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Log

The document provides log information from initializing and loading The Binding of Isaac: Repentance game. It details initializing graphics and audio libraries, loading game settings and save data from the cloud, initializing game menus and systems, and beginning a continued game run by loading the first room.

Uploaded by

susanitauvu
Copyright
© © All Rights Reserved
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0% found this document useful (0 votes)
7 views26 pages

Log

The document provides log information from initializing and loading The Binding of Isaac: Repentance game. It details initializing graphics and audio libraries, loading game settings and save data from the cloud, initializing game menus and systems, and beginning a continued game run by loading the first room.

Uploaded by

susanitauvu
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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[INFO] - timeBeginPeriod( 1 )

[INFO] - OpenGL version 4.5.0 - Build 25.20.100.6446


[INFO] - GLSL version 4.50 - Build 25.20.100.6446
[INFO] - Framebuffer ID: 1
[INFO] - Renderbuffer ID: 1 size 1024x1024
[INFO] - Initializing theoraplayer with theora support.
[INFO] - Initializing Theoraplayer Video Playback Library (2.0)
- libtheora version: Xiph.Org libtheora 1.2.0alpha 20100924 (Ptalarbvorm)
- libvorbis version: Xiph.Org libVorbis 1.3.4
------------------------------------
[INFO] - Changing number of worker threads to: 1
[INFO] - Successfully reserved 1073741824 bytes of memory for Lua
[INFO] - Running Lua Script: resources/scripts/enums.lua
[INFO] - Lua mem usage: 743 KB and 126 bytes
[INFO] - Running Lua Script: resources/scripts/main.lua
[INFO] - Lua mem usage: 801 KB and 357 bytes
[INFO] - Binding of Isaac: Repentance v1.7.9b.J835
[INFO] - load archives: 27940 milliseconds
[INFO] - Initialize ColorOffset Shader
[INFO] - Initialize Pixelation Shader
[INFO] - Initialize Bloom Shader
[INFO] - Initialize Color Correction Shader
[INFO] - Initialize HQ4X Shader
[INFO] - Initialize Shockwave Shader
[INFO] - Initialize OldTV Shader
[INFO] - Initialize Water Surface Shader
[INFO] - Initialize Water Surface V2 Shader
[INFO] - Initialize Hallucination Shader
[INFO] - Initialize Colormod Shader
[INFO] - Initialize Color Offset Champion Shader
[INFO] - Initialize Background Shader
[INFO] - Initialize Water Overlay Shader
[INFO] - Initialize Color Offset Dogma Shader
[INFO] - Initialize Color Offset Gold Shader
[INFO] - Initialize Dizzy Shader
[INFO] - Initialize Heat Wave Shader
[INFO] - Initialize Mirror Shader
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - Viewport: 880x728
[INFO] - Framebuffer Width: 880
Render Width: 880
Window Width: 880
Multiplier: 2.200010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - begin list mods
[INFO] - HQX4 size: 880x728
[INFO] - Viewport: 880x728
[INFO] - Framebuffer Width: 880
Render Width: 880
Window Width: 880
Multiplier: 2.200010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - playing cutscene 1 (Intro).
[INFO] - HQX4 size: 880x728
[INFO] - Cutscene: correct anm2 timing: f534 -> f537
[INFO] - Cutscene: correct anm2 timing: f727 -> f730
[INFO] - Cutscene: correct anm2 timing: f803 -> f806
[INFO] - Viewport: 880x728
[INFO] - Framebuffer Width: 880
Render Width: 880
Window Width: 880
Multiplier: 2.200010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 880x728
[INFO] - Menu Manager preCrossfade
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 146
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Loading GameState 2 from SteamCloud!
[INFO] - GameState Version Loaded: 146
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - Loading GameState 3 from SteamCloud!
[INFO] - GameState Version Loaded: 146
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Menu Game Init
[INFO] - Menu Daily Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 146
[INFO] - Queued Path music/Repentance/Genesis Retake Twisted Loop.ogg
[INFO] - Queued Path music/Repentance/Genesis Retake Light Loop.ogg
[INFO] - Initialized player with Variant 0 and Subtype 21
[INFO] - Preload sound 0.
[INFO] - RNG Start Seed: YJ19 AQVV (2915078086) [Continue, 1]
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 0: (mode 0)
[INFO] - allocate 1300 rooms.
[INFO] - [RoomConfig] load stage 28: Desechos (mode 0)
[INFO] - allocate 917 rooms.
[INFO] - [RoomConfig] load stage 13: ??? (mode 0)
[INFO] - allocate 30 rooms.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2296569477
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - music stopped playing
[INFO] - Total entity spawn time: 91 ms
[INFO] - Total ANM2 loading time: 419 ms
[INFO] - AnmCache memory usage: 1621368 bytes in 103 entries.
[INFO] - Total entity spawn time: 115 ms
[INFO] - Total ANM2 loading time: 423 ms
[INFO] - AnmCache memory usage: 1621368 bytes in 103 entries.
[INFO] - Viewport: 1920x1080
[INFO] - Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 960x540
[INFO] - Total entity spawn time: 295 ms
[INFO] - Total ANM2 loading time: 452 ms
[INFO] - AnmCache memory usage: 1679852 bytes in 109 entries.
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.184(New Room)
[INFO] - SpawnRNG seed: 3268593740
[INFO] - Spawn Entity with Type(806), Variant(0), Pos(160.00,280.00)
[INFO] - Spawn Entity with Type(812), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(812), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(812), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(806), Variant(0), Pos(480.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2296569477
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.184(New Room)
