Error
Error
Error
[0:00:00 - 0] wininit ok
[0:00:00 - 0] progpath:
C:/Users/GigaPC/Downloads/Power.Revolution.2023.Edition/game/
[0:00:00 - 0] userpath:
C:/Users/GigaPC/Documents/Power.Revolution.2023.Edition/game/
[0:00:00 - 0] steam init callback: pc_lobbyinvited=-2147483648
[0:00:00 - 0] steam init callback: pc_over=-2147483648
[0:00:00 - 0] SteamAPI_Init() ok. Id=2392520
[0:00:00 - 0] STEAM BOOT OK
[0:00:00 - 0] -------------_geolmain-----------
[0:00:00 - 0] Game name: PAR 2023 SR /V=P23 ENGLISH SR /P=P23 ENGLISH SR
/M=40240001
[0:00:00 - 0] APP Version: 6.92.0.0
[0:00:00 - 0] REG Version: 0.1.2.3
[0:00:00 - 0] EXE Version: 0.1.2.3
[0:00:00 - 0] Date: 2023/12/16 16:14:39
[0:00:00 - 0] GEOL X64 Interface VS17 (Thu Jul 6 20:27:08 2023), build (Jul 11
2023 15:16:37)
[0:00:00 - 0] OS version: 6.2 -64b (USER)
[0:00:00 - 0] App lang: us
[0:00:00 - 0] Nb cores: 8
[0:00:00 - 0] VRAM rate=2977265804 size=36259614
[0:00:00 - 0] Mainthread id=16256
[0:00:00 - 0] gsk=09876543210
[0:00:00 - 0] astru LO err=-3
[0:00:00 - 0] r_update httprequest failed (up). Error=-404
[0:00:00 - 0] reg=0/987654321
[0:00:00 - 0] memory using GC_CACHE_ITEMS
[0:00:00 - 0] Game ram to allocate (MB) =1600
[0:00:00 - 0] Myalloc: block=400 Mb
[0:00:00 - 0] Myalloc: block=400 Mb
[0:00:00 - 0] Myalloc: block=400 Mb
[0:00:00 - 0] Myalloc: block=400 Mb
[0:00:00 - 0] Myalloc: Total (Mb) = 1599 / Nb blocks = 4
[0:00:00 - 0] Physic ram (Mb) = 16313
[0:00:00 - 0] init screen...
[0:00:00 - 0] init display settings...
[0:00:00 - 0] Screenres: 1920x1080 c=32
[0:00:00 - 0] init display settings done
[0:00:00 - 0] init white bitmap...
[0:00:00 - 0] init white bitmap done
[0:00:00 - 0] init video3d card...
[0:00:00 - 0] --- OpenGL Info
[0:00:00 - 0] Renderer: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2 / OV:4.6.0 NVIDIA
546.17 / SV:4.60 NVIDIA
[0:00:00 - 0] Max combined textures supported = 192
[0:00:00 - 0] Max textures supported = 32
[0:00:00 - 0] Max textures size = 32768
[0:00:00 - 0] Vertex Shader : max attributs = 16 | max uniform components = 4096
[0:00:00 - 0] Fragment Shader : max uniform components = 4096
[0:00:00 - 0] Texture compression formats: 23
[0:00:00 - 0] 3dcard: NVIDIA
[0:00:00 - 0] Vram size (Mb)= 6144 / avail= 6106
[0:00:00 - 0] ---
[0:00:00 - 0] init shaders...
