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Log

The document contains log messages from initializing and loading different game assets and systems. It includes information about loading audio, textures, shaders and other game definitions and configurations. The game is then started and the first level is loaded.

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Furkan Çelik
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
43 views6 pages

Log

The document contains log messages from initializing and loading different game assets and systems. It includes information about loading audio, textures, shaders and other game definitions and configurations. The game is then started and the first level is loaded.

Uploaded by

Furkan Çelik
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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FileLog.

cpp:51 INFO: FileLog created: C:\Users\muhit\OneDrive\Belgeler\


My Games\SteamWorld Dig 2\1101593091\log.txt
SettingsHandler.cpp:281 INFO: Loaded 35 setting definitions in 0.0002928s
SettingsHandler.cpp:281 INFO: Loaded 3 setting definitions in 4.73e-005s
SettingsHandler.cpp:113 INFO: Loaded stored settings in 0.0002488s
main.cpp:348 INFO: Created window, actual res 960;540, on display 0
main.cpp:517 INFO: OpenGL Info:
OpenGL vendor: ATI Technologies Inc.
OpenGL renderer: Radeon (TM) RX 480 Graphics
OpenGL version: 4.6.14800 Compatibility Profile Context 22.5.1 30.0.15021.11005
GLSL version: 4.60
Max texture size: 16384
Max rectangle texture size: 16384
GL_ARB_framebuffer_object supported: Yes
GL_EXT_framebuffer_object supported: Yes
AudioDefinition.cpp:85 INFO: Loaded 10 audio source groups.
AudioDefinition.cpp:162 INFO: Loaded 270 audio cue definitions in 0.0073165s
OpenAL.cpp:57 INFO: Sucessfully opened OpenAL device: Default
OGLShader.cpp:131 INFO: Successfully compiled and linked
BasicEffect_ColorTexture.vert and BasicEffect_ColorTexture.frag. Attributes: 3,
Uniforms: 3.
OGLShader.cpp:131 INFO: Successfully compiled and linked
BasicEffect_Color.vert and BasicEffect_Color.frag. Attributes: 2, Uniforms: 2.
DefinitionTable.cpp:66 INFO: Loaded 2 (+ 0) CutsceneDefinitions from 1 files in
0.0001359s
DefinitionTable.cpp:66 INFO: Loaded 1 (+ 0) MenuDefinitions from 2 files in
0.0001051s
DefinitionTable.cpp:66 INFO: Loaded 34 (+ 0) AchievementDefinitions from 1 files
in 0.0002999s
DefinitionTable.cpp:66 INFO: Loaded 9 (+ 1) AchievementDefinitions from 1 files
in 9.51e-005s
DefinitionTable.cpp:66 INFO: Loaded 1 (+ 0) FrameworkConstants from 2 files in
0.0001928s
DefinitionTable.cpp:66 INFO: Loaded 6 (+ 0) LanguageDefinitions from 1 files in
0.0001015s
DefinitionTable.cpp:66 INFO: Loaded 43 (+ 0) RumbleDefinitions from 1 files in
0.0006214s
DefinitionTable.cpp:66 INFO: Loaded 21 (+ 0) TextFormatDefinitions from 1 files
in 0.0002441s
DefinitionTable.cpp:66 INFO: Loaded 56 (+ 2) TextItemDefinitions from 1 files in
0.0003091s
DefinitionTable.cpp:66 INFO: Loaded 54 (+ 1) TextSettingsDefinitions from 1
files in 0.0004266s
DefinitionTable.cpp:66 INFO: Loaded 12 (+ 0) AssetSets from 1 files in
0.0001868s
FontSet.cpp:36 INFO: Loaded 18 fonts in set Fonts in 0.259082s
LocalizationHandler.c:378 INFO: Trying to load language "en" at Language/en.csv
LocalizationHandler.c:400 INFO: - Success (uses space word wrap? 1)
System.cpp:937 INFO: Randomizer seed: 929155348
LeaderboardSystem.cpp:54 INFO: Loaded 2 leaderboards.
