The Unofficial MGCD-B User Guide

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The Unofficial MGCD-B User Guide

Overview
Mainboard Overview
Edge Connector
DIP Switch Overview
8 Position DIP Switch
12 Position DIP Switch

Connecting to your Dreamcast

Using the MGCD-B


Button Mapping
GDEMU

Modifications
Remove the MGCD credit/time remaining overlay

MGCD Game List/Codes

Overview
The Multi-Game CD System (or MGCD for short) was built to allow operators to install a
Dreamcast into their arcade hardware. This was done by using a board that connects the
display and controller ports of the Dreamcast to an arcade edge adaptor.

The MGCD was originally sold to arcade distributors in Japan. The system works by detecting
game over screens to subtract credit from the player and once all the credits are gone, the
system would “lock” the controls. To achieve this, DIP Switches need to be set by the operator
for the specific game that was in the console. If a game was not supported by the MGCD, then it
defaulted to a Time-Based mode where credits would buy the player more time. Once the timer
was up, the controls would “lock” themselves up again. All this additional information (credits,
time), is added as an overlay over the console original game video signal.

Two models of the MGCD were released:


1. MGCD-A (Which included a plastic enclosure for the Dreamcast)
2. MGCD-B (This second model had better game compatibility, a memory card adaptor,
and no enclosure)
This is a guide for using the MGCD-B but the MGCD-A operation is the same.

(NOTE: Over time, additional console support was added such as the PlayStation,
PlayStation 2, GameCube, and XBOX. These consoles, like the Dreamcast, did have
limitations on what games were supported.)
Mainboard Overview
The MGCD mainboard
1. RGB Video connector - The MGCD connects to the Dreamcast via a modified multi out
cable. This passes a 15 khz signal to the arcade monitor.
2. Controller connectors - There are two (Player 1 and Player 2) controller connectors
which use modified controller cables.
3. Memory card connector - The MGCD-B includes a memory card connector, this does
require a modified memory card daughter board which may or may not have been
included with your device.
4. Steering wheel connector - There is a proprietary steering wheel connector.
5. Volume adjustment pot - You can control the volume output by adjusting this pot on
your mainboard, left for lower and right for higher.
6. Fan connector - You can connect a 2-pin fan which the mainboard will power.
7. Edge connector (see following section)
8. DIP Switches (see following sections)
Edge Connector
(NOTE: The MGCD does require a -5 volts connection, if your existing power supply does
not have this connection you will need to upgrade your power supply. The edge
connector is not keyed and requires an adaptor or the removal of a key if installed in your
harness.)

The MGCD uses a non-standard JAMMA connector which means that it is not a plug and play
solution. This leaves two options;
1. Rewire your cabinet - if you plan on using the MGCD and only the MGCD in your
cabinet you can rewire your cabinet and connect the MGCD directly to your modified
JAMMA harness.
2. Use a JAMMA adapter - you can purchase JAMMA adapters that allow you to rewire
the adapter and keep your cabinets JAMMA harness intact.

Personally I use a universal JAMMA adapter and a CPS2 kick harness which allows me to keep
my cabinet JAMMA harness intact. It doesn’t require soldering and is also keyed (image below).
Below is a comparison of a typical JAMMA pin out and the MGCD-B pin out.

Parts Side Solder Side


MGCD JAMMA PINS PINS JAMMA MGCD
GND GND 1 A GND GND
GND GND 2 B GND GND
(+)5V (+)5V 3 C (+)5V (+)5V
(+)5V (+)5V 4 D (+)5V (+)5V
(-)5V (-)5V 5 E (-)5V
(+)12V (+)12V 6 F (+)12V (+)12V
KEY 7 H KEY
COUNTER 1 8 J COUNTER 2
LOCKOUT 1 9 K LOCKOUT 2
SPEAKER (+) SPEAKER (+) 10 L SPEAKER (-) SPEAKER (-)
AUDIO (+) AUDIO (+) 11 M AUDIO GND AUDIO GND
VIDEO RED VIDEO RED 12 N VIDEO GREEN VIDEO GREEN
VIDEO BLUE VIDEO BLUE 13 P VIDEO SYNC VIDEO SYNC
VIDEO GND VIDEO GND 14 R SERVICE SWITCH SERVICE SWITCH

