T9a-Fb Ok 2-0 en
T9a-Fb Ok 2-0 en
T9a-Fb Ok 2-0 en
Army Book
2nd Edition, version 2.0 - 21st December 2018
Personal Protection
Mountain Hide
When a model with Mountain Hide suffers a wound from an attack with Multiple Wounds, the number of wounds that it
is multiplied into (due to Multiple Wounds) is halved, rounding up.
Special Attacks
Sons of the Avalanche
The model part gains Impact Hits (1). If its unit has 2 or more Full Ranks, the model part gains Impact Hits (2). A
Character with Sons of the Avalanche instead gains Impact Hits (D3), or Impact Hits (D3+1) if its unit has 2 or more Full
Ranks. In addition, the model is immune to the effects of Fear from enemy models.
Weapons
Iron Fist: Close Combat Weapon.
The wielder gains +1 Armour and +1 Attack Value unless using another weapon. If the wielder is on foot it also gains
Parry. This weapon cannot be enchanted with Weapon Enchantments from the Common Special Items section.
Hereditary Spell
Casting Value Range Type Duration Effect
H Children of Umi All Melee Attacks against the target suffer -1 to wound.
{In addition, all Shamans in the target unit gain +1
⟨7+⟩
18" Augment One Turn Resilience.}
{10+}
Model Rules 2 Ch Co S PK CB
Big Names
Big Names follow the general rules of Special Items concerning which model parts are affected. Each Character can take
a single Big Name. Big Names are each 0-1 per Army, unless noted otherwise.
Trolleater (85 pts) - Models on foot only. Gut Roarer (45 pts) - Shamans only.
The bearer gains Fortitude (4+) and Multiple Wounds (2, The bearer gains Fear and Channel (1).
against Large and Infantry).
Wildheart (40 pts) - Mammoth Hunters only.
Hoardmaster (55 pts) - Great Khans and Khans only. One of a Kind.
The bearer gains Weapon Master, Plate Armour, Iron Fist, The bearer loses Not a Leader and must be the General.
Great Weapon, Halberd and Paired Weapons. The bearer Its Special Item allowance is increased to 150 pts.
cannot take Weapon Enchantments. Another Mammoth Hunter in the army may be the Battle
Standard Bearer for 50 pts; this Battle Standard Bearer
Headhunter (45 pts) gains Scrapling Lookout when joined to Yeti units. The
At the end of any Melee Phase in which attacks made by Core limit is reduced to “at least 20%”. The army may not
the bearer have caused one or more models to lose their include any Great Khans, Khans, Bruisers, Mercenary
last Health Point, roll a D6, unless the bearer is Fleeing. Veterans, Bombardiers, or Thunder Cannons.
On a roll of 3+ it the bearer's model Recovers a single
Health Point. Spinesplitter (35 pts) - Models on foot only.
The bearer gains Devastating Charge (+1 Att, +1 Str, +1
Cult Leader (45 pts) - General or Battle Standard Bearer AP). The Strength and Armour Penetration bonuses from
only. Devastating Charge also affect Impact Hits and Stomp
The range of the bearer’s Commanding Presence or Rally Attacks.
Around the Flag is always 18”.
Rottenjaw (35 pts)
Firebrand (55 pts) The bearer gains Poison Attacks, and all friendly
If the bearer selects one or more spells from Pyromancy, Kin-Eater units may reroll Ambush rolls of 1 and 2 while
it gains Flaming Attacks, Aegis (2+, against Flaming the bearer is on the Battlefield. Unless the bearer is
Attacks), Breath Attack (Str 4, AP 0, Flaming Attacks), Gigantic, all attacks against it with Poison Attacks lose
and always knows Fireball (Pyromancy) in addition to its this Attack Attribute.
other spells. The bearer automatically fails all Fortitude
Saves.
Model Rules 3 Ch Co S PK CB
Special Items
Weapon Enchantments Armour Enchantments
Khagadai’s Legacy (100 pts) Wrestler’s Belt (70 pts) - Models on foot only.
Great Weapon enchantment. Light Armour enchantment.
Attacks made with this weapon gain Multiple Wounds The wearer gains +2 Armour and +1 Strength.
(D3) and become Magical Attacks.
MammothHide Cloak (50 pts) - Models on foot only.
Viper’s Curse (40 pts) Suits of Armour enchantment.
Brace of Ogre Pistols or Ogre Crossbow enchantment. The wearer gains +1 Armour. Attacks against the wearer
This weapon has Shots 4, Str 4, and AP 2 (Range is can never have a Strength above 5.
dependent on which weapon is enchanted). This weapon
also gains Poison Attacks and Magical Attacks (in case of Karkadan’s Resilience (45 pts)
Brace of Ogre Pistols, both of these also apply for Close Suits of Armour enchantment.