[0:00:00 - 0] >>>default shader
[0:00:00 - 0] >>>fast shader
[0:00:00 - 0] >>>morph shader
[0:00:00 - 0] >>>water shader
[0:00:00 - 0] >>>normal map shader
[0:00:00 - 0] >>>shadow volume shader
[0:00:00 - 0] Shaders initialisation done
[0:00:00 - 0] ########## setvideo=0 (L=1920 H=1080 B=32 FULLSCREEN)
[0:00:00 - 0] init video3d card done
[0:00:00 - 0] huge bmp OK
[0:00:00 - 0] ====> vrambig=1
[0:00:00 - 0] Directsound init ok. Buffer size=32768
[0:00:00 - 0] mxd=0
[0:00:00 - 1] inivideo done
[0:00:00 - 1] ======================== inisys completed ========================
[0:00:00 - 1] >>>>initobj: Nb=65536 Sizeof=1096 Total=68 Mb
[0:00:00 - 2] >>>fin initobj=65536
[0:00:00 - 8] g_lang=2
[0:00:00 - 13] dat_8/
[0:00:01 - 63] TTF invalid char 32
[0:00:01 - 64] TTF invalid char 160
[0:00:01 - 64] TTF item bmp l=512 h=560 size=573440 zipsize=23381
[0:00:01 - 64] TTF invalid char 32
[0:00:01 - 65] TTF invalid char 160
[0:00:01 - 65] TTF item bmp l=512 h=560 size=573440 zipsize=23381
[0:00:01 - 65] TTF invalid char 32
[0:00:01 - 65] TTF invalid char 160
[0:00:01 - 66] TTF item bmp l=512 h=560 size=573440 zipsize=23381
[0:00:01 - 68] TTF invalid char 32
[0:00:01 - 68] TTF invalid char 160
[0:00:01 - 68] TTF invalid char 65440
[0:00:01 - 69] TTF invalid char 12288
[0:00:01 - 108] TTF char 16105 overflow 1 (width)
[0:00:03 - 219] TTF item bmp l=4080 h=4096 size=33423360 zipsize=4392801
[0:00:03 - 225] g_playfilm: vid/eversim.avi (FI_WIN + winfilm=2)
[0:00:03 - 236] vramload: g_texbuff alloc ok. Size (mb)=0
[0:00:06 - 395] g_playfilm stop=1
[0:00:06 - 395] g_playfilm: vid/intro.AVI (FI_WIN + winfilm=2)
[0:00:51 - 3116] mess=UNactiveapp
[0:00:51 - 3116] mess=UNactiveapp free ok
[0:00:51 - 3116] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>unactive
[0:00:57 - 3428] mess=REactiveapp=1
[0:00:57 - 3428] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>reactive
[0:00:57 - 3467] g_playfilm stop=2
[0:00:57 - 3473] vramload: g_texbuff alloc ok. Size (mb)=10
[0:00:58 - 3513] bootgame
[0:00:59 - 3540] _fopen info carre :dat_8/ic_v5wa.dat
[0:00:59 - 3563] read base_mini:dat_8/gps_base.dam
[0:01:00 - 3658] g_face3d
[0:01:03 - 3783] Cgps baseinit done.
[0:01:03 - 3783] Accueil
[0:01:03 - 3784] Version: 6.92 E23-GNS
[0:01:03 - 3787] bootgameend
[0:01:03 - 3790] vramload: g_texbuff alloc ok. Size (mb)=16
[0:01:55 - 6956] mess=UNactiveapp
[0:01:55 - 6956] mess=UNactiveapp free ok
[0:01:55 - 6957] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>unactive
[0:03:12 - 11557] mess=REactiveapp=2
[0:03:12 - 11557] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>reactive
[0:03:59 - 14364] Version: 6.92 E23-GNS
[0:04:11 - 15092] _fopen es_base :dat_8/gps_base.dat
[0:04:26 - 15986] Version: 6.92 E23-GNS
[0:04:53 - 17583] mess=UNactiveapp
[0:04:53 - 17584] mess=UNactiveapp free ok
[0:04:53 - 17584] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>unactive
[0:05:47 - 20820] mess=REactiveapp=3
