Empty Hand - Loaded Gun
Empty Hand - Loaded Gun
Empty Hand - Loaded Gun
FOR:-CLOSE- COMBAT
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THE - ULTIMATE: SYSTEM
FOR:CLOSE: COMBAT
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WSS
DAN WESTERLIN
PALADIN PRESS
BOULDER, COLORADO
Empty Hand, Loaded Gun
The Ultimate System for Close Combat
by Dan Westerlin
Copyright 1984 by Dan Westerlin
ISBN 0-87364-291-0
Printed in the United States of America
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are entitled to return the slap. If you are punched, you may
punch back. Only if the attacker has the intent and capability
of committing a homicide or great bodily harm are you
entitled to restrain him by applying lethal force.
The dilemma is how can one be sure when a situation has
escalated or will escalate to the point of lethal force? If you
carry a weapon for protection, how and when are you en-
titled to use it? If an attacker has a weapon,of course, you
are entitled to defend yourself. If, however, he is ‘“unarmed”’
and you apply lethal force, the legal system is quite likely
to prosecute you unless you can prove he had intent and was
capable of a lethal assault. The question which arises is when
does a nonlethal attack become deadly force? Who is to say
that an attack with bare hands will not be lethal? Is your
attacker intending only to strike you or to gouge out your
eyes? Will he arm himself witha rock or bottle? If he over-
powers you, would he disarrir you and use your weapon
against you?
The techniques I will illustrate allow the individual to pro-
tect himself on a nonlethal level while being in a position
to continue his draw and further escalate the situation should
it prove necessary. If, for example, an attacker lunges at you,
a well-placed strong front kick may deter him. If not, you
would have the option to draw your weapon. This does not
mean that every situation would require you to draw a
weapon, but only that you have that option. If you must draw,
then the weapon itself could act as a further deterrent. If
for some reason (a homicidal rage, drug overdose, or some
other unknown reason) the assault continues, you would be
able to end the encounter quickly with a minimum of danger
to others. The key to survival is control. With the proper
techniques and tactics, you can control the situation with
a variety of responses.
Seen in this light, merging the techniques of karate and
combat handgunning makes perfect sense. If the attack is
a minor one, karate can be utilized for self-defense. If,
5 Introduction
Stance
Front Stance
To make a front stance, step out with the weak side leg (the
left leg if you are right-handed) so that there are about thirty-
two inches between the front and back feet. The feet should
also be spread about a hip’s width apart. The front foot
should be turned slightly inward, while the toes of the back
foot are turned strongly forward. The rear toes must point
no more than forty-five degrees to the side. The rear leg must
be straight, while the front leg is strongly bent and carries
about 60 percent of the body’s weight. From this position,
flex the knees strongly outward, as if you were trying to open
a jar with your feet. This turning pressure locks your stance
to the ground. Common errors in the front stance are either
placing the feet in a direct line, which makes the stance too
narrow and undermines stability, or not bending the front
leg sufficiently, which causes the body center to shift upward
and backward, thereby raising the level of the hips.
In self-defense, front stance is effectively applied in both
blocking and punching. It is a very strong stance; applied
directly forward, it can be used to effectively resist an
attacker’s charge.
11 Basics and Stance Tra ining
.
The front leg, which supports 60 percent of the body’s weight, must be kept
strongly bent.
13 Basics and Stance Training
Straddle Stance
Free-Style
Body Connection
Mental Preparation
ae
22 Empty Hand, Loaded Gun
Holster Choice
Cross-Draw Rig
sitting, the draw is also easier than a strong side carry, since
you can simply reach across your chest rather than move
your hip away from the backrest to gain elbow space. In the
field, this carry is very comfortable if you have a rifle slung
over the strong shoulder. Also, some competitors feel the
cross draw is slightly faster. On the street, however, it does
suffer from some disadvantages. First and foremost, it offers
the gun butt to the attacker. By simply reaching forward, he
can unsnap the thumb break, strongly grasp the weapon, and
begin a life or death tug-of-war. As you reach across your
chest in your draw, you can be easily jammed by the attacker
as he pins your arm to your front. As the weapon comes out,
the muzzle moves in a horizontal plane, and an early shot
could easily go astray. Lastly, a weak hand draw is slow and
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31
32 Empty Hand} Loaded Gun
Distance in Karate
Hip Shooting
At ranges of less than two yards, where the attacker can touch
either you or your weapon, the primary advantages of the
Weaver stance (accuracy and sustained firepower) are over-
ridden by the possibility that your assailant may seize your
weapon. At ranges of zero to two yards, we must rely on hip
shooting, a poor sister to the Weaver stance. When required,
however, it is a vital technique. What is hip shooting? Con-
trary to popular belief, tests have shown that consistent center
hits require the use of the weapon’s sights. Even at ultraclose
ranges, we cannot expect to just point the weapon and
achieve solid hits on a target. In lieu of the sights, we must
develop a common and standard point of reference so that
the weapon is held in the same manner consistently. Just
as a standard speed stroke to the Weaver stance must be con-
sistently the same every time, so must the draw to a hip-
shooting position be consistent. In a normal speed stroke,
34 Empty Hand, Loaded Gun
When an attacker can touch your handgun, the advantages of the Weaver stance
are overridden by the possibility that your gun will be seized.
