Technology Assisted Vocabulary Learning For EFL Learners A Meta Analysis
Technology Assisted Vocabulary Learning For EFL Learners A Meta Analysis
To cite this article: Tao Hao, Zhe Wang & Yuliya Ardasheva (2021) Technology-Assisted
Vocabulary Learning for EFL Learners: A Meta-Analysis, Journal of Research on Educational
Effectiveness, 14:3, 645-667, DOI: 10.1080/19345747.2021.1917028
Introduction
The importance of vocabulary learning has been widely acknowledged and well docu-
mented in the field of second language acquisition (Ardasheva et al., 2019). Learning
vocabulary is an essential part of mastering a second language (L2), contributing to
enhancing L2 listening, speaking, reading, and writing skills (Gorjian et al., 2011). High-
quality word knowledge—including the knowledge of forms (pronunciation, spelling,
morphological and grammatical word properties) and the knowledge of multiple word
meanings across different contexts—is associated with the understanding of rich and
interrelated information communicated by that word and plays an essential role in
vocabulary learning. Given the complexity of knowing a word (Schmitt, 2014), learning
vocabulary is one of the biggest challenges that students face in their language studies in
CONTACT Tao Hao [email protected] 3663 North Zhongshan Road, Shanghai, 200062 China.
ß 2021 Taylor & Francis Group, LLC
646 T. HAO ET AL.
particular due to the limited classroom time focused on L2 instruction and/or to the
limited exposure to the L2 studied outside of the classroom. Not surprisingly, then,
vocabulary acquisition is typically below expectations for students learning English as a
second or foreign language (ESL/EFL; Du, 2004; Gibson, 2016) and the consequences of
having a weak vocabulary capacity, such as poor reading comprehension or poor speak-
ing or writing skills, may compromise students’ motivation to learn.
As an important constituting component of L2 acquisition, vocabulary learning has
been significantly impacted by the emergence of new technologies. Technological activ-
ities can elicit L2 learners’ interest and provide students with more verbal and multi-
media exposure to the target language as well as with more opportunities to interact
with the target language through the use of various technological devices. The influence
of technology on how learners access and learn L2 vocabulary can manifest itself in
such inconspicuous ways as the use of computers or mobile phones increasing learning
opportunities outside of classroom (Li et al., 2017; Stockwell, 2011). The application of
technology may be particularly important in EFL contexts, the primary focus of the pre-
sent study, where the target language may not be available on an everyday basis.
Not surprisingly, then, a total of seven meta-analyses to date synthesized studies
focused on technology-assisted L2 vocabulary learning. Yet, with one notable exception,
all previous meta-analyses focused on evaluating the efficacy of a single technology-
assisted strategy (e.g., games, or mobile devices), a shortcoming the present meta-ana-
lysis intends to address by synthesizing findings regarding the effectiveness of a range of
currently available and researched technological devices and delivery formats used in
EFL contexts.
Literature Review
Technology-Assisted Vocabulary Learning
Vocabulary knowledge may be receptive, associated with a learner’s ability to under-
stand a word encountered when listening or reading, or productive, associated with a
learner’s ability to use the word when speaking or writing (Schmitt, 2014). “The two
mastery types are often perceived as lying on a developmental continuum, with know-
ledge shifting from receptive to productive mastery over time” (Ardasheva et al., 2019,
p. 127). In turn, vocabulary learning could be intentional or incidental (Hulstijn &
Laufer, 2001; Nation, 2001). Intentional vocabulary learning refers to the learning activ-
ities explicitly focused on acquiring new vocabulary, such as learning selected target
words using word lists. By contrast, incidental vocabulary learning refers to the learning
activities not explicitly aimed at vocabulary learning per se, such as when learners
acquire new vocabulary simply from watching L2 videos or playing online games, with-
out a specific goal of learning new vocabulary.
