Software Development Life Cycle: Prof. Arvinder Kaur

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Software Development Life

Cycle
Prof. Arvinder Kaur
Introduction
“The life cycle of a software is the
period of time that starts when a
software product is conceived and ends
when the product is no longer available
for use. “

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Common SDLC Phases
Build & Fix Model

• Product is constructed without well defined design.


• Adhoc approach
• Simple two phase model
BUILD
• Not suitable for any good size software CODE
• Maintenance of such software is very difficult
FIX
CODE
Waterfall Model
• The waterfall model is a sequential approach to software development

• The development process is divided into distinct phases, and each phase must be completed
before moving on to the next one.

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CLASSICAL WATERFALL MODEL
Waterfall Model Steps
• The waterfall model is depicted in the following steps:
• Feasibility Study: This is to find out whether the system is worth implementing and if it can be implemented, given the existing budget and schedule. It will
answer the following questions - If the system contributes to organisational objectives; If the system can be engineered using current technology and within
budget; If the system can be integrated with other systems that are used, etc.
• Requirements Gathering: The first phase of the waterfall model involves gathering requirements from the customer or end-users. This involves defining the
purpose, scope, and goals of the software project.

• Analysis: Once the requirements have been gathered, the next phase involves analyzing and documenting the requirements in detail. This involves creating
functional specifications, system specifications, and design documents.

• Design: The design phase involves creating a detailed plan for the software project, including the software architecture, user interface design, database design,
and other technical specifications.

• Implementation: The implementation phase involves writing the code and creating the software application based on the design specifications.

• Testing: Once the implementation is complete, the software is tested for functionality, performance, and other quality attributes to ensure that it meets the
specified requirements.

• Deployment: Once the testing is complete, the software is deployed to the production environment, and it becomes available for use by end-users.

• Maintenance: The final phase of the waterfall model involves maintaining and supporting the software application over its lifetime, including bug fixes, updates,
and enhancements.
Advantages & Disadvantages of Classical
Waterfall Model
Advantages
• This is the first model which gave the basic steps of SDLC and which has been used by many other models for
the development of the project.
• The requirements need to be completed in one go and emphasis on completion of one phase before moving to
the next one.

Disadvantages
• No feedback paths- The sequential nature of model does not allow us go back and undo or redo our actions.
Clients valuable feedback cannot be included with ongoing development phase
• Difficult to accommodate change requests- This model is best suited when developers already have designed
and developed similar software in the past and are aware of all its domains. It assumes that all customer
requirements can be completely and correctly defined at the beginning of the project.
• It is not desirable for complex project where requirement changes frequently
• Testing period comes quite late in the developmental process.
• The working product is available at the later stage after the competition of all the stages.
Waterfall Model with Feedback
• In Waterfall model , as there is no path to go back in earlier phases for
the changes or correction, therefore waterfall model with feedback
was proposed .
• In this model, if a bug is found or correction is required at any phase,
then we can move to earlier phases for the corrections/changes.
Type of Software projects that may be
developed using waterfall model
• Small to medium-sized projects with clearly defined requirements and a fixed scope.

• Projects that involve developing software applications that have already been built or have a
well-established design.

• Projects where the development team has experience with the technologies and tools needed to
complete the project.

• Projects where there is little or no need for ongoing customer feedback or changes in requirements.
Software projects that were developed using
Waterfall model
It is mostly used in developing Construction, Healthcare and Manufacturing Projects
1. In the closing decades of the 20th century, the waterfall model was used primarily to develop
enterprise applications like Human Resource Management Systems (HRMS), Supply Chain
Management Systems, Customer Relationship Management (CRM) systems, Inventory
Management Systems, Point of Sales (POS) systems for retail chains.
2. Microsoft Office: The original version of Microsoft Office was developed using the Waterfall model.
3. SAP: The original version of SAP, an enterprise resource planning (ERP) software suite, was
developed using the Waterfall model.
4. NASA Space Shuttle software: The software used to control the Space Shuttle was developed using
a variation of the Waterfall model, with an emphasis on rigorous testing and quality control.
5. Medical devices: Many medical devices, such as pacemakers and insulin pumps, are developed
using the Waterfall model due to the need for strict quality control and regulatory compliance
6. Google Map, Google Search and Google drive were initially developed using waterfall model but
later they adopted agile approach for development.
Ref: https://harappa.education/harappa-diaries/examples-of-the-waterfall-model/
Increment process Models
• Iterative Model
• RAD Model
Iterative Enhancement Model
• The iterative enhancement model of software development is a cyclical approach that involves
repeating a series of steps, known as iterations or cycles, until the software is complete.

