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SEd 321 Module 3

This document discusses using technology tools to produce learning resources for science teaching. It introduces several productivity software applications and technology tools that can be used to create instructional materials like charts, graphs, and posters to enhance science instruction.

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0% found this document useful (0 votes)
66 views19 pages

SEd 321 Module 3

This document discusses using technology tools to produce learning resources for science teaching. It introduces several productivity software applications and technology tools that can be used to create instructional materials like charts, graphs, and posters to enhance science instruction.

Uploaded by

Kathleen
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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SEd 321

TECHNOLOGY PRODUCING LEARNING RESOURCES


APPLICATION
IN SCIENCE
USING PRODUCTIVITY SOFTWARE
TEACHING APPLICATIONS AND TECHNOLOGY
TOOL

Andalecio, Regine A.
Cueto, Kathleen M.
De Leon, Kriztine Mae A.
BSED SCI 3201

MODULE 3
BACHELOR OF SECONDARY EDUCATION - SCIENCES
SEd 321
TECHNOLOGY APPLICATION PRODUCING LEARNING RESOURCES USING PRODUCTIVITY SOFTWARE APPLICATIONS AND TECHNOLOGY
IN SCIENCE TEACHING
TOOL

INTRODUCTION

Instructional Materials (IMs) are very important because they contribute a lot to student
learning and teaching. It is never new to claim that IMs help improve students’ knowledge and
skills and it is very helpful to a teacher to manage his/her class requirements. There are many
literatures that were written to present the relevance of instructional materials, in general for
science teaching. Using instructional materials in science classes makes science learning
fascinating and authentic. It enables students to participate enthusiastically in science learning
activities; hence, giving the students the opportunity to master science knowledge and skills
aimed at their lessons. With the use of well-prepared instructional materials, teachers' self-
confidence to deliver their lessons is also heightened while the students are also given the
opportunity to actualize their learning.

While there are a lot of teachers who use traditional instructional materials to enhance
the teaching learning process, this module aims to present innovative ICT-based instructional
materials that can be used to enhance science instruction. ICT tools are not new to most of the
students. As curriculum constantly changes in response to societal needs, so has the
technological exposure of the students. Moreover, ICT tools are the more readily available
productivity software there is in the industry, and it is for this reason that in this lesson, we will
be focusing more on ICT tools and on how they can best be maximized in developing
Instructional Materials.

We are just getting started in finding different productivity software for teaching and
learning! As you go through this lesson you will be learning more about the features of ICT
tools as well as utilize it in developing Instructional Material. Enjoy!

LEARNING OBJECTIVES

At the end of the Module, the students should be able to:

• Utilize the different technological tools in developing instructional materials and


providing online teaching platform;
• Identify various instructional materials (IMs) and technology tools in science teaching
and learning;
• Explain the characteristics of good/appropriate IMs, and technology tools in learning
science;
• Prepare IMs that will enhance science learning utilizing selected technology tools in
delivering the learning plan; and

• Create appropriate IMs using technology tools in learning mathematics and science.

MODULE 3
BACHELOR OF SECONDARY EDUCATION - SCIENCES
SEd 321
TECHNOLOGY APPLICATION PRODUCING LEARNING RESOURCES USING PRODUCTIVITY SOFTWARE APPLICATIONS AND TECHNOLOGY
IN SCIENCE TEACHING
TOOL

LEARNING CONTENTS

Information and Communication Technologies (ICTs) can be significantly useful as tools for
science instruction. Because there are interrelated content topics to be covered in science, the
use of technology will be a great advantage. With the integration of ICTs in teaching in science,
the need to process data quickly and integrate voice, music, video, pictures and text in the
lessons can be fully addressed.

To use these technologies effectively as tools and materials in teaching of science


principles on suitability, adequacy and efficient utilization will also be discussed in this
module. It must be noted that the effectiveness of instructional tools in promoting students’
academic performance in teaching and learning is indisputable. Instructional tools provide the
much-needed sensory input needed by learners for an effective and meaningful behavioral
change. A well planned and imaginative use of visual aids in lessons should do much to banish
apathy, supplement inadequacy of books as well as arouse student’s interest by giving them
something practical to see and do and at the same time helping to train them to think things out
themselves.

In science teaching and learning, there are a lot of instructional materials that can be
prepared to enhance the teaching-learning process. These IMs can be certainly prepared with
the support of technologies. Some of the common science teaching materials will be presented
in this module and the technological tools that can be used to prepare them are also described.
Although board activities or lectures are proven to be effective in teaching word problems, ICT
applications can give additional avenues for students to learn sciences on their own. There are
lots of IMs to enhance science learning that are ICT-based.

Computer-Based Instructional Tools and Materials in Science Teaching

The numerous technology tools used in science are fully supportive of the different
types of instructional materials commonly used in science teaching. Below are some computer-
based instructional tools, strategies, and materials in science teaching.

A. Science Instructional Materials Supported by Technology Tools

The following examples of technology tools can be used in science teaching and
learning.

1. Instructional Charts

One of the most common types of instructional materials in science teaching


and learning is a chart. Charts can be seen on printed materials, but its presentation can
be enhanced and are presented in 3D or 4D form with the aid of technology. Charts can
help science learners present data in a more comprehensible way or enable the students
to read with greater understanding of data and concepts. With charts, students develop
their critical thinking skills and problem-solving skills. The following are some of the
many technology tools that can be used to develop charts.

MODULE 3
BACHELOR OF SECONDARY EDUCATION - SCIENCES
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TECHNOLOGY APPLICATION PRODUCING LEARNING RESOURCES USING PRODUCTIVITY SOFTWARE APPLICATIONS AND TECHNOLOGY
IN SCIENCE TEACHING
TOOL

a. Microsoft Word

Microsoft Word does not only allow you to create documents, but also has a provision
to allow you to create charts or graphs that will add to the visual appeal of your data
presentation.

b. Microsoft Excel

One of the main features of Microsoft Excel and other spreadsheet applications is to
create charts and graphs. This is a very handy tool for science learners and teachers in
data presentation.

c. Microsoft PowerPoint

PowerPoint offers various tools that can make your presentation interactive. One of its
features is to present charts in a slide.

d. iOs, Android, and Windows Phone and iPad Chart Maker Apps

These are Numbers, Viz, 3D Charts, Chart Maker, Graphing Calculator HD, Roambi
Analytics and Graph

2. Posters

Many of the schools in the Philippines have been requiring their students to
participate in poster making activities to further develop their creativity and to help them
express their ideas through a pictorial device. There are several applications that students
can download and use for their poster making activity. These are free samples of the free
poster maker applications available:

a. Spark Post

Adobe Spark is a suite of design tools that allows you to make your own posters,
videos, and web pages using your computer or iOs mobile device. The poster-
making tool of this collection of apps is called Spark Post. This app offers a
range of poster templates and layouts that you can use to create your own
custom paper for sharing on social media and for print.

b. Canva’s Poster Maker

Canva’s poster maker has hundreds of templates designed by their team of


professional designers. Templates have shortcuts to make great designs: You
can have a custom poster in minutes.

c. Block Posters

Block Posters can let you make your own custom poster for free. Upload an
image, choose your options, and then download and print out your own
personalized huge poster.

MODULE 3
BACHELOR OF SECONDARY EDUCATION - SCIENCES
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TECHNOLOGY APPLICATION PRODUCING LEARNING RESOURCES USING PRODUCTIVITY SOFTWARE APPLICATIONS AND TECHNOLOGY
IN SCIENCE TEACHING
TOOL

d. Posterini

Posterini poster maker redefines the meaning of design, combining augmented


reality, artificial intelligence, and gamification in a unique way.

e. PosterMyWall

It is a website that features amazing poster templates and has an easy-to-use


custom graphics service.

3. Science Apps

Science Net Links made a compilation of STEM-related apps for both the iPad
and Android phones. These applications will enhance the learning of students in
different fields in the sciences. Here are some examples of this list:

a. GoSkyWatch Planetarium App

GoSkyWatch Planetarium allows you to identify and locate stars, planets,


constellations, and more by touching the screen or by pointing it to the sky. It
displays the sky view at the correct orientation when held at my angle, not just
in landscape or portrait. The app has a built-in compass so that you can tell
which direction you are pointing, and, because of the core location services, you
can quickly set up your observing position.

b. Human Body App

Go on an exploration of what we’re made of and how we work with this Human
Body App. The Beautiful illustrations and easy navigation invite you to explore
six interactive, animated layers of the human body: the skeletal, muscular,
nervous, circulatory, respiratory, and digestive systems. Anything that a real
body does, this app does-it eats, digests, smells, hears, pumps blood, gets sick,
burp, etc.

c. Periodic Table of Elements App

The Merck Periodic Table of the Elements App offers high school and
university students as well as teachers and professors the opportunity to learn
more about the chemical elements - from their history to their classifications.
This well-structured, multilingual, and intuitive app makes a complex subject
easy to understand and provides quick access to necessary information: details
for every element, intelligent controls, numerous selection options, and much
more.

d. Earth Primer App

This highly interactive and visually appealing science app helps you discover
how Earth works through play. You can create volcanoes, sculpt mountains,
push around tectonic plates, form glaciers, and control the forces of nature with
your fingerprints.

MODULE 3
BACHELOR OF SECONDARY EDUCATION - SCIENCES
SEd 321
TECHNOLOGY APPLICATION PRODUCING LEARNING RESOURCES USING PRODUCTIVITY SOFTWARE APPLICATIONS AND TECHNOLOGY
IN SCIENCE TEACHING
TOOL

e. Agent Higgs App

Masked as a puzzle game, Agent Higgs can help you learn about particle physics
in a way you’ve never done before. In this game, you are the Higgs boson, a
secret agent trying to escape detection from the scientist by hiding among other
elementary particles. In order to effectively hide and make your way among the
particles, you have to contend with the various physical properties and decay
patterns of the particles.

4. Slide

Among the various types of material that are available for projection, slides and
film strips are the foremost visual aids. They are of great values in teaching.
Traditionally, slide projectors have been used by teachers for their slide presentation.
These slide projectors have been used for projecting pictures from transparent slides on
a wall or screen. Nowadays, innovative and stimulating presentations applications are
commonly used by teachers. These presentation software applications have very good
features that can make the presentation of lessons near to seeing real objects and
subjects. Some of these are:

a. Microsoft Powerpoint

Segundo and Salazar (2011) in their research state that Powerpoint has become
the worlds’ most widely used presentation program that allows teachers to
produce professional-looking presentations in EFL classrooms.

b. PowToon

Semaan and Ismail (2018) stated in their research that Powtoon is a web-based
tool that offers a wide array of media options, graphics, cartoons, and animated
images to create animated presentations that flow smoothly and logically. It also
features classroom accounts for project-based learning. PowToon can be used
to teach any subject. In science, the use of Powtoon can be maximized especially
on topics that need illustrations or animated images. PowToon paves the way
towards teaching higher order thinking skills like critical thinking,
summarizing, and problem solving which are basic skills for a successful global
citizen in the 21st Century.

c. Google Drive Presentation

Google Drive Presentation is a cloud-based presentation; hence, it is always


available because you can always access it anytime there is a net connection
using your PC, ChromeBook, Android etc. Since it is part of the google’s
software office suite within the google drive, you can also easily share it with
your students in your science classes.

MODULE 3
BACHELOR OF SECONDARY EDUCATION - SCIENCES
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TECHNOLOGY APPLICATION PRODUCING LEARNING RESOURCES USING PRODUCTIVITY SOFTWARE APPLICATIONS AND TECHNOLOGY
IN SCIENCE TEACHING
TOOL

d. Slide Rocket

This is a web-based program that will allow you to create presentations for your
science class. This software is very similar to other presentation software like
powerpoint and prezi. Its notable features are its templates which can be used
to make presentations more visually appealing.

e. Prezi

Just like PowerPoint Presentations, there are also several research that claim
that Prezi is commonly used for presentations in academic instructions. Houska
(2013) stated that Prezi is taking hold in some disciplines and circles.
Instructors, professionals created through Prezi online for public perusal. These
presentations can be an excellent starting point for tech-savvy instructors
looking to reinvigorate their classroom instructions or present material in a
novel, engaging format.

5. Worksheets and Forms

A worksheet is not only completed on printed materials, but these can also be
accomplished through the web. Using some word processing software like Microsoft
Word, a teacher can also develop electronic forms.

a. Google Forms
b. Monkey Survey Forms
c. Paper Forms
d. Survey Planet
e. QuickTapSurvey
f. Type Form
g. Cognito Form
h. Ninja Forms

6. Newsletter

A newsletter can be used in science teaching and learning. Preparing a


newsletter will develop the concept formation of students as well as their scientific
vocabulary building and technical writing skills through drafting, revising, editing, and
publishing. Through interacting with others in the class, students will also learn how to
work within a team. Moreover, the following skills. can also be developed:

• Receptiveness to the mathematical and scientific language to be used


• Writing, spelling, grammar, drafting, revising and editing
• Imagination, confidence in using technical writing skills
• Use of credible references

MODULE 3
BACHELOR OF SECONDARY EDUCATION - SCIENCES
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TECHNOLOGY APPLICATION PRODUCING LEARNING RESOURCES USING PRODUCTIVITY SOFTWARE APPLICATIONS AND TECHNOLOGY
IN SCIENCE TEACHING
TOOL

The following are also important to consider when preparing for a newsletter
(explorer, n.d.):

• Accuracy: Ensure the facts are right (including how to spell names).
Always use the five Ws and H (Who, What, When, Where, Why, How?).
• Audience: Who will read the paper? Is your story of interest to them?
• Research: Always check facts that you have collected. Use reference
materials if needed.
• Images: Don't leave the images to the last minute. Always think how the
image that can be used with the article can grab the reader's attention
• Writing: what is the WOW factor of the story? Start with a good lead.
Remember that you want to grab the reader's attention and then want to
read more. Use the worksheet below to assist with writing stories.

7. Pamphlets

A pamphlet is a small, unbound booklet focused on a single subject, often


educational in nature. Pamphlets are non-periodical. They are written for the layman,
simply and without excessive jargon. Authors present text and images in an organized
fashion to communicate a clear message. Pamphlets can be folded in a variety of ways,
such as in half, in thirds, or in fourths. The sample technology tools that you can use to
develop your pamphlets are:

a. Microsoft Publisher
b. Adobe Spark
c. LucidPress

8. Brochures

A brochure is used to advertise a company and its products or services. Some


applications that you may use to develop your brochures are:

a. Microsoft Publisher
b. Canva
c. Venngage
d. Visme
e. Flipsnack

MODULE 3
BACHELOR OF SECONDARY EDUCATION - SCIENCES
SEd 321
TECHNOLOGY APPLICATION PRODUCING LEARNING RESOURCES USING PRODUCTIVITY SOFTWARE APPLICATIONS AND TECHNOLOGY
IN SCIENCE TEACHING
TOOL

9. Cartoons

A cartoon is a simple picture of an amusing situation; sometimes it is a satirical


comment on a serious or topical issue. A strip cartoon is a sequence of framed drawings,
which tell a story. Both types are to be found in newspapers, magazines and leaflets. In
development situations a cartoon is a method of conveying a specific message. Cartoon
pictures enable people to discuss sensitive issues and so are useful for teaching and
training. Cartoon strips can be used to teach sequencing and ordering to students. Find,
or draw, cartoon strips with between three and eight separate frames. Cut out each frame
and rearrange them so that they are in the wrong order. Stick them down in the new
order and make one copy for each group. Ask them to cut each frame out and put them
in the correct order. Before you do this, show the students an example on the chalkboard
of pictures in the wrong order and ask them to put them in the correct sequence. The
above exercise can also be used in a workshop or training session, using a topic related
to the subject of the workshop or session. As it encourages discussion and team
decision-making, it can be introduced as an icebreaker. The less obvious the order, the
more interactive the process will be as each group may suggest different answers. This
creates an opportunity for each group to explain their answers and defend their position.
There are cartoon making software that can be paid online but the following are free
cartoon making software that you may use or let sod your students use:

a. Animaker
b. Pencil 2D
c. Synfig
d. Inkscape
e. Pixton

10. Journals

Journals are records of personal insights and experiences of students. This can
serve also as instructional materials to be used by teachers to be able to manage the
reflections and insight interactions in the class. Journal writing is a very good activity
that a teacher can let the students do because they have the freedom to write their
thoughts and feelings about the learning experiences. The following are some examples
of free technological applications that can be used to help students write their journals
digitally:

a. Perspective App by Blinky


b. Journey Journal App
c. Momento Journal App
d. Penzu Journal App e. Diaro Journal App

MODULE 3
BACHELOR OF SECONDARY EDUCATION - SCIENCES
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TECHNOLOGY APPLICATION PRODUCING LEARNING RESOURCES USING PRODUCTIVITY SOFTWARE APPLICATIONS AND TECHNOLOGY
IN SCIENCE TEACHING
TOOL

11. Bulletins Boards

Digitally, a teacher can develop an online bulletin board where he or she may
post some science activities or information that are helpful for the students' acquisition
of the science competencies. There are applications that can be used for this purpose,
and these are:

a. Wallwisher (now called Padlet)