System.cpp:959 INFO: All base systems initialized.
OGLShader.cpp:131 INFO: Successfully compiled and linked
BasicEffect_ColorTexture.vert and ColorTextureBlur.frag. Attributes: 3, Uniforms:
5.
OGLShader.cpp:131 INFO: Successfully compiled and linked
BasicEffect_ColorTexture.vert and ColorTextureRescaleColor.frag. Attributes: 3,
Uniforms: 4.
OGLShader.cpp:131 INFO: Successfully compiled and linked
BasicEffect_ColorTexture.vert and ColorTextureBloomBlend.frag. Attributes: 3,
Uniforms: 7.
OGLShader.cpp:131 INFO: Successfully compiled and linked
BasicEffect_ColorTexture.vert and BasicEffect_ColorTextureUVClamp.frag. Attributes:
3, Uniforms: 4.
OGLShader.cpp:131 INFO: Successfully compiled and linked
BasicEffect_ColorTexture.vert and ColorTextureGamma.frag. Attributes: 3, Uniforms:
4.
main.cpp:595 INFO: Done...
ConfigFile.cpp:78 INFO: Loading config from controls.cfg
ConfigFile.cpp:78 INFO: Loading config from gamepads.cfg
System.cpp:666 INFO: Entering new system state: 0
SteamAchievements.cpp:189 INFO: STEAM: Stored stats
SteamAchievements.cpp:189 INFO: STEAM: Stored stats
System.cpp:666 INFO: Entering new system state: 1
System.cpp:666 INFO: Entering new system state: 2
System.cpp:666 INFO: Entering new system state: 3
DefinitionTable.cpp:66 INFO: Loaded 1 (+ 0) Constants from 2 files in 0.0217833s
DefinitionTable.cpp:66 INFO: Loaded 399 (+ 0) ParticleEffectDefinitions from 1
files in 0.0010604s
MusicPlayer.cpp:128 INFO: Loading music: main_menu_theme
MusicPlayer.cpp:141 INFO: Playing music: main_menu_theme
MusicPlayer.cpp:112 INFO: Fading out music:
OALMusicDriver.cpp:123 INFO: Open new music: Audio/Music/main_menu_theme
Menus.cpp:630 INFO: StartMainMenu
MusicPlayer.cpp:117 INFO: Stopping music:
MusicPlayer.cpp:112 INFO: Fading out music: main_menu_theme
MusicPlayer.cpp:112 INFO: Fading out music:
MusicPlayer.cpp:117 INFO: Stopping music: main_menu_theme
MusicPlayer.cpp:117 INFO: Stopping music:
MusicPlayer.cpp:117 INFO: Stopping music: main_menu_theme
MusicPlayer.cpp:117 INFO: Stopping music:
System.cpp:666 INFO: Entering new system state: 4
DefinitionTable.cpp:66 INFO: Loaded 38 (+ 0) Animations from 2 files in
0.0044006s
DefinitionTable.cpp:66 INFO: Loaded 28 (+ 0) BehaviorDefinitions from 1 files in
0.0097769s
DefinitionTable.cpp:66 INFO: Loaded 1 (+ 0) CollectorDefinitions from 1 files in
0.0001089s
DefinitionTable.cpp:66 INFO: Loaded 33 (+ 0) EnvironmentDefinitions from 1 files
in 0.0013556s
DefinitionTable.cpp:66 INFO: Loaded 4 (+ 0) PriceLists from 1 files in
0.0001159s
DefinitionTable.cpp:66 INFO: Loaded 4 (+ 1) AbilityIconDefinitions from 1 files
in 8.05e-005s
DefinitionTable.cpp:66 INFO: Loaded 11 (+ 1) Banners from 1 files in 0.0001472s