[0:05:47 - 20821] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>reactive
[0:05:59 - 21548] mess=UNactiveapp
[0:05:59 - 21549] mess=UNactiveapp free ok
[0:05:59 - 21549] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>unactive
[0:05:59 - 21562] mess=REactiveapp=4
[0:05:59 - 21563] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>reactive
[0:06:00 - 21607] mess=UNactiveapp
[0:06:00 - 21608] mess=UNactiveapp free ok
[0:06:00 - 21608] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>unactive
[0:06:29 - 23341] mess=REactiveapp=5
[0:06:29 - 23341] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>reactive
[0:08:11 - 29460] _wintobmp: _winbmp11 newmodule. l=512 h=512
[0:08:11 - 29465] _wintobmp out=10158081
[0:09:04 - 32697] _fopen info carre :dat_8/ic_v5wa.dat
[0:09:05 - 32722] newgame scenar=4000 joue:RU:P+40,
[0:09:05 - 32738] lod=3
[0:09:05 - 32738] <<<<<<<<<<<<< CLRALL >>>>>>>>>>>> mode=2
[0:09:05 - 32738] <<<<< clrtex(-5) >>>>> vram avail (mb)=5091 frametime=22839
[0:09:05 - 32739] ->cleared: size=112357698 nb=318 (remaining entries=0 with
keep=0 bmpvram=0) Free entries=1023 Vram avail (mb)=5213
[0:09:05 - 32739] t_clrwintex=-5
[0:09:05 - 32739] ->clrwintex vram avail (mb)=5213
[0:09:05 - 32739] free all vtx=1249
[0:09:05 - 32740] ->freevtx vram avail (mb)=5229
[0:09:05 - 32740] ->free all mshzip=0
[0:09:05 - 32740] MALLOC=360M (nb=835 err=0 max=382M)
[0:09:05 - 32740] <<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>
[0:09:10 - 33058] mess=UNactiveapp
[0:09:10 - 33058] mess=UNactiveapp free ok
[0:09:10 - 33059] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>unactive
[0:09:12 - 33149] mess=REactiveapp=6
[0:09:12 - 33149] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>reactive
[0:09:14 - 33258] mess=UNactiveapp
[0:09:14 - 33258] mess=UNactiveapp free ok
[0:09:14 - 33260] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>unactive
[0:09:37 - 34671] mess=REactiveapp=7
[0:09:37 - 34671] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>reactive
[0:09:44 - 35098] 3Dto2D
[0:09:53 - 35633] vramload: g_texbuff alloc ok. Size (mb)=16
[0:14:22 - 51735] mess=UNactiveapp
[0:14:22 - 51735] mess=UNactiveapp free ok
[0:14:22 - 51736] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>unactive
[0:14:29 - 52188] mess=REactiveapp=8
[0:14:29 - 52189] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>reactive
[0:14:47 - 53255] stop_thread ?
[0:14:47 - 53255] stop_thread Ok
[0:14:47 - 53255] endgame1
[0:14:47 - 53255] endgame2
[0:14:47 - 53255] endgame3-a
[0:14:47 - 53255] endgame3-b
[0:14:47 - 53255] endgame4
[0:14:47 - 53255] reset frontieres
[0:14:47 - 53258] endgame5
[0:14:47 - 53269] endgame6
[0:14:47 - 53269] endgame7
[0:14:47 - 53269] endgame8
[0:14:47 - 53270] bootgame
[0:14:48 - 53292] _fopen info carre :dat_8/ic_v5wa.dat
[0:14:48 - 53312] read base_mini:dat_8/gps_base.dam
[0:14:50 - 53404] g_face3d
[0:14:51 - 53512] Cgps baseinit done.