Combat Attacks made with it). An enchanted Ogre The wearer gains +1 Resilience but automatically fails all
Crossbow loses Area Attack (5×1). Shooting Attacks Special Saves.
made with this weapon always hit on 4+.
Yeti Furs (40 pts)
HeartRipper (50 pts) Suits of Armour enchantment.
Iron Fist or Paired Weapons enchantment. The wearer gains +1 Armour. Enemy units in base
Attacks made with this weapon gain Lethal Strike, +1 contact with the wearer suffer -1 Agility.
Armour Penetration, become Magical Attacks, and can
never hit on worse than 3+. Artefacts
Lygur’s Tongue (55 pts)
Ritual Bloodletter (20 pts) - Shamans only. Enemy units in base contact with the bearer suffer -1
Hand Weapon, Paired Weapons, or Iron Fist Attack Value.
enchantment.
The wielder gains +1 Offensive Skill and +1 Attack Value Aurochs Charm (35 pts)
while using this weapon. Attacks made with it become The bearer gains Mountain Hide.
Magical Attacks. For each unsaved wound inflicted with
this weapon, the owner gains one Veil Token. Rampager’s Chain (35 pts)
The bearer gains Stomp Attacks (D3+1), and all models in
Banner Enchantments the bearer’s unit must reroll failed to-wound rolls with
Banner of the Gyengget (75 pts) - Cannot be taken by Stomp Attacks.
units that count towards Core
All model parts in the bearer’s unit must reroll natural
to-hit, to-wound, and Armour Save rolls of ‘1’ in the First
Round of Combat (this includes Special Attacks).
Army Organisation
Model Rules 4 Ch Co S PK CB
CHARACTERS (max 40%)
Height: Large
Great Khan 310 pts Type: Infantry
single model Base: 40x40mm
6” 12” 9
5 6 5 0 Light Armour
Options: pts
May take a single Big Name no limit
May take Special Items up to 200
May take Heavy Armour 10
May take a Shooting Weapon (one choice only):
Brace of Ogre Pistols (4+) 10
Ogre Crossbow (3+) 5
May take a Close Combat Weapon (one choice only):
Paired Weapons 5
Iron Fist 15
Great Weapon 25
Model Rules 5 Ch Co S PK CB
Height: Large
Khan 190 pts Type: Infantry
single model Base: 40x40mm
4 5 5 0 Light Armour
Offensive Att Off Str AP Agi
Options: pts
May be the Battle Standard Bearer 50
May take a single Big Name no limit
May take Special Items up to 100
May take Heavy Armour 10
May take a Shooting Weapon (one choice only):
Brace of Ogre Pistols (4+) 10
Ogre Crossbow (3+) 5
May take a Close Combat Weapon (one choice only):
Paired Weapons 5
Iron Fist 10
Great Weapon 25
Height: Large
Shaman 200 pts Type: Infantry
single model Base: 40x40mm
4 4 5 0
Offensive Att Off Str AP Agi
Model Rules 6 Ch Co S PK CB
Height: Large
Mammoth Hunter 210 pts Type: Infantry
single model Base: 40x40mm
4 5 5 1 Light Armour
Offensive Att Off Str AP Agi
Model Rules 7 Ch Co S PK CB
CORE (at least 25%)
Height: Large
Tribesmen 155 pts Type: Infantry
3 models, may add up to 10 additional models for 52 pts/model 04 Units per
Base: 40x40mm
Army
3 3 4 0 Light Armour
Options: pts
May take an Iron Fist 10 / model
May upgrade one model to each of the following:
Champion 20
Musician 20
Standard Bearer 20
- may take a Banner Enchantment
Height: Large
Bruisers 185 pts Type: Infantry
3 models, may add up to 9 additional models for 76 pts/model 04 Units per
Base: 40x40mm
Army
3 3 4 0 Heavy Armour
Options: pts
May upgrade one model to each of the following:
Champion 20
Musician 20
Standard Bearer 20
- may take a Banner Enchantment
Model Rules 8 Ch Co S PK CB
Height: Standard
Scraplings 115 pts Type: Infantry
20 models, may add up to 40 additional models for 5 pts/model 04 Units per
Base: 20x20mm
Army
4” 8” 6 Insignificant, Scoring
1 2 3 0
Options: pts
Standard, Infantry May replace Throwing Weapons with (one choice only):
Scrapling Foreman
20x20mm Bow (4+) (0-100 Models per Army) 2 / model
Global Adv Mar Dis Model Rules
Shield 2 / model
Insignificant, Spear 1 / model
4” 8” 7 Back to Work
May upgrade one model to each of the following:
Defensive HP Def Res Arm Scrapling Foreman 25
Light Armour Musician 20
1 3 3 0
Standard Bearer 20
Offensive Att Off Str AP Agi
Throwing
Foreman 3 3 3 0 4 Weapons (4+)
Options: pts
May take a Close Combat Weapon (one choice only):
Halberd 4
Great Weapon 4
Model Rules 9 Ch Co S PK CB
SPECIAL (no limit)
Height: Large
Mercenary Veterans 245 pts Type: Infantry
3 models, may add up to 5 additional models for 100 pts/model Base: 40x40mm
3 4 4 0 Heavy Armour
Model Rules 10 Ch Co S PK CB
Height: Large
Tusker Cavalry 415 pts Type: Cavalry
3 models, may add up to 2 additional models for 130 pts/model 03 Units per
Base: 50x100mm
Army
3 3 5 2 Heavy Armour
Rider 3 3 4 1 2
Tusker 4 3 5 2 2 Impact Hits (D3), Harnessed
Options: pts
May take a Close Combat Weapon (one choice only):
Paired Weapons 5 / model
Great Weapon 15 / model
May upgrade one model to each of the following:
Champion 20
Musician 20
Standard Bearer 20
- may take a Banner Enchantment
Height: Large
Yetis 175 pts 03 Units per
Type: Infantry
2 models, may add up to 4 additional models for 65 pts/model Army
Base: 40x40mm
3 3 4 2
Model Rules 11 Ch Co S PK CB
Height: Standard
Scrapling Trappers 80 pts 03 Units per
Type: Infantry
5 models, may add up to 5 additional models for 10 pts/model Army
Base: 20x20mm
Options: pts
May upgrade one model to a Champion 20
It’s A Trap!: Universal Rule.
