Editing Objects Basics
Editing Objects Basics
Basics
2 Adams/View
Selecting Objects
Selecting Objects
When you create a modeling object, such as a part or force, Adams/View automatically selects it so that
you can edit it. When you create a Rigid body, Hotpoints and an Object position handle appear on the body
so that you can rotate and position the body's geometry.
You can also select objects for editing. You can select one or more objects or select a group of objects
based on their type, such as select all link geometry.
Select Tool
Main toolbox -> Select tool
Selects modeling objec such as parts or forces. Selecting the object deselects any currently selected
object. If you select a rigid body, Adams/View selects the entire body including its geometry.
To add or remove multiple objects to and from the select list based on search criteria:
1. In the Name Filter text box, enter the name of the objects that you want to add to or remove from
the select list. Type any wildcards that you want included.
2. Set Type Filter to the type of object or objects that you want to add or remove. To display all the
different object types, select Browse.
3. In the Scope text box, limit the scope of objects to be added or removed to only objects belonging
to a certain object by entering the name of the parent object.
4. Select Add or Remove.
Deselecting Objects
To deselect objects:
• From the Edit menu, select Deselect All.
Tip: Ctrl + D.
Display Options
• Displaying the Table Editor
• Setting Types of Objects Displayed in the Table Editor
• Sorting Objects in the Table Editor
For general information on using tables in Adams/View, see Using Tables to Enter Values.
By default, the Table Editor displays the x, y, and z location of parts in your model.
The categories of information that you can display about an object depend on the type of object. For
example, for parts, you can display their location, initial conditions, and attributes, such as whether they
are visible or active in the current simulation. For markers, you can view their locations, as well as their
locations relative to ground. For forces, you cannot change the information displayed, only the types of
forces displayed. For joints, you can change the information displayed as well as the type of joints
displayed.
• Numeric sorting, which sorts objects based on their numeric value. It sorts any alphabetic
characters as zeros.
Note: When you sort the Table Editor, Adams/View sets the values displayed in cells back
to those stored in the Modeling database. Therefore, you lose any changes that you
made to cells and did not apply to your modeling database
To copy an object:
1. Select the row containing the object you want to copy.
2. Right-click a cell in a row that is not selected. From the shortcut menu that appears, select Copy
Object.
Adams/View creates a duplicate of the object. It places the object in the last row of the Table
Editor.
Note: The operations you perform with the Table Editor are not stored in your Modeling
database until you apply them. Learn Applying Changes in the Table Editor.
10 Adams/View
Editing Objects Using the Table Editor
Note: The operations you perform with the Table Editor are not stored in your Modeling
database until you apply them. Learn Applying Changes in the Table Editor.
To delete an object:
1. Select the row containing the object you want to delete.
2. Right-click a cell in the row. From the shortcut menu that appears, select Delete Object.
Basics 11
Editing Objects Using the Table Editor
Note: The operations you perform with the Table Editor are not stored in your Modeling
database until you apply them. Learn Applying Changes in the Table Editor.
Note: The operations you perform with the Table Editor are not stored in your modeling
database until you apply them. Learn Applying Changes in the Table Editor.
To quickly enter an object's full name and information field into the input box:
1. Place the cursor in the input box where you want the object name to be inserted.
2. Select the Object Name & Field tool f(x) on the Table Editor.
3. Select any cell in the row containing the object whose name you want to input.
Adams/View inserts the object's full name and field information into the cell.
For more information on building functions, see the Adams/View Function Builder online help. For
information on parameterizing your model, see Improving Your Model Designs.
For a marker example, the Table Editor would create a text string in the input box that represents the
current x location of all selected markers. You would then create an expression to add 3 to any current
cell value. The input box would look like the following:
$cell + 3
When you insert the expression into the x location cell of a selected marker, the variable changes to the
current value of the selected cell. For the marker example, the cell for MARKER_1 whose current value
is 20, now looks like the following:
(20 + 3)
When you apply the changes to the modeling database, Adams/View stores the value as an expression
(an expression in Adams/View always is enclosed in parenthesis ( )):
(20 + 3)
To have Adams/View evaluate the expression and store only a number, enter eval in front of the
expression in the input box as shown below and then insert the expression to the cells:
eval($cell + 3)
To apply changes:
• From the Table Editor, select Apply.
Tip: You can zoom in on the object on the screen to more easily place the cursor over just
that object. Learn about Defining a Zoom Area.
Tip: Double-click the object to display its modify dialog box or select the object and then
enter Ctrl + e.