ZA
Once the attacker has eliminated the threat the weapon poses to him, he can
then concentrate on eliminating you. Lose your weapon, and you lose control;
lose control, and you may lose your life.
35 Distancing
At ultraclose ranges, hip-shooting techniques protect the weapon and free the
weak hand for blocking.
Maintaining distance gives you time to perceive, analyze, and react to a threat.
Shown above is the minimum distance you can maintain and still react to an
attacker’s sudden moves. *
As soon as your attacker realizes you are armed, he may lunge for your weapon.
Your weak hand can deflect his arm, and hip rotation will remove your hand-
gun from his line of sight.
37 Distancing
The handgun is on target, and you control the assailant’s hands. You now have
the option to fire. You should, however, try to defuse and deescalate a bad situa-
tion whenever possible.
Generating Distance
Rhythm
Rhythm is also vital. Here rhythm is measured by a social
or physical reaction to a particular situation. Man, by defini-
40 Empty Hand, Loaded Gun
Ty
Use such tactical techniques as surprise;timing and rhythm to your best advan-
tage if you intend to take the offensive..
To maintain distance between you and your assailant, utilize hip rotation to
generate power for a straight arm strike.
41 Distancing
When the draw is almost completed, move away for additional safety.
Remember that the natural tendency in hip shooting is to allow the handgun
to point low. Keep the muzzle directed to the body center.
Other Considerations
Cover
43
44 Empty Hand, Loaded Gun
Blocking
Since your body will be your only protection until you have
solid cover, the ability to block, attack, and counter strongly
is vital to your survival. There are numerous blocking tech-
niques available and different ways in which each can be
applied. |
Blocking is a more difficult feat than may first appear. You
must not only perceive the timing and direction of the attack,
but your body must be in such a position at the end of the
blocking technique that you can effectively counter the attack.
Forearm Block
As your opponent lunges toward you, use forearm blocking to deflect the knife.
Though he may inflict minor cuts, the lethal threat has been temporarily
postponed.
47 Blocking and Cover
Try to control the knife if possible and immediately complete the draw. The
best course of action here is to make several quick hits to the body center and
step away.
Be ee
The usual target area for a club attack is the head, and the rising block is a
good preventative move for such a. strike.
Since the range of your attacker’s arm and club is greater than that of the rising
block, you may have to slide under his swing to increase distance.
49 Blocking and Cover
If the rising block is made too far from the body center, strength is minimized.
A fist’s distance between the wrist and forehead is ideal for maximum power.
The hips return to a front-facing stance as the draw is completed.
Rising Block
tion, the blocking hand is placed on the floating rib, and the
draw hand is held in front of the body. Begin the motion
with a strong hip rotation. The blocking hand leaves the hip
and rises with the wrist, following the body’s center line.
The draw hand and the blocking hand cross in front of the
face, with the blocking hand on the outside. In the final posi-
tion of this block, the wrist is directly in front of the forehead,
held only a few inches away.
The most common mistakes made in this block are allow-
ing the elbow to get ahead of the wrist and letting the block-
ing arm get too far from the body. Both mistakes greatly
reduce power and will make the blocking motion.ineffective.
A basic principle of karate is that the further a technique
moves away from the body. center, the weaker it becomes.
It is therefore important that the block intercepts the attack
close in rather than further-out.
The rising block can be used’ for power blocking by attacking
the underside of your opponent’s elbow or chin. One can
also develop fluid block and countercombination techniques.
From the final position of the rising block, counterpunching
is very quick and strong, making it an ideal technique. This
technique merging will be described in greater detail in the
following chapter.
Short Punch
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The thrust of the rear leg and the body’s forward momentum give the above
technique power.
53 Blocking and Cover
If distance permits, a full Weaver stance is the best position to assure quick,
accurate hits to the body center.