[INFO] - SpawnRNG seed: 3268593740
[INFO] - Spawn Entity with Type(806), Variant(0), Pos(160.00,280.00)
[INFO] - Spawn Entity with Type(812), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(812), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(812), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(806), Variant(0), Pos(480.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2296569477
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.90(New Room)
[INFO] - SpawnRNG seed: 3703343071
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(280.00,160.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(360.00,160.00)
[INFO] - Spawn Entity with Type(872), Variant(0), Pos(320.00,240.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2296569477
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.184(New Room)
[INFO] - SpawnRNG seed: 3268593740
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2296569477
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.90(New Room)
[INFO] - SpawnRNG seed: 3703343071
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.10000(Mirror Room)
[INFO] - SpawnRNG seed: 2296569477
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(560.00,400.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.90(New Room)
[INFO] - SpawnRNG seed: 3703343071
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.5003(White Fire Room)
[INFO] - SpawnRNG seed: 344265015
[INFO] - Spawn Entity with Type(873), Variant(0), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(4), Pos(520.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 1.707(New Room (Wide))
[INFO] - SpawnRNG seed: 1372550328
[INFO] - Spawn Entity with Type(813), Variant(0), Pos(480.00,280.00)
[INFO] - Spawn Entity with Type(813), Variant(0), Pos(560.00,280.00)
[INFO] - Spawn Entity with Type(813), Variant(0), Pos(600.00,280.00)
[INFO] - Spawn Entity with Type(813), Variant(0), Pos(680.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - [warn] no animation named WalkDown
[INFO] - Room 4.2()
[INFO] - SpawnRNG seed: 1312286985
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(440.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - music stopped playing
[INFO] - Removing collectible 52 (Dr. Fetus) from player 0 (Isaac)
[INFO] - item queue flush
[INFO] - Adding collectible 69 (Chocolate Milk) to player 0 (Isaac)
[INFO] - Removing collectible 249 (There's Options) from player 0 (Isaac)
[INFO] - item queue flush
[INFO] - Adding collectible 52 (Dr. Fetus) to player 0 (Isaac)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.707(New Room (Wide))
[INFO] - SpawnRNG seed: 1372550328
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 2.2(Shop L3)
[INFO] - SpawnRNG seed: 2825957286
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(1), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(440.00,320.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.707(New Room (Wide))
[INFO] - SpawnRNG seed: 1372550328
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.70(New Room)
[INFO] - SpawnRNG seed: 1879877630
[INFO] - Spawn Entity with Type(813), Variant(0), Pos(280.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(813), Variant(0), Pos(360.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(240.00,400.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(400.00,400.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 8.2()
[INFO] - SpawnRNG seed: 2545677499
[INFO] - Spawn Entity with Type(5), Variant(360), Pos(320.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - music stopped playing
[INFO] - Room 1.70(New Room)
[INFO] - SpawnRNG seed: 1879877630
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.482(New Room)
[INFO] - SpawnRNG seed: 3298613741
[INFO] - Spawn Entity with Type(876), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(876), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 5.5192(Clog)
[INFO] - SpawnRNG seed: 1823820105
[INFO] - Spawn Entity with Type(914), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 92 added to SaveState
[INFO] - music stopped playing
[INFO] - Removing collectible 52 (Dr. Fetus) from player 0 (Isaac)
[INFO] - item queue flush
[INFO] - Adding collectible 176 (Stem Cells) to player 0 (Isaac)
[INFO] - Removing collectible 176 (Stem Cells) from player 0 (Isaac)
[INFO] - Queued Path music/The Calm.ogg
[INFO] - item queue flush
[INFO] - Adding collectible 52 (Dr. Fetus) to player 0 (Isaac)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 14.23(Devil Room)
[INFO] - SpawnRNG seed: 2056334962
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(69), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Removing collectible 260 (Black Candle) from player 0 (Isaac)
[INFO] - item queue flush
[INFO] - Adding collectible 646 (Brimstone Bombs) to player 0 (Isaac)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 5.5192(Clog)
[INFO] - SpawnRNG seed: 1823820105
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.482(New Room)
[INFO] - SpawnRNG seed: 3298613741
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.70(New Room)
[INFO] - SpawnRNG seed: 1879877630
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.707(New Room (Wide))
[INFO] - SpawnRNG seed: 1372550328
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.5003(White Fire Room)
[INFO] - SpawnRNG seed: 344265015
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.90(New Room)
[INFO] - SpawnRNG seed: 3703343071
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.10000(Mirror Room)
[INFO] - SpawnRNG seed: 2296569477
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.90(New Room)
[INFO] - SpawnRNG seed: 3703343071
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.5003(White Fire Room)