This was the first online application that let you easily place virtual post-
it notes on a virtual corkboard or bulletin board, and allow you to post text,
images and/or videos on them.

b. Corkboard Me

This is now called NoteApp which is a Wallwisher-like tool. The site


has the ability to embed your virtual bulletin boards. Other features include real-
time collaboration and a chat room for the people collaborating.

c. Popplet

You can make an online "bulletin-board" with virtual "post-its" (called


"popplets". And, except for the fact you have to register to use it, Popplet is just
as easy and, in some ways, easier to use with a lot more functionality.

d. Spaaze

This is similar to the others on this list. Registration is required.

e. Group Zap

This app joins a long list of online virtual "corkboards." It has some nice
features, including the ability to convert your board to a PDF and being able to
"drag-and-drop" images and documents from your files.

f. RealtimeBoard

This is an online whiteboard that seemed like a decent tool for real-time
collaboration. It's easy to use, and lets you upload images from your computer
or by its URL address. They offer free "Pro" accounts to educators.

MODULE 3
BACHELOR OF SECONDARY EDUCATION - SCIENCES
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TECHNOLOGY APPLICATION PRODUCING LEARNING RESOURCES USING PRODUCTIVITY SOFTWARE APPLICATIONS AND TECHNOLOGY
IN SCIENCE TEACHING
TOOL

Characteristics of an Effective and Efficient Instructional Tools

Simply using technology is not enough to learn scientific skills. An effective ICT-based
instructional material is a well- planned and a well-designed one. This means that the
preparation of the IMs must be planned very well, and it must be ensured that they are
developed to meet the learning objectives of the science class. Science competencies must be
the central consideration during the planning, in-service training and in the making of ICT
strategic plan, action plans and strategic intervention materials for science instruction. Having
access to technology is not enough, but teachers need to be knowledgeable and skilled in
determining when and how technology can enhance students' learning.

The following are the expected characteristics of instructional tools to be used in the
classrooms.

1. Enhances Instructional Effectiveness

The instructional material must be able to facilitate the increase of students'


achievement in science classes. Through the instructional materials, all students
including those with special learning needs and students at risk will be benefited and
will be helped to demonstrate the intended learning outcomes of their science courses.
With the use of technological tools, students' progress is monitored and acted upon by
concerned individuals like the teachers, the parents and the school as a whole.

2. Promotes Active Learning

Instructional materials are expected to help promote active learning. Through


the use of interactive technological tools, learning interest is stimulated and students'
focus is redirected. By this, students and teachers will be highly engaged in the learning
process. The International Society for Technology in Education (ISTE) gives the
following descriptions of a learning environment that uses interactive technologies:

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TECHNOLOGY APPLICATION PRODUCING LEARNING RESOURCES USING PRODUCTIVITY SOFTWARE APPLICATIONS AND TECHNOLOGY
IN SCIENCE TEACHING
TOOL

Traditional Learning Environment New Learning Environment

Teacher-centered instruction Student-centered learning

Single-sense stimulation Multisensory stimulation

Single-path progression Multipath progression

Single media Multimedia

Isolated work Collaborative work

Information delivery Information exchange

Passive learning Active, exploratory, inquiry-based learning

Factual, knowledge-based learning Critical thinking and informed decision-


making

Reactive response Proactive/planned action

Isolated, artificial context Authentic, real-world content

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IN SCIENCE TEACHING
TOOL

3. Develops Critical Thinking

The way technological tools and instructional materials are mat designed and
implemented need to help develop critical thinking skills among the learners. The
structure and use of technology can promote higher-level thinking skills. They further
stated that some technological tools are designed to encourage problem-solving skills.

4. Accommodates Differentiated Instruction

Students have diverse backgrounds and have diverse intelligences and learning
styles. They learn in different ways and in different manner. They express their thoughts
and also differently. Consequently, instructional materials and tools must be of help to
the teacher to facilitate his or her classes with the different profiles of students. There
must be an opportunity also by the help of the instructional tools to allow individualized
and independent learning with collaborative and cooperative learning.

5. Motivating

The use of instructional materials is a big help for the teacher to facilitate the
teaching-learning process. With the use of these materials, it is expected that students
become more motivated and attentive and participative in the learning process. With
the ubiquity and variety of educational tools available to science teachers, selecting the
most appropriate and best format is very critical to stimulate learner motivation.

