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Proposed J2ME Training Contents

The document outlines a proposed 4-day training course on J2ME (Java 2 Platform, Micro Edition). Day 1 includes an overview of J2ME architecture, configurations, profiles, and optional packages. Trainees will learn to write, run and debug MIDlets using tools like Wireless Toolkit and NetBeans. Day 2 covers the MIDlet lifecycle and introduces key APIs like MIDP, LCDUI, and game development with GameCanvas. Day 3 focuses on record management, connecting to web services, messaging and push technologies. Day 4 is dedicated to multimedia with the Mobile Media API, including audio, video, and media playback. The course aims to equip trainees with skills in developing J2ME applications on mobile devices

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0% found this document useful (0 votes)
366 views4 pages

Proposed J2ME Training Contents

The document outlines a proposed 4-day training course on J2ME (Java 2 Platform, Micro Edition). Day 1 includes an overview of J2ME architecture, configurations, profiles, and optional packages. Trainees will learn to write, run and debug MIDlets using tools like Wireless Toolkit and NetBeans. Day 2 covers the MIDlet lifecycle and introduces key APIs like MIDP, LCDUI, and game development with GameCanvas. Day 3 focuses on record management, connecting to web services, messaging and push technologies. Day 4 is dedicated to multimedia with the Mobile Media API, including audio, video, and media playback. The course aims to equip trainees with skills in developing J2ME applications on mobile devices

Uploaded by

api-3701880
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Proposed J2ME training contents

Day Contents
1 Overview of J2ME
Review of Java and Java Platforms
Need for J2ME and future prospects
J2me Advantages
J2ME Architecture
Configurations
CDC
CLDC
Profiles
MIDP
PDAP
FP
PP
PBP
RMIP
Optional Packages
WMA
MMAPI
Other Optional packages
Virtual machines
JVM
KVM
CVM
Device architecture -whole picture

Introduction to J2ME Wireless ToolKit


Writing a Midlet
Running a Midlet on WTK
Introduction to NetBeans with WTK

No:19, 2nd Floor, 2nd Cross, M.N.Plaza Sampige Road, Malleswaram Bangalore–560003 P h: +
9 1 8 0 4 1 2 8 1 2 2 7 / 2 8 E-Mail: [email protected]
2 Midlet life Cycle
Overview of other J2ME IDES
MIDP Api overview
MIDP Requirements

J2ME Jargons
JCP
JSR
JTWI
OTA
Pre-verification
Obfuscation
MIDlet Suite
Deploying MIDlet Suites

Introduction to midlet api


Introduction to lcdui api
Developing with lcdui
Understanding Display
Understanding Displayable hierarchy
Creating Displayables
Working with Items
Understanding Command
Low level User Interfaces
Working with Canvas

Event Handling
Handling High Level Events
Handling low Level Events
Event Delivery Methods

3 Introduction to GameCanvas
Advantages of GameCanvas
Working with GameCanvas

No:19, 2nd Floor, 2nd Cross, M.N.Plaza Sampige Road, Malleswaram Bangalore–560003 P h: +
9 1 8 0 4 1 2 8 1 2 2 7 / 2 8 E-Mail: [email protected]
Working with Layers

Record Mangement System


Adding and Retrieve the Records
Sorting and Searching the Records
Using RecordListener

Introduction to GCF
Working with Http Connections
Writing Servlet Code
Compiling and Deploying Servlet
Hooking up Midlet to Servlet
Working with TCP/IP connections
Working with UDP Connections
Introduction to Comm Connections
Introduction to SSL and HTTPS connections
Working with Push Protocol
Retrieving security info

Wireless Messaging Api(WMA)


WMA Overview
API
Text and Binary Messages
Message Connections,Message Listener,

4 Mobile Media API


Mobile Media Api Architecture
using Player
Different Media Type Handling
Playing Web Media Files
Working with Volume Control
Playing media from MIDlet suite
Playing media from Recordstore
Working with Audio
Working with Video
No:19, 2nd Floor, 2nd Cross, M.N.Plaza Sampige Road, Malleswaram Bangalore–560003 P h: +
9 1 8 0 4 1 2 8 1 2 2 7 / 2 8 E-Mail: [email protected]
Recording Audio
Recording Video
Synchronizing Players

Review and conclusion

No:19, 2nd Floor, 2nd Cross, M.N.Plaza Sampige Road, Malleswaram Bangalore–560003 P h: +
9 1 8 0 4 1 2 8 1 2 2 7 / 2 8 E-Mail: [email protected]

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