Learning With Technology: Effects On Having Laptop/PC To Programming Student's Performance Skills
Learning With Technology: Effects On Having Laptop/PC To Programming Student's Performance Skills
March 2020
CHAPTER 1
RATIONALE
I. INTRODUCTION
to invent useful things or to solve problems (Merriam Webster) emerge during the start
of 20th Century. This creates machines design for industries, vaccines on the medical
field, internet, and devices such as computers and mobile phones resulting to a
productive and an advanced world. We heavily rely on these tools for us to enhance
and improve our lifestyle. In addition, technology plays signifant role in sharpening and
developing the ways we live and interact with other. Our life has immensely changed
and became faster, dynamic and more comfortable compared before. Technology are
popular in all institution esp. in school and has been the subject of numerous studies
worldwide.
task and periodical test. Under performance task alongside with project are the
demonstration of their ability to integrate and use knowledge, skills and work habits in a
meaningful activity. "These tasks show how a student uses language in a real-life
situation, rather than just providing information on student's theoretical knowledge". This
has been one of the greater percentage in calculating students grade receiving almost
create a product.” (The North Central Regional Educational Laboratory, 2001). The
performance task of a programming students demonstrate its ability on performance
skills. Task of a particular programming students greatly affects his/her overall mark for
the whole school year. It is necessary as needed to understand the importance of this
In relation with, technology have been widely used not only for workers, but also
students. Students usually own smartphones but rarely on laptop and PC. Programmers
greatly needed this devices for most of its application and tools can only be provided
and can operate in this kind of technology. Programming student's having this devices
are more advance for they can search and practice anytime but in contrast have easy
access on the addicting online games and social media. While, programming students
not having this resources may cost money to go internet cafe, only have limited time in
learning or studying specific discussion, practice rarely and are not updated with latest
The prior objective of this study is to see the effects on performance skills of
programming student's who have Laptop or Personal Computer and having a Laptop or
awareness that technology nowadays are not wants anymore but is needed as the
world is evolving. People often neglect the benefits of having this resources not
minding that it could possibly lead to low performance skills on students. Practically this
could affects the future of the students having low performance skills as most work field
requires experience and skills rather than the knowledge of a particular subject.
Moreover, this study also aims to imply that Laptop and PC may create negative
Every programming student's goal is to obtain high grades or marks and would
not be possible if one's performance skills is poor. One factor affects this issue on
Computer. Most of them would suffer difficulty just to finish a specific task for they only
have limited access to this kind of materials. On the other hand, owning such may
affects the student's performance skills either positively or negatively. If used incorrectly
III. OBJECTIVE
Laptop/PC
factors causing low performance skills on some students and to understand their
respective situation.
Students having this resources will be aware on the proper used and
importance of having this resources and would used them properly and accordingly.
this for it helps their studies and could improve performance skills. Moreover, they
would perceive a rightful and cautious mind in utilizing this resources on the time they
have this.
providing their children this means and assisting them by guiding on how to use it
Researchers, will be able to have a broad knowledge regarding this topic and
could help their community in terms of raising awareness about this matter.
This researchers conducted this study at Voctech Senior High School, Basak
San Nicolas with Grade 12 Senior High, ICT - Programming students as the
activities.
Performance Task - any learning activity or assessment that asks students to perform
learning.
Personal Computer / PC - a general purpose computer equipped with a
Technology - the use of science in industry, engineering, etc., to invent useful things or
created by technology.
CHAPTER 2
This sections presents the related literature that are relevant to this study.
In the present, schools that provide each student with a laptop, as well as the
appropriate support for both students and teachers, see significant improvement in
According to Elizabeth Street (January 24, 2017), when the students having a
personal laptop, the learning improved in a number of subjects, including science, math,
English, and also were focusing in a programming subject. According to her, students
received more feedback on their writing, edited and revised their papers more often,
draw on a wider range of resources to write, and published or shared their work with
programming subject because it is more on encoding, editing the codes and also
study on the go. Because if the students have no personal laptop specially when the
students are programmer there is a tendency that they are spending more money to go
in the computer cafe and also there is a tendency that they aren’t making projects or
activities because the computer cafe was so very far from their home.
Also an article of Marie Magher (February 6, 2018) proves that laptops are
embraced because of the technological tools they offer combined with their portability.
