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Homework Battleship

The document discusses creating a battleship game activity for students to complete math homework assignments. It describes how students and the computer take turns guessing grid locations trying to sink each other's ships. Completing the activity helps students practice math concepts in a fun and engaging way similar to the classic battleship game.

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afeuaankk
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100% found this document useful (1 vote)
46 views6 pages

Homework Battleship

The document discusses creating a battleship game activity for students to complete math homework assignments. It describes how students and the computer take turns guessing grid locations trying to sink each other's ships. Completing the activity helps students practice math concepts in a fun and engaging way similar to the classic battleship game.

Uploaded by

afeuaankk
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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This will also help the students to understand the game at the start. They do this by drawing a ship,
marking an X, shading the box, highlighting, etc. Note, the computer’s ship positions are obviously
NOT shown to the user as an S on the Computer’s grid. 4. Now the user enters their positions of the
ships. 5. After the computer and user enter ship positions, an empty grid with dots is displayed for
the Computer’s Navy, and the User’s Navy grid shows the ship’s positions with an S, and dots
everywhere else. 6. The user now drops a bomb somewhere on the computer’s grid. The team that
goes first can chose to read any sentence in their radar grid. Not needing a certain amount of time
and the fact that my students LOVE sinking ships, is the reason this activity has become the most
popular math practice activity I use in my classes. The Battle My Math Ship games cover many math
topics from grades 6-12, so your students can play again and again. As the teacher, you can also
choose the type of words they use,depending on the level. How exciting was it to figure out where
your friend’s battleships were and sink them. For EXTRA CREDIT, make the number of ships
adaptable when the program is run. I would like to see what items are in the 6 to 8 bundle. Thank
you. If you don’t have an ECS account, you will have to email me your program. 2. Please include
your full name as part of the header in each source file. 3. A zip file including source and executable
should be uploaded. Each player receives a page with two grids and sheets to identify the spaces
they choose and show their work. Our collection is growing every day with the help of many
teachers. If. Therefore you can choose categories such as: food, transport, verbs, countries,
adjectives, household items, etc etc. This was my favorite game as a kid, so I had to find a way to
create an activity for my students that would bring them the same joy I had growing up and of
course tie in some math learning. Each player receives a page with two grids and sheets to identify
the spaces they choose and show their work. No problem! Often, I give my students a time limit to
play the game. Report this resource to let us know if this resource violates TPT’s content guidelines.
Well, I’ve brought that fun and excitement into the math classroom. Joseph Waclawski More info
Material Type: Assignment. If they did not answer correctly, they can try attacking that space again
on a different turn. I am enthusiastic about providing creative, comprehensive, and clear resources
for middle and high school math teachers. The goal of the game is to sink all of the opponent's ships
by correctly guessing their location and solving the problem. The goal of the game is to sink all of the
opponent's ships by correctly guessing their location and solving the problem. This helps the other
team understand the board layout. Each is implemented via an 8x8 array in the program. I would like
to see what items are in the 6 to 8 bundle. Thank you. Students on each team must each read
sentences in turn so that everyone participates. I am enthusiastic about providing creative,
comprehensive, and clear resources for middle and high school math teachers. My goal is to create
content that is easy to implement for the teacher, and helps students Connect Knowledge with
Understanding - One Lesson at a Time.
This was my favorite game as a kid, so I had to find a way to create an activity for my students that
would bring them the same joy I had growing up and of course tie in some math learning. Well, I’ve
brought that fun and excitement into the math classroom. For EXTRA CREDIT, make the grid size
adaptable when the program is run. For an optimal experience, please switch to the latest version of
Google Chrome, Microsoft Edge, Apple Safari or Mozilla Firefox. If they did not answer correctly,
they can try attacking that space again on a different turn. Our collection is growing every day with
the help of many teachers. If. CLICK BELOW to find a battleship for the math content you teach.
Each player should cross off the spaces the opponent attacked and answered correctly and write HIT
for the spaces that contained a ship. As the teacher, you can also choose the type of words they
use,depending on the level. Here are some reviews from other math teachers that have used it in their
classroom as well: Math games make math fun and this is no exception. This was my favorite game
as a kid, so I had to find a way to create an activity for my students that would bring them the same
joy I had growing up and of course tie in some math learning. Not needing a certain amount of time
and the fact that my students LOVE sinking ships, is the reason this activity has become the most
popular math practice activity I use in my classes. The grids are refreshed again, based upon whether
or not the computer hit one of the user’s ships. 8. Note that a ship occupies only one grid location,
and not several as in the real game. 9. The game continues until the Navy on one side is completely
destroyed. 10. You must properly input Doxygen tags to comment your code, per the Doxygen
