Snow Elves - GM Binder
Snow Elves - GM Binder
Snow Elves - GM Binder
2
Snow Elf Traits Languages. You can speak, read, and write Elvish and one W
other language that you and your DM agree is appropriate for ou
When you choose the snow elf as your race, you gain the your character. Elvish is fluid, with subtle intonations and to
following traits: intricate grammar. Elven literature is rich and varied, and yo
Age: The elven understanding of adulthood goes beyond their songs and poems are famous among other races. Many M
physical growth to encompass worldly experience. Most likely bards learn their language so they can add Elvish ballads to fin
due to living in extremely cold environments, snow elves their repertoires.
mature and age a bit slower than other elf races, a typical Snow Elf Magic. As a snow elf spellcaster, you have
snow elf claims adulthood and an adult name around the age learned to harness the energy within the "pure ice" to cast
of 150 and can live to be around 1200 years old, although spells unlike any other. If you have the Spellcasting or the
legends of even older snow elves exist. Pact Magic class feature, the spells on the Snow Elf Magic
Creature Type: You are a Humanoid. You are also table are added to the spell list of your spellcasting class.
considered an elf for any prerequisite or effect that requires When you cast one of these spells, it does not require any
you to be an elf. material components besides a shard of crystal clear ice.
Size: Your size is medium. Snow Elf Magic
Speed: Your walking speed is 30 ft.
Child of the Glacier. You are resistant to cold damage and Spell
you ignore difficult terrain created by ice or snow. Level Spell
Furthermore, you can see normally in areas heavily obscured armor of agathys, protection from good and
by snow. 1st
evil
Darkvision. You can see in dim light within 60 feet of you 2nd lesser restoration, rime's binding ice
as if it were bright light and in darkness as if it were dim
light. You discern colors in that darkness only as shades of 3rd sleet storm, spirit guardians
gray. 4th aura of purity, ice storm
Fear of Fire. When you take fire damage, you have
disadvantage on attack rolls and ability checks until the end 5th cone of cold, greater restoration
of your next turn.
Fey Ancestry. You have advantage on saving throws you
make to avoid or end the charmed condition on yourself. Racial Feats
Keen Senses. You have proficiency in the Perception skill. Soul of the Glacier
Songs of Ice and Snow. Your songs can influence ice and
snow around you and shape them to your will. You know the Prerequisite: snow elf, spellcasting or pact magic feature,
ray of frost and word of radiance cantrips. level 4
Starting at 3rd level, you can spend 10 minutes to create an Your understanding of the mystic magic of ice and snow
inanimate object made of ice and snow. An object created in deepens. You gain the following benefits:
this way must fit inside a 5-foot cube, can't have any moving
parts and has the density of stone or steel (your choice). The When you deal cold damage, you ignore resistance to cold
object appears in an unoccupied space within 5 feet of you, damage and treat immunity to cold damage as resistance.
has hit points equal to five times your proficency bonus and When you cast one of your Snow Elf Magic spells, you
lasts for 1 hour or until it is destroyed. In temperatures above briefly become surrounded by radiant aurora, or, if the
0 degrees, the object loses 1d10 hit points every 10 minutes spell deals cold damage, by chilling winds and snow, with
as it melts. You can create an amount of objects equal to your the following effects:
proficiency bonus in this way and regain all uses when you 1. Aurora: Each creature of your choice within 15 feet of
finish a long rest. you regains hit points equal to 1d4 plus your
Starting at 5th level, you can cast the spell Galder's tower proficiency bonus.
once with this trait and you regain the ability to cast it when 2. Chilling Winds: Each creature of your choice within
you finish a long rest. Your spellcasting ability for these spells 15 feet of you takes cold damage equal to 1d8 plus
is Intelligence, Wisdom or Charisma (your choice). your proficiency bonus.
Trance. You don't need to sleep, and magic can't put you to
sleep. You can finish a long rest in 4 hours if you spend those Purity of Ice
hours in a trancelike meditation, during which you retain
consciousness. Prerequisite: snow elf, spellcasting or pact magic feature,
Whenever you finish this trance, you can gain two level 8
proficiencies that you don't have, each one with a weapon or Pure as crystalline ice, you are able to withstand
a tool of your choice selected from the Player's Handbook. corruption. You gain the following benefits:
You mystically acquire these proficiencies by drawing them You are immune to diseases.
from shared elven memory, and you retain them until you You gain resistance to necrotic and poison damage and
finish your next long rest. have advantage on saving throws against poison.
Artwork: Araeglos, the Snow Prince by Xealynn Art / Stain: Xanathar stains - Imgur by unknown.
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