• The development process is divided into smaller cycles, with each cycle adding new features
and functionality to the application.

• The process involves developing the software incrementally, with each iteration adding new
functionality or refining existing features

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Iterative Enhancement Model

Implementation Integration Operation


Requirements Design
and unit Testing testing (install)

Release I

Implementation Integration Operation


Design and unit Testing testing (install)

Release II

Implementation Integration Operation


Design (install)
and unit Testing testing

Release III
Characteristics of Iterative Enhancement
Model
• The iterative model of software development allows for flexibility and adaptability, as the software can be developed and refined over time
based on feedback from the customer or stakeholders.

• It is particularly useful when the customer's requirements are not fully known at the outset of the project, or when there is a high level of
complexity or uncertainty in the development process.

• By breaking the development process into smaller iterations, the iterative model reduces the risk of project failure and allows the
development team to deliver working software more quickly.

• Iterative Enhancement model is used where it is difficult to understand the detailed requirements of whole software in one go instead the
major functionalities of the software are identified and customer is asked to prioritize the requirements.

• As per the prioritization of the requirements by the customer, the detailed requirements of one part are understood, analysed, developed
and deliver to the customer and then the next set of requirements as per the priority are understood , specified , analysed, developed,
tested and deliver to customer.

• This way the whole software is developed iteratively in various cycles till all requirements are met.

• The prerequisite to use this model is that we should have senior analyst which can understand the relation between different functionalities
properly so that integration of all cycles doesn’t cause any problem.
Advantages of Iterative Enhancement Model
• The user gets functional software after end of each cycle and
feedback of the customer helps to improve the next cycle of the
development.
• Parallel development can be planned.
• Progress can be measured.
• Less costly to change the scope/requirements.
• Testing and debugging during smaller iteration is easy.

