Auto A1000
Auto A1000
return
elseif workspace:FindFirstChild("PathFindPartsFolder") then
game.StarterGui:SetCore("SendNotification", { Title = "Warning"; Text = "If
you are having issues and the bot is broken, please contact me! geodude#2619" })
return
end
TextLabel.Size = UDim2.new(0,350,0,100)
TextLabel.TextSize = 48
TextLabel.TextStrokeColor3 = Color3.new(1,1,1)
TextLabel.TextStrokeTransparency = 0
TextLabel.BackgroundTransparency = 1
if
LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game.RemoteListener.Modules:FindFirstCh
ild("A90") then
LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game.RemoteListener.Modules.A90.Name =
"lol" -- Fuck you A90
end
function getLocker()
local Closest
function getPath()
local Part
LatestRoom:GetPropertyChangedSignal("Value"):Connect(function()
TextLabel.Text = "Room: "..math.clamp(LatestRoom.Value, 1,1000)
Folder:ClearAllChildren()
game.StarterGui:SetCore("SendNotification", { Title =
"youtube.com/geoduude"; Text = "Thank you for using my script!" })
return
end
end)
game:GetService("RunService").RenderStepped:connect(function()
LocalPlayer.Character.HumanoidRootPart.CanCollide = false
LocalPlayer.Character.Collision.CanCollide = false
LocalPlayer.Character.Collision.Size =
Vector3.new(8,LocalPlayer.Character.Collision.Size.Y,8)
LocalPlayer.Character.Humanoid.WalkSpeed = 21
while true do
Folder:ClearAllChildren()