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Skinner

This document provides instructions for creating animated wallpaper for Moto skins. It lists the steps as: 1. Prepare an animated GIF file sized 176x220 or smaller and name it 573.gif. 2. Open the skin in Skinner4Moto software. 3. Copy the 573.gif file into the skin's gifs folder. 4. In the software, set the gif file's position and dimensions to display as the wallpaper. 5. Save the edited skin to add the animated wallpaper.

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0% found this document useful (0 votes)
198 views8 pages

Skinner

This document provides instructions for creating animated wallpaper for Moto skins. It lists the steps as: 1. Prepare an animated GIF file sized 176x220 or smaller and name it 573.gif. 2. Open the skin in Skinner4Moto software. 3. Copy the 573.gif file into the skin's gifs folder. 4. In the software, set the gif file's position and dimensions to display as the wallpaper. 5. Save the edited skin to add the animated wallpaper.

Uploaded by

api-3838818
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as RTF, PDF, TXT or read online on Scribd
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how to delete itap from langpack

if you prefer the tranditional tap input instead of itap, you can delete itap from the langpack using the
delete_itap software.

steps:

part 1: for 08.a0/08.a2 bootloader

1. start shxcodec and open the lp shx file.

2. click "split source shx file". don't close shxcodec.

3. start delete_itap program, click "open cg" to open the code group (cg4) smg file of the langpack,
which you extracted using shxcodec in step 2;

4. choose the language by clicking the check boxes, then click "delete all chosen itaps" from the
selected languages. click "yes" to confirm.

5. download the 08.a0 ramdownloader.

6. in shxcodec, click in the line which says ramdownloader, and select "replace". replace it with the
08.a0 ramdownloader.

7. compile the langpack to get an updated shx file. flash the shx to your phone to see the effect.

part 2: for 08.d0/09.02 bootloader

1. start randomshx and open the lp shx file.

2. click "extract bin files from shx". close randomshx.

3. start delete_itap program, click "open cg" to open the code group bin file of the langpack, which you
extracted using randomshx in step 2; you can try if you are not sure which bin file is the lp. the
delete_itap program will show an error when you open a wrong bin file.

4. choose the language by clicking the check boxes, then click "delete all chosen itaps" from the
selected languages. click "yes" to confirm.

5. start randomshx, click "create shx file from bins", then select the lst file, which you extracted in step
2. you will get an updated shx file. flash the shx to your phone to see the effect.

download:
randomshx: [inbrite.com <http://www.inbrite.com/index.php?name=downloads&file=details&id=58>]
shxcodec: [inbrite.com <http://www.inbrite.com/index.php?name=downloads&file=details&id=9>]
delete_itap: [inbrite.com <http://www.inbrite.com/index.php?name=downloads&file=details&id=57>]
08.a0 ramdownloader: [inbrite.com
<http://www.inbrite.com/index.php?name=downloads&file=details&id=8>]
[guide] how to edit quickly langpack via dnp.prf

*dnp.prf is a file placed in /a/ wich is used for langpack corrections without reflash. *how it works
*activate dynamic_prompts_available bit in 0032 seem (offset 72, bit 7) with p2k seem editor, p2k
advanced editor , p2k tools, or other p2k editing programs. *place dnp.prf in /a/ with any p2k
management tool for example, instead of "camera" maybe you want to appear "cam" or something
else. let's get started. i. essential things before your first edit 1. open flashbackup and backup cg4 in
smg format. [somebody complained on yuetblog that is warez, so i won't post it] 2. open shxcodec
<http://www.best-stuff.evonet.ro/shxc.rar> 3. press f4 or go to utilities->langpack editor

5. now you'll see some languages there.

7. click on "save strings" , but instead of .txt extension,


save it with .lp extension, because you'll need this later.

quote::01 us english02 arabic03 english06 french07 german09 italian0a spanish0d canadian french0e
american spanish10 bulgarian11 croatian12 czech13 danish14 dutch16 finnish17 greek18 hungarian1e
norwegian1f polish20 portuguese22 romanian23 russian28 turkish29 ukrainian2a brazilian
portuguese2b swedish4. click on "show strings" and load the previously saved .lp <http://www.best-

stuff.evonet.ro/language_editor_full-v15.rar> for example,


i want to change from "multimedia" to "filezone". 6. click "copy" on that string 7. close "original string

list" 8. click on "multimedia" and rename it as you wish. fprivate "type=pict;alt="

9. click on "file->save as" and save it as dnp.prf 10. make


the seem modification and upload it to /a/ 11. reboot the phone to see the changes 12. now , you rock
p.s.: strings may differ from phone to phone, so you must get it by yourself.
this guide implies cg1 patching, so, if your phone has 09.02 bootloader, do not try it.
the cg1 patch is for v360 acr; other firmwares may have different offsets and/or hex values. the drm
needs some patching also; download both patches at the end of this post.

first of all, create a full backup of your phone (all cgs), in smg format

1. patch your cg1 using flash&backup (minimum version 3.02) or manual, by hex editing
2. patch the drm by hex editing cg15
3. create a reflash file containing cg1, cg3, cg7, cg15 and cg18 and flash it to your phone

now onto the lp editing:

1. open the langpack (cg4) with motolangeditor 2.2

2. replace the fonts at 01, 06, 08, 0b and 0c with the ones you want (in font tab). you will need to check
the option "separate 1 & 2 font" to be able to replace the font 06 (thanks bullfrog for the info)

3. save the language files from your lp or other language packs (in strings tab select the language and
press save language). it will be saved with the .mlf extension

4. hex edit each mlf language file (at offset 1), for obtaining the corespondency between the fonts and
the languages as follows:
font 01 - language id 01
font 06 - language id 11
font 08 - language id 0f
font 0b - language id 0c
font 0c - language id 2f
this means the language with id 01 will use the font 01, 11 will use font 06 etc. if you want multiple
fonts for 1 language, you'll create more copies of that language file (mlf) and you'll need to modify
each with a hex editor to change its id
all other languages will use the font 01 (this is the default font)

5. load your mlf files into the lp. don't worry if it will show you that you've loaded a different language;
this is how it's supposed to be.