DefinitionTable.cpp:66 INFO: Loaded 43 (+ 0) CollectibleDefinitions from 1 files
in 0.0002795s
DefinitionTable.cpp:66 INFO: Loaded 1 (+ 0) CollectibleDefinitions from 1 files
in 0.0001058s
DefinitionTable.cpp:66 INFO: Loaded 123 (+ 0) Conversations from 1 files in
0.0091795s
DefinitionTable.cpp:66 INFO: Loaded 15 (+ 0) DamageTypes from 1 files in
0.0002677s
DefinitionTable.cpp:66 INFO: Loaded 47 (+ 1) EarthquakeDefinitions from 1 files
in 0.0004263s
DefinitionTable.cpp:66 INFO: Loaded 43 (+ 0) EditorPickups from 1 files in
0.0002772s
DefinitionTable.cpp:66 INFO: Loaded 1 (+ 0) ExperienceDefinitions from 1 files
in 0.0003328s
DefinitionTable.cpp:66 INFO: Loaded 3 (+ 0) ForegroundLiquids from 1 files in
6.46e-005s
DefinitionTable.cpp:66 INFO: Loaded 270 (+ 0) /Sounds/AudioCues from 1 files in
0.0006808s
DefinitionTable.cpp:66 INFO: Loaded 108 (+ 15) LevelDefinitions from 1 files in
0.0018227s
DefinitionTable.cpp:66 INFO: Loaded 4 (+ 1) LiquidDefinitions from 1 files in
0.0001105s
DefinitionTable.cpp:66 INFO: Loaded 14 (+ 1) MaterialDefinitions from 1 files in
0.0005187s
DefinitionTable.cpp:66 INFO: Loaded 32 (+ 1) OutsetDefinitions from 1 files in
0.0006716s
DefinitionTable.cpp:66 INFO: Loaded 8 (+ 0) ScreenFlashes from 1 files in
0.000103s
DefinitionTable.cpp:66 INFO: Loaded 12 (+ 2) PointerDefinitions from 1 files in
0.0001753s
DefinitionTable.cpp:66 INFO: Loaded 77 (+ 3) QuestDefinitions from 1 files in
0.0005672s
DefinitionTable.cpp:66 INFO: Loaded 34 (+ 5) ResourceDefinitions from 1 files in
0.0002094s
DefinitionTable.cpp:66 INFO: Loaded 2 (+ 0) ResourceTableDefinitions from 1
files in 0.0001719s
DefinitionTable.cpp:66 INFO: Loaded 9 (+ 0) RespawnDefinitions from 1 files in
0.0001193s
DefinitionTable.cpp:66 INFO: Loaded 2 (+ 0) ScreenTutorials from 1 files in
8.17e-005s
DefinitionTable.cpp:66 INFO: Loaded 34 (+ 2) SpeakingStyleDefinitions from 1
files in 0.0001965s
DefinitionTable.cpp:66 INFO: Loaded 3 (+ 0) TimeEffectDefinitions from 1 files
in 0.0001169s
DefinitionTable.cpp:66 INFO: Loaded 28 (+ 0) TutorialIndicators from 1 files in
0.0002502s
DefinitionTable.cpp:66 INFO: Loaded 78 (+ 0) UpgradeDefinitions from 1 files in
0.001896s
DefinitionTable.cpp:66 INFO: Loaded 5 (+ 0) VectronMessageDefinitions from 1
files in 0.0001169s
DefinitionTable.cpp:66 INFO: Loaded 27 (+ 5) WeaponDefinitions from 1 files in
0.0008561s
DefinitionTable.cpp:66 INFO: Loaded 1 (+ 0) WorldMapDefinitions from 1 files in
0.0001878s
DefinitionTable.cpp:66 INFO: Loaded 1 (+ 0) WorldMapDefinitions from 1 files in
0.0001094s
DefinitionTable.cpp:66 INFO: Loaded 574 (+ 50) EntityDefinitions from 12 files
in 0.0235856s
LevelGenerator.cpp:86 INFO: Loading level el_machino...
