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In his latest book, Michael Betancourt explores the nature and role of
typography in motion graphics as a way to consider its distinction from
static design using the concept of the ‘reading-image’ to model the ways
that motion typography dramatizes the process of reading and audience
recognition of language on-screen. Using both classic and contemporary
title sequences—including The Man With the Golden Arm (1955), Alien
(1979), Flubber (1998), Six Feet Under (2001), The Number 23 (2007),
and Scott Pilgrim vs. The World (2010)—Betancourt develops an argu-
ment about what distinguishes motion graphics from graphic design.
Moving beyond title sequences, Betancourt also analyzes moving or
kinetic typography in logo designs, commercials, film trailers, and infor-
mation graphics, offering a striking theoretical model for understanding
typography in media.
Typography and
Motion Graphics
The ‘Reading-Image’
Michael Betancourt
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For Leah
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Contents
Motion Typography 2
A History of Formalist Approaches 7
Legibility 11
The Technical Lineage 19
Typography and Titling 26
The ‘Reading-Image’ 39
1 Kinetic Action 43
2 Graphic Expression 68
3 Chronic Progression 102
4 Conclusions 126
Motion versus Static Design 126
Reading/Discourse 128
The Role of Kinesis 130
Constraints on Semiosis 133
Index 144
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Figures
List of Figures ix
1.1 Stills showing the animated entrance [Top], kinetic
motions [Middle], and exit [Bottom] of the main title
card for Psycho (1960), designed by Saul Bass 50
1.2 Stills from Bambi Meets Godzilla (1969) by
Marv Newland 53
1.3 Selected stills from the title sequence for The Number 23
(2007), designed by Peter Frankfurt, showing animation
of text and substitution of numbers for letters 56
1.4 Examples of numerology from the title sequence for The
Number 23 (2007), designed by Peter Frankfurt 57
1.5 Stills from Fluxfilm #29: Word Movie (1966) by
Paul Sharits 57
1.6 Four consecutive frames from the titles for Blinkety
Blank (1955) by Norman McLaren, showing the word
“OBOE” blink, disappear, and then return 60
1.7 The extrusion of “Uncola” and movement through the
letter “U” in “Bubbles,” designed by Robert Abel (1975) 64
2.1 Stills from the ‘nightlife’ sequence in N. Y., N. Y. (1958)
by Francis Thompson 72
2.2 Stills showing optical distortions in [Top] Francis
Thompson, N.Y., N.Y. (1958); [Middle] Ira Cohen, The
Invasion of Thunderbolt Pagoda (1968); [Bottom] Nick
Hooker, Corporate Cannibal (2008) 74
2.3 J. Paul Getty Museum, Los Angeles
Walker Evans, “Times Square /Broadway Composition,”
1930, photograph, 24.8 × 21.7 cm (9 3/4 × 8 9/16 in.) 76
2.4 [Top] Stills from the end of Rhythmus 21 (Film ist
Rhythmus, 1921/23) by Hans Richter, showing the
influence of his film in [Bottom] all the title cards for The
Man With The Golden Arm (1955), designed by Saul Bass 79
2.5 Cross-shaped mask from the opening to
Stella Maris (1919) 80
2.6 All the title cards in Arabesque (1966), designed by
Maurice Binder 82
2.7 Selected stills from Poemfield No. 2 (1966–1971) by Stan
VanDerBeek and Kenneth Knowlton, produced at Bell
Labs in Murray Hill, NJ 84
2.8 Selected stills from Monster Movie (2005) by
Takeshi Murata 85
2.9 “Tu seras parmi les victims” (“You will be among the
victims”), Surrealist collage poem by André Breton,
c. 1924 [Left: original French text including typeface
choices; Right: English translation] 87
x
x List of Figures
2.10 Selected stills from film and tv program titles containing
white lines: [row 1] The James Dean Story (1958); [row 2]
Surprise Package (1960); [row 3] The Pink Panther
(1964); [row 4] The Twilight Zone (1959); [row 5] Boris
Karloff’s Thriller (1960); [row 6] The Outer Limits (1961);
[row 7] Mission Impossible (1964); [row 8] Time Tunnel
(1967); [row 9] The Brady Bunch (1969) 90
2.11 Skeuomorphic alphabets: [Top] Der Menschenalphabet
by Peter Flötner (1534); [Bottom] The Man of Letters,
or Pierrot’s Alphabet, unknown designer, published by
Bowles & Carver (1794) 92
2.12 Selected stills from the skeuomorphic main title
animation in Danse Macabre (1921), designed by F. A.
