Marcel Vella Level 1

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Celestial Spirit Mage 3 Slave Jayne

CLASS & LEVEL BACKGROUND PLAYER NAME


Marcel Vella
Aasimar (Fallen) LN 900
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
13 2 30
0 2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

10 PERSONALITY TRAITS

Hit Point Maximum 23


0 Strength
DEXTERITY

2
2

2
Dexterity
Constitution
23
CURRENT HIT POINTS IDEALS
-1 Intelligence

14 3 Wisdom
5 Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS

2
2 Acrobatics (Dex) Total 3d8 SUCCESSES
14 Animal Handling (Wis)
1
d8 FAILURES
1 Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE 0 Athletics (Str)

-1 5

-1
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
Celestial Spirit Mage:
Whip 4 1d4+3, reach
8 1 Insight (Wis) - Celestial Spirit Magic
3 Intimidation (Cha) - River of Stars
WISDOM -1 Investigation (Int) - Spirit Dress
1 Medicine (Wis)
1 -1 Nature (Int) Celestial Pacts: 1 Subclass:
13
1 Perception (Wis) - Aries 20HP, 14AC - Spirit Inspiration (d6)
5 Performance (Cha)
5 Persuasion (Cha)
CHARISMA
-1 Religion (Int)
3 2 Sleight of Hand (Dex)
2 Stealth (Dex)
16 1 Survival (Wis)

SKILLS ATTACKS & SPELLCASTING

11 PASSIVE WISDOM (PERCEPTION)


Leather Armor
CP
(13AC)
Armor: Light armor SP

Weapons: Simple weapons,


EP
whip
Tools: None
Languages: Common, GP 20
Celestial, Abyssal, Elvish
PP
Resistances: Necrotic,
Radiant
Darkvision: Yes
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
22 1,73 77kg
AGE HEIGHT WEIGHT
Marcel Vella
Red Light Blond
CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Aasimar:
- Healing Hands.
- Necrotic Shroud.

Background:
- Feature: Fortune's Favor

Feats:
- Lucky

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Celestial Spirit Sorcerer Cha 13 5
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6
Light
Summon Celestial Spirit (Minor)

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

Summon Celestial Spirit (Major)

4
SPELLS KNOWN

2 2 2

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Aries
Aries
Personality
Aries is characterized by its shyness and politeness. Tt
also possesses a sweet nature and deeply appreciates
the kindness displayed by its owner. Aries is easily
frightened, yet its obedience remains unwavering, ready
to fight for its owner.

Aries free itself at the end of its turns.


Aries can use this ability expending a 1st level spell slot,
Medium Celestial Spirit provided it has any left.
Armor Class 10 + Dexterity modifier + the level of the spell [max Wool Wall (4th level spell slot). As an action, a wall of strong wool
5](natural armor) rises from the ground at a point you choose within range. You
Hit Points [8 + CON] + [8 + CON] for each spell level above 1st can make the wall up to 50 feet long, 15 feet high, and 1 foot
Speed 30 ft., climb 30 ft. thick. You can shape the wall in any way you choose so long as
it makes one continuous path along the ground. The wall lasts
STR DEX** CON** INT WIS CHA* for the duration. When the wall appears, each creature within
8 (-1) 14 (+2) 13 (+1) 10 (+0) 12 (+1) 15 (+2) its area must make a Dexterity saving throw. On a failed save
the same effects as Wool Shot are applied to the creatures
Saving Throws Dex, Cha inside it. On a successfull save, the creatures decide on which
Skills Acrobatics side of the wall they want to be pushed.
Condition Immunities charmed, frightened The Wool Wall keeps fog, smoke, and other gases at bay.
Senses darkvision 60 ft., passive Perception 10 + Proficiency Small or smaller flying creatures or objects can’t pass through
Bonus + Wisdom Modifier the wall. Loose, lightweight materials brought into the wall
Languages Celestial, understands the languages you speak stuck on the wall. Arrows, bolts, and other ordinary projectiles
Challenge – launched at targets behind the wall are stuck on it and
Proficiency Bonus equals your bonus automatically miss. (Boulders hurled by giants or siege
engines, and similar projectiles, are unaffected.) Creatures in
gaseous form can’t pass through it.
Spirit Link. Some of the base stats of the Celestial Spirit are Aries can use this ability expending a 3rd level spell slot,
further enhanced by the Celestial Spirit Mage and the provided it has any left.
connection they share. Stats in the Stat Block marked with *
gain a bonus equal to the Charisma Modifier of the Celestial Wool Bomb (5th level spell slot). Aries launches a bomb of thick
Spirit Mage, while stats marked with ** gain a bonus equal to wool at a point within 30 feet ranged that explodes in a 15 feet
half the Charisma Modifier of the Celestial Spirit Mage. radius. All creatures inside its radius are subjected to the
effects of Wool Shot. On a failed saving throw they are also
Actions blinded.
Aries can use this ability expending a 5th level spell slot,
Multiattack. Aries makes a number of attacks equal to half this provided it has any left.
spell’s level (rounded down).

Unarmed Strike. Melee Weapon Attack: your spell attack modifier Reactions
to hit, reach 5ft., one target. Hit 1d4 + Dexterity modifier + the Wool Cushion (1st level spell slot). As a reaction, Aries can throw a
spell’s level bludgeoning damage. The hit die of the Unarmed 10 foot radius cushion of wool to a point within 30 feet to
Strike increases to 1d6 at 5th level, to 1d8 at 11th level and protect itself and allies from falling damage.
again to 1d10 at 17th level. This reaction can also be used by the Celestial Spirit Mage
once per long rest without expending a spell slot to summon
Wool Shot (2nd level spell slot). As an action, Aries shots wool to
Aries. Aries is summoned that way briefly, just to use its ability
an enemy. The enemy must make a DC 8 + Proficiency Bonus +
and goes away immediately after.
Charisma modifier Dexterity saving throw or wool is stuck upon
Wool Shield (3rd level spell slot). As a reaction, Aries can
it. While the wool is stuck on the enemy, it considered
expand a thick wool to try and protect itself from incoming
restrained and it must make a Charisma saving throw or act
attacks. Until the start of its next turn, it has a +5 bonus to AC,
indifferent about creatures of your choice that it is hostile
including against the triggering attack. Aries can use this ability
toward, as the fluffyness of the wool is all it cares about. This
expending a 1st level spell slot, provided it has any left.
indifference ends if the target is attacked or harmed by a spell
This reaction can also be used by the Celestial Spirit Mage
or if it witnesses any of its friends being harmed.
once per long rest without expending a spell slot to summon
If the creature is not under the effects of the above
Aries. Aries is summoned that way briefly, just to use its ability
mentioned indifference, it can make a Strentgh saving throw to
and goes away immediately after.

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