LevelGenerator.cpp:609 INFO: Rule active: (quest: , status: , Enable: 1)
LevelGenerator.cpp:609 INFO: Rule active: (quest: quest_enter_el_machino,
status: completed, Enable: 0)
LevelGenerator.cpp:609 INFO: Rule active: (quest: , status: , Enable: 0)
LevelGenerator.cpp:609 INFO: Rule active: (quest: quest_enter_el_machino,
status: completed, Enable: 1)
LevelGenerator.cpp:609 INFO: Rule active: (quest: , status: , Enable: 0)
LevelGenerator.cpp:609 INFO: Rule active: (quest: quest_enter_el_machino,
status: completed, Enable: 1)
LevelGenerator.cpp:609 INFO: Rule active: (quest: quest_lit_the_lamp, status:
completed, Enable: 0)
LevelGenerator.cpp:609 INFO: Rule active: (quest: , status: , Enable: 0)
LevelGenerator.cpp:609 INFO: Rule active: (quest: quest_lit_the_lamp, status:
completed, Enable: 1)
LevelGenerator.cpp:609 INFO: Rule active: (quest: , status: , Enable: 0)
LevelGenerator.cpp:609 INFO: Rule active: (quest: quest_lit_the_lamp, status:
completed, Enable: 1)
LevelGenerator.cpp:299 INFO: Disabled layer: filter_mayor_position_after_speech
LevelGenerator.cpp:299 INFO: Disabled layer: filter_welcome_speech
CellSystem.cpp:78 INFO: Starting cell system. Area: 0;0;15960;7200, Cell
Size: 480;480, Cells: 510
ScriptSimulator.cpp:296 INFO: Invalid script connection id: 1, from script:
DestroyEntity
OGLShader.cpp:131 INFO: Successfully compiled and linked
LightOverlayEffect2.vert and LightOverlayEffect2.frag. Attributes: 3, Uniforms: 5.
OGLShader.cpp:131 INFO: Successfully compiled and linked
LightOverlayEffect2.vert and LightOverlayEffect2.frag. Attributes: 3, Uniforms: 3.
OGLShader.cpp:131 INFO: Successfully compiled and linked
LightOverlayEffect2.vert and LightOverlayEffect2.frag. Attributes: 3, Uniforms: 9.
MusicPlayer.cpp:128 INFO: Loading music: el_machino
MusicPlayer.cpp:141 INFO: Playing music: el_machino
OALMusicDriver.cpp:123 INFO: Open new music: Audio/Music/el_machino
OGLShader.cpp:131 INFO: Successfully compiled and linked
ColorTextureOverlay.vert and ColorTextureOverlayFakeNearest.frag. Attributes: 3,
Uniforms: 7.
MusicPlayer.cpp:128 INFO: Loading music: archaea
MusicPlayer.cpp:141 INFO: Playing music: archaea
OALMusicDriver.cpp:123 INFO: Open new music: Audio/Music/archaea
LevelGenerator.cpp:86 INFO: Loading level archaea_1...
CellSystem.cpp:78 INFO: Starting cell system. Area: 0;0;11160;60360, Cell
Size: 480;480, Cells: 3024
FileHandler.cpp:576 INFO: Succesfully written file: C:\Users\muhit\OneDrive\
Belgeler\My Games\SteamWorld Dig 2\1101593091\savegame_000.dat.temp
FileHandler.cpp:590 INFO: Successfully replaced file C:\Users\muhit\OneDrive\
Belgeler\My Games\SteamWorld Dig 2\1101593091\savegame_000.dat
SteamAchievements.cpp:189 INFO: STEAM: Stored stats
MusicPlayer.cpp:117 INFO: Stopping music: el_machino
LevelGenerator.cpp:86 INFO: Loading level archaea_1...