6. in languages you've modified, you can edit id 0525 to change the name displayed by the phone

7. save the lp, create a shx file with it and flash it to your phone

notes:
- you can obtain fonts by opening a custom font lp and using the menu option font - save font (will be
saved as .mff file), or you can use system fonts from your pc.
- be carefull when replacing font no. 08 not to exceed a height limit of 14 (that is because this is used
also as the external screen font)
how to create skins with animated wallpaper
here are the steps to make animated wallpaper for your skin.

tool you need:


skinner4moto

steps

1. prepare an animated gif file, the size of the image must be 176x220 or smaller. name it 573.gif;

2. download skinner4moto;

3. start skinner4moto and open your skin;

4. copy the animated gif file "573.gif" into the gifs folder, which skinner4moto created after openning
the skin with this name 573.gif;

5. go to location/size and look for id 572, set the values of the upper-left coordinate of your gif file in
"left" and "up" input boxes, and set the width and height of the gif in "width" & "height" input boxes;

6. go to "yes/no booleans" and set the id 599 to true to enable the id 599;

7. save the skin.

0032_0001 seem the offset 8b set bit 1 on


sms animations:
12 - sms recieve anim
13 - sms recieve anim (small)
16 - sms send anim
584 - sms recieve anim (small)

17 - browser start splash


18 - java splash

31 - play button
32 - pause button
33 - stop button
34 - rewind button
35 - fastfoward button
83 - media control base

he images wich shall be edited in drm for media player base and the next / previous / stop / play are:
31.gif
32.gif
33.gif
34.gif
35.gif
68.gif
83.gif
397.gif
398.gif
399.gif
400.gif
467.gif
468.gif
469.gif
470.gif
i'll post a screenshot of my brand new player extracted from milk drm

111 - "extras" menu anim

179 - bt(.rokr e2)


208 - java active icon (???)
218 - tf card menu icon

225 - sms icon (e"e_."0r)

282 - engineering icon


288 - camera menu anim

battery status icons:


329 - battery empty
330 - battery charging empty
331 - batter 1 bar
332 - battery charging 1 bar
333 - battery 2 bar
334 - battery charging 2 bar
335 - battery full
336 - battery charging full

337 thru 362 - calculator buttons

signal icons
387 - gprs secure packet
388 - gprs unsecure packet
389 - gprs connected icon
391 - call in progress icon
392 - line 1 icon
393 - line 2 icon
394 - sms icon (rokr e2)
403 - antenna "no signal" icon
404 - gprs ready icon
407 - data activity icon
457 - java active icon
473 - roam icon
608 - bluetooth connection
685 - bluetooth
1552 - edge icon

network signal icons:


411 - signal 1 bar
412 - signal 2 bar
413 - signal 3 bar
414 - signal 4 bar
415 - signal 5 bar

ringstyle icons:
416 - loud
417 - soft
418 - silent
419 - vibrate
1569 - vibe then ring icon (next to the battery)
1678 - vibe & ring icon

video camera icons:


431 - video camera menu animated
432 - video camera menu static

usb settings icons:


1580 - usb settings animated
1597 - usb settings static

itunes icons:
1996 - itunes animated
1998 - itunes static

voice dial icons:


1485 - itunes animated
1496 - itunes static

picture/photo icons:
1477 - new picture icon
478 - new photo album icon

data transfer animations:


450 thru 453 - data transfer anim

messages section icons:


394/395/487 - icon for inbox message
486 - delivery report icon
487 - sms read list icon
488 - locked sms read
489 - locked sms read with attachment
492 - icon for outbox (sent).message
506 - sms read with attachment icon
507 - sms unread icon
508 - sms unread with attachment icon
1398 - sms w attachment icon
1500 - mobile qq splash
1580 - usb menu anim
1591 - sms sending in progress menu icon
1840 - obeymemoto splash

multimedia section icons:


152/213 - icon for video file
205 - icon for audio file

games & apps section:


208 - icon for java app installed

phone status icons:


217 - icon for phone memory
218 - icon for transflash

phonebook number type icons:


253 - icon for fax
254 - icon for home
255 - icon for mobile
256 - icon for pager
258 - icon for work
259 - icon for main

startup and shutdown animations


454 and/or 1600 - shutdown animation
1482 - startup animation

========================================================================

the number of ikonok for external screen (v360):

antena:
590 - there is no signal
591 - one division
592 - two divisions
593 - three divisions
594 - four divisions
595 - complete
612 - gprs (1871 - edge)

608 - blyutuz

626 - rouming

618 - java

630 - sms

battery:
663 - it is discharged
605 - 1 the division
606 - 2 divisions
607 - complete

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