This document provides details about running a Ren'Py game on an Android device. It lists the Android version, device details, and steps taken to initialize and load the game, including loading saves, screens, and starting the interface. It also provides debugging information like texture testing results.
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This document provides details about running a Ren'Py game on an Android device. It lists the Android version, device details, and steps taken to initialize and load the game, including loading saves, screens, and starting the interface. It also provides debugging information like texture testing results.
Version: Ren'Py 7.6.1.23060707 Early init. took 0.19s Early init. took 0.19s Attempting to sync your saves to/from stock ANDROID_PUBLIC location... Android search paths: /storage/emulated/0/Android/data/com.misarmor.ahomeinthedesert/files/../../../../ Documents/RenPy_Saves/com.misarmor.ahomeinthedesert/game /data/user/0/com.misarmor.ahomeinthedesert/files/game Loader init. took 0.04s Loader init. took 0.04s Loading error handling. took 0.09s Loading error handling. took 0.09s Loading script. took 0.73s Loading script. took 0.73s Saving to /storage/emulated/0/Android/data/com.misarmor.ahomeinthedesert/files/../../../../ Documents/RenPy_Saves/com.misarmor.ahomeinthedesert Loading save slot metadata. took 0.21s Loading save slot metadata. took 0.21s Loading persistent. took 0.00s Loading persistent. took 0.00s Set script version to: (7, 5, 1) Running init code. took 0.19s Running init code. took 0.19s Loading analysis data. took 0.13s Loading analysis data. took 0.13s Analyze and compile ATL. took 0.02s Analyze and compile ATL. took 0.02s Reloading save slot metadata. took 0.08s Reloading save slot metadata. took 0.08s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache. took 0.00s Cleaning cache. took 0.00s Making clean stores. took 0.00s Making clean stores. took 0.00s Initial gc. took 0.11s Initial gc. took 0.11s DPI scale factor: 1.000000 Creating interface object. took 0.00s Creating interface object. took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.17s Init translation took 0.17s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.00s Load screen analysis took 0.00s Analyze screens took 0.04s Analyze screens took 0.04s Save screen analysis took 0.12s Save screen analysis took 0.12s Prepare screens took 0.36s Prepare screens took 0.36s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.08s Save bytecode. took 0.08s Running _start took 0.00s Running _start took 0.00s Interface start. took 0.26s Interface start. took 0.26s
Initializing gles renderer:
primary display bounds: (0, 0, 2177, 987) swap interval: 1 frames Fullscreen mode. Vendor: 'ARM' Renderer: 'Mali-G76' Version: 'OpenGL ES 3.2 v1.r26p0-01eac0.e086051d656b225ed0668b49f6ea2e59' Display Info: None Number of texture units: 16 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gles renderer. Texture testing: - Hardware max texture size: 16383 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Screen sizes: virtual=(1920, 1080) physical=(2307, 1080) drawable=(2307, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 controller: u'05000000306132330000000001000000' u'uinput-fpc' 1 Total time until interface ready: 3.18488812447s. Screen sizes: virtual=(1920, 1080) physical=(2177, 987) drawable=(2177, 987) Root FBO is: 0 FBO Maximum Texture Size: 2048 Hid presplash. Screen sizes: virtual=(1920, 1080) physical=(2307, 1080) drawable=(2307, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 controller: u'05000000306132330000000001000000' u'uinput-fpc' 1 Entered background. -------------------------------------------- Entering foreground. ------------------------------------------- Screen sizes: virtual=(1920, 1080) physical=(2307, 1080) drawable=(2307, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 Entered background. --------------------------------------------