Since an assailant may continue his attack, have a hidden weapon, or receive
help from an accomplice, you should move to cover—even when your attacker
is down.
54 Empty Hdnd, Loaded Gun
In Conclusion
55
56 Empty Hand, Loaded Gun
Punching in Boxing
Karate Punching
Recently, so-called ‘‘full contact karate’’ has had to relearn
all these lessons from the past, When the participants wore
gloves, traditional karate te¢hniques became ineffective.
Slowly, what evolved in the ring were boxing punches. Punch-
ing in karate is a medium-range, linear hand technique which
utilizes strong stance, unitized body motion, and concen-
trated muscle contraction. While boxing punching tends to
move in a circular route to the target and derives its power
from the arms and shoulders, karate punching usually takes
a straight and direct route to the target. Karate punching
draws its power from the body center, particularly a focusing
of the entire body’s natural strength and balance.
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As the attacker moves in , sl ide toward h im and use ar 1S ing block to deflect
the club. Unless it is also diverted to the side, the club’s downward momen-
tum and the flex of your attacker’s wrist can bring the club down on your head.
59 Punching
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Use the natural springiness of your hips to generate the power of reverse punch-
ing. The club is now fully deflected and controlled.
Maintain control of the club and complete the draw. Proper distancing prevents
the attacker from grabbing your handgun.
60 Empty Hagd, Loaded Gun
pressed into the palm. Fold your thumb over the index and
middle fingers, and exert inward pressure with the thumb
and pinkie. The wrist must be kept perfectly straight. In
thrust punching, the knuckles of the index and middle fingers
are used against the target area. Any looseness in the wrist
or hand can cause injury.
Compare the similarities betweena fist and the two-handed
grip of the Weaver stance. Take the handgun in the same firm
handshake grip with your strong hand. Wrap the weak hand
around the strong hand, squeezing tightly. This forms a very
strong hold on the weapon. The wrists should be held
perfectly straight. The isometric tension of the strong arm
pushing forward and the weak arm pulling backward forms
a strong rigid extension of the body trunk. This rigidness
is necessary in controlling the weapon as it bucks violently
in your hand. Notice that simply holding the wrist does
nothing to control the weapon as it fires, though it can
stabilize the firing platform of the hand. In order to truly
control the handgun, however, unitized body control is
required.
The correct route for the punching eines is a straight
line from the floating rib to the target area. As the fist leaves
the hip, the palm continues to face upward, and the forearm
and elbow should lightly brush the side of the body. As the
hand reaches the last six inches or so before striking the
target, it smoothly turns over. A tensing of the hip, stomach,
and shoulder muscles then begins. Upon impact, the fist is
turned completely over, and the entire body is strongly
tensed. Notice that while the body must be completely
relaxed at the beginning of the technique in order to ensure
maximum speed, it is the concentrated blast of power at the
moment of impact (known as focus), that makes an effec-
tive karate technique. The body must then immediately relax
so that it can begin the next movement. It is this alternate
tensing and relaxing of the body that is the essence of karate.
Notice that the distancing of the punch is fairly constant
61 Punching
Short Punch
The speed and strength of short punching make it an ideal opening technique.
Power is generated by strong hip rotation, forward sliding momentum of the
body, and backward thrusting of the rear leg.
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The handgun draw is now completed The ab ility to defend oneself usually
eliminates the need to do so. The key to prevent ing the escalat ion of v iolence
1S to control it.
64 Empty Hand, Loaded Gun
Reverse Punch
Lunging Punch
67
68 Empty Hand, Loaded Gun
Backfist Strike
Fast and strong reverse punching is a.natural follow-up to the backfist strike.
Following the punching, you can draw a weapon to restrain the intruder or
move to cover. Remember that he may be distracting you in order to set you
up for an accomplice.
must control the situation, and if you decide that that’s the
way it’s going, you better get there with the “firstest and the
mostest.’
If you find yourself faced with a potentially dangerous
assailant, always keep your hands up, about shoulder level,
and use them to gesture as you talk. This is not only less
threatening to your attacker, but it puts you in a better posi-
tion to defend yourself or counterattack should your oppo-
nent lunge at you. If it turns out that you have no alternative
but to move first, here is one suggestion. In order to tempo-
rarily distract your attacker, begin coughing, bringing your
weak hand up to cover your mouth. This approximates the
initial position of the backfist. As the hips rotate and the
weak hand snaps out, the strong hand moves back to the
holster and begins the draw. As the backfist strike retracts,
the handgun comes forward to complete the draw. While it
is best that the fist connect solidly, forcing the attacker to
71 Striking
Elbow Strike
Like a cornered animal, an armed intruder, when confronted, may try to injure
or kill you just to make his escape:.