[0:14:52 - 53520] Accueil
[0:14:52 - 53520] Version: 6.92 E23-GNS
[0:14:52 - 53521] bootgameend
[0:14:52 - 53521] <<<<<<<<<<<<< CLRALL >>>>>>>>>>>> mode=2
[0:14:52 - 53521] <<<<< clrtex(-5) >>>>> vram avail (mb)=4615 frametime=41665
[0:14:52 - 53522] ->cleared: size=529134632 nb=678 (remaining entries=0 with
keep=4 bmpvram=0) Free entries=1023 Vram avail (mb)=5149
[0:14:52 - 53522] t_clrwintex=-5
[0:14:52 - 53522] ->clrwintex vram avail (mb)=5149
[0:14:52 - 53522] free all vtx=3055
[0:14:52 - 53525] ->freevtx vram avail (mb)=5202
[0:14:52 - 53525] ->free all mshzip=2
[0:14:52 - 53525] MALLOC=399M (nb=1590 err=0 max=518M)
[0:14:52 - 53525] <<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>
[0:15:11 - 54709] mess=UNactiveapp
[0:15:11 - 54709] mess=UNactiveapp free ok
[0:15:11 - 54709] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>unactive
[0:15:13 - 54828] mess=REactiveapp=9
[0:15:16 - 54968] mess=UNactiveapp
[0:15:16 - 54968] mess=UNactiveapp free ok
[0:15:16 - 54968] WM_QUIT
[0:15:16 - 54968] ======================== endsys completed
========================
[0:15:16 - 54968] Item cache size=86M (nb=898 keep=1M max=91M)
[0:15:16 - 54968] MALLOC=401M (nb=1609 err=0 max=518M) / NOBJMAX=14711
(total=65536)
[0:15:16 - 54968] EXIT CODE=0 FRAME=42853 (714 sec)
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
[0:00:00 - 0] 2023/12/16 16:33:57
[0:00:00 - 0]
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0] mess=REactiveapp=0
[0:00:00 - 0] wininit ok
[0:00:00 - 0] progpath:
C:/Users/GigaPC/Downloads/Power.Revolution.2023.Edition/game/
[0:00:00 - 0] userpath:
C:/Users/GigaPC/Documents/Power.Revolution.2023.Edition/game/
[0:00:00 - 0] STEAM BOOT INLINE ERROR . Err=-981
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
[0:00:00 - 0] 2023/12/16 16:34:3
[0:00:00 - 0]
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0] mess=REactiveapp=0
[0:00:00 - 0] wininit ok
[0:00:00 - 0] progpath:
C:/Users/GigaPC/Downloads/Power.Revolution.2023.Edition/game/
[0:00:00 - 0] userpath:
C:/Users/GigaPC/Documents/Power.Revolution.2023.Edition/game/
[0:00:00 - 0] STEAM BOOT INLINE ERROR . Err=-981
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
[0:00:00 - 0] 2023/12/16 16:34:29
[0:00:00 - 0]
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0] mess=REactiveapp=0
[0:00:00 - 0] wininit ok
[0:00:00 - 0] progpath:
C:/Users/GigaPC/Downloads/Power.Revolution.2023.Edition/game/
[0:00:00 - 0] userpath:
C:/Users/GigaPC/Documents/Power.Revolution.2023.Edition/game/
[0:00:00 - 0] steam init callback: pc_lobbyinvited=-2147483648
[0:00:00 - 0] steam init callback: pc_over=-2147483648
[0:00:00 - 0] SteamAPI_Init() ok. Id=2392520
[0:00:00 - 0] STEAM BOOT OK
[0:00:00 - 0] -------------_geolmain-----------
[0:00:00 - 0] Game name: PAR 2023 SR /V=P23 ENGLISH SR /P=P23 ENGLISH SR
/M=40240001
[0:00:00 - 0] APP Version: 6.92.0.0
[0:00:00 - 0] REG Version: 0.1.2.3
[0:00:00 - 0] EXE Version: 0.1.2.3
[0:00:00 - 0] Date: 2023/12/16 16:34:29
[0:00:00 - 0] GEOL X64 Interface VS17 (Thu Jul 6 20:27:08 2023), build (Jul 11
2023 15:16:37)
[0:00:00 - 0] OS version: 6.2 -64b (USER)
[0:00:00 - 0] App lang: us
[0:00:00 - 0] Nb cores: 8
[0:00:00 - 0] VRAM rate=2977265804 size=36259614
[0:00:00 - 0] Mainthread id=12112
[0:00:00 - 0] gsk=09876543210
[0:00:00 - 0] astru LO err=-3
[0:00:00 - 0] r_update httprequest failed (up). Error=-404
[0:00:00 - 0] reg=0/987654321
[0:00:00 - 0] memory using GC_CACHE_ITEMS
[0:00:00 - 0] Game ram to allocate (MB) =1600
[0:00:00 - 0] Myalloc: block=400 Mb
[0:00:00 - 0] Myalloc: block=400 Mb
[0:00:00 - 0] Myalloc: block=400 Mb
[0:00:00 - 0] Myalloc: block=400 Mb
[0:00:00 - 0] Myalloc: Total (Mb) = 1599 / Nb blocks = 4
[0:00:00 - 0] Physic ram (Mb) = 16313
[0:00:00 - 0] init screen...