Disadvantages of Iterative Enhancement Model


• The model cannot be used where the software cannot be deliver in
subparts.
• Highly skilled resources are required for understanding the
dependencies between different functionalities.
Software projects that developed using
Iterative Enhancement model:
The iterative model of software development is commonly used for developing complex and large-scale software applications that
require ongoing improvement and refinement.
Some examples of software that have been developed using the iterative model include:
• Apache web server: The Apache HTTP Server is one of the most popular web servers in the world. It was developed using an
iterative and modular approach, which has allowed it to be easily extended and customized.
• Mozilla Firefox: The popular web browser Firefox was developed using an iterative and agile approach. This allowed the
development team to quickly respond to user feedback and incorporate new features.
• Android mobile operating system: The Android mobile operating system is an open-source operating system that is used on a wide
range of devices. It was developed using an iterative and agile approach, which has allowed it to keep up with the rapid pace of
change in the mobile market
• Mobile applications: Mobile applications, such as Instagram and Snapchat, are often developed using iterative development to
quickly respond to changing user needs and improve user engagement.
• Enterprise-level software: Large enterprise software applications, such as SAP and Salesforce, are typically developed using iterative
development to accommodate the changing needs of their users and to adapt to new technologies and business trends.
• Some other examples include WikiPedia, Linux, but are not limited.
Spotify - Developed using Iterative Enhancement model
Spotify: Spotify was developed using an iterative model to ensure that it provided a personalized and engaging music
streaming experience for its users.
Spotify has undergone several iterations in its development process. Here are some notable ones:
1. Spotify Desktop (2006): The first iteration of Spotify was a desktop application that allowed users to stream music
and create playlists.
2. Spotify Mobile (2009): In 2009, Spotify launched its first mobile app for the iPhone. This allowed users to access
their music on the go and was the first step in the company's move towards a mobile-first approach.
3. Spotify Discover (2012): The Discover feature was introduced in 2012, which used an algorithm to recommend new
music to users based on their listening history.
4. Spotify Running (2015): In 2015, Spotify introduced a new feature called Running, which used sensors in users'
smartphones to detect their pace and play music that matched their workout tempo.
5. Spotify for Artists (2018): Spotify for Artists was launched in 2018, which allowed musicians to manage their
profiles on the platform, track their streams and demographics, and promote their music.
6. Spotify Podcasts (2019): Spotify made a big push into the podcasting market in 2019, by acquiring several podcast
production companies and launching exclusive podcasts on the platform.
Throughout its development, Spotify has continued to use an iterative approach, constantly testing and iterating on new
features based on user feedback and data analysis.
EVOLUTIONARY PROCESS MODEL
• It involves breaking down the development process into smaller, more manageable phases or
iterations, with each iteration delivering a working increment of the product.
• This allows for early feedback and course correction, as well as the ability to adapt to changing
requirements.
• Here are the key characteristics of the Evolutionary Process Model:
• Iterations: The development process is divided into a series of iterations, each of which delivers a
working increment of the product.
• Early feedback: Each iteration includes opportunities for feedback from stakeholders, which can
be used to improve the product in subsequent iterations.
• Course correction: Based on feedback and ongoing evaluation, the project team can make
adjustments to the product or the development process as needed.
• Adaptability: The model is flexible and can be adapted to accommodate changing requirements
or technology.
Evolutionary Development
There are two fundamental types of Evolutionary Development:
1. Exploratory Development
a. The objective is to work with the customer to explore their requirements
and deliver a final system.
b. The development starts with the parts of understood system
c. New features can be added once proposed by the client in the future.
2. Throwaway Prototyping
a. Develop a prototype from the minimal user requirements.
b. The prototype is used to experiment with the customer requirements that
are poorly understood.
EVOLUTIONARY PROCESS MODEL
Evolutionary Development
There are two fundamental types of Evolutionary Development:
1. Exploratory Development
a. The objective is to work with the customer to explore their requirements
and deliver a final system.
b. The development starts with the parts of understood system
c. New features can be added once proposed by the client in the future.
2. Throwaway Prototyping
a. Develop a prototype from the minimal user requirements.
b. The prototype is used to experiment with the customer requirements that
are poorly understood.
PROTOTYPE MODEL
Rapid Application Development (RAD) Model
Rapid Application Development (RAD) Model
The RAD (Rapid Application Development) model is a software development
methodology prioritizing fast iterations and early user feedback.
• RAD embraces prototyping to quickly deliver functional components and
refine them based on user input.
• This iterative approach allows for flexibility and reduced development
time, making it popular for projects with well-defined requirements and
tight deadlines.
When to Use RAD:
• Projects with clear and well-defined requirements.
• Projects with tight deadlines and pressure for rapid delivery.
• Projects where user feedback is crucial for success.
• Projects where flexibility and adaptability are essential.
Rapid Application Development (RAD) Model
• Advantages of RAD:
• Fast development cycles and early delivery of functional systems.
• High user involvement leading to increased satisfaction and product quality.
• Easy adaptation to changing requirements due to iterative nature.
• Reusable components reducing development effort in subsequent
iterations.