A. Dahme 93
2.13 Animated title cards from Abbott and Costello Meet
Frankenstein (1948), designed by Walter Lantz, showing
the skeuomorphic main title animation 94
2.14 Graphic typography in film trailers: [Top] Sh! The
Octopus (1938); [Bottom] Dracula (1931, for the rerelease
in 1951) 97
2.15 Selected stills from the title sequence for Flubber (1997),
designed by Kyle Cooper 98
3.1 Stills showing the text transformations in the logo
resolve ident for WTOP-TV, Washington, DC, produced
by Scanimate (1975) 103
3.2 Selected stills from the title sequence for The Number
23 (2007), designed by Peter Frankfurt, showing the
emergent “23” 104
3.3 Asemic composition, 2013_010 July 17, 2013 by Michael
Betancourt /Artists Rights Society 106
3.4 Selected stills from Primiti Too Taa (1988) by Ed Ackerman 110
3.5 Selected stills from Primiti Too Taa (1988) by Ed
Ackerman, showing onomatopoetic typography 111
3.6 All the title cards in Humorous Phases of Funny Faces
(1906) by J. Stuart Blackton 114
3.7 Selected title cards from Alien (1979), designed by
Richard Greenberg 115
3.8 All the title cards in Rumba (1935) 116
3.9 Stills from the title sequence for Six Feet Under (2001),
designed by Danny Yount, showing the first [Top] and
last [Middle] credits, and the title card for the main title
[Bottom] 117
C.1 Diagram of the two parallel variables in Barbara
Brownie’s study of motion typography, Transforming Type 135
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List of Figures xi
C.2 Stills stating “DU MUSST CALIGARI WERDEN”
(“YOU MUST BECOME CALIGARI”) from The
Cabinet of Dr. Caligari (1919), showing extra-diegetic
typography 136
C.3 Still frame showing the film title as a live action element
in The Adventures of Baron Munchausen (1988) 139
C.4 [Left] Studio logos embedded in live action footage
from the opening to Sherlock Holmes (2009); [Right]
typography animated and integrated into the live action
in Sucker Punch (2011) 139
C.5 Selected title cards from The Life of Brian (1979) 140
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Acknowledgments
Motion Typography
Motion Typography 3
approach to the dynamics offered by animation. The aesthetics and
traditions established by earlier technologies remain apparent in the
self-similarity of all motion typography, whatever their mode of pro-
duction: as the technical restraints on animated typography have
gradually vanished with the invention of newer, more precise, and cost-
effective technologies, the same processes and interpretive engagements
remain, despite the changes. The ‘reading-image’ emerges from this
history in three variations that are defined by different, discrete roles
for kinesis—time and movement within the visual composition of the
screen. Understanding motion typography through this set of closely
knit theoretical dimensions reveals kinetic action, graphic expression,
and chronic progression as distinct modes linked to specific engagements
with on-screen motion.
Although motion typography appears in advertising films, TV
commercials, interactive software, web page designs and the brief logo
animations, “bumpers” or idents used in broadcasting (in addition to
title sequences), all these examples of animated typography are not uni-
formly available for critical consideration. The proliferation of kinetic
media—computer screens, televisions, billboards, and even e-books—
testifies to the vastly lowered production costs for historically expensive,
highly complex, and labor-intensive animation processes; however, even
the most expensive animations and compositing are typically ephem-
eral, neither designed to be memorable nor much remembered. Unlike
other kinds of motion picture, such as feature films, motion graphics
tend to disappear as quickly as their topicality and novelty fade: this
aspect of motion typography complicates simple research activities—
i.e. collection—beyond its familiar appearance in title sequences. Since
there are far more instances of motion typography in use than appear
in title designs, the examples in this analysis were drawn from a wide
range of sources in video art, experimental film, and commercial title
sequences—not because of any particular priority, but because the
works discussed have remained readily accessible over time. This issue
of access coupled with their role as exemplars of “type” justifies the
selections based on their utility for identifying the principles under
consideration. Special consideration was given to designs made before
digital animation technology was available, thus revealing the independ-
ence of the ‘reading-image’ from digital processing and technology.
Carefully curating this limited, archival approach gives the resulting
analysis a breadth beyond simply a consideration of the “hot” designs
of the contemporary moment; thus, the selection reflects the capacity
of each example to demonstrate the historical scope developed from
a much broader analysis of the ‘reading-image’ than what is presented
herein. This discussion is summative. These selections illustrate how
motion graphics in the United States developed in the network of
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