Given the importance of vocabulary in L2 learning and the limited in-class time, the
question of how technology can facilitate incidental vocabulary learning has been focal
in a substantial number of technology-assisted language learning studies (Basal et al.,
2016; Franciosi, 2017; Taj et al., 2017), with a number of studies considering the differ-
ential impacts on receptive versus productive vocabulary learning (Tsai & Tsai, 2018).
However, the cutting-edge nature of technology does not guarantee an effective learning
JOURNAL OF RESEARCH ON EDUCATIONAL EFFECTIVENESS 647
Moderator Variables
The Role of Age and Proficiency in Technology-Assisted L2 Vocabulary Learning
Past meta-analytic studies across educational research and language learning fields have
demonstrated that participant characteristics may serve as sources of variation in the
estimated outcomes. Mahdi (2018) and Yousefi and Biria (2018), for example, found
that age was a significant moderator of technology-assisted L2 vocabulary learning.
Learners’ L2 proficiency (Yun, 2011) and educational level (Chiu, 2013) have also been
reported as important moderators in technology-assisted language learning. For instance,
JOURNAL OF RESEARCH ON EDUCATIONAL EFFECTIVENESS 649
Theoretical Framework
In grounding this study on technology-assisted vocabulary learning, we drew on two
theoretical frameworks for, namely Paivio’s dual-coding and Long’s social inter-
action theories.
Methods
Research Questions
Two primary research questions guided this meta-analysis:
Search Procedures
The primary search strategies included an electronic literature search as well as comple-
mentary literature searches. The following electronic databases were included: Eric,
Education Full Text, Educational Administration Abstracts, Social Sciences Abstracts,
Linguistics and Language Behavior Abstracts, PsychINFO, ProQuest Dissertations and
Theses, and Google Scholar. To conduct a comprehensive and systematic search on the
above databases the following search terms and logic were used: (ab (language learn))
JOURNAL OF RESEARCH ON EDUCATIONAL EFFECTIVENESS 653
Data Coding
Studies were coded by two independent raters using a pre-established coding protocol,
which was developed based on the Valentine and Cooper (2003, 2008) criteria for qual-
ity review. The coding protocol included the following categories:
There were two outcomes of data extraction: (1) posttest information for experimen-
tal and control group to generate a set of effect sizes (ESs) and (2) a list of categorical
codes for subsequent moderator analyses. After an initial training, two raters independ-
ently coded 50% of randomly selected studies to insure consistency in coding. The inter-
rater reliability was estimated using Cohen’s Kappa for categorical variables (range:
.831.0) and Pearson’s r for continuous variables (range: .921.0).
Data Analyses
Hedges’g served as the measure of effect size in this study. Hedges’g was calculated as
the difference between the experimental (technology-assisted) and control (traditional
654 T. HAO ET AL.
methods) mean scores divided by the pooled standard deviation of the two groups.
Hedges’g was computed using and reported as an unbiased estimate of the standardized
mean difference effect size. As pointed out by Hedges and Olkin (1985), the effect size
obtained by Cohen’s d is likely to be biased by different sample sizes across studies.
If means and standard deviations were not available, other statistics provided in the
article were converted into Cohen’s d using effect size conversion calculations. For
example, some continuous outcomes may be presented as point-biserial correlations, as
t-tests, or as F-ratios from a one-way ANOVA. These statistics were converted to the
JOURNAL OF RESEARCH ON EDUCATIONAL EFFECTIVENESS 655
appropriate effect size metric. The formula by Hedges and Olkin (1985) provided below
served to convert Cohen’s d to Hedges’g:
3
g ffid 1
4ðn1 þ n2Þ 9
Moderator Analysis
We examined educational level, L2 fluency, device, game, study duration, setting, test
format, research design, reliability, and measurement tool as moderators of technology-
assisted L2 vocabulary learning. All moderator variables in this study were categorical.
