Hero Kids Fantasy Expansion Monster Compendium Core Printer Friendly

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MONSTER COMPENDIUM

BY

JUSTIN HALLIDAY

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Hero Kids
Hero KidsTM copyright 2016 Justin Halliday
http://herokidsrpg.blogspot.com

Credits
Designed and written by Justin Halliday

Monster
Ericand cover art by
Quigley
http://ericquigley.com
Additional monster art by
James Shields MONSTER COMPENDIUM
Daniel Woods
Printing Authorization: BY
This PDF may be printed for personal use.
JUSTIN HALLIDAY
PDF Version: 1.0 (Build 46)
Changelog:
• Monster descriptions, tactics, and hooks
• Added monster cards
• Created Monster Compendium

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Lizardkin 38
Table
ble of
of Con
Con t e n ts Minotaur 40
Introduction 4 Mummies 41
Bats 5 Pirates 43
Beguilers 6 Ratlings 45

Boars 7 Rats 46
Brigands 8 Scorpion 47
Bugbears 10 Sea Serpent 47
Commoners 11 Skeletons 48
Constructs 12 Slimes 50
Coot and Crone 13 Snakes 51
Cultists 14 Spiders 52

Dragons 16 Tengu
Water Beast 53
55
Elementals 17
Firestarter 19 Weasels 56
Flaming Skull 19 Werewolf 57
Foxes 20 Wolves 57
Froglings 21 Wraith 58
Gargoyle 23 Wyvern 58
Zombies 59
Ghost 23
Giants 24
Gladiators 26
Goblins 28
Gorillas 30
Guards 31
Helm Knight 33

Hydra 33
Knights 34
Kobolds 36
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I NTRODUCTION
From their earliest years, tthe
he kids of Rivenshore are trained
to survive in a wild and dangerous world.
While the warriors and sword-maidens of their clan are
away from the Brecken Vale protecting it from distant
threats, it's up to the kids to deal with any emergencies that
arise in the vale.
Each of the kids specializes in a different area, training and
practicing so that they are prepared for the regular calamities
that plague the inhabitants of the town.

Whether they’re exploring the foreboding Darkenwold


Woods, rescuing lost miners from the abandoned Mines of
Martek, saving their friend from the lair of giant rats, or
venturing into a fearsome minotaur’s maze, the kids of
Rivenshore are always ready for action and always the first
to volunteer to help a friend who’s in trouble.
These are Hero Kids!

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BATS
Gliding silently on leathery wings, bats swoop through the
darkness to prey on unsuspecting victims.
Wings in the Dark
These nocturnal creatures commonly inhabit subterranean
caverns, decrepit buildings, abandoned mines, and dark
forests. They sleep during the day, then take wing at dusk
seeking food.
Blood-Sucking Opportunists
In the absence of ample food, bats become ravenous
opportunists that lurk in dark spaces.
When presented with the chance of a meal, bats swoop on
their targets to attack. Once blood is spilled, these creatures
continue to attack the same target with rabid fervor. They
swoop in and out of reach and harry their targets with
frenzied bites.
Blackened Skies
Warding
forests oftales tell of a Vale.
the Brecken great flight
Theseoffoul
batsvvisitors
that settled
isitors in the
stripped the
crops bare, felled livestock, and feasted on the sick and frail.
When a band ventured into the forest to investigate, they
found the bats roosting in withering tre trees.
es. At the center of
this diseased colony stood a cave, its yawning entrance black
and menacing. Overcome by fear, the townsfolk burned the
trees and fled the forest.
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