6. Multisensory

One of the biggest challenges among teachers is to prepare for an instructional


material that is multisensory. With the advent of technological tools developed by very
good programmers, multimedia are available that enable teachers to just learn how to
use them to the maximum in the teaching of their lessons.

Universal Design for Learning (UDL)

The concept of UDL is a very important concept in preparing instructional tools in


teaching mathematics and science. The concept stemmed originally from the UD principles, as
well as from research in neuroscience on how the brain learns. Learning differs among
individuals and in every development. According to Dalton et al. (2019), universal design for
learning applies the concepts of accessibility and inclusion beyond physical environments to
design teaching and learning opportunities in ways that are varied, accessible and engaging for
all students, including those with differing needs and/or disabilities. In this way, appealing to
the broadest range of diversity in our student populations, the framework of UDL strives to
remove discriminatory practices, as the learning needs of most students are taken into account
when instruction is designed.

Professional practitioners and academicians share their thoughts about UDL principles.
These principles are very important for us to appreciate how we can integrate the concept in
our ICT-pedagogy integration.

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TECHNOLOGY APPLICATION PRODUCING LEARNING RESOURCES USING PRODUCTIVITY SOFTWARE APPLICATIONS AND TECHNOLOGY
IN SCIENCE TEACHING
TOOL

A. National Disability Authority (2020)

The National Disability Authority cited the following 7 Principles of Universal Design
which were developed by Ronald Mace and group in the North Carolina State University.

Principle 1: Equitable Use

The design is useful and marketable to people with diverse abilities.

Guidelines:

a. Provide the same means of use of all users: identical whenever possible;
equivalent when not.

b. Avoid segregating or stigmatizing any users.

c. Provisions for privacy, security, and safety should be equally available to


all users Make the design appealing to all users.

Principles 2: Flexibility in Use

The design accommodates a wide range of individual preferences and abilities.

Guidelines:

a. Provide a choice in methods of use


b. Accommodate right- or left-handed access and use.
c. Facilitate the user's accuracy and precision.
d. Provide adaptability to the user's pace.

Principle 3: Simple and Intuitive

Use of the design is easy to experience, knowledge, language skills, or current


concentration level.

Guidelines:

a. Eliminate unnecessary complexity.


b. Be consistent with user expectations and intuition.
c. Accommodate a wide range of literacy and language skills.
d. Arrange information consistent with its importance.
e. Provide effective prompting and feedback during and after task completion.

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Principles 4: Perceptible Information

The design effectively communicates necessary information to the user,


regardless of the ambient conditions or the user's sensory abilities.

Guidelines:

a. Use different modes (pictorial, verbal, tactile) for redundant presentation of


essential information.
b. Provide adequate contrast between essential information and its surroundings.
c. Maximize "legibility" of essential information.
d. Differentiate elements in ways that can be described (i.e.,.. make it easy to
give instructions or directions).
e. Provide compatibility with a variety of techniques or devices used by people
with sensory limitations.

Principle 5: Tolerance for Error

The design minimizes hazards and the adverse consequences of accidental or


unintended actions.

Guidelines:

a. Arrange elements to minimize hazards and errors: most used elements, most
accessible; hazardous elements eliminated, isolated, or shielded.
b. Provide warnings of hazards and errors.
c. Provide fail safe features.
d. Discourage unconscious action in tasks that require vigilance.

Principle 6: Low Physical Effort

The design can be used efficiently and comfortable and with a minimum of
fatigue.

Guidelines:

a. Allow users to maintain a neutral body position.


b. Use reasonable operating forces.
c. Minimize repetitive actions.
d. Minimize sustained physical effort.

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Principles 7: Size and Space for Approach and Use

Appropriate size and space are provided for approach, reach, manipulation, and
use, regardless of user's body size, posture, or mobility.

Guidelines:

a. Provide a clear line of sight to important elements for any seated or standing
user.
b. Make reach to all components comfortable for any seated or standing user.
c. Accommodate variations in hand and grip size..
d. Provide adequate space for the use of assistive devices or personal assistance.

B. Center for Academic and Faculty Development (2020)

The Center of Academic and Faculty Development of Durham College cited the
following 3 UDL Principles. These principles are deemed important to educators as we are
often challenged to design and deliver curriculum for an increasingly diverse student
population. Each student learns differently and can benefit from having a variety of learning
formats to choose from, flexible assessments and tools to help with organization of new
information and skills. UDL provides us with a variety of strategies and resources to help meet
diverse learning needs, improve accessibility to learning opportunities and increase student
success.