Each unit of Scrapling Trappers may place a Trap Counter:
- right before the battle (during step 7 of the Deployment Phase Sequence), on a single Terrain Feature other
than Open Terrain that the unit was deployed in or was in base contact with at any point during its
Vanguard move, and
- once during each friendly Movement Phase, on a single Terrain Feature other than Open Terrain that the
unit was in base contact with at any point during this phase after an Advance Move, March Move, or a
Reform.
If an enemy unit makes an Advance Move, March Move, Reform, Pivot, Charge Move, Failed Charge Move, Pursuit
Move, or Flee Move inside or into base contact with a Terrain Feature with one or more Trap Counters, remove all
Trap Counters in that particular Terrain Feature. Each model in the unit must take a Dangerous Terrain (1) Test
(these tests are not considered to be caused by the Terrain Feature; any Dangerous Terrain Tests that would
normally be caused by the Terrain Feature still need to be taken).
Height: Standard
Sabretooth Tigers 80 pts Type: Beast
1 model, may add up to 19 additional models for 25 pts/model
03 Units per ArmyBase: 25x50mm
Sabertooth Tigers consisting of 8 or more models count towards Core instead of Special.
Global Adv Mar Dis Model Rules
8” 16” 5 Insignificant
Defensive HP Def Res Arm
2 4 4 0
Offensive Att Off Str AP Agi
Sabretooth Tiger 3 4 4 1 4
Height: Large
KinEater 175 pts 03 Units per
Type: Infantry
single model Army
Base: 40x40mm
4 3 5 0 Fortitude (5+)
Offensive Att Off Str AP Agi
Kin-Eater 4 3 5 2 3 Hatred
Model Rules 12 Ch Co S PK CB
POWDER KEG (max 35%)
Height: Large
Thunder Cannon 320 pts 02 Units per
Type: Construct
single model Army
Base: 50x100mm
6” 6” 7
5 3 5 3
Height: Large
Scratapult 245 pts 02 Units per
Type: Construct
single model Army
Base: 50x100mm
6” 6” 6 Swiftstride, Insignificant
5 3 5 3
Model Rules 13 Ch Co S PK CB
Height: Large
Bombardiers 185 pts Type: Infantry
3 models, may add up to 5 additional models for 82 pts/model 03 Units per
Base: 40x40mm
Army
3 3 4 0 Light Armour
Options: pts
Hand Cannon: Shooting Weapon. May upgrade one model to each of the following:
Range 24", Shots D6, Str 4, AP 2, Quick to Fire. Champion 20
Musician 20
Standard Bearer 20
- may take a Banner Enchantment
Model Rules 14 Ch Co S PK CB
CHAINED BEASTS (max 30%)
02 Units per Army Height: Gigantic
Rock Aurochs 475 pts 01 Units per Army if it
Type: Beast
single model includes any Characters
Base: 100x150mm
mounted on a Rock Aurochs
6 2 6 3 Mountain Hide
Height: Gigantic
Frost Mammoth 405 pts 03 Units per
Type: Beast
single model Army
Base: 100x150mm
6 3 6 3
Options: pts
Any Rider may replace its Ogre Crossbow with
Hunting Spear (3+) free
Model Rules 15 Ch Co S PK CB
Height: Gigantic
Slave Giant 265 pts 03 Units per
Type: Infantry
single model Army
Base: 50x75mm
7 3 5 1
Model Rules 16 Ch Co S PK CB