Williart Phospor
Williart Phospor
Williart Phospor
BARD
Williart Phospor RACE BACKGROUND
2 PROFICIENCY PASSIVE
PERCEPTION AC INITIATIVE SPEED
BARDIC INSPIRATION
1
You can inspire others through stirring words or music. As a
INSPIRATION PASSIVE
13 2 30ft
bonus action on your turn choose one creature other than yourself
within 60 feet of you who can hear you. That creature gains one Bardic
Inspiration die. Once within the next 10 minutes, the creature can roll
INSIGHT the die and add the number rolled to one ability check, attack roll, or
saving throw it makes. You regain any expended uses of Bardic
Inspiration when you finish a long rest.
Hit Point Temporary
24
Maximum Hit Points At 5th level you regain all of your expended uses of Bardic Inspiration
STRENGTH when you finish a short or long rest.
0 SAVING THROWS
0
0 ATHLETICS LEVEL
SONG OF REST
2
You can use soothing music or oration to help revitalize your wounded
11 allies during a short rest. If you or any friendly creatures who can hear
your performance regain hit points at the end of
HIT DICE DEATH SAVES the short rest, each of those creatures regains an extra 1d6 hit points.
+2
ACROBATICS
FAILURES
● 4 SLEIGHT OF HAND d8 LEVEL
LEVEL
14
COUNTERCHARM
6
As an action, you can start a performance that lasts until the
SPELL SPELL end of your next turn. During that time, you and any friendly
BARDIC INSPIRATION
ATTACK BONUS SAVE DC creatures within 30 feet of you have advantage on saving throws
INTELLIGENCE SAVING THROWS Used Total against being frightened or charmed. A creature must be able to hear
+2
4 you to gain this benefit. The performance ends early if you are
4
ARCANA
6 14
●
14
4 NATURE LEVEL
6
●
BARD COLLEGE FEATURE
RELIGION CANTRIPS KNOWN SPELLS KNOWN SONG OF REST
Additional Magical Secrets
WISDOM SAVING THROWS
2 6 1d6
At 6th level, you learn two spells of your choice from any
class. A spell you choose must be of a level you can cast, as
+2
● 4 ANIMAL HANDLING shown on the Bard table, or a cantrip. The chosen spells
● 4 INSIGHT count as bard spells for you but don't count against the
MEDICINE number of bard spells you know.
14 6 PERCEPTION FAVOURITE SPELLS
●
●
LEVEL
SURVIVAL NAME RANGE CASTING TIME SAVE
C
BARD COLLEGE FEATURE
14
CHARISMA Peerless Skill
◆ 6 SAVING THROWS
Starting at 14th level, when you make an ability check, you can
+4
●
● 8 DECEPTION expend one use of Bardic Inspiration. Roll a Bardic Inspiration
● 6 INTIMIDATION die and add the number rolled to your ability check. You can
● 6 PERFORMANCE choose to do so after you roll the die for the ability check, but
C before the DM tells you whether you succeed or fail.
18 ● 6 PERSUASION
LEVEL
SUPERIOR INSPIRATION
20
RACIAL TRAITS C When you roll initiative and have no uses of Bardic Inspiration
left, you regain one use.
C Prestidigitation
1 Dissonant Whispers
1 Healing Word
1 Detect Magic
C
1 Charm Person
2 Invisibility
PROFICIENCIES LANGUAGES 2 Shatter
LIGHT SIMPLE
ARMOUR WEAPONS
SPELL SLOTS
● ●
1st 2nd 3rd 4th 5th 6th 7th 8th 9th
MEDIUM MARTIAL
ARMOUR WEAPONS
TOOLS & OTHER PROFICIENCIES ● ●
● ●
HEAVY
ARMOUR
SHIELDS ●