Principle 1: Provide Multiple Means of Representation

Present information and content in different ways

Principle 2: Provide Multiple Means of Action and Expression

Differentiate the ways that students can express what they know.

Principle 3: Provide Multiple Means of Engagement

Stimulate interest and motivation for learning.

The above cited concepts and principles of Universal Design Learning are very helpful
to rationalize why it is very important for every teacher to not just pick any instructional tool
for the sake of having one and for the teacher to integrate technologies without understanding
some learning principles. Teachers must be vigilant, innovative, and creative in choosing and
or in developing instructional materials to ensure that the above cited UDL principles will be
put to practice. This is a very important endeavor to make science learning become a lifelong
learning experience for students.

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IN SCIENCE TEACHING
TOOL

TEACHING AND LEARNING ACTIVITIES

QUICK TECH SHOWCASE!

Materials:
• A list of pre-selected computer-based tools and materials in science teaching

Instructions:

The class will be divided into three groups. Each group will need to choose one
computer-based instructional tool in science teaching from the pre-selected list. Each group
should demonstrate a quick walkthrough of the tool's features, benefits, and potential
applications in science teaching and highlight key aspects that make the tool user-friendly and
effective.

MODULE 3
BACHELOR OF SECONDARY EDUCATION - SCIENCES
SEd 321
TECHNOLOGY APPLICATION PRODUCING LEARNING RESOURCES USING PRODUCTIVITY SOFTWARE APPLICATIONS AND TECHNOLOGY
IN SCIENCE TEACHING
TOOL

LEARNING SUMMARY

This module emphasizes the significance of incorporating technology-based


instructional materials (ICT-based IMs) to enrich science learning. ICT tools enable effective
integration of diverse science topics, data, and multimedia elements. Well-crafted ICT-based
IMs boost student engagement and knowledge retention. This module introduces various ICT
tools and their application in developing science instructional materials. Examples include
tools for charts, graphs, posters, science apps, slides, presentations, worksheets, forms,
newsletters and many more. By leveraging ICT tools effectively, teachers can create innovative
and impactful science learning experiences for their students, fostering a more engaging,
interactive, and enriching learning environment.

ASSESSMENT

Directions: Read each question carefully and write your answer in the space before each
number.

1. It is one of the most common types of instructional material in mathematics and


science teaching and learning charts?
a. Posters
b. Math drill apps
c. Instructional charts
d. Science app
2. Which design tool is suited and allows you to make your own posters?
a. Adobe spark
b. Canva’s poster maker
c. Block poster
d. Posterini
3. Which became the world's most widely used presentations program and is a complete
presentation program that allows teachers to produce professional looking presentations?
a. PowToon
b. Google drive presentation
c. Slide rocker
d. Microsoft Powerpoint
4. It can be used in science teaching and learning. Preparing this will develop the
concept formation of students as well as their scientific vocabulary building and technical
writing skills.
a. Newsletters
b. Pamphlets
c. Brochures
d. Worksheet and forms

MODULE 3
BACHELOR OF SECONDARY EDUCATION - SCIENCES
SEd 321
TECHNOLOGY APPLICATION PRODUCING LEARNING RESOURCES USING PRODUCTIVITY SOFTWARE APPLICATIONS AND TECHNOLOGY
IN SCIENCE TEACHING
TOOL

5. Which is characterized as a record of personal insights and experiences of students?


a. Journals
b. Diary
c. Pamphlets
d. Brochure
6. Listed below are some characteristics of efficient instructional tools, what now
belongs to the list?
a. Enhances instructional effectiveness
b. Develop critical thinking
c. Flexible in use
d. Motivating
7. It is a very important concept in preparing instructional tools in teaching science.
a. Universal design for learning
b. Traditional learning environment
c. Center for academic and faculty development
d. None of the above
8. How many principles of Universal Design are cited by the National Disability
Authority?
a. 4
b. 7
c. 3
d. none
9. Which principle is designed to be useful and marketable to people with diverse
abilities?
a. Flexibility in use
b. Equitable use
c. Simple and intuitive use
d. Tolerance for error
10. Is it designed to minimize hazards and adverse consequences of accidental or
unintended actions?
a. Flexibility in use
b. Equitable use
c. Simple and intuitive use
d. Tolerance for error

MODULE 3
BACHELOR OF SECONDARY EDUCATION - SCIENCES

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