• Disadvantages of RAD:
• Requires strong user involvement and clear communication throughout the
process.
• Initial prototypes may not be fully functional, leading to unrealistic
expectations.
• Documentation may be lacking due to emphasis on rapid development.
• Not suitable for projects with complex or poorly defined requirements.
SPIRAL MODEL
SPIRAL MODEL
• The Spiral Model, is another iterative software development
methodology, but with a key focus on risk management.
• Unlike RAD's emphasis on early user feedback, the Spiral Model prioritizes
identifying and mitigating risks throughout the development cycle.
Phases of the Spiral Model (Each spiral is divided into four sectors :
• Objective Setting: Define project objectives, stakeholders, and feasibility.
• Risk Assessment and Reduction: Identify and evaluate potential risks
associated with the project.
• Development and Validation: Develop a prototype or version addressing
the identified risks, followed by evaluation.
• Review and Planning: The project is reviewed by Analyzing results,
adjusting future plans if required, and decide whether to continue for the
next iteration or not.
Which type of software are developed
using spiral model
• The spiral model of software development is suitable for projects that involve a high level of risk
or uncertainty and require a systematic approach to risk management.

• It is particularly well-suited for large and complex software projects that have changing
requirements, and where there is a need to continually evaluate and mitigate risks.

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Examples of software projects that may be developed
using the spiral model include:
• Defense systems: Defense systems, such as missile defense systems, require a high level of
reliability and safety. The spiral model is suitable for such projects as it allows for a systematic
approach to risk management and continuous evaluation and testing.

• Medical devices: Medical devices, such as implantable devices or diagnostic systems, require
a high level of safety and reliability. The spiral model is well-suited for such projects as it
allows for continuous risk assessment and testing throughout the development process.

• Large-scale enterprise systems: Large-scale enterprise systems, such as ERP systems, involve
multiple stakeholders and complex requirements. The spiral model is suitable for such projects
as it allows for flexibility and adaptation to changing requirements, as well as systematic risk
management.

• Complex software products: Complex software products, such as CAD or simulation software,
involve multiple features and functionalities. The spiral model is well-suited for such projects
as it allows for iterative development and testing of new features.

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Softwares that have been developed using spiral model

Several software products have been developed using the spiral model of software development. Here
are the few examples:

• US Airways Reservation System: This large-scale system development project successfully employed the
Spiral Model's iterative and risk-focused approach.

• NASA Mission Control Software: NASA Mission Control software was developed using the spiral
model to ensure reliability and safety in the control of space missions. The software went through
several iterations and evaluations to ensure that it met the required safety standards.

• Internet Explorer: Internet Explorer was developed using the spiral model, which allowed for iterative
development and testing of new features. The model also allowed for flexibility in adapting to
changing market conditions and user requirements.

• HP LaserJet Printers: HP LaserJet Printers were developed using the spiral model to ensure reliability
and quality in their printing capabilities. The model allowed for continuous testing and evaluation of
the printers' hardware and software components.

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Rational Unified Process
It is a software development process for object-oriented models.
Rational Unified Process
• Inception: Its objective is to define the project vision and feasibility, involving Conduct feasibility studies,
identify stakeholders, define business case, outline high-level requirements.

• Elaboration: Here the refinement of the requirements and design architecture is done which includes
Analyzing and detailing requirements, development of system architecture, identify risks, and create
project plan.

• Construction: Implementation of the system functionality and testing is done in this stage, including
Development, testing, and integration of software components, and it also includes unit, integration, and
system testing.

• Transition: Here the system is deployed into production and provide user support, including user training,
system deployment, user support, bug fixing, post-mortem analysis.
Rational Unified Process
Each stage involves several core workflows:
● Business Modeling: Defines the business case and goals.
● Requirements: Elicits, analyzes, and validates requirements.
● Analysis & Design: Creates blueprints for the system architecture and
components.
● Implementation & Test: Develops, tests, and integrates software
components.
● Deployment: Transitions the system from development to production.
Initial Development and Evolution Cycles
Iteration and Workflow of Unified Process
Deliverables of each stage
Agile Model
• The Agile model is an iterative and incremental approach to software development that focuses
on delivering working software quickly and efficiently.

• The Agile model involves continuous collaboration and feedback between the development
team and the customer or end-users throughout the development process.

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AGILE MODEL
Agile Model- Steps
• Requirements gathering: In the Agile model, requirements are gathered in the form of user stories, which are short descriptions of a feature or
functionality from the perspective of the end-user. These user stories are captured in a product backlog, which is a prioritized list of all the
features or functionalities that need to be developed.