[0:00:00 - 0] init display settings...
[0:00:00 - 0] Screenres: 1920x1080 c=32
[0:00:00 - 0] init display settings done
[0:00:00 - 0] init white bitmap...
[0:00:00 - 0] init white bitmap done
[0:00:00 - 0] init video3d card...
[0:00:00 - 0] --- OpenGL Info
[0:00:00 - 0] Renderer: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2 / OV:4.6.0 NVIDIA
546.17 / SV:4.60 NVIDIA
[0:00:00 - 0] Max combined textures supported = 192
[0:00:00 - 0] Max textures supported = 32
[0:00:00 - 0] Max textures size = 32768
[0:00:00 - 0] Vertex Shader : max attributs = 16 | max uniform components = 4096
[0:00:00 - 0] Fragment Shader : max uniform components = 4096
[0:00:00 - 0] Texture compression formats: 23
[0:00:00 - 0] 3dcard: NVIDIA
[0:00:00 - 0] Vram size (Mb)= 6144 / avail= 6106
[0:00:00 - 0] ---
[0:00:00 - 0] init shaders...
[0:00:00 - 0] >>>default shader
[0:00:00 - 0] >>>fast shader
[0:00:00 - 0] >>>morph shader
[0:00:00 - 0] >>>water shader
[0:00:00 - 0] >>>normal map shader
[0:00:00 - 0] >>>shadow volume shader
[0:00:00 - 0] Shaders initialisation done
[0:00:00 - 0] ########## setvideo=0 (L=1920 H=1080 B=32 FULLSCREEN)
[0:00:00 - 0] init video3d card done
[0:00:00 - 0] huge bmp OK
[0:00:00 - 0] ====> vrambig=1
[0:00:00 - 1] Directsound init ok. Buffer size=32768
[0:00:00 - 1] mxd=0
[0:00:00 - 1] inivideo done
[0:00:00 - 2] ======================== inisys completed ========================
[0:00:00 - 2] >>>>initobj: Nb=65536 Sizeof=1096 Total=68 Mb
[0:00:00 - 2] >>>fin initobj=65536
[0:00:00 - 3] g_lang=2
[0:00:00 - 7] dat_8/
[0:00:01 - 70] TTF invalid char 32
[0:00:01 - 71] TTF invalid char 160
[0:00:01 - 71] TTF item bmp l=512 h=560 size=573440 zipsize=23381
[0:00:01 - 71] TTF invalid char 32
[0:00:01 - 72] TTF invalid char 160
[0:00:01 - 72] TTF item bmp l=512 h=560 size=573440 zipsize=23381
[0:00:01 - 72] TTF invalid char 32
[0:00:01 - 72] TTF invalid char 160
[0:00:01 - 72] TTF item bmp l=512 h=560 size=573440 zipsize=23381
[0:00:01 - 74] TTF invalid char 32
[0:00:01 - 74] TTF invalid char 160
[0:00:01 - 74] TTF invalid char 65440
[0:00:01 - 75] TTF invalid char 12288
[0:00:01 - 106] TTF char 16105 overflow 1 (width)
[0:00:03 - 211] TTF item bmp l=4080 h=4096 size=33423360 zipsize=4392801
[0:00:03 - 236] g_playfilm: vid/eversim.avi (FI_WIN + winfilm=2)
[0:00:04 - 240] vramload: g_texbuff alloc ok. Size (mb)=0
[0:00:04 - 274] g_playfilm stop=2
[0:00:04 - 274] g_playfilm: vid/intro.AVI (FI_WIN + winfilm=2)
[0:00:04 - 278] g_playfilm stop=2
[0:00:04 - 281] vramload: g_texbuff alloc ok. Size (mb)=10
[0:00:06 - 396] bootgame
[0:00:07 - 421] _fopen info carre :dat_8/ic_v5wa.dat
[0:00:07 - 443] read base_mini:dat_8/gps_base.dam
[0:00:08 - 535] g_face3d
[0:00:10 - 646] Cgps baseinit done.