CellSystem.cpp:78 INFO: Starting cell system. Area: 0;0;11160;60360, Cell
Size: 480;480, Cells: 3024
FileHandler.cpp:576 INFO: Succesfully written file: C:\Users\muhit\OneDrive\
Belgeler\My Games\SteamWorld Dig 2\1101593091\savegame_000.dat.temp
FileHandler.cpp:590 INFO: Successfully replaced file C:\Users\muhit\OneDrive\
Belgeler\My Games\SteamWorld Dig 2\1101593091\savegame_000.dat
SteamAchievements.cpp:189 INFO: STEAM: Stored stats
LevelGenerator.cpp:86 INFO: Loading level archaea_1...
CellSystem.cpp:78 INFO: Starting cell system. Area: 0;0;11160;60360, Cell
Size: 480;480, Cells: 3024
FileHandler.cpp:576 INFO: Succesfully written file: C:\Users\muhit\OneDrive\
Belgeler\My Games\SteamWorld Dig 2\1101593091\savegame_000.dat.temp
FileHandler.cpp:590 INFO: Successfully replaced file C:\Users\muhit\OneDrive\
Belgeler\My Games\SteamWorld Dig 2\1101593091\savegame_000.dat
SteamAchievements.cpp:189 INFO: STEAM: Stored stats
MusicPlayer.cpp:128 INFO: Loading music: yarrow
MusicPlayer.cpp:141 INFO: Playing music: yarrow
OALMusicDriver.cpp:123 INFO: Open new music: Audio/Music/yarrow
LevelGenerator.cpp:86 INFO: Loading level yarrow...
CellSystem.cpp:78 INFO: Starting cell system. Area: 0;0;12000;58680, Cell
Size: 480;480, Cells: 3075
FileHandler.cpp:576 INFO: Succesfully written file: C:\Users\muhit\OneDrive\
Belgeler\My Games\SteamWorld Dig 2\1101593091\savegame_000.dat.temp
FileHandler.cpp:590 INFO: Successfully replaced file C:\Users\muhit\OneDrive\
Belgeler\My Games\SteamWorld Dig 2\1101593091\savegame_000.dat
SteamAchievements.cpp:189 INFO: STEAM: Stored stats
MusicPlayer.cpp:117 INFO: Stopping music: archaea
MusicPlayer.cpp:112 INFO: Fading out music: yarrow
MusicPlayer.cpp:112 INFO: Fading out music: archaea
MusicPlayer.cpp:117 INFO: Stopping music: archaea
MusicPlayer.cpp:117 INFO: Stopping music: yarrow
MusicPlayer.cpp:128 INFO: Loading music: el_machino
MusicPlayer.cpp:141 INFO: Playing music: el_machino
OALMusicDriver.cpp:123 INFO: Open new music: Audio/Music/el_machino
LevelGenerator.cpp:86 INFO: Loading level el_machino...
LevelGenerator.cpp:609 INFO: Rule active: (quest: , status: , Enable: 1)
LevelGenerator.cpp:609 INFO: Rule active: (quest: quest_enter_el_machino,
status: completed, Enable: 0)
LevelGenerator.cpp:609 INFO: Rule active: (quest: , status: , Enable: 0)
LevelGenerator.cpp:609 INFO: Rule active: (quest: quest_enter_el_machino,
status: completed, Enable: 1)
LevelGenerator.cpp:609 INFO: Rule active: (quest: , status: , Enable: 0)
LevelGenerator.cpp:609 INFO: Rule active: (quest: quest_enter_el_machino,
status: completed, Enable: 1)
LevelGenerator.cpp:609 INFO: Rule active: (quest: quest_lit_the_lamp, status:
completed, Enable: 0)
LevelGenerator.cpp:609 INFO: Rule active: (quest: , status: , Enable: 0)
LevelGenerator.cpp:609 INFO: Rule active: (quest: quest_lit_the_lamp, status:
completed, Enable: 1)
LevelGenerator.cpp:609 INFO: Rule active: (quest: , status: , Enable: 0)