• Planning: In the planning phase, the development team and the customer prioritize the user stories based on business value, complexity, and
other factors. The team estimates the time and effort required to complete each user story, and they plan the development iterations or sprints
accordingly.

• Design: In the design phase, the development team creates a high-level design for the software application based on the requirements and user
stories. The design may evolve over time as the team receives feedback and new requirements from the customer.

• Implementation: In the implementation phase, the development team works on completing the user stories that are planned for the current
iteration or sprint. The team holds daily stand-up meetings to review progress, identify any issues or obstacles, and plan the work for the next
day.

• Testing: In the Agile model, testing is integrated throughout the development process, rather than being a separate phase. The development team
writes automated tests for each user story, and they conduct manual testing to ensure that the software meets the specified requirements.

• Review and feedback: At the end of each iteration or sprint, the development team holds a review meeting with the customer to demonstrate the
working software and receive feedback. The customer provides feedback on the features and functionalities that have been completed, and they
may request changes or additional features.

• Deployment: Once the software has been developed and tested, it is deployed to the production environment for end-users to use. The
development team continues to provide maintenance and support for the software over its lifetime.

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Characteristics of Agile Model
• The Agile model is based on the principles of flexibility, collaboration, and continuous
improvement.

• It allows for changing requirements and priorities, and it emphasizes working software over
documentation.

• The Agile model is particularly useful for complex projects where requirements may evolve
over time, and where there is a need for regular feedback and collaboration between the
development team and the customer.

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Examples of software projects that are developed
using the Agile model
• Microsoft Viva: Launched in 2021, Viva is an employee experience platform that combines communication, learning,
knowledge, and insights into a single platform. Microsoft used an Agile approach with short sprints and close
collaboration between developers and end users to ensure the platform met the needs of its diverse workforce.

• Zoom Apps: Since the COVID-19 pandemic in 2020, Zoom has seen a surge in usage and has adopted an Agile
approach to develop new integrations and features. They use a Kanban board system to track progress and
prioritize work, and they release new features on a regular basis based on user feedback.

• Spotify Backstage: Launched in 2020, Backstage is an open-source platform that helps developers build and deliver
software faster. Spotify uses an Agile approach to develop Backstage, and they release new features on a regular
basis based on user feedback.

• Coinbase Wallet: Launched in 2021, Coinbase Wallet is a self-custody cryptocurrency wallet that allows users to
store, send, and receive cryptocurrencies. Coinbase used an Agile approach to develop Coinbase Wallet, and they
release new features on a regular basis based on user feedback.

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Category of software projects that may be developed using the Agile
models
• Mobile applications: Mobile applications are typically developed in a fast-paced environment with rapidly evolving user
requirements. The Agile model is well-suited for mobile app development as it allows for continuous feedback and regular
updates to the app.

• E-commerce platforms: E-commerce platforms require frequent updates to accommodate changes in customer behavior
and new technologies. The Agile model is ideal for e-commerce platform development as it allows for flexibility in
accommodating changing customer needs.

• Web-based software applications: Web-based software applications are typically developed in a fast-paced
environment with rapidly evolving user requirements. The Agile model is well-suited for web-based application
development as it allows for continuous feedback and regular updates to the application.

• Gaming software: Gaming software requires frequent updates to accommodate changing user preferences and
advancements in technology. The Agile model is ideal for gaming software development as it allows for flexibility in
accommodating changing user needs.

• Cloud-based software: Cloud-based software requires frequent updates to accommodate changing user needs and new
technologies. The Agile model is well-suited for cloud-based software development as it allows for continuous feedback
and regular updates to the software.