[0:00:10 - 646] Accueil
[0:00:10 - 646] Version: 6.92 E23-GNS
[0:00:10 - 650] bootgameend
[0:00:10 - 654] vramload: g_texbuff alloc ok. Size (mb)=16
[0:00:14 - 869] _quit=0
[0:00:14 - 869] ======================== endsys completed ========================
[0:00:14 - 869] Item cache size=15M (nb=74 keep=0M max=15M)
[0:00:14 - 869] MALLOC=319M (nb=469 err=0 max=325M) / NOBJMAX=7328 (total=65536)
[0:00:14 - 869] EXIT CODE=0 FRAME=867 (14 sec)
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
[0:00:00 - 0] 2023/12/16 16:36:34
[0:00:00 - 0]
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
***********************************************************************************
*****************************
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0]
[0:00:00 - 0] mess=REactiveapp=0
[0:00:00 - 0] wininit ok
[0:00:00 - 0] progpath:
C:/Users/GigaPC/Downloads/Power.Revolution.2023.Edition/game/
[0:00:00 - 0] userpath:
C:/Users/GigaPC/Documents/Power.Revolution.2023.Edition/game/
[0:00:00 - 0] steam init callback: pc_lobbyinvited=-2147483648
[0:00:00 - 0] steam init callback: pc_over=-2147483648
[0:00:00 - 0] SteamAPI_Init() ok. Id=2392520
[0:00:00 - 0] STEAM BOOT OK
[0:00:00 - 0] -------------_geolmain-----------
[0:00:00 - 0] Game name: PAR 2023 SR /V=P23 ENGLISH SR /P=P23 ENGLISH SR
/M=40240001
[0:00:00 - 0] APP Version: 6.92.0.0
[0:00:00 - 0] REG Version: 0.1.2.3
[0:00:00 - 0] EXE Version: 0.1.2.3
[0:00:00 - 0] Date: 2023/12/16 16:36:34
[0:00:00 - 0] GEOL X64 Interface VS17 (Thu Jul 6 20:27:08 2023), build (Jul 11
2023 15:16:37)
[0:00:00 - 0] OS version: 6.2 -64b (USER)
[0:00:00 - 0] App lang: pt
[0:00:00 - 0] Nb cores: 8
[0:00:00 - 0] VRAM rate=2977265804 size=36259614
[0:00:00 - 0] Mainthread id=8572
[0:00:00 - 0] gsk=09876543210
[0:00:00 - 0] astru LO err=-3
[0:00:00 - 0] r_update httprequest failed (up). Error=-404
[0:00:00 - 0] reg=0/987654321
[0:00:00 - 0] memory using GC_CACHE_ITEMS
[0:00:00 - 0] Game ram to allocate (MB) =1600
[0:00:00 - 0] Myalloc: block=400 Mb
[0:00:00 - 0] Myalloc: block=400 Mb
[0:00:00 - 0] Myalloc: block=400 Mb
[0:00:00 - 0] Myalloc: block=400 Mb
[0:00:00 - 0] Myalloc: Total (Mb) = 1599 / Nb blocks = 4
[0:00:00 - 0] Physic ram (Mb) = 16313
[0:00:00 - 0] init screen...
[0:00:00 - 0] init display settings...
[0:00:00 - 0] Screenres: 1920x1080 c=32
[0:00:00 - 0] init display settings done
[0:00:00 - 0] init white bitmap...
[0:00:00 - 0] init white bitmap done
[0:00:00 - 0] init video3d card...