P1 BUTTON 8 TEST SWITCH 15 S TILT SWITCH P2 BUTTON 8


COIN 1 COIN 1 16 T COIN 2 COIN 2
PLAYER 1 PLAYER 1 PLAYER 2 PLAYER 2
START START 17 U START START
P1 UP P1 UP 18 V P2 UP P2 UP
P1 DOWN P1 DOWN 19 W P2 DOWN P2 DOWN
P1 LEFT P1 LEFT 20 X P2 LEFT P2 LEFT
P1 RIGHT P1 RIGHT 21 Y P2 RIGHT P2 RIGHT
P1 BUTTON 1 P1 BUTTON 1 22 Z P2 BUTTON 1 P2 BUTTON 1
P1 BUTTON 2 P1 BUTTON 2 23 AA P2 BUTTON 2 P2 BUTTON 2
P1 BUTTON 3 P1 BUTTON 3 24 AB P2 BUTTON 3 P2 BUTTON 3
P1 BUTTON 4 P1 BUTTON 4 25 AC P2 BUTTON 4 P2 BUTTON 4
P1 BUTTON 5 P1 BUTTON 5 26 AD P2 BUTTON 5 P2 BUTTON 5
P1 BUTTON 6 GND 27 AE GND P2 BUTTON 6
P1 BUTTON 7 GND 28 AF GND P2 BUTTON 7
DIP Switch Overview
The MGCD has two sets of dip switches that control Game selection and MGCD Feature
settings. These are often mounted to a small daughter board but can be mounted directly to the
mainboard pcb.

8 Position DIP Switch


The 8 position DIP switch is used for game selection.

(NOTE: A full list of “supported” games is included at the end of this guide.)

Simply look at the correct console type (NTSC-J or PAL) and then adjust the DIP switches to the
correct position based on the game you want to play.

12 Position DIP Switch


The 12 position DIP switch is used to set MGCD features. There are 5 different options
controlled by adjusting sets of these switches.
1. Switches 1 and 2 - These control the coin to credit ratio. EXAMPLE: 1 coin = 1 play
credit or 4 coins = 1 play credit.
2. Switches 3 and 4 - These determine if each credit is for 1 round (like a traditional
arcade) or for a duration of time (1 min, 5 mins, etc.).
3. Switches 5, 6, and 7 - These control game difficulty settings where applicable.
4. Switches 8 and 9 - These control either play speed or play time depending on how
switches 3 and 4 are set.
5. Switches 10, 11, and 12 - These switches set the number of rounds, lives, or continues
depending on the game you have selected.

EXAMPLE: If you wanted to play Marvel VS Capcom 2 where each coin was 1 play credit with
the highest difficulty and only one round you would set the DIP switches as follows.

8 Position 12 Position DIP Switch


1 2 3 4 5 6 7 8 1 2 3 4 5 6 7 8 9 10 11 12
ON X XXX XXXXX
OFF X X X X XXX XX X X
Connecting to your Dreamcast
Connecting the MGCD to your Dreamcast is fairly straightforward. Plug the Player 1 and Player
2 controller connectors into the Dreamcast’s Player 1 and Player 2 ports. If your MGCD-B came
with a memory card adapter you can connect a memory card to it.

(NOTE: Not all games will be able to access the memory card when connected directly to
the MGCD-B and therefore it may be better to use the traditional method.)

You can also connect an additional controller to the Player 3 or Player 4 port with a memory
card connected to the controller.

The MGCD also supports the Dreamcast gun controller (HKT-7800) which can be connected
directly to the Player 1 controller port. Multiple gun controllers are also supported.

After some digging I was able to recover a screenshot of the company that sold the MGCD and
some accessories. From the images I was able to determine that the steering wheel was the
same one used on the standup Crazy Taxi cabinets.
Using the MGCD-B
There are basically two ways to use the MGCD, by the book (which is outlined above) or going
rouge (which is what I would suggest). By going rouge I mean setting it to any game and setting
it to timed play (with the maximum time selected) and then playing any game you want. This is
really the ideal way to play so long as you’re not trying to use this as an operator.