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Different agile software methodologies
There are several different Agile methodologies that can be used for software development. Some of the most
popular Agile methodologies include:

• Scrum: Scrum is a popular Agile methodology that emphasizes teamwork, collaboration, and iterative
development. In Scrum, development work is divided into small iterations called sprints, which typically last 2-4
weeks. During each sprint, the development team works to deliver a small, working piece of software that can be
tested and evaluated by the customer.
• Kanban: Kanban is another popular Agile methodology that emphasizes continuous delivery and visual
management. In Kanban, work is organized on a visual board, which allows the team to see the status of each
task and identify any bottlenecks or issues that need to be addressed. The goal of Kanban is to minimize work in
progress and optimize the flow of work through the development process.
• Extreme Programming (XP): Extreme Programming is an Agile methodology that emphasizes the importance of
quality software development. In XP, development work is organized into small, iterative cycles, and the
development team works closely with the customer to ensure that the software meets their needs. XP also
emphasizes the use of automated testing and continuous integration to ensure that the software is of high
quality.
• Lean Development: Lean Development is an Agile methodology that emphasizes the importance of reducing
waste and optimizing the development process. In Lean Development, work is organized into small batches, and
the development team works to continuously improve the development process and eliminate any waste or
inefficiencies.
• Crystal: Crystal is an Agile methodology that emphasizes the importance of communication, collaboration, and
simplicity. Crystal is designed to be flexible and adaptable, and it can be customized to fit the needs of different
software development projects.

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Scrum Model
• Scrum is an Agile methodology for software development that emphasizes teamwork, collaboration,
and iterative development.

• The Scrum model is based on the idea of breaking development work into small iterations called
sprints, which typically last 2-4 weeks.

• During each sprint, the development team works to deliver a small, working piece of software that
can be tested and evaluated by the customer.

• The scrum team tracks the progress of the project in 15-minute time-boxed meetings called daily
Scrum.

• After sprint completion, the team holds a review meeting to demonstrate the work done and a
retrospective to continually improve.

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Scrum Roles
The core roles involved in the Scrum process are Product Owner, Scrum Master, and
development team.

• Product owner - The product owner in the Scrum team is primarily responsible for working
with the user group to determine the features to be included in the product release.
• Scrum Master - The Scrum Master in the team is responsible for promoting and supporting
Scrum. They guide the team, product owner, and business on Scrum and look for ways to
fine-tune their practice. An effective scrum master helps the team in optimizing their
transparency and delivery flow.
• Development Team - The development teams are cross-functional and have the skills to
deliver product increments. This team includes developers, testers, designers, etc., to have
less dependency on the third party. All the members of the scrum team are self-organizing and
ensure successful sprint completion by turning Product Backlog into increments of potentially
releasable functionality.
Scrum Workflow Steps
• In Scrum workflow, the process is regularly customized based on the continuous feedback loops.
• The below diagram depicts the step-by-step process involved in scrum workflow:
1. Product Backlog Creation
The first phase of the Scrum workflow process begins with the visioning phase, where the
Stakeholders meet to decide the list of features that should be implemented and develop a product
roadmap.
• A product backlog is a prioritized list of all the product requirements or user stories that a scrum
team maintains for a product.
• In Scrum, features are known as user stories and are written from the end-user perspective. A
Product owner decides which user stories or items make it into the product backlog.
2. Release Backlog
• Based on the product roadmap developed, in collaboration with the product owner, the team
decides how to group user stories into releases. The objective of the release is to deliver a subset of
the product backlog known as the release backlog.
• After determining which user stories will go into a particular release, the development team
estimates the time duration needed to complete each item. Once the release planning has been
completed, the user stories are then selected for a sprint.
3. Sprint Backlog Creation
• A Sprint is a predefined timeframe within which the team
performs a set of tasks from the Backlog.
• The duration of each Sprint lasts 2-4 weeks.
• Each Sprint takes a manageable chunk of the release backlog and
gets it a ship-steady state.
• A set of product backlog items that must be delivered within a
single sprint iteration is called a Sprint backlog.
• Once the sprint backlog is determined, the team then divides
each user story into a task. And then in each Sprint, the product is
developed
4. Working on Sprint and Scrum Meetings
• After the user stories for the current phase are selected, the development process begins. For
tracking the current working process, a task board is commonly used, which represents
particular user stories with a description of tasks needed for implementation.
• Daily scrums or daily stand-ups are conducted by development teams to monitor the progress
made towards the Sprint Goal and progress performed in the Sprint Backlog, to adjust the plan
for the rest of the Sprint.
• Each of the meetings is held timeboxed in about 15 minutes. The main goal of these meetings
is to get accurate information about the current project status.
5. Burndown Charts
• The progress of the team is tracked through a burndown chart. It provides a day-by-day measure of
the work that remains in a given sprint or release.
• The slope of the graph (burndown velocity) is calculated by comparing the number of hours worked
to the original project estimation and displays the average rate of productivity for each day.
6. Testing and Product Demonstration
• If all the user stories are completed then the sprint backlog is also completed, which means a sprint
completion.
• A sprint review is held after sprint completion, where the working software is demonstrated and
presented for acceptance to the customers.
7. Retrospective and Next Sprint Planning
• Finally, the team then conducts a sprint retrospective to ask themselves questions about what could
be done better to improve themselves. The team primarily looks at three things during a
retrospective:
• What went well?
• What did not go well?
• What should be done differently?
• The time duration of retrospectives lasts max of 90 minutes. They help us to incorporate continuous
changes into sprint cadence and team.
• At last, the team velocity is updated and it acts as information radiators to display the status and
progress of the project, which again make their way back to user stories, and then the whole cycle
repeats until the project is completed.
Example of User Story in Scrum
Employee Management System
• As a HR manager, I want to be able to use an employee management system to:
1. Create new employee profiles with their personal information, job title, and start date.
2. View and update employee information such as contact details, job details, salary details, and other relevant
information.
3. Assign tasks and projects to employees and track their progress.
4. Generate reports on employee performance, attendance, and other relevant metrics.
5. Manage employee leaves, including vacation time, sick leave, and other types of leaves.
6. Store and access employee documents such as contracts, resumes, and performance reviews.
7. Receive notifications and alerts for employee birthdays, work anniversaries, and other important events.
8. Allow employees to access and update their own personal information, request leaves, and view their tasks and
projects.
9. Ensure the system is secure and complies with data privacy regulations.
• By having an employee management system in place, I can more efficiently manage our company's human
resources and make informed decisions based on real-time data.
Scrum Model- Example
• Example of how the Scrum model might be used in software development:

