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The document contains a series of setprop commands that set various debug properties related to performance, graphics, and power management on an Android device. Many properties control aspects like CPU and GPU frequencies and timeouts, HWUI settings, and more. The properties are set to optimize performance and disable power management and optimizations.

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0% found this document useful (0 votes)
28 views1 page

123

The document contains a series of setprop commands that set various debug properties related to performance, graphics, and power management on an Android device. Many properties control aspects like CPU and GPU frequencies and timeouts, HWUI settings, and more. The properties are set to optimize performance and disable power management and optimizations.

Uploaded by

77tole77
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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setprop debug.

performance_schema_max_memory_classes 387; setprop


debug.performance_schema_max_socket_classes 10; setprop
debug.hwui.skip_empty_damage true; setprop debug.sensor.hal 0; setprop
debug.composition.type mdp; setprop debug.sf.max_igbp_list_size 16940; setprop
debug.hwui.target_cpu_time_percent 160; setprop debug.hwui.target_gpu_time_percent
160; setprop debug.disable.hwacc 0; setprop debug.fb.rgb565 1; setprop
debug.egl.force_fxaa false; setprop debug.egl.force_taa false; setprop
debug.egl.force_msaa false; setprop debug.egl.force_ssaa false; setprop
debug.egl.force_smaa false; setprop debug.egl.force_mlaa false; setprop
debug.egl.force_txaa false; setprop debug.egl.force_csaa false; setprop
debug.enable.gamed 0; setprop debug.gr.swapinterval 0; setprop
debug.sf.gpu_freq_index 7; setprop debug.sf.cpu_freq_index 7; setprop
debug.sf.mem_freq_index 7; setprop debug.cpurend.vsync false; setprop
debug.gpurend.vsync false; setprop debug.power_management_mode pref_max; setprop
debug.heat_suppression 0; settings put system activity_manager_constants
max_cached_processes=0,background_settle_time=0,fgservice_min_shown_time=0,fgservic
e_min_report_time=0,fgservice_screen_on_before_time=0,fgservice_screen_on_after_tim
e=0,content_provider_retain_time=0,gc_timeout=0,gc_min_interval=0,full_pss_min_inte
rval=0,full_pss_lowered_interval=0,power_check_interval=0,power_check_max_cpu_1=0,p
ower_check_max_cpu_2=0,power_check_max_cpu_3=0,power_check_max_cpu_4=0,service_usag
e_interaction_time=0,usage_stats_interaction_interval=0,service_restart_duration=0,
service_reset_run_duration=0,service_restart_duration_factor=0,service_min_restart_
time_between=0,service_max_inactivity=0,service_bg_start_timeout=0,CUR_MAX_CACHED_P
ROCESSES=0,CUR_MAX_EMPTY_PROCESSES=0,CUR_TRIM_EMPTY_PROCESSES=0,CUR_TRIM_CACHED_PRO
CESSES=0; settings put global battery_tip_constants app_restriction_enabled=false;
setprop debug.hwui.renderer skiagl; setprop debug.sdm.support_writeback 1; setprop
debug.sdm.disable_skip_validate 1; setprop debug.sf_frame_rate_multiple_fences 999;
setprop debug.sf.early.app.duration 47200000; setprop debug.sf.early.sf.duration
38300000; setprop debug.sf.earlyGl.app.duration 38350000; setprop
debug.sf.earlyGl.sf.duration 2975000; setprop
debug.sf.high_fps_early_gl_phase_offset_ns 2925000; setprop
debug.sf.high_fps_early_phase_offset_ns 9650000; setprop debug.sf.hw 1; setprop
debug.sf.perf_fps_early_gl_phase_offset_ns 32000000; setprop
debug.performance_schema 1; setprop debug.performance_schema_max_memory_classes
387; setprop debug.performance_schema_max_socket_classes 10; setprop
debug.systemuicompilerfilter speed; setprop debug.sensor.hal 0; setprop
debug.composition.type gpu; setprop debug.sf.max_igbp_list_size 2066200; setprop
debug.hwui.target_cpu_time_percent 300; setprop debug.hwui.target_gpu_time_percent
300; setprop debug.disable.hwacc 0; setprop debug.fb.rgb565 1; setprop
debug.egl.force_fxaa false; setprop debug.egl.force_taa false; setprop
debug.egl.force_msaa false; setprop debug.egl.force_ssaa false; setprop
debug.egl.force_smaa false; setprop debug.egl.force_mlaa false; setprop
debug.egl.force_txaa false; setprop debug.egl.force_csaa false; setprop
debug.enable.gamed 0; setprop debug.gr.swapinterval 0; setprop
debug.sf.send_early_power_session_hint false; setprop
debug.sf.send_late_power_session_hint false; setprop debug.sf.gpu_freq_index 10;
setprop debug.sf.cpu_freq_index 7; setprop debug.sf.mem_freq_index 10; setprop
debug.hwui.skip_empty_damage true; setprop debug.enabletr false; setprop
debug.hwui.level 2; setprop debug.hwui.fps_divisor -1; setprop
debug.hwui.render_compability true; setprop debug.heat_suppression 0; setprop
debug.vk.layers_enabled true; setprop debug.vk.layers_support 120; setprop
debug.vk.swap_buffers 15; setprop debug.kill_allocating_task 0; setprop
debug.MB.running 0; setprop debug.MB.inner.running 100; setprop
debug.power_management_mode pref_max; setprop debug.hwui.target_gpu_time_percent
160; setprop debug.disable.hwacc 0; setprop debug.fb.rgb565 1; setprop
debug.egl.force_fxaa false; setprop debug.egl.force_taa false; setprop
debug.egl.force_msaa false; setprop debug.egl.force_ssaa false; setprop
debug.egl.force_smaa false; setprop debug.egl.force_mlaa false; setprop
debug.egl.force_txaa false; dumpsys deviceidle force-idle

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