Not only are they becoming more popular for home use, but many schools are starting
to incorporate them into their classrooms as well. Several advantages exist for students
using laptops, including more efficient and detailed note taking, faster writing and
editing, and convenient group work and study. Laptops offer these advantages to
Taking notes by hand can be time-consuming and taxing on your hand. When
students have laptops, they can type their notes directly into a document. Electronic
note taking is both faster and more flexible. Digital note taking allows students to index
and organize their study material automatically, quickly search for information by
Digital notes can be stored and backed up so they are not lost -- unlike paper
notes -- which may become destroyed or lost. While students can take notes on a
desktop computer at home, only a laptop allows them to take notes when they are in
class, where they receive much of their information. Notes can then be accessed at any
improved the students learning especially when the students are programmer, it can
improved the students skills especially in coding and editing. It really relates to our
studies in our topic because being a programmer you need to learn on how to code, and
how to familiarize and analyze the code. It really needs to have a personal laptop to
have a better learning on the strand that you’ve got. Also in taking notes, it explains that
laptops are more better and faster because you can type your notes directly into a
Another article on the topic by Jack Grove (April 4, 2017), explains that at times,
it can seem as if the march of technology in higher education is unstoppable. But using
warns. The paper, based on an analysis of the grades of about 5,600 students at a
private US liberal arts college, found that using a laptop appeared to harm the grades of
personal laptop is not necessarily to all students but it was focuses only in the
one thing like laptop to used under their subject in the programming because this
subject was very hard to understand but it is easy to learn the hardest is you don’t know
A research study by Binbin Zheng (April 26, 2016) explains that this technology,
if implemented correctly , is worth the cost and effort because it lifts student
effort because it improves the student’s achievement. And it can enhance or improve
Another study on the topic by Ethan (October 1, 2017) reveals, “How computers
affect student performance, the good and bad.” Regular use of computers can have an
extremely common, with nearly every students having access to one. Through this
extensive use, the students become closely connected with computers, using them at
home, at school, and others. The traditional ways of learning have changed, as
computers now play a large role in childhood development. Many wonder whether this
is a good or bad thing. As computers play a larger and larger role in the lives of our
In Physical- it increases the risk of obesity and run a greater risk of injury
because of this. In Social Development- excessive computers use may stunt the
the sheer amount of information available on the internet and the number of people
using it, letting children use this technology unsupervised can negatively impact their
psychological health.
In Education- helps them to finish their homework, projects and others in easier
and faster way In Entertainment- A lot of computer games are designed to help students
learn language, math, logical thinking and many other skills In Social relationship-
Computers and the Internet have revolutionized the way we communicate, bringing
tools for children to communicate online. Web applications such as E-mail, AIM,
The latest study by Tom Jacobs (June 6, 2019) proves that, "students worldwide
appear to perform best on tests when they report a low-to-moderate use of school
"When students report having access to classroom computers and using these
devices on an infrequent basis, they show better performance," Bouygues writes. "But
when students report using these devices every day, and for several hours during the
laptop everyday and for several hours during the school day. However, if these device is
used on an infrequent basis the appear to perform best on tests and shows better
performances.
CHAPTER 3
METHODOLOGY
INTRODUCTION
This research main problem is about figuring out the effects of having a
compares the effects of having a Personal Computer and Laptop between those
programming students who owns Personal Computer or Laptop and to those student's
who don't. The main objective of this study is for everyone to realize that technology
nowadays is not wants anymore but is necessarily needed and if students who have
Personal Laptop or PC have high performance skills compare to those who own, the
school, the teachers, the parents and students may consider to use this technology in
order to be more skillful when it comes to performance. Furthermore, this study also
aims to determine the effects on performance skills of the programming students who
have access on Laptop or Personal Computer and is also wants to answer questions
comparing the students who have Laptop/PC and to students who do not have
Laptop/PC.
This chapter is divided into several sections addressing the method and
design used by this study, the techniques in collecting data and how data was analysis.
This research utilizes case study design. A case study is a problem to be studied,
2002). Case study is suitable in this research for the researcher explores in depth a
between student's who have laptop or pc to students who do not have this resources by
The gathered data in this study was based on 2 set Questionnaires. The
permitted informants will be ask to proceed on the Computer Laboratory with a granted
access of Voctech Senior High School management. The informants will be given 10
minutes to answer program questionnaire after which the researchers would analyze
and interpret the resulting data through a database to accurately reflect the
respondents’' views. This technique were used for it is convenient and accessible for the
researchers.
INSTRUMENTATION
questionnaire. This type of instrument is suitable for it "allows each member of the
group to complete his or her own questionnaire and return it to the researcher on
completion". Also the response rates using this type of questionnaires are higher than
and determine whether they have Laptop/PC or not. After logging - in a 2 set
questionnaire will be displayed. The first set of question will be a pre-determined list or
scale ranging from always, often, sometimes, seldom, and never. The informants will be
instructed to check one area on the given scale. The second set of questionnaire will be
an Open-ended questions, consisting of 2 questions which is "What do you think are the
studies? ". Also, the informants will have the freedom to write his/her past experience in
All the data provided by the respondents will be secured and will be keep
INFORMANTS (sampling)
which is the Grade 12 section Forest of Voctech Senior High School for they are
available, more convenient, and has the same characteristics related to the subject of
our study which is programming. 10 students will be participating in the study which
includes 5 students who owns a laptop or PC and 5 students who do not owns laptop or
PC. The sample of 10 students is enough to provide a manageable volume of data that
is able to answer the research questions. Also, the samples are carefully selected
based on what’s is needed for our study and to have a balance between the samples.
The study will be conducted on the Computer Laboratory of Voctech Senior High School
for the program questionnaire are placed in selected computers and also to avoid
danger and discomfort of the respondents with the permission of the management and
the teachers.
DATA ANALYSIS
The data gathered on the scaled question will be analyze through obtaining the
average answer by the respondents in each specific scaled in every question. For the
second set of questionnaire, the content will be analyze and the reoccurring answers
Lastly, all the participants in this study is not being force and all the data gathered
will be confidential between the respondents and researchers. All information provided
by the informants will only be used for this study and after the analysis we will ensure
that it will be deleted. Most importantly, the respondents will not be harm in any means
during the survey. The participants can freely ask the researchers regarding the result
of the study.