Comprehensive Meta-Analysis (CMA), Version 3.0, was used to conduct moderator ana-
lysis. We also adopted the QB-test (i.e., between-group test) for each moderator variable
to examine whether differences among subgroup means were statistically significant. As
advocated by Borenstein et al. (2009) for combining studies within individual subgroups,
we report the mixed-effects rather than fixed-effect analysis results generated by CMA
for moderator analyses. We also computed s2 and I2 to provide estimates of the amount
of heterogeneity (these data are available upon request).
where V1 and V2 denote the variance of each outcome measure, r represents the esti-
mated correlation between the immediate and delayed outcomes. We used the average
value of correlation (r ¼ .5) to calculate variance in this study; we also measured the
outcomes using lower and higher correlations (r ¼ .25 and r ¼ .75) to test the robust-
ness of the results.
656 T. HAO ET AL.
Results
Description of Included Studies
The meta-analysis included 33 unique research reports (31 journal articles, one master the-
sis, and one doctoral dissertation) from the year 2012 to 2018. The EFL participants pre-
sented a variety of backgrounds, cultures, and ages. Studies were conducted from
preschool to university in China, Cyprus, India, Iran, Japan, Saudi Arabia, Taiwan,
Thailand, and Turkey. Most studies lasted more than two weeks, utilized random assign-
ment experimental designs, and administered researcher-developed tests. Almost half of
the studies used computers and almost half used mobile phones as their technology device.
Only one article (Taghizadeh & Porkar, 2018) used tablets as one of the examined technol-
ogy delivery devices (along with cellphones), thus, this study was categorized under mobile
devices and contributed two effect sizes to the mobile versus computer moderator analysis.
Specific technology applications employed by each individual study are listed in Table 1.
Participant Characteristics
Table 3 describes the weighted mean effect sizes for participants’ educational level and
L2 fluency. Grade level was coded as pre/elementary school, secondary, and college. The
between-levels difference was not statistically significant, Q (2) ¼ 1.004, p ¼ .605, which
suggests that educational level was a not significant moderator. While 32 studies pro-
vided learner’s L2 proficiency level as “beginner,” “intermediate,” or “advanced,” 13
studies did not provide learners’ L2 proficiency level or L2 placement test results. Thus,
JOURNAL OF RESEARCH ON EDUCATIONAL EFFECTIVENESS 657
Contextual Features
Table 4 describes the weighted mean effect sizes for contextual features. Device was coded
as computer or mobile. The between-levels difference for device was statistically significant,
Q (1) ¼ 4.31, p ¼ .038, indicating that the device was a significant moderator. Post hoc
analysis showed that mobile-assisted vocabulary learning had higher weighted mean effect
JOURNAL OF RESEARCH ON EDUCATIONAL EFFECTIVENESS 659
size (g ¼ 1.09) than did computer-assisted learning (g ¼ .63). Further, the effect of game-
based technology assisted learning was found to be statistically significant, Q (1) ¼ 5.25, p
¼ .022, which suggests that game was a significant moderator. Non game-based technology
(g ¼.90) had higher effect size than did game-based technology (g ¼ .49).
Study duration was coded as less than/equal to two weeks versus more than two weeks,
based on prior L2 intervention research (Plonsky, 2011). While there were statistically
detectable effect sizes for two types of settings (g ¼ .95 and g ¼ .82, respectively), the
between-levels difference was not statistically significant, Q (1) ¼ .281, p ¼ .60, indicating
that study duration was not a significant moderator. Studies with no “fixed” educational
setting for learning (N ¼ 17) were coded as “on the move.” The between-levels difference
was statistically significant, Q (1) ¼ 14.57, p < .001, which suggests that setting was a sig-
nificant moderator. Post hoc analysis revealed that learning on the move had higher
weighted mean effect size (g ¼ 1.37) than did learning in the classroom setting (g ¼ .53).
