Haemonculus Coven Beta Test V8
Haemonculus Coven Beta Test V8
Haemonculus Coven Beta Test V8
After being defeated by Lelith Hesperax in the Crucibael, the Aeldari known as Yvraine
passes through the veil of death only to be reborn as the Emissary of
Ynnead, the God of the Dead. Her violent apotheosis sees the alien combatants of the
arena unleashed upon the spectators. In the ensuing anarchy, Asdrubael Vect recedes
into the shadows.
FACTION RULES
The Haemonculus Coven can only take unit in the Dark eldar codex that can have the <Haemonculus
coven> Keyword .All this unit gain the following Keyword : <Disciplines> . This army is counted as a
Drukharii Detachement and be part of the Aeldari faction in the term of rules . This mean they gain
also all the Drukharii units and also the Abilities as written in the Codex : Dark eldar
SY
NDRIQ’S SUMP…10 POINTS
Viscount Syndriq was a toweringly arrogant fiend whose thirst for vengeance was his undoing.
Since suffering not one but two violent deaths at the hands of the Raven Guard, Syndriq has not
been regenerated, but instead has experienced new life as a fashionable augmentation for his
peers. When threatened, a Haemonculus wearing Syndriq’s Sump can rely on the finest of
augmentative potions being dumped into his bloodstream, for the fleshy remnant will do anything
it can to preserve its miserable existence in the hope it can one day be regrown.
At the beginning of each of his turns, the controlling player nominates one of the following
effects to apply to the bearer of Syndriq’s Sump:
When a model armed with the Orbs of Despair makes a shooting attack, the controlling player
can choose to throw a grenade with the following profile, rather than using another shooting
weapon. The Orbs of Despair cannot be used in close combat :
Superb Agony : When this weapons Wound a target on a 6+ , add 1 mortal wounds in addition
to the damage .
A model equipped with the Khaïdesi Haemovores makes D6 additional Attacks and are resolved
at Strength 3 with AP- and Damage 1. These Attacks does not benefit from any of the model’s
special rules or abilities .
In addition , this model can make a Pile in move of 6" instead of 3" .
The bearer of the Panacea Perverted can regain Lost wound , at the start of each of the player
turn , on a 4+. Furthermore, each the enemy player have a wound roll on this model , he need to
re-roll the 6 result .
If all of the unit of your detachement have one or more of this choice you gaine the new
following abbilities :
This list of Stratagems is specificaly for the Haemonculus Coven and can be only use for them
. This cannot be used with units who have the same <keyword> but not he same detachements
and/or factions ! You can use this stratagems in addition with the Drukhari: Codex , all the
unit with the <Coven> keyword can choose between the stratagems below and the Drhukari
ones :
3CP LATEST EXPERIMENTATION
These master fleshcrafters constantly try to outdo each other by crafting ever
more violent and outlandish Grotesques.
Choose 1 unit of friendly <Coven> Grotesque , at 6" of your warlord and launch a dice
in the table below , the result apply for the rest of the battle :
Choose 1 unit of friendly <Coven> Wracks , at 6" of one of your friendly <Coven>
Haemonculus . For the rest of this turn the Wracks can re-roll their Failed Feel no pain
test .
Choose 1 unit of friendly <Coven> Wracks , embark in one of your <Coven> Venom .
This unit and the Dedicated transport,when they are , can re-roll all the failed hit at the
firing phase this turn .
Choose 1 unit of friendly <Coven> Talos unit . If this unit as kill a entire Enemy unit ,
roll a dice . On a 4+ you gain one more command point .
Choose 1 unit of friendly <Coven> Talos unit and 1 friendly <Coven> Cronos at 6" of
on of your Haemonculus . If the Haemonculus suffer one or more damage roll a
dice , on a 2+ the damage is not allowed . If you save the damage , allow D3 mortal at
one of the Talos and/or Cronos you choose .
Choose 1 unit of friendly <Coven> Talos unit or <Coven> Cronos unit at 6" of Your
Warlord . This unit can make Heroic intervention like a Character and count as
always as having the Cover save at the end of the turn .
Choose 1 unit of friendly <Coven> Wracks unit embarked upon a <Coven> Raider you
have placed in Reserve . This unit can disembark , after the raider as make the Deep
strike at 3" of the dedicated transport and act normaly .
Choose one unit of each between the following , all must be the same <coven> : Wracks
, Talos , Cronos , Haemonculus , Grotesque and/or Urien Rakarth . At the end of this
turn , every enemy unit at 6" of the unit the Haemonculus Coven player choose ,
suffer a -3 of is leadership test .
COVEN AND DISCIPLINES
In this last pages you can choose between different Coven and disciplines you want to play .
You can create your own or choose between the rules below .
THE COVEN
Each Coven as is own way to do war and suffering . For this , you can only choose one Coven
per Detachement like the other faction . Some already Exist in the Drukhari: codex , but we have
a lot more to cover in the next page . All this rules apply only for one chosen Coven you want to
follow .This replaces the Obsessions inside the Drukhari: Codex
NB: If your obsession have also a warlord trait and a Artefact in the codex : Drukhari you can
take these one to according to your Keywords .
COVEN :
-Prophet of flesh (See Drukhari: Codex )
-The Dark Creed (See Drukhari: Codex )
-Coven of Twelve (See Drukhari: Codex )
-The Black Descent -master of maze -
If one unit with this obsession is killed in a melee phase , roll a dice . On a 6+the enemy unit
suffer 1 mortal wound .
-The Hex -Artisan of Curses-
Each time a enemy unit is at less than 3" of a unit with this obsession , they suffer a -1 of their
Thougnest caracteristic .
-The Everspiral -Evil god of the Abyss-
Each time a unit with this obsession kill a enemy unit , they can re-roll their failed roll of 1 for
the Armor save .
-The Ebon sting -Signature Elixir-
Each time a unit with this obsession wound with a poisonned weapons re-roll the failed dice .
-The Altered -Shaimes-Worshipper's-
Each time a unit with this obsession make a wound roll of 6 add 1 mortal wound to the damage .
NB : You can also choose your own Coven by using the rules in the Psychic awakening :
Phoenix Rising . In this case replace just the <Coven> keyword by the one you want and apply
the rest of the rules .
THE DISCIPLINES
Each Haemonculi Coven as is Disciplines and sometimes they don't share any of this to the other
or keep that secret . In this case only one detachement of the Haemonculus : coven can have a
single Discipline and every unit need to have the same . But , you can have multiple
Detachement of the Same Coven but not the same Disciplines .
DISCIPLINES :
-Nemesines-Killers of every Creatures-
If you choose this disciplines all the unit in your army with this Discipline can re-roll their
wound test if they fight a unit with the same Keyword (exemples :Tyranids , Astra militarium ,
Orks ... etc) multiples times .
-Black Cornucopians-Master of reality-
You can use the Drukhari : codex stratagem Webway portal more than one time .
-The Nadirist-Sin depravity ghosts-
Each unit with this Discipline can add +1 to their invulnerable armor save . If they don't have one
they gain instead a Invulnerable save of 5+ .
-The Phoenex-Morbid Philosophy-
Each unit with this Discipline can re-roll every hit roll if they fight a army with the keyword
Aeldari . Also , they can be played alongside a Ynnari army , even if the rule say the contrary
and gain the rule of a Ynnari army and reborn detachement .
-The Scarlet Epicurians -Savouring the Death-
Each time a unit with this Discipline is killed by a enemy unit in a melee combat the other
friendly Scarlet Epicurians units , at 6" of the casualities , can add +1 to their hit roll in melee .
Created by : Karaadas