
Where Are Your Files?
MO2 and Vortex both report it’s starting directory to VRAMr and often this is correct...however
sometimes if you have multiple Wabbajack installations (and therefore multiple mod manager installs)
then VRAMr can easily become confused as to which actual modlist you would like to optimise

It is essential you check and confirm this is the correct starting


folder for the mod list you wish to optimise!
This is typically the folder where your Fallout 4 .EXE is located however for some Wabbajack configs it
may be necessary to point to a different folder where the \DATA subfolder is found

If the folder is correct – select N to continue

If you need to change the folder, be sure to


determine it beforehand and press Y to bring
up the pop-up window to help you locate it
Where Are Your Files? - continued
If you select Y to change the folder, VRAMr will assist
by searching your drives for any viable folders

It is still possible with a Wabbajack installation that


these found paths are still incorrect and you will
need to manually determine the correct path to
your modpack \DATA folder

Use the pop-up window to find the full drive path

Highlight it with your mouse and then


click OK to continue

Sometimes, VRAMr may get totally confused about


the correct path to your \DATA folder and so gets
stuck in an endless loop. If this happens, try clicking
Cancel to see if the default folder is accepted and
your files are found and processed correctly
Choose Your Optimisation Preset

• High Quality settings – 2K Diffuse, 2K Normal Maps & 2K Parallax Height Maps
• Quality settings - 2K Diffuse, 1K Normal Maps and 1K Parallax Height Maps
• Performance settings - 2K Diffuse, 512k Normal Maps and 512k Parallax Height Maps

If you are unsure which preset to choose, I recommend Quality as this will most certainly
deliver good performance gains without noticeably reducing your graphics quality

The Performance preset is intended for PC’s with a low end CPU and GPU with <6Gb VRAM
Setting your VRAMr-FO4 Folder

In the pop-up window you can hover over the drive letters to see available space. This is
particularly useful to help you decide which drive to put your VRAMr-FO4 folder on

• Pay attention to the amount of free space VRAMr requires


• You can use external USB storage although expect the process to be slower
• Avoid using your C: drive where the Windows OS is typically installed
Notes ref File Copying
No need to backup before running VRAMr
None of your original textures are changed as VRAMr
takes a full copy of your files

• No diffuse textures are extracted from your BSA archives

• Loose files copied into the VRAMr-FO4 folder will purposely


overwrite previously extracted BSA files

Once file copying is complete VRAMr will take a few moments


to process exclusions and cleanup files before starting the
optimisation process
Optimising Your Textures

Below is an example of your screen layout whilst


VRAMr is optimising all of your files

You will notice there is a


countdown in the title of each
window to give you a gauge on how
much longer the process will take
and how many files remain to be
optimised

Do not close or interrupt this


process or you will need to start
the VRAMr process from the
very beginning
Installing VRAMr Output into Your Mod Manager
Once VRAMr is complete, inside your \VRAMr –FO4 folder you will see the
folder to drag and drop in to your mod manager
Alternatively you can manually zip this and install it in the traditional way
Tip : name the mod ‘VRAMr Output (preset)’

For MO2, in order to drag and


drop, ensure you are arranging
your mods by Priority and not
Installation

If using xLODGen and/or


generating LOD in FO4 install your
VRAMr Output directly above your
LOD Output mods
Getting Help & Support
1. Whenever your run VRAMr, a VRAMr.log file is created in your
VRAMr folder (ie. D:\VRAMr-FO4)
2. The log file records important information to help us identify why
you may have an issue
3. If you contact me for support be sure to share the contents of the
log file as a pastebin link
4. Please DO NOT copy the log file contents into your post directly
5. Alternatively, log a bug report or DM me using the Nexus Mod
mail system
Thank you for using VRAMr!

• If VRAMr has helped improve your game – please ENDORSE


• If you must free up drive space then once the VRAMrOutput
mod is successfully installed and tested in your game, you can
delete your VRAMr folder (ie. D:\VRAMr-FO4)
• Before posting a question please check the posts page

See other Paraphernalia Mods


VRAMr IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO
THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO
EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT
OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF VRAMr

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