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BIOBRAIN Documentation

The document outlines an ecology quiz game created by a student team. It describes the team members, the game's purpose to educate about ecology, the technologies used in development including C++ and GitHub, and the stages of creating the game including basic design, menu, and win/lose screens.
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0% found this document useful (0 votes)
19 views

BIOBRAIN Documentation

The document outlines an ecology quiz game created by a student team. It describes the team members, the game's purpose to educate about ecology, the technologies used in development including C++ and GitHub, and the stages of creating the game including basic design, menu, and win/lose screens.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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BIOBRAIN

Table of Contents
1. INFORMATION ABOUT THE TEAM...................................2
2. OUR GAME......................................................................2
3. STAGES OF REALIZATION.................................................2

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4. USED TECHNOLOGIES......................................................2
5. PERFORMED TASKS.........................................................2
6. FUTURE IDEAS.................................................................3
7. GAME SCHEME................................................................3

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1. INFORMATION ABOUT THE TEAM
NAME CLASS ROLE
Martin Milenov Stoyanov 10B Scrum trainer

Yana Zhivkova Ilcheva 10 V Front-end developer

Polina Stanimirova Dineva 10 G Back-end developer

2. OUR GAME
Our game is like an Ecology guiz and its purpose is to teach young and old people about
ecological concepts, such as food chains, ecosystems, and the balance of nature. The
main idea is that while the people play the game and try to guess the right answer, they
will also learn a lot about Ecology and will be more aware of their surrounding world.

3. STAGES OF REALIZATION

2
4. USED TECHNOLOGIES
 Visual Studio - for writing the code
 Power Point - for creating the presentation
 Word - for creating the documentation
 Figma - for creating the logo
 Chrome - for some ideas about the game and the design
 GitHub - for project synchronization
 Git - to commit our changes
 C++ - for creating the game

5. PERFORMED TASKS
Performed tasks
1 Created the basic design of the game.
It contains questions, answers, question counter and your points.
Created a menu.
2
There are three options: LEVELS, RULES, CREDITS, EXIT.
Created a Game Won screen.
3
It says you “YOU WON!!!” .
Created a Game Over screen.
4
It says you “TRY AGAIN!!!” and that you won the money that the last checkpoint
gives.

6. FUTURE IDEAS
 Customize the game
 Make more levels

7. GAME SCHEME

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