standard provided on the webpage. Each player receives a page with two grids and sheets to identify
the spaces they choose and show their work. Upload the program via the web on the Homework
page. Due Date: See class website Description: Battleship. (Worth 120 Points) The aim of this project
is to develop an interactive program, simulating a game of battleships between the user and the
computer. By continuing to use this website, you agree to their use. Note, the computer’s ship
positions are obviously NOT shown to the user as an S on the Computer’s grid. 4. Now the user
enters their positions of the ships. 5. After the computer and user enter ship positions, an empty grid
with dots is displayed for the Computer’s Navy, and the User’s Navy grid shows the ship’s positions
with an S, and dots everywhere else. 6. The user now drops a bomb somewhere on the computer’s
grid. How exciting was it to figure out where your friend’s battleships were and sink them. Our
collection is growing every day with the help of many teachers. If. The goal of the game is to sink all
of the opponent's ships by correctly guessing their location and solving the problem. The game can
take anywhere from 30-60 minutes, depending on the math concept. Battle My Math Ship is a game
for two players who try to guess the location of the ships each player hides on a grid that can't be
seen by the opponent. Our collection is growing every day with the help of many teachers. If. If they
did not answer correctly, they can try attacking that space again on a different turn. This is done by
selecting one of the Computer’s grid locations. E.g. 4B or 4b. Based on a hit or a miss, an
appropriate message is displayed, and the grids are subsequently refreshed. 7. Now the computer
chooses a user’s grid cell at random, and bombs it. If you don’t have an ECS account, you will have
to email me your program. 2. Please include your full name as part of the header in each source file.
3. A zip file including source and executable should be uploaded. My goal is to create content that is
easy to implement for the teacher, and helps students Connect Knowledge with Understanding - One
Lesson at a Time. For those of you who have no idea what the game Battleship is, read below to
discover a game that will keep your students asking for more. Here are some reviews from other
math teachers that have used it in their classroom as well: Math games make math fun and this is no
exception.
Ex; Battleship Cruiser, Frigate, Hit, miss, boom and. Not needing a certain amount of time and the
fact that my students LOVE sinking ships, is the reason this activity has become the most popular
math practice activity I use in my classes. Well, I’ve brought that fun and excitement into the math
classroom. HAVE FUN! I strongly suggest you plastify and then hand out non-permanent markers.
The Battle My Math Ship games cover many math topics from grades 6-12, so your students can
play again and again. Each player should cross off the spaces the opponent attacked and answered
correctly and write HIT for the spaces that contained a ship. I have updated it now, so you can view
the Grades 6-8 bundle. The winner is then determined by the player that sunk the most battleships in
that time frame. Provide a programming assignment that tests the student’s knowledge of the
fundamentals. Here are some reviews from other math teachers that have used it in their classroom as
well: Math games make math fun and this is no exception. They do this by drawing a ship, marking
an X, shading the box, highlighting, etc. The goal of the game is to sink all of the opponent's ships by
correctly guessing their location and solving the problem. Here are some reviews from other math
teachers that have used it in their classroom as well: Math games make math fun and this is no
exception. Well, I’ve brought that fun and excitement into the math classroom. Upload the program
via the web on the Homework page. Then player 1, must start and make the attack by calling out a
vocabulary word and the number. This is done by selecting one of the Computer’s grid locations.
E.g. 4B or 4b. Based on a hit or a miss, an appropriate message is displayed, and the grids are
subsequently refreshed. 7. Now the computer chooses a user’s grid cell at random, and bombs it.
Each player receives a page with two grids and sheets to identify the spaces they choose and show
their work. I am enthusiastic about providing creative, comprehensive, and clear resources for middle
and high school math teachers. Each is implemented via an 8x8 array in the program. No problem!
Often, I give my students a time limit to play the game. The idea came from the original Battleship
board game made by Milton and Bradley. Report this resource to let us know if this resource violates
TPT’s content guidelines. CLICK BELOW to find a battleship for the math content you teach. As
the teacher, you can also choose the type of words they use,depending on the level. I am enthusiastic
about providing creative, comprehensive, and clear resources for middle and high school math
teachers. You can also give each student their own paper to read and play with. The game can take
anywhere from 30-60 minutes, depending on the math concept. Due Date: See class website
Description: Battleship. (Worth 120 Points) The aim of this project is to develop an interactive
program, simulating a game of battleships between the user and the computer. If you don’t have an
ECS account, you will have to email me your program. 2. Please include your full name as part of
the header in each source file. 3. A zip file including source and executable should be uploaded.
I have updated it now, so you can view the Grades 6-8 bundle. I would like to see what items are in
the 6 to 8 bundle. Thank you. If Player 2, has been HIT, he should write H on his attacked ship. For
EXTRA CREDIT, make the grid size adaptable when the program is run. I am enthusiastic about
providing creative, comprehensive, and clear resources for middle and high school math teachers.
This will also help the students to understand the game at the start. Report this resource to let us