LevelGenerator.cpp:609 INFO: Rule active: (quest: quest_lit_the_lamp, status:
completed, Enable: 1)
LevelGenerator.cpp:299 INFO: Disabled layer: filter_mayor_position_after_speech
LevelGenerator.cpp:299 INFO: Disabled layer: filter_welcome_speech
CellSystem.cpp:78 INFO: Starting cell system. Area: 0;0;15960;7200, Cell
Size: 480;480, Cells: 510
ScriptSimulator.cpp:296 INFO: Invalid script connection id: 1, from script:
DestroyEntity
FileHandler.cpp:576 INFO: Succesfully written file: C:\Users\muhit\OneDrive\
Belgeler\My Games\SteamWorld Dig 2\1101593091\savegame_000.dat.temp
FileHandler.cpp:590 INFO: Successfully replaced file C:\Users\muhit\OneDrive\
Belgeler\My Games\SteamWorld Dig 2\1101593091\savegame_000.dat
SteamAchievements.cpp:189 INFO: STEAM: Stored stats
MusicPlayer.cpp:128 INFO: Loading music: archaea
MusicPlayer.cpp:141 INFO: Playing music: archaea
OALMusicDriver.cpp:123 INFO: Open new music: Audio/Music/archaea
LevelGenerator.cpp:86 INFO: Loading level archaea_1...
CellSystem.cpp:78 INFO: Starting cell system. Area: 0;0;11160;60360, Cell
Size: 480;480, Cells: 3024
FileHandler.cpp:576 INFO: Succesfully written file: C:\Users\muhit\OneDrive\
Belgeler\My Games\SteamWorld Dig 2\1101593091\savegame_000.dat.temp
FileHandler.cpp:590 INFO: Successfully replaced file C:\Users\muhit\OneDrive\
Belgeler\My Games\SteamWorld Dig 2\1101593091\savegame_000.dat
SteamAchievements.cpp:189 INFO: STEAM: Stored stats
MusicPlayer.cpp:117 INFO: Stopping music: el_machino
MusicPlayer.cpp:128 INFO: Loading music: yarrow
MusicPlayer.cpp:141 INFO: Playing music: yarrow
OALMusicDriver.cpp:123 INFO: Open new music: Audio/Music/yarrow
LevelGenerator.cpp:86 INFO: Loading level yarrow...
CellSystem.cpp:78 INFO: Starting cell system. Area: 0;0;12000;58680, Cell
Size: 480;480, Cells: 3075
FileHandler.cpp:576 INFO: Succesfully written file: C:\Users\muhit\OneDrive\
Belgeler\My Games\SteamWorld Dig 2\1101593091\savegame_000.dat.temp
FileHandler.cpp:590 INFO: Successfully replaced file C:\Users\muhit\OneDrive\
Belgeler\My Games\SteamWorld Dig 2\1101593091\savegame_000.dat
SteamAchievements.cpp:189 INFO: STEAM: Stored stats
MusicPlayer.cpp:117 INFO: Stopping music: archaea
MusicPlayer.cpp:128 INFO: Loading music: dark_ambience
MusicPlayer.cpp:141 INFO: Playing music: dark_ambience
OALMusicDriver.cpp:123 INFO: Open new music: Audio/Music/dark_ambience
MusicPlayer.cpp:112 INFO: Fading out music: yarrow
MusicPlayer.cpp:117 INFO: Stopping music: yarrow
MusicPlayer.cpp:112 INFO: Fading out music: dark_ambience
MusicPlayer.cpp:112 INFO: Fading out music: yarrow
MusicPlayer.cpp:117 INFO: Stopping music: yarrow
MusicPlayer.cpp:117 INFO: Stopping music: dark_ambience
MusicPlayer.cpp:117 INFO: Stopping music: yarrow
MusicPlayer.cpp:117 INFO: Stopping music: dark_ambience
System.cpp:971 INFO: Deinitializing systems.
System.cpp:1008 INFO: Deinitializing base systems.
System.cpp:1019 INFO: Deinitializing log.

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