[0:00:00 - 0] --- OpenGL Info
[0:00:00 - 0] Renderer: NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2 / OV:4.6.0 NVIDIA
546.17 / SV:4.60 NVIDIA
[0:00:00 - 0] Max combined textures supported = 192
[0:00:00 - 0] Max textures supported = 32
[0:00:00 - 0] Max textures size = 32768
[0:00:00 - 0] Vertex Shader : max attributs = 16 | max uniform components = 4096
[0:00:00 - 0] Fragment Shader : max uniform components = 4096
[0:00:00 - 0] Texture compression formats: 23
[0:00:00 - 0] 3dcard: NVIDIA
[0:00:00 - 0] Vram size (Mb)= 6144 / avail= 6106
[0:00:00 - 0] ---
[0:00:00 - 0] init shaders...
[0:00:00 - 0] >>>default shader
[0:00:00 - 0] >>>fast shader
[0:00:00 - 0] >>>morph shader
[0:00:00 - 0] >>>water shader
[0:00:00 - 0] >>>normal map shader
[0:00:00 - 0] >>>shadow volume shader
[0:00:00 - 0] Shaders initialisation done
[0:00:00 - 0] ########## setvideo=0 (L=1920 H=1080 B=32 FULLSCREEN)
[0:00:00 - 0] init video3d card done
[0:00:00 - 0] huge bmp OK
[0:00:00 - 0] ====> vrambig=1
[0:00:00 - 0] Directsound init ok. Buffer size=32768
[0:00:00 - 0] mxd=0
[0:00:00 - 0] inivideo done
[0:00:00 - 0] ======================== inisys completed ========================
[0:00:00 - 0] >>>>initobj: Nb=65536 Sizeof=1096 Total=68 Mb
[0:00:00 - 1] >>>fin initobj=65536
[0:00:00 - 2] g_lang=2
[0:00:00 - 6] dat_8/
[0:00:00 - 55] TTF invalid char 32
[0:00:00 - 55] TTF invalid char 160
[0:00:00 - 56] TTF item bmp l=512 h=560 size=573440 zipsize=23381
[0:00:00 - 56] TTF invalid char 32
[0:00:00 - 56] TTF invalid char 160
[0:00:00 - 57] TTF item bmp l=512 h=560 size=573440 zipsize=23381
[0:00:00 - 57] TTF invalid char 32
[0:00:00 - 57] TTF invalid char 160
[0:00:00 - 58] TTF item bmp l=512 h=560 size=573440 zipsize=23381
[0:00:01 - 60] TTF invalid char 32
[0:00:01 - 60] TTF invalid char 160
[0:00:01 - 60] TTF invalid char 65440
[0:00:01 - 60] TTF invalid char 12288
[0:00:01 - 92] TTF char 16105 overflow 1 (width)
[0:00:03 - 197] TTF item bmp l=4080 h=4096 size=33423360 zipsize=4392801
[0:00:03 - 198] g_playfilm: vid/eversim.avi (FI_WIN + winfilm=2)
[0:00:03 - 202] vramload: g_texbuff alloc ok. Size (mb)=0
[0:00:06 - 362] g_playfilm stop=1
[0:00:06 - 362] g_playfilm: vid/intro.AVI (FI_WIN + winfilm=2)
[0:00:10 - 639] g_playfilm stop=2
[0:00:10 - 640] vramload: g_texbuff alloc ok. Size (mb)=10
[0:00:10 - 656] bootgame
[0:00:11 - 683] _fopen info carre :dat_8/ic_v5wa.dat
[0:00:11 - 704] read base_mini:dat_8/gps_base.dam
[0:00:13 - 796] g_face3d
[0:00:15 - 906] Cgps baseinit done.
[0:00:15 - 906] Accueil
[0:00:15 - 906] Version: 6.92 E23-GNS
[0:00:15 - 910] bootgameend
[0:00:15 - 911] vramload: g_texbuff alloc ok. Size (mb)=16
[0:00:19 - 1196] mess=UNactiveapp
[0:00:19 - 1196] mess=UNactiveapp free ok
[0:00:19 - 1197] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>unactive
[0:00:24 - 1492] mess=REactiveapp=1
[0:00:28 - 1695] mess=UNactiveapp
[0:00:28 - 1695] mess=UNactiveapp free ok
[0:00:28 - 1695] WM_QUIT
[0:00:28 - 1695] ======================== endsys completed ========================