• Sprint planning: At the beginning of each sprint, the development team and the product owner meet to plan the work for the sprint. They review the
product backlog, which is a prioritized list of features or user stories that the customer wants in the software. The development team then selects the
highest priority items from the product backlog that they think they can complete during the sprint.

• Daily stand-up meetings: Throughout the sprint, the development team holds daily stand-up meetings to check in on their progress and identify any
issues or roadblocks that need to be addressed. The meetings are typically brief and focused, and each team member answers three questions: What
did I accomplish yesterday? What will I work on today? Do I have any blockers or issues that need to be addressed?

• Sprint review: At the end of each sprint, the development team presents their work to the product owner and any other stakeholders who are
interested. The team demonstrates the working software that they completed during the sprint, and the product owner provides feedback on the
features or user stories that were completed.

• Sprint retrospective: After the sprint review, the development team holds a retrospective meeting to reflect on the sprint and identify areas for
improvement. They discuss what went well during the sprint, what didn't go well, and any ideas for how to improve their processes or communication.

• Repeat: The development team then starts the next sprint, using the feedback and insights gained from the retrospective meeting to improve their work.

• By using the Scrum model, the development team can quickly deliver working software that meets the customer's needs. The model emphasizes
collaboration, flexibility, and continuous improvement, which can lead to faster and more effective software development.

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Advantage (Pros) of Agile Method
1. Frequent Delivery
2. Face-to-Face Communication with
clients.
3. Efficient design and fulfils the business
requirement.
4. Anytime changes are acceptable.
5. It reduces total development time.
Disadvantages (Cons) of Agile Model

• Due to the lack of formal documents, it creates confusion and


vital decisions taken throughout various phases can be
misunderstood at any time by different team members.

• Due to the lack of proper documentation, once the project


completes and the developers allotted to another project,
maintenance of the finished project can become a difficulty.

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