know if this resource violates TPT’s content guidelines. CLICK BELOW to find a battleship for the
math content you teach. CLICK BELOW to find a battleship for the math content you teach. Note
that if the grids are too large, they will not fit on the screen nicely, so you may want an upper bound
on the grid size. 3. The computer (your program) chooses its random positions of ships, up to five.
Note, the computer’s ship positions are obviously NOT shown to the user as an S on the Computer’s
grid. 4. Now the user enters their positions of the ships. 5. After the computer and user enter ship
positions, an empty grid with dots is displayed for the Computer’s Navy, and the User’s Navy grid
shows the ship’s positions with an S, and dots everywhere else. 6. The user now drops a bomb
somewhere on the computer’s grid. I am enthusiastic about providing creative, comprehensive, and
clear resources for middle and high school math teachers. They do this by drawing a ship, marking an
X, shading the box, highlighting, etc. HAVE FUN! I strongly suggest you plastify and then hand out
non-permanent markers. For EXTRA CREDIT, make the number of ships adaptable when the
program is run. If they did not answer correctly, they can try attacking that space again on a different
turn. This was my favorite game as a kid, so I had to find a way to create an activity for my students
that would bring them the same joy I had growing up and of course tie in some math learning. How
exciting was it to figure out where your friend’s battleships were and sink them. I would like to see
what items are in the 6 to 8 bundle. Thank you. The goal of the game is to sink all of the opponent's
ships by correctly guessing their location and solving the problem. When the program is run, a grid is
displayed, similar to that shown in the example below: 2. Our collection is growing every day with
the help of many teachers. If. Due Date: See class website Description: Battleship. (Worth 120
Points) The aim of this project is to develop an interactive program, simulating a game of battleships
between the user and the computer. Each player should cross off the spaces the opponent attacked
and answered correctly and write HIT for the spaces that contained a ship. The winner is then
determined by the player that sunk the most battleships in that time frame. Upload the program via
the web on the Homework page. The grids are refreshed again, based upon whether or not the
computer hit one of the user’s ships. 8. Note that a ship occupies only one grid location, and not
several as in the real game. 9. The game continues until the Navy on one side is completely
destroyed. 10. You must properly input Doxygen tags to comment your code, per the Doxygen
standard provided on the webpage. The game can take anywhere from 30-60 minutes, depending on
the math concept. Well, I’ve brought that fun and excitement into the math classroom.
The idea came from the original Battleship board game made by Milton and Bradley. The team that
goes first can chose to read any sentence in their radar grid. The Battle My Math Ship games cover
many math topics from grades 6-12, so your students can play again and again. For EXTRA
CREDIT, make the number of ships adaptable when the program is run. For those of you who have
no idea what the game Battleship is, read below to discover a game that will keep your students
asking for more. I have updated it now, so you can view the Grades 6-8 bundle. Joseph Waclawski
More info Material Type: Assignment. The goal of the game is to sink all of the opponent's ships by
correctly guessing their location and solving the problem. Ex; Battleship Cruiser, Frigate, Hit, miss,
boom and. Note that if the grids are too large, they will not fit on the screen nicely, so you may want
an upper bound on the grid size. 3. The computer (your program) chooses its random positions of
ships, up to five. Upload the program via the web on the Homework page. This is done by selecting
one of the Computer’s grid locations. E.g. 4B or 4b. Based on a hit or a miss, an appropriate
message is displayed, and the grids are subsequently refreshed. 7. Now the computer chooses a
user’s grid cell at random, and bombs it. If you don’t have an ECS account, you will have to email
me your program. 2. Please include your full name as part of the header in each source file. 3. A zip
file including source and executable should be uploaded. When the program is run, a grid is
displayed, similar to that shown in the example below: 2. Our collection is growing every day with
the help of many teachers. If. Our collection is growing every day with the help of many teachers. If.
Students have fun while thinking of English words they know, like the game scattergories. Students
on each team must each read sentences in turn so that everyone participates. Here are some reviews
from other math teachers that have used it in their classroom as well: Math games make math fun
and this is no exception. My goal is to create content that is easy to implement for the teacher, and
helps students Connect Knowledge with Understanding - One Lesson at a Time. These are the radar
grids 6x6, and to keep teams honest. Battleship Level: elementary Age: 10-14 Downloads: 17. If
they did not answer correctly, they can try attacking that space again on a different turn. Then player
1, must start and make the attack by calling out a vocabulary word and the number. Therefore you
can choose categories such as: food, transport, verbs, countries, adjectives, household items, etc etc.
As the teacher, you can also choose the type of words they use,depending on the level.
IMPORTANT: Please read the following rules. 1) Players need to place their fleet in the defensive
grid. Each player receives a page with two grids and sheets to identify the spaces they choose and
show their work. Each player should cross off the spaces the opponent attacked and answered
correctly and write HIT for the spaces that contained a ship. Battle My Math Ship is a game for two
players who try to guess the location of the ships each player hides on a grid that can't be seen by the
opponent.

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