Button Mapping
The buttons are mapped as follows:

Button 1 = A Button 5 = L
Button 2 = B Button 6 = R
Button 3 = X Button 7 = C
Button 4 = Y Button 8 = Z

Buttons 7 and 8 only work on a few select games and are essentially a six button controller.
GDEMU
The MGCD-B will work with the GDEMU and GDmenu if you set the DIP switches to coin for
time play. You will need to coin up before you can use the controls. I also suggest that you
disable the force VGA setting in the GDmenu settings.

Modifications

Remove the MGCD credit/time remaining overlay


If you do not want to see the MGCD’s credit/time remaining overlay there is a simple
modification to eliminate it. Simply add a bodge wire to the following 2 pins to remove it.
MGCD Game List/Codes

NTSC Games

OPTION ITEM (12 Position Switch)

GAME 8 Position K10.K11.K1


No. CD CODE No. GAME Switch K3 K4 K5.K6.K7 K8.K9 2

THE KING OF FIGHTERS DREAM MATCH


SC-00 T-3101M NTSC/J 1999 12345678 ON OFF ON DIFF —– —–

SC-01 HDR-0020 NTSC/J DYNAMITE DEKA 2 2345678 ON OFF ON —– —– —–

SC-02 HDR-0010 NTSC/J SEGA RALLY 2 (WHEEL) 1345678 ON OFF ON DIFF —– —–

SC-03 HDR-0007 NTSC/J THE HOUSE OF THE DEAD 2 (GUN) 345678 ON OFF ON DIFF LIFE —–

SC-03 51002 NTSC/U THE HOUSE OF THE DEAD 2 (GUN) 345678 ON OFF ON DIFF LIFE —–

SC-03 MK-51002 PAL/E THE HOUSE OF THE DEAD 2 (GUN) 345678 ON OFF ON DIFF LIFE —–

SC-04 610-7114 NTSC/J GET BASS (FISH ROD) 1245678 ON OFF ON DIFF —– —–

SC-05 T-1202M NTSC/J MARVEL VS CAPCOM 245678 ON OFF ON DIFF TIME SPEED

SC-06 T-1101M NTSC/J PSYCHIC FORCE 2012 145678 ON OFF ON DIFF TIME ROUND

SC-07 T-1201 NTSC/J POWER STONE 45678 ON OFF ON DIFF TIME DAMAGE

SC-07 T-36801D PAL/E POWER STONE 45678 ON OFF ON DIFF TIME DAMAGE

SC-08 T-1203M NTSC/J STREET FIGHTER ZERO 3 1235678 ON OFF ON DIFF TIME DAMAGE

SC-09 T-6801M NTSC/J BUGGY HEAT (WHEEL) 235678 ON OFF ON —– —– —–

SC-10 T-1401M NTSC/J SOULCALIBUR 135678ON OFF ON DIFF ROUND TIME

SC-11 HDR-0013 NTSC/J SUPER SPEED RACING (WHEEL) 35678 ON OFF ON —– —– —–

SC-12 HDR-0002 NTSC/J VIRTUA FIGHTER 3TB 125678 ON OFF ON DIFF TIME ROUND

SC-13 HDR-0026 NTSC/J ZOMBIE REVENGE 25678 ON OFF ON DIFF —– —–

SC-14 HDR-0045 NTSC/J VIRTUA STRIKER 2 15678 ON OFF ON DIFF G.GOAL TIME

SC-14 MK-51028 PAL/E VIRTUA STRIKER 2 15678 ON OFF ON DIFF G.GOAL TIME

SC-15 T-1211M NTSC/J STREET FIGHTER 3-NEW GENERATION 5678 ON OFF ON DIFF TIME ROUND

SC-16 T-1211M NTSC/J STREET FIGHTER 3– 2ND IMPACT 1234678 ON OFF ON DIFF TIME ROUND

SC-17 T-1204M NTSC/J STAR GLADIATOR 2 234678 ON OFF ON DIFF TIME DAMAGE

SC-18 HDR-0053 NTSC/J CRAZY TAXI (WHEEL) 134678 ON OFF ON TIME —– DIFF

SC-18 51035 NTSC/U CRAZY TAXI (WHEEL) 134678 ON OFF ON TIME —– DIFF

SC-18 MK-51035 PAL/E CRAZY TAXI (WHEEL) 134678 ON OFF ON TIME —– DIFF

SC-19 T-9506M NTSC/J DANCE REVOLUTION 2nd REMIX 34678 ON OFF ON LEVEL TIME ROUND

SC-20 HDR-0061 NTSC/J VIRTUA COP 2 (GUN) 124678 ON OFF ON DIFF LIFE —–

SC-21 T-1212N NTSC/U MARVEL VS CAPCOM 2 24678 ON OFF ON DIFF TIME SPEED

SC-22 T-3102M NTSC/J THE KING OF FIGHTER ’99 EVOLUTION 14678 ON OFF ON DIFF —– —–

SC-23 T-1251M NTSC/J MARVEL VS CAPCOM 2 4678 ON OFF ON DIFF TIME SPEED

SC-25 T-1213M NTSC/J GUNBIRD 2 23678 ON OFF ON DIFF —– —–

SC-26 T-3601N NTSC/U DEAD OR ALIVE 2 (USA) 13678 ON OFF ON DIFF —– TIME
SC-27 HDR0063 NTSC/J SAMBA DE AMIGO 3678 ON OFF ON DIFF —– —–