[INFO] - SpawnRNG seed: 344265015
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.707(New Room (Wide))
[INFO] - SpawnRNG seed: 1372550328
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.70(New Room)
[INFO] - SpawnRNG seed: 1879877630
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.482(New Room)
[INFO] - SpawnRNG seed: 3298613741
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 5.5192(Clog)
[INFO] - SpawnRNG seed: 1823820105
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Level::Init m_Stage 4, m_StageType 1 Seed 1978460546
[INFO] - Curse of the Lost!
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 5: Catacumbas (mode 0)
[INFO] - allocate 1125 rooms.
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 6
[INFO] - place_room: shape 6
[INFO] - place_room: shape 8
[INFO] - 24 rooms in 17 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 63e8c384
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2907055987
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Queued Path music/Catacombs Layer.ogg
[INFO] - Queued Path music/Catacombs.ogg
[INFO] - Room 10.16( (copy))
[INFO] - SpawnRNG seed: 2122777362
[INFO] - Spawn Entity with Type(5), Variant(360), Pos(320.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Removing collectible 79 (The Mark) from player 0 (Isaac)
[INFO] - item queue flush
[INFO] - Adding collectible 134 (Guppy's Tail) to player 0 (Isaac)
[INFO] - Removing collectible 134 (Guppy's Tail) from player 0 (Isaac)
[INFO] - item queue flush
[INFO] - Adding collectible 79 (The Mark) to player 0 (Isaac)
[INFO] - Removing collectible 69 (Chocolate Milk) from player 0 (Isaac)
[INFO] - item queue flush
[INFO] - Adding collectible 134 (Guppy's Tail) to player 0 (Isaac)
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2907055987
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 9.25()
[INFO] - SpawnRNG seed: 583115861
[INFO] - Spawn Entity with Type(6), Variant(2), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(6), Variant(4), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(6), Variant(9), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(6), Variant(13), Pos(400.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2907055987
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1033(New Room)
[INFO] - SpawnRNG seed: 194144234
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(304), Variant(0), Pos(200.00,240.00)
[INFO] - Spawn Entity with Type(304), Variant(0), Pos(440.00,240.00)
[INFO] - Spawn Entity with Type(42), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(304), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(560.00,400.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Game Over. Killed by (304.0) spawned by (0.0) damage flags (0)
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.19 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: S7S4 RRMW (2291062848) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 21
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 2754405230
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 2: Bodega (mode 0)
[INFO] - allocate 1148 rooms.
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - place_room: shape 6
[INFO] - place_room: shape 8
[INFO] - place_room: shape 6
[INFO] - 12 rooms in 8 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 63e8c384
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1800578850
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 4.34(reroll normal)
[INFO] - SpawnRNG seed: 3259732428
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(6), Variant(10), Pos(360.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - music stopped playing
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 12 (Magic Mushroom) to player 0 (Isaac)
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1800578850
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Total entity spawn time: 5544 ms
[INFO] - Total ANM2 loading time: 1055 ms
[INFO] - AnmCache memory usage: 3340352 bytes in 201 entries.
[INFO] - Queued Path music/The Cellar Layer.ogg
[INFO] - Queued Path music/The Cellar Alt.ogg
[INFO] - Room 1.1007(New Room)
[INFO] - SpawnRNG seed: 2833822966
[INFO] - Spawn Entity with Type(869), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(869), Variant(0), Pos(320.00,560.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.693(New Room (copy))
[INFO] - SpawnRNG seed: 3803772518
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(480.00,360.00)
[INFO] - Spawn Entity with Type(289), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Total entity spawn time: 6032 ms
[INFO] - Total ANM2 loading time: 1094 ms
[INFO] - AnmCache memory usage: 3413948 bytes in 206 entries.
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1800578850
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.693(New Room (copy))
[INFO] - SpawnRNG seed: 3803772518
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1007(New Room)
[INFO] - SpawnRNG seed: 2833822966
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.146()
[INFO] - SpawnRNG seed: 448745218
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(50), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(360.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.197(New Room)
[INFO] - SpawnRNG seed: 2361459802
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 2.2(Shop L3)
[INFO] - SpawnRNG seed: 1974690450
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(1), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(440.00,320.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.197(New Room)
[INFO] - SpawnRNG seed: 2361459802
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.924(New Room (copy))
[INFