Module 5 Lexical Analyser
Module 5 Lexical Analyser
Phases of compiler:
Lexical Analysis: -
LA or Scanners reads the source program one character at a time, carving the source program
into a sequence of automic units called tokens.
LEXICAL ANALYSIS
OVER VIEW OF LEXICAL ANALYSIS
To identify the tokens we need some method of describing the possible tokens that
can appear in the input stream. For this purpose we introduce regular expression, a
notation that can be used to describe essentially all the tokens of programming
language.
Secondly , having decided what the tokens are, we need some mechanism to
recognize these in the input stream. This is done by the token recognizers, which are
designed using transition diagrams and finite automata.
INPUT BUFFERING
The LA scans the characters of the source pgm one at a time to discover tokens.
Because of large amount of time can be consumed scanning characters, specialized
buffering techniques have been developed to reduce the amount of overhead required
to process an input character.
Buffering techniques:
1. Buffer pairs
2. Sentinels
The lexical analyzer scans the characters of the source program one a t a time to
discover tokens.
Often, however, many characters beyond the next token many have to be examined
before the next token itself can be determined. For this and other reasons, it is
desirable for the lexical analyzer to read its input from an input buffer.
Figure shows a buffer divided into two halves of, say 100 characters each. One
pointer marks the beginning of the token being discovered.
A look ahead pointer scans ahead of the beginning point, until the token is discovered.
We view the position of each pointer as being between the character last read and the
character next to be read.
In practice each buffering scheme adopts one convention either a pointer is at the
symbol last read or the symbol it is ready to read.
Token beginnings look ahead pointer. The distance which the lookahead pointer may
have to travel past the actual token may belarge. For example, in a PL/I program we
may see:
DECALRE (ARG1, ARG2… ARG n)
Without knowing whether DECLARE is a keyword or an array name until we see the
character that follows the right parenthesis. In either case, the token itself ends at the
second E.
If the look ahead pointer travels beyond the buffer half in which it began, the other
half must be loaded with the next characters from the source file.
Since the buffer shown in above figure is of limited size there is an implied constraint
on how much look ahead can be used before the next token is discovered.
In the above example, if the look ahead travelled to the left half and all the way
through the left half to the middle, we could not reload the right half, because we
would lose characters that had not yet been grouped into tokens.
While we can make the buffer larger if we chose or use another buffering scheme, we
cannot ignore the fact that overhead is limited.
Pattern: A set of strings in the input for which the same token is produced as output. This set
of strings is described by a rule called a pattern associated with the token.
Lexeme: A lexeme is a sequence of characters in the source program that is matched by the
pattern for a token.
Example:
Description of token
A pattern is a rule describing the set of lexemes that can represent a particular token in source
program.
LEXICAL ERRORS:
Lexical errors are the errors thrown by your lexer when unable to continue. Which
means that there's no way to recognise a lexeme as a valid token for you lexer. Syntax
errors, on the other side, will be thrown by your scanner when a given set of already
recognised valid tokens don't match any of the right sides of your grammar rules.
Simple panic-mode error handling system requires that we return to a high-level
parsing function when a parsing or lexical error is detected.
Example-1,
Ab*|cd? Is equivalent to (a(b*)) | (c(d?))
Pascal identifier
Letter -
Digits -
A | B | ……| Z | a | b |……| z|
0 | 1 | 2 | …. | 9
letter (letter / digit)*
Recognition of tokens:
We learn how to express pattern using regular expressions. Now, we must study how
to take the patterns for all the needed tokens and build a piece of code that examines
the input string and finds a prefix that is a lexeme matching one of the patterns.
Stmt
-> if expr then stmt
| If expr then else stmt
|є
Expr --> term relop term
|term
Term -->id
For relop, we use the comparison operations of languages like Pascal or SQL where =
is “equals” and < > is “not equals” because it presents an interesting structure of
lexemes.
The terminal of grammar, which are if, then, else, relop, id and numbers are the names
of tokens as far as the lexical analyzer is concerned, the patterns for the tokens are
described using regular definitions.
digit -->[0,9]
digits -->digit+
number -->digit(.digit)?(e.[+-]?digits)?
letter -->[A-Z,a-z]
id -->letter(letter/digit)*
if --> if
then -->then
else -->else
relop --></>/<=/>=/==/< >
In addition, we assign the lexical analyzer the job stripping out white space, by recognizing
the “token” we defined by:
ws --> (blank/tab/newline)
+
Here, blank, tab and newline are abstract symbols that we use to express the ASCII characters
of the same names. Token ws is different from the other tokens in that, when we recognize it,
we do not return it to parser, but rather restart the lexical analysis from the character that
follows the white space. It is the following token that gets returned to the parser.
TRANSITION DIAGRAM:
Transition Diagram has a collection of nodes or circles, called states. Each state
represents a condition that could occur during the process of scanning the input
looking for a lexeme that matches one of several patterns.
Edges are directed from one state of the transition diagram to another. each edge is
labelled by a symbol or set of symbols.
If we are in one states, and the next input symbol is a, we look for an edge out of state
s labeled by a. if we find such an edge, we advance the forward pointer and enter the
state of the transition diagram to which that edge leads.
AUTOMATA
An automation is defined as a system where information is transmitted and used for
performing some functions without direct participation of man.
1. an automation in which the output depends only on the input is called an automation
without memory.
2. an automation in which the output depends on the input and state also is called as
automation with memory.
3. an automation in which the output depends only on the state of the machine is called a
Moore machine.
4. an automation in which the output depends on the state and input at any instant of time is
called a mealy machine.
DESCRIPTION OF AUTOMATA
1. An automata has a mechanism to read input from input tape,
2. Any language is recognized by some automation, Hence these automation are basically
language “acceptors” or “language recognizers”.
The regular expression is converted into minimized DFA by the following procedure:
Regular expression → NFA → DFA → Minimized DFA
The Finite Automata is called DFA if there is only one path for a specific input from current
state to next state.
From state S0 for input „a‟ there is only one path going to S2. similarly from S0 there is only
one path for input going to S1.
NONDETERMINISTIC AUTOMATA
A NFA is a mathematical model that consists of
A set of states S.
A set of input symbols Σ.
A transition for move from one state to another.
A state so that is distinguished as the start (or initial) state.
A set of states F distinguished as accepting (or final) state.
A number of transitions to a single symbol.
A NFA can be diagrammatically represented by a labelled directed graph, called a transition
graph, In which the nodes are the states and the labelled edges represent the transition
function.
This graph looks like a transition diagram, but the same character can label two or more
transitions out of one state and edges can be labelled by the special symbol € as well as by
input symbols.
The transition graph for an NFA that recognizes the language ( a | b ) * abb is Shown
DEFINITION OF CFG
It involves four quantities.
CFG contain terminals, N-T, start symbol and production.
Terminal are basic symbols form which string are formed.
N-terminals are synthetic variables that denote sets of strings
In a Grammar, one N-T are distinguished as the start symbol, and the set of string it denotes
is the language defined by the grammar. The production of the grammar specify the manner
in which the terminal and N-T can be combined to form strings.
Each production consists of a N-T, followed by an arrow, followed by a string of one
terminal and terminals.
3. The third section holds whatever auxiliary procedures are needed by the
actions.Alternatively these procedures can be compiled separately and loaded with the lexical
analyzer.
Note: You can refer to a sample lex program given in page no. 109 of chapter 3 of the book:
Compilers: Principles, Techniques, and Tools by Aho, Sethi & Ullman for more clarity.