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Grab the knife at the hand rather than the wrist. If you grab too high, your
attacker can roll his wrist and inflict a nasty cut. Your blocking hand should
pull him toward you and unbalance him.
73 Striking
From the straddle stance, elbow striking can be delivered to the opponent’s
face or chest. His forward momentum and the close range of this technique
make it a very strong one.
Roundhouse elbow striking from the outside inward can immediately follow.
Retain control of the knife, continuing elbow and knee striking until the
assailant goes down. Draw your weapon and move to cover.
74 Empty Hand, Loaded Gun
Advantages
First and foremost, whenever you can touch your opponent,
he can touch you. If he can move inside your guard to hinder
75
76 Empty Hand, Loaded Gun
Allowing a potential assailant to get this close before you notice him invites
trouble (top left). By pinning you against a car and raising your center of balance
(center), he can limit your ability to counterattack. He can also choke you uncon-
scious within seconds.
The initial draw for kicking makes an excellent close-range weapon. Repeated
knee strikes to the attacker’s groin and head will allow you to regain control
of the situation.
Balance
The Draw
While major caliber handguns are preferable, they are not always practical.
Back-up guns, however, take longer to-get into action and sometimes are not
even safe to carry with a round under the hammer.
Front snap kicking initially injures and distracts the opponent. He is thus
prevented from moving close enough to use his weapon, while you have the
time to draw yours.
81 Kicking
As the kicking foot returns to the draw position, the single-action pistol is
cocked and loaded.
Stepping back into a free-style stance and a Weaver position is shown above.
Even small guns can provide big protection. If they must be used, multiple
hits to vital areas are necessary to stop a determined attacker.
82 Empty Hand, Loaded Gun
Ni 4
An attacker who holds a knife in the front hand makes it vulnerable to attack.
However, a sudden lunge on his part can catch you unprepared.
Grab the knife with a circular sweeping motion, and attack your opponent’s
knee with a stomping side thrust kick. Maintain distance or control of the knife.
The weak hand can draw the handgun behind the back.
83 Kicking
SN
Keep control of the knife while your weak hand assumes a hip-shooting
position. Practice the weak hand draw behind your back with your holster to
determine its practicality.
the top of the foot. Once the knee has reached the draw posi-
tion, the kick is begun by pushing the hips forward and allow-
ing them to rock up. If you relax the kicking leg, it will snap
lightly out and back, similar to a cracking whip. Do not try
to hold the kicking leg out, but let it come back quickly so
that your opponent cannot catch it and throw you to the
ground. After the leg snaps back, you should be in the begin-
ning draw position. Do not allow the knee to drop until you
regain your balance. At that time, step down. When attacking
the groin with the top of the foot, the kick will rise in an
arc. In contrast, the ball of the foot must move horizontally
and penetrate strongly when you attack other parts of your
opponent’s body.
to the side, but it can also be used to the front if your hips
are sharply turned ninety degrees at the moment of draw.
The draw position is exactly the same as in front kicking.
This time, however, use the leg to stamp downward, keeping
the movement light and fast at the start. Maximum power
is applied at the moment of impact with the leg fully ex-
tended. If you are too close to your attacker, the kick will
be reduced to a push. In this case, a lower kick will have
the effect of moving the point of impact further from the
hips, thereby making the kick stronger. Lean into the kick
instead of away from it in order to maintain balance. Until
you develop complete confidence in your kick, do not kick
any higher than the waist. ~
Practice
87
88 Empty Hand, Loaded Gun
The Approach
The deashibari begins by sweeping the attacker’s front foot from the heel toward
the toe before he puts his weight forward. Turning his upper body further unbal-
ances him.
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92 Empty Hand, Loaded Gun
Following a basic rising block, keep your momentum moving forward and step
strongly behind the attacker making osotogari. As your leg locks behind him,
he will be unable to regain his balance and will go down.
Guide your opponent to the ground and complete your draw. This technique
must be executed with speed, confidence, and strength or it might be you—
and not your attacker—who winds up on the ground.
94 Empty Hand, Loaded Gun
Most fistfights quickly become wrestling matches where strength rather than
skill determines the outcome. If caught in this position by an assailant, use
knee strikes to weaken and distract him.
To unbalance an attacker, drive forward with your full weight and hook his leg.