SC-28 T-1209M NTSC/J STREET FIGHTER 3rd STRIKE 12678 ON OFF ON DIFF TIME DAMAGE

SC-30 51054 NTSC/U VIRTUA TENNIS 1678 ON OFF ON DIFF DUCE ROUND

SC-31 HDR-0100 NTSC/J F355 CHALLENGE (WHEEL) 678 ON OFF ON DIFF —– —–

SC-32 T-1217M NTSC/J CAPCOM VS. SNK 234578 ON OFF ON DIFF TIME LIFE

SC-33 T-9702N NTSC/U HYDRO THUNDER (WHEEL) 1234578 ON OFF ON —– —– —–

SC-33 T-9702D PAL/E HYDRO THUNDER (WHEEL) 1234578 ON OFF ON —– —– —–

SC-34 T-1205M NTSC/J JOJO’S BIZARRE ADVENTURE 134578 ON OFF ON DIFF ROUND DAMAGE

SC-35 T-1205M NTSC/J JOJO’S HERITAGE FOR THE FUTURE 34578 ON OFF ON DIFF ROUND DAMAGE

SC-36 HDR-0080 NTSC/J 18 WHEELER (WHEEL) 124578 ON OFF ON DIFF —– —–

SC-37 T-9513M NTSC/J SILENT SCOPE 24578 ON OFF ON DIFF TIME LIFE

SC-38 T-1215N NTSC/U CANNON SPIKE 14578 ON OFF ON DIFF —– —–

SC-38 T-1219N NTSC/J GUN SPIKE 14578 ON OFF ON DIFF —– —–

SC-39 HDR-0113 NTSC/J POWER SMASH 4578 ON OFF ON DIFF DUCE ROUND

SC-39 MK-51054 PAL/E VIRTUA TENNIS 4578 ON OFF ON DIFF DUCE ROUND

SC-40 T-9507N NTSC/U SILENT SCOPE 123578 ON OFF ON DIFF LIFE —–

SC-40 T-9505D PAL/E SILENT SCOPE 123578 ON OFF ON DIFF LIFE —–

TIME
SC-41 T-1221M NTSC/J MOERO! JUSTICE GAKUEN 23578 ON OFF ON DIFF FIRE SPEED

SC-42 T-2401M NTSC/J GUILTY GEAR X 13578 ON OFF ON DIFF TIME ROUND

SC-43 T-1238M NTSC/J MARS MATRIX 3578 ON OFF ON DIFF —– LIFE

SC-44 HDR-0106 NTSC/J DAYTONA USA 2001 (WHEEL) 12578 ON OFF ON DIFF —– —–

SC-45 T-3107M NTSC/J GEKKA NO KENSHI 2578 ON OFF ON DIFF TIME ROUND

SC-46 T-8118N NTSC/U F355 CHALLENGE (WHEEL) 1578 ON OFF ON DIFF —– —–

SC-46 T-8118D PAL/E F355 CHALLENGE (WHEEL) 1578 ON OFF ON DIFF —– —–

SC-47 T-3602N NTSC/J DEAD OR ALIVE 2 578 ON OFF ON DIFF —– TIME

SC-48 HDR-0133 NTSC/J FIGHTING VIPERS 2 123478 ON OFF ON DIFF ROUND TIME

SC-49 T-10005N NTSC/U ROYAL RUMBLE (1P/2P: MAIN CABINET) 23478 ON OFF ON DIFF TIME —–

SC-50 T-10005N NTSC/U ROYAL RUMBLE (3P/4P: SUB CABINET) 13478 ON OFF ON —– —– —–

SC-51 NTSC/U NBA ON NBC (1P/2P: MAIN CABINET) 3478 ON OFF ON DIFF —– TIME

SC-52 NTSC/U NBA ON NBC (3P/4P: SUB CABINET) 12478 ON OFF ON —– —– —–

POWER STONE 2 (1P/2P: MAIN


SC-24 T-1218M NTSC/J CABINET) 123678 ON OFF ON DIFF DAMAGE —–

SC-53 T-1218M NTSC/J POWER STONE 2 (3P/4P: SUB CABINET) 2478 ON OFF ON —– —– —–

SC-54 NTSC/J/U PAL/E VIRTUA TENNIS (1P/2P: SUB CABINET) 1478 ON OFF ON DIFF DUCE ROUND

SC-55 NTSC-J-U PAL/E VIRTUA TENNIS (3P/4P: SUB CABINET) 478 ON OFF ON —– —– —–

SC-56 T-9709N NTSC/U NBA HOOPZ (1P/2P: MAIN CABINET) 12378 ON OFF ON DIFF TIME —–

SC-57 T-9709N NTSC/U NBA HOOPZ (3P/4P: SUB CABINET) 2378 ON OFF ON —– —– —–

SC-58 T-1239M NTSC/J GIGAWING2 1378 ON OFF ON DIFF BOMB LIFE

SC-59 T-1239M NTSC/J GIGAWING2 (1P/2P:MAIN CABINET) 378 ON OFF ON DIFF BOMB LIFE
SC-60 T-1239M NTSC/J GIGAWING2 (3P/4P: SUB CABINET) 1278 ON OFF ON —– —– —–

