Chap 2
Chap 2
Nowadays, students engage themselves with technology in studying for more interactive
experiences that captivate different ages of learners. This chapter presents various relevant
literature about game-based learning to look more into the effects of games towards learners
Game design
establish certain goals for players, yet often leaves them to achieve the goals in their own way.
With the levels in the game, players could do tons of practice and then apply what have been
adapted or learned. Moreover, the increasing difficulty players face encourages them to strive
as the levels in the game advance and require critical thinking to move forward. Video games
provide experience in the virtual world and apply challenges such as solving problems and
solving mysteries for the player to feel satisfaction and engage more. A study found that digital
games, when well-designed, can have a positive impact on various learning outcomes. These
outcomes included cognitive skills, problem-solving abilities, and academic achievement (Clark
These findings are supported by various studies in the field of game-based learning. A
education, highlighting its positive effects on engagement, motivation, knowledge retention, and
conceptual understanding (Tobias et al., 2014, p. 485-503). Another research explored the use
of digital games in language learning and teaching, emphasizing how game-based approaches
enhance language acquisition through active engagement and collaborative learning (Reinders,
video games, revealing positive effects on student achievement, engagement, and motivation
(Vogel et al., 2006, p. 229-243)-. Another research reviewed current practices in serious game
research and examined learning outcomes, concluding that serious games have the potential to
enhance learning and skill development (Wouters et al., 2009, p. 258-277). Finally, a research
computer games can enhance learning by providing opportunities for active engagement,
Engagement of learners
Game-based learning has changed the way students engage in education. A meta-
analysis conducted on the use of game mechanics such as challenges and reward systems, the
captivated the learners, making them pay attention and have motivation to learn. The game's
design is also one of the factors that contribute to active participation in the game, leading to
high retention and better comprehension. By making learning more exciting and entertaining,
learners would have a great interactive adventure discovering something new (Wouters et al.
2013, p.250-261). A study explored the impact of an educational game on student engagement
in a mathematics classroom and found that students exhibited higher levels of motivation,
enjoyment, and perseverance while using the game (Tokac, 2019, p.1-14).
Improves socializing
learning provides a lot of benefits in enhancing learning and procedures in teaching while
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(Anastasiadis et al., 2018, p. 140). There are instances wherein gamers manage themselves to
experiencing, interacting, skill to achieve, and knowledge (Gee, 2008, p. 21-40). Video games
provide a fun way of connecting to other people by playing together or teaming up, which could
help develop social skills. This skill is essential for one's life in maintaining or creating
Students tend to comprehend ideas better when presented digitally. Video games offer
opportunities to experience new identities or roles and have a high potential to engage players
in hypothesizing, probing, and rethinking strategies (Gee, 2003, p. 22-23). Technically, learners
are more likely to remember something when taught through games or in an entertaining way.
Additionally, with the reward system, they can be motivated to master a certain skill throughout
the game. It also encourages collaboration when solving puzzles or problems, allowing them to
work together while developing critical thinking and teamwork. One main advantage of game-
based learning is that learners can apply their knowledge in a simulated environment to
examine different strategies before applying them in real life. Finally, a research conducted a
study with middle school students and found that those who engaged with a simulation-based
educational game showed significant improvements in their ability to analyze complex problems,
think critically, and make informed decisions (Plass et al., 2015, p. 53-69).
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