0% found this document useful (0 votes)
21 views1 page

Soul Starved Abomination

Download as pdf or txt
Download as pdf or txt
Download as pdf or txt
You are on page 1/ 1

CR 7

CLASS & LEVEL BACKGROUND PLAYER NAME

CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
17 -1 30
19 3 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

4 PERSONALITY TRAITS

Hit Point Maximum 10d10+40


Strength
DEXTERITY

9 ● 7
Dexterity
Constitution
95
CURRENT HIT POINTS IDEALS
Intelligence
-1 Wisdom
Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
18
Acrobatics (Dex) Total SUCCESSES
4 Animal Handling (Wis) FAILURES

Arcana (Int) HIT DICE DEATH SAVES FLAWS


INTELLIGENCE Athletics (Str)

7 Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE

Slam +7 2d6+4 b Large


-2 Insight (Wis)
Intimidation (Cha)
Resistances: Bludgeon,
WISDOM Investigation (Int)
Piercing and slashing from
Medicine (Wis)
10 Nature (Int)
non magic weapons, necrotic
Perception (Wis)
Performance (Cha)
Weakness: Radiant
Persuasion (Cha)
CHARISMA
Religion (Int)
Natural Armor 17
6 Sleight of Hand (Dex)
Stealth (Dex)
Multi attack: two slam attacks
-3
Survival (Wis)

SKILLS ATTACKS & SPELLCASTING

10 PASSIVE WISDOM (PERCEPTION)


CP

SP

EP

GP

PP

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

You might also like