The test format was coded as receptive, productive, or both. For example, studies
using only multiple-choice questions were coded as “receptive” since they did not ask
learners to generate original responses; fill-in-the-blank or translation questions, on the
other hand, were coded as “productive” since both asked learners to use L2 knowledge
to generate original responses in L2 or L1. Applying both assessment formats in a single
study was coded as “both.” The between-levels difference was statistically significant, Q
(2) ¼ 7.55, p ¼ .023, indicating that the type of test format was a significant moderator
for technology-assisted L2 vocabulary learning.
Methodological Characteristics
For methodological characteristics (see Table 5), only reported reliability moderator was
statistically significant, Q (1) ¼ 6.317, p ¼ .012. Differences between studies using
660 T. HAO ET AL.
Publication Bias
The articles easy to locate tend to be the ones usually with higher effect sizes than those
studies with lower effect sizes (Rosenthal, 1979)—a phenomenon known as the drawer
file effect. Specifically, the studies with significant results are easier to find their ways to
be published than studies with no significant results. This tendency will lead to the bias
that is the Type I error in the published literature and may carry over to the conclu-
sions of the meta-analysis. Even though there are no perfect solutions to this problem,
several steps decreasing the bias were taken in this study. First, a vigorous search for
studies including both published and unpublished ones was conducted. Second, the
JOURNAL OF RESEARCH ON EDUCATIONAL EFFECTIVENESS 661
potential existence of publication bias was examined via computing with CMA software.
The Classic Fail-Safe N test was conducted to assess the number of missing studies
required to make the effect nonsignificant (set at a .05) in the analysis. This test indi-
cated that 4036 studies would need to be found before the cumulative effect would
become trivial (set a ¼ .05). Moreover, Orwin’s fail-safe N test is 625, suggesting that
625 studies would be required to nullify the existing overall mean effect size (set g ¼
.05). Lastly, the results of Eggers’s regression test also showed the absence of publication
bias (p ¼ .06).
Discussion
The overall meta-analysis results showed that learners who had access to technology-
assisted learning performed better on measures of L2 vocabulary than did learners with
no access to technology. The results suggest that if teachers and learners could take
advantage of technology, L2 vocabulary could be learned in a more efficient and, argu-
ably, more enjoyable way. This finding is consistent with dual-coding theory (Clark &
Paivio, 1991) and interaction hypothesis (Long, 1996) predictions and attests to the
explanatory value of these theoretical frameworks in technology-assisted vocabulary
learning research. That is, DCT and interaction hypothesis may provide viable explana-
tions as to why students benefit more from computer-mobile software and digital games
in their vocabulary learning when learners have access to information through both vis-
ual and verbal formats and when their learning is supported by meaning negotiation
with the interactive technology. The dual verbal-nonverbal memory and enhanced access
to interaction are critical to L2 learners who might find difficulty in internalizing the
meaning of new vocabulary given their limited exposure to L2 and account for technol-
ogy-assisted positive effects on immediate learning and long-term vocabulary retention
in our findings.
Participant Characteristics
Moderator analyses indicated that educational level and L2 fluency were not significant
moderators. Regarding educational level, although technology-assisted learning was
found to be beneficial for secondary and college students, there was no statistically
detectable effect associated with pre/elementary school level, suggesting that using tech-
nology at this educational level was not associated with any particular benefits for L2
vocabulary learning. This finding, in part consistent with prior research (Abraham,
2008; Chiu, 2013; Mahdi, 2018), suggests that merely relying on technology as a means
for educating younger learners without other instructional supports is unlikely to
achieve desirable outcomes, at least when it comes to L2 vocabulary learning. It is plaus-
ible that preschool and elementary school students may be too young to use technology
effectively to support their learning. Alternatively, L2 words to be learned at the pre/
elementary level may represent frequently used words already present across multiple
contexts (TV shows, cartoons) and thus could be mastered without the aid of additional
technology. However, caution is needed in interpreting and generalizing these results
since only three studies included pre/elementary-school-aged students. The three studies
662 T. HAO ET AL.
Contextual Features
Among contextual features, device type, setting, game condition, and test format were stat-
istically significant moderators. Specifically, advantages were found for mobile devices and
on-the-move learning, suggesting that L2 vocabulary learning may be most efficient when
students use mobile phones and are not restricted by classroom settings. These findings
also provide support for Long’s (1996) interaction hypothesis in language learning.