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9. COMBINATION
TECHNIQUES
Stance
99
100 Empty Hand, Loaded Gun
Balance
Hip Rotation i
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A Note of Caution
A club or tire iron greatly extends an assailant’s reach. A single club blow
can break an arm or smash a skull.”
Reverse punching to the face can almost instantly follow forearm blocking.
The chin or area between the eyes are desired target areas.
Bring the attacker’s body center down into a rising knee strike. Make several
knee strikes if needed.
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106 Empty Hand, Loaded Gun
Disarming an Attacker
are to remove yourself from the line of fire, close the distance
to the attacker, immobilize the weapon, injure or disable the
opponent, and bring your own weapon into play. Let’s move
through an example one step at a time.
Most people’s concept of a knife fight comes from the
movies. In the movies, the attacker circles warily, throwing
the knife from one hand to the other in order to distract our
hero. Holding the knife out, he slashes at his victim and
menaces him. Suddenly our hero’s foot lashes out, knocking
the knife into the air. Now he can beat the scoundrel with
his fists...
If you ever have to face a knife-wielding attacker, hope that
he is as foolish as the one described above. Seasoned knife
fighters don’t hold the knife out, threaten with it, or throw
it from hand to hand. They keep the knife in the strong hand,
close to the body. The weak hand protects and grabs until
a killing blow can be dealt with the knife. The cuts and
slashes inflicted with a knife can be painful and dangerous,
but they are seldom lethal. The real danger is in allowing
the attacker to close the distance to where he can thrust the
knife deep into a vital area. Your best defense is a long-range
technique, such as kicking, to allow you to injure an attacker
before he can close in on you. Such a technique will provide
you with enough time to draw your weapon. Even if you plan
a more involved combination, kicking is an excellent initial
technique since it can keep your attacker away from your
body. In order to minimize danger to your leg, however, keep
kicks low and to the opposite side of the weapon.
One potential combination is to lift the back leg strongly
in a draw position and make a stamping, side thrust kick
to the attacker’s knee. The target area is the outside of the
knee. Should solid contact be made, his knee will collapse
inward. As the kick comes from the opposite side from the
weapon, potential injury is minimized. As the knee collapses
inward, the attacker’s balance will be further shifted away
from you, making it more difficult for him to use the knife.
108 Empty Hand, Loaded Gun
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Attack from the opposite side of the knife to maximize the assailant’s reac-
tion time and reduce his reach. Turn his body into the knife to prevent him
from using the knife on you. Complete a side thrust kick to the front of his knee.
109 Combination Techniques
When attacking with a lunging punch to the face, go for the eyes. Keep your
opponent from turning the knife toward you from across his body.
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Reversing the direction of the assailant’s momentum, sweep his foot and throw
him to the ground.
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Karate techniques can be used when armed force is unjustified. Backfist striking
to the bridge of the nose is eyeblink fast and will cause pain and disorientation.
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Step behind the attacker’s front leg into a strong forward stance. Hip twisting
will force his balance forward, and you can then throw him to the ground.
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As the assailant falls, draw your handgun with your strong hand.
114 Empty Hand, Loaded Gun
you let him walk away? He did after all break into your house.
Or has he set you up for his accomplice, who is about to
distract your attention?
Fortunately, a lethal threat need not be necessarily present
to justify the use of unarmed force. Lethal force applied here
would be entirely unjustified no matter what the crime, no
matter how obvious the evidence, simply because there is
no immediate threat. You are justified, however, in subduing
the attacker and restraining him for the police, all the while
protecting yourself from a potential escalation of force by
the suspect. It is here that the utility of karate techniques
becomes apparent. The suspect need not be warned of your
attack, and you have every advantage in this case of catching
him by surprise. Your attack should be sudden, quick, and
decisive, just in case he is setting you up for his partner.
If you have your weapon in hand, kicking is the obvious
answer. You can utilize kicking to injure an opponent with-
out endangering yourself, while retaining the option of using
the weapon later should circumstances warrant. If you do
not yet have your weapon drawn, you still have the option
of using hand techniques. )
Try to move close to the suspect and then spring your
attack. The initial minor technique is a backfist strike to the
bridge of the nose, immediately followed by reverse punching
to the sternum. As always, utilize the inherent springiness
of your hips to make the backfist and sternum strikes almost
simultaneous. Step forward with the rear leg and place it
behind the attacker. Strongly turn your hips counterclockwise
as the stance shifts ninety degrees to the left. The attacker
will be forced off balance over your leg, and you can then
throw him to the ground.
In Conclusion
AUU
TA
QDA