A Basic Guide To Editing Manager Graphcis
A Basic Guide To Editing Manager Graphcis
1. INTRODUCTION
I’d originally planned to make a detailed post with templates and more in depth guide, but unfortunately other
things have come up and this has been pushed to the backburner so until I get the passion back to do a fully
indepth guide, this will do for now.
Editing the manager clothing is done by editing internal game files, unfortunately this means that we are
limited to one slot per item of clothing and stuck in the game’s limits of three colours (red, green and blue),
which limits the possibility, however generally you can make a pretty good attire. Finally, since the game only
has one slot, It means that opposition subs/managers will also be wearing your textures, however recoloured
to their colours.
Also, there’s a lack of a 3d model, and unlike other graphics require a game restart to see your changes,
meaning it’s an awkward and time-consuming process.
Football Manager 2023: A (Basic) Guide to Editing Manager Clothing
You’ll need an array of tools for editing manager clothing. All links will be below.
Image editing program WITH DDS support. Paint.Net is a great, free bit of software that does this.
Altenatively, Photoshop also supports it with the Intel DDS plugin, however is a very expensive bit of
equipment.
FM Resource Archiver
Your copy of Football Manager
Patience
Paint.Net: https://www.getpaint.net/download.html
Photoshop: https://creativecloud.adobe.com/
Intel DDS Plugin: http://gametechdev.github.io/Intel-Texture-Works-Plugin/
Resource Archiver: https://steamdb.info/app/2066760/
Similar to skinning, you’ll need to extract FM’s default folders, so load up the Resource Archiver and press the
extract archive button. Navigate to your FM install folder, typically this is
Go into the data folder, and extract simatchviewer-pc.fmf. This features the majority of the textures that the
game uses. Extract this to a folder of your choosing, I recommend something easy such as a folder on your
desktop. Open the folder you extracted the files to, and find
Simatchviewer-pc/art/characters/male/manager/shared_textures
Football Manager 2023: A (Basic) Guide to Editing Manager Clothing
This folder contains all graphics related to the manager, in particular the clothing is as follows
Find the track jacket. You’ll notice there are three different types of textures for each part. This is typical for all
3d models and is one of the first things you learn about materials in 3d modelling.
Now we have a brief understanding of the textures, we’re ready to begin editing, we’ll start with the Albedo
graphics as they’re the most important. Drag and drop your file into your Photo Editor, we’ll be using
Photoshop with the DDS plug in.
This is what we’re greeted with, next we need to understand how the colours are used in game. In the track
jacket they’re listed as the following
Colour Relation
Red Colour
Green Stripe
Blue Highlight
Football Manager 2023: A (Basic) Guide to Editing Manager Clothing
So we’re going to create our design, first off I’m going to create a blank layer with red on it, and I want a
horizontal stripe across the front, so referencing the default texture I’m going to add it in the colour green.
Football Manager 2023: A (Basic) Guide to Editing Manager Clothing
We have our rough layout, so we’re going to add logos, again using reference images to figure out what goes
where. We’re going to edit our team logo to be green and blue, meaning we can use the in game colour picker
to change the colours.
Football Manager 2023: A (Basic) Guide to Editing Manager Clothing
Once we’re finished, we’re going to go into our Football Manager folder in our documents. In our main folder,
you’ll need to recreate the file structure you extracted, so create the following folders.
1. art
2. characters
3. male
4. manager
5. shared_textures
They must be as above, no caps or spaces, your folder should look like this.
Inside that folder, save the texture you’ve created, using the exact same name using the following settings.
Load up the game, and we’ve created the file! It doesn’t look perfect, as the UVs aren’t straight meaning we
have a bit of distortion, however it is a great starting point.
Football Manager 2023: A (Basic) Guide to Editing Manager Clothing
4. CLOSING STATEMENTS
As previously mentioned, this is a basic guide as I don’t have the time or passion to create a detailed guide
with templates, however as mentioned I do plan to return to this at some point in the future.