SC-61 HDR-0149 NTSC/J LE MANS 24 HOURS (WHEEL) 278 ON OFF ON —– —– —–

SC-62 HDR-0153 NTSC/J SPORTS JAM 178 ON OFF ON DIFF —– —–

POWER STONE 2 (1P/2P: MAIN


SC-63 T-1211N NTSC/U CABINET) 78ON OFF ON DIFF DAMAGE —–

SC-64 T-1211N NTSC/U POWER STONE 2 (3P/4P: SUB CABINET) 1234568 ON OFF ON —– —– —–

SC-65 T-1401N NTSC/U SOULCALIBUR 234568 ON OFF ON DIFF ROUND TIME

SC-66 T-23202M NTSC/J DEATH CRIMSON OX (GUN) 134568 ON OFF ON DIFF LIFE —–

SC-67 51160 NTSC/U CONFIDENTIAL MISSION (GUN) 34568 ON OFF ON DIFF LIFE —–

SC-68 HDR-0159 NTSC/J CRAZY TAXI 2 (WHEEL) 124568 ON OFF ON —– —– —–

SC-68 MK51163 PAL/E CRAZY TAXI 2 (WHEEL) 124568 ON OFF ON —– —– —–

SC-68 51136 NTSC/U CRAZY TAXI 2 (WHEEL) 124568 ON OFF ON —– —– —–

SC-69 HDR-0160 NTSC/J CONFIDENTIAL MISSION (GUN) 24568 ON OFF ON DIFF LIFE —–

SC-69 MK-51160 PAL/E CONFIDENTIAL MISSION (GUN) 24568 ON OFF ON DIFF LIFE —–

SC-70 T-1247M NTSC/J CAPCOM VS. SNK 2000 PRO 14568 ON OFF ON DIFF TIME DAMAGE

SC-71 T-1246M NTSC/J HEAVY METAL 4568 ON OFF ON DIFF TIME DAMAGE

SC-72 NTSC/J SUPER STREET FIGHTER 2X 123568 ON OFF ON DIFF TIME ROUND

SC-73 T-1249M NTSC/J CAPCOM VS. SNK 2 23568 ON OFF ON DIFF TIME ROUND

SC-74 T-20401M NTSC/J ZERO GUNNER 2 13568 ON OFF ON DIFF

SC-75 T-44304N NTSC/U SPORTS JAM 3568 ON OFF ON DIFF

SC-76 51186 NTSC/U TENNIS 2K2 12568 ON OFF ON DIFF TIE BRK ROUND

SC-77 HDR-0177 NTSC/J POWER SMASH 2 2568 ON OFF ON DIFF TIE BRK ROUNd

SC-77 MK-51186 PAL/E VIRTUA TENNIS 2 2568 ON OFF ON DIFF TIE BRK ROUND

SC-78 T-20401M NTSC/J GAROU MARK OF THE WOLVES 1568 ON OFF ON DIFF TIME ROUND

SC-79 T-1250M NTSC/J SUPER PUZZLE FIGHTER 2X 568 ON OFF ON DIFF DAMAGE ROUND

TIME
SC-80 T-7022D PAL/E PROJECT JUSTICE 123468 ON OFF ON DIFF DAMAGE SPEED

SC-81 T-8117N NTSC/U BUST A MOVE 4 23468 ON OFF ON DIFF ROUND GUIDELINE

PAL Games

OPTION
ITEM (12 Position Switch )

GAME CD 8 Position K10.K11.K1


No. CODE No. GAME Switch K3 K4 K5.K6.K7 K8.K9 2

SC-128 T-9702D PAL/E HYDRO THUNDER (WHEEL) 1234567 on OFF ON —– —– —–

SC-129 HDR-0020 NTSC/J DYNAMITE DEKA 2 234567 on OFF ON —– —– —–

SC-131 HDR-0007 NTSC/J THE HOUSE OF THE DEAD 2 (GUN) 34567 on OFF ON DIFF LIFE —–

SC-131 51002 NTSC/U THE HOUSE OF THE DEAD 2 (GUN) 34567 on OFF ON DIFF LIFE —–

SC-132 610-7114 NTSC/J GET BASS (FISH ROD) 124567 on OFF ON DIFF —– —–

SC-133 T-1202M NTSC/J MARVEL VS CAPCOM 24567 on OFF ON DIFF TIME SPEED

SC-134 T-1101M NTSC/J PSYCHIC FORCE 2012 14567 on OFF ON DIFF TIME ROUND
SC-135 T-1201M NTSC/J POWER STONE 4567 on OFF ON DIFF TIME DAMAGE

SC-136 MK-51028 PAL/E VIRTUA STRIKER 2 123567 on OFF ON DIFF G.GOAL TIME

SC-137 T-6801M NTSC/J BUGGY HEAT (WHEEL) 23567 on OFF ON —– —– —–

SC-138 T-9701D PAL/E MORTAL KOMBAT GOLD 13567 on OFF ON DIFF —– —–

SC-139 HDR-0013 NTSC/J SUPER SPEED RACING (WHEEL) 3567 on OFF ON —– —– —–

SC-140 HDR-0002 NTSC/J VIRTUA FIGHTER 3TB 12567 on OFF ON DIFF TIME ROUND

SC-141 HDR-0026 NTSC/J ZOMBIE REVENGE 2567 on OFF ON DIFF —– —–

SC-142 HDR-0045 NTSC/J VIRTUA STRIKER 2 1567 on OFF ON DIFF G.GOAL TIME

SC-145 T-1204M NTSC/J STAR GLADIATOR 2 23467 on OFF ON DIFF TIME DAMAGE

SC-146 HDR-0053 NTSC/J CRAZY TAXI (WHEEL) 13467 on OFF ON TIME —- DIFF

SC-147 T-9506M NTSC/J DANCE REVOLUTION 2nd REMIX 3467 on OFF ON LEVEL TIME ROUND

SC-148 HDR-0061 NTSC/J VIRTUA COP 2 (GUN) 12467 on OFF ON DIFF LIFE —–

SC-149 MK-51035 PAL/E CRAZY TAXI (WHEEL) 2467 on OFF ON TIME —– DIFF

SC-151 T-1251M NTSC/J MARVEL VS CAPCOM 2 467 on OFF ON DIFF TIME SPEED

SC-153 T-1213M NTSC/J GUNBIRD 2 2367 on OFF ON DIFF —– —–

SC-154 T-9711D PAL/E READY 2 RUMBLE BOXING 1367 on OFF ON ROUND DIFF TIME

SC-155 HDR0063 NTSC/J SAMBA DE AMIGO 367 on OFF ON DIFF —– —–

SC-156 T-1209M NTSC/J STREET FIGHTER 3rd STRIKE 1267 on OFF ON DIFF TIME DAMAGE

SC-157 MK-51064 PAL/E 18 WHEELER (WHEEL) 267 on OFF ON DIFF —– —–

SC-158 51054 NTSC/U VIRTUA TENNIS 167 on OFF ON DIFF DUCE ROUND

SC-159 HDR-0100 NTSC/J F355 CHALLENGE (WHEEL) 67 on OFF ON DIFF —– —–

SC-160 T-1217M NTSC/J CAPCOM VS. SNK 23457 on OFF ON DIFF TIME DAMAGE

SC-161 T-9702N NTSC/U HYDRO THUNDER (WHEEL) 123457 on OFF ON —– —– —–

SC-162 T-1205M NTSC/J JOJO’S BIZARRE ADVENTURE 13457 on OFF ON DIFF ROUND DAMAGE

SC-163 T-1205M NTSC/J JOJO’S HERITAGE FOR THE FUTURE 3457 on OFF ON DIFF ROUND DAMAGE

SC-164 HDR-0080 NTSC/J 18 WHEELER (WHEEL) 12457 on OFF ON DIFF —– —–

SC-165 T-9513M NTSC/J SILENT SCOPE 2457 on OFF ON DIFF TIME LIFE

SC-166 T-1215N NTSC/U CANNON SPIKE 1457 on OFF ON DIFF —– —–

SC-166 T-1219M NTSC/J GUN SPIKE 1457 on OFF ON DIFF —– —–

SC-167 HDR-0113 NTSC/J POWER SMASH 457 on OFF ON DIFF DUCE ROUND

SC-167 MK-51054 PAL/E VIRTUA TENNIS 457 on OFF ON DIFF DUCE ROUND

SC-168 T-9507N NTSC/U SILENT SCOPE 12357 on OFF ON DIFF LIFE —–

TIME
SC-169 T-1221M NTSC/J MOERO! JUSTICE GAKUEN 2357 on OFF ON DIFF FIRE SPEED

SC-170 T-2401M NTSC/J GUILTY GEAR X 1357 on OFF ON DIFF TIME ROUND

SC-171 T-1238M NTSC/J MARS MATRIX 357 on OFF ON DIFF —– LIFE

SC-172 HDR-0106 NTSC/J DAYTONA USA 2001 (WHEEL) 1257 on OFF ON DIFF —–

SC-173 T-3107M NTSC/J GEKKA NO KENSHI 257 on OFF ON DIFF —– ROUND

SC-174 T-8119N NTSC/U F355 CHALLENGE (WHEEL) 157 on OFF ON DIFF TIME —–

SC-175 T-8116D PAL/E DEAD OR ALIVE 2 57 on OFF ON DIFF —- TIME


SC-176 HDR-0133 NTSC/J FIGHTING VIPERS 2 12347 on OFF ON DIFF —– TIME

SC-177 T-10003D PAL/E ROYAL RUMBLE (1P/2P: MAIN CABINET) 2347 on OFF ON DIFF —– —–

SC-178 T-10005N PAL/E ROYAL RUMBLE (3P/4P: SUB CABINET) 1347 on OFF ON —– —– —–

SC-179 NTSC/U NBA ON NBC (1P/2P: MAIN CABINET) 347 on OFF ON DIFF —– TIME

SC-180 NTSC/U NBA ON NBC (3P/4P: SUB CABINET) 1247 on OFF ON —– —— —–

SC-181 T-8118D PAL/E F355 CHALLENGE (WHEEL) 247 on OFF ON DIFF —– —–

SC-182 MK-51054 PAL/E VIRTUA TENNIS (1P/2P: SUB CABINET) 147 on OFF ON DIFF DUCE ROUND

SC-183 MK-51054 PAL/E VIRTUA TENNIS (3P/4P: SUB CABINET) 47 on OFF ON —– —– —–

SC-186 T-1239M NTSC/J GIGAWING2 137 on OFF ON DIFF BOMB LIFE

SC-187 T-1239M NTSC/J GIGAWING2 (1P/2P:MAIN CABINET) 37 on OFF ON DIFF BOMB LIFE

SC-188 T-1239M NTSC/J GIGAWING2 (3P/4P: SUB CABINET) 127 on OFF ON —– —– —–

SC-189 HDR-0149 NTSC/J LE MANS 24 HOURS (WHEEL) 27 on OFF ON —– —– —–

POWER STONE 2 (1P/2P: MAIN


SC-191 T-36812D PAL/E CABINET) 7 on OFF ON DIFF DAMAGE —–

SC-192 T-36812D PAL/E POWER STONE 2 (3P/4P: SUB CABINET) 123456 on OFF ON —– —– —–

SC-193 T-1401D PAL/E SOULCALIBUR 23456 on OFF ON DIFF ROUND TIME

SC-194 T-23202M NTSC/J DEATH CRIMSON OX (GUN) 13456 on OFF ON DIFF LIFE —–

SC-195 51160 NTSC/U CONFIDENTIAL MISSION (GUN) 3456 on OFF ON DIFF LIFE —–

SC-196 HDR-0159 NTSC/J CRAZY TAXI 2 (WHEEL) 12456 on OFF ON —– —– —–

SC-196 MK51136 PAL/E CRAZY TAXI 2 (WHEEL) 12456 on OFF ON —– —– —–

SC-196 51136 NTSC/U CRAZY TAXI 2 (WHEEL) 12456 on OFF ON —– —– —–

SC-197 HDR-0160 NTSC/J CONFIDENTIAL MISSION (GUN) 2456 on OFF ON DIFF LIFE —–

SC-197 MK-51160 PAL/E CONFIDENTIAL MISSION (GUN) 2456 on OFF ON DIFF LIFE —–

SC-198 T-1247M NTSC/J CAPCOM VS. SNK 2000 PRO 1456 on OFF ON DIFF TIME DAMAGE

SC-199 T-1246M NTSC/J HEAVY METAL 456 on OFF ON DIFF TIME DAMAGE

SC-200 NTSC/J SUPER STREET FIGHTER 2X 12356 on OFF ON DIFF TIME ROUND

SC-201 T-1249M NTSC-J CAPCOM VS. SNK 2 2356 on OFF ON DIFF TIME ROUND

SC-202 T-20401M NTSC/J ZERO GUNNER 2 1356 on OFF ON DIFF —– —–

SC-204 51186 NTSC/U TENNIS 2K2 1256 on OFF ON DIFF TIE BRK ROUND

SC-205 HDR-0177 NTSC/J POWER SMASH 2 256 ON OFF OFF ON DIFF TIE BRK ROUND

SC-205 MK-51186 PAL/E VIRTUA TENNIS 2 256 ON OFF OFF ON DIFF TIE BRK ROUND

SC-206 T-20401M NTSC/J GAROU MARK OF THE WOLVES 156 ON OFF ON DIFF TIME ROUND

SC-207 T-1250M NTSC/J SUPER PUZZLE FIGHTER 2X 56 ON OFF ON DIFF DAMAGE ROUND

TIME
SC-208 T-7022D PAL/E PROJECT JUSTICE 12346 ON OFF ON DIFF DAMAGE SPEED

SC-209 T-8117N NTSC/U BUST A MOVE 4 2346 ON OFF ON DIFF ROUND GUIDELINE

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