Compared with computers, mobile devices provide students with a more personalized
interface and interaction with peers and teachers. Further, the portability and interconnec-
tivity of mobile devices enhance the integration of formal and informal learning, which can
promote learners’ interest and thus foster comprehension and retention. Consistent with
Chiu’s (2013) findings, game condition was also a significant moderator, with students
learning under non-game-based technology condition significantly outperforming those
learning under game-based technology condition. That said, as suggested by statistically
detectable effect sizes, both game-based and non-game-based technology-assisted interven-
tions are still more beneficial for L2 vocabulary learning than the traditional methods are.
Test format was the last statistically significant moderator for technology assisted L2
vocabulary learning four in the present study. In particular, productive tasks tests and tests
integrating receptive and productive tasks and were associated with larger effect sizes than
were receptive tasks tests. This finding suggests that the full potential of technology-assisted
L2 vocabulary learning may be better captured by more comprehensive rather than mul-
tiple-choice assessments. No evidence of statistically significant moderation due to study
duration was found. In other words, interventions of less than or more than two weeks
were associated with statistically detectable effect sizes, indicating that technology enhanced
L2 vocabulary learning regardless of how long the study intervention lasted, highlighting
the efficacy of technology-assisted learning.
10 independent study samples and found significant gains from immediate to delayed
posttest. The results have important implications, including supporting the usefulness of
incorporating computer- and mobile-assisted learning into EFL courses. Given that par-
ticipants from eight studies were college students, we may conclude that students at this
educational level have the needed autonomy to use computer or mobile software to
enhance their vocabulary learning and retention, thus transforming traditional language
learning into a more student-centered environment. Since there has been no studies in
the current review investigating the effects of games on students’ long-term vocabulary
retention, future research on game-assisted vocabulary learning should examine not
only immediate learning, but also long-term retention of new vocabulary.
Methodological Characteristics
Methodological characteristics of studies contributed to some additional variation in the
overall findings. That is, although across methodological characteristics, all studies
included in the present meta-analysis yielded statistically detectable effects, regardless of
strengths or weaknesses of their designs, only reliability reported was a statistically sig-
nificant moderator. The statistically significantly higher effect size associated with the
weaker design studies not reporting reliabilities suggests a need for practitioners to be
cautious when interpreting individual study findings and for researchers to take greater
care in designing and reporting their work.
Conclusion
Teaching and learning L2 vocabulary could be a great challenge facing EFL teachers and
their students. As students may feel frustrated with the vast numbers of L2 words to be
learned and remembered to enable their effective comprehension and communication in
a new language, teachers may experience difficulties in generating and maintaining stu-
dent motivation to learn L2 vocabulary. Thus, vocabulary learning and long-term reten-
tion would always be important goals for language learners and their educators.
Findings from this meta-analysis showed that, overall, technology-assisted L2 vocabulary
learning is more beneficial than non-technology-assisted instruction. Further, this meta-
analysis showcases the advantages of L2 vocabulary learning through a host of different
technologies and indicates that technology can enhance learners’ long-term retention
of new words. More pronounced advantages were found for mobile devices and on-
the-move learning, suggesting that L2 vocabulary learning may be most efficient when
students use mobile phones and are not restricted by classroom settings. The results
also highlight several important variables—device type, game condition, setting, test for-
mat, and reported reliability—as moderators of the technology-assisted vocabulary learn-
ing effectiveness. Therefore, these variables are suggested to be considered when
planning instruction in technology-assisted L2 vocabulary learning.
ORCID
Zhe Wang http://orcid.org/0000-0001-6476-9538
Yuliya Ardasheva http://orcid.org/0000-0001-9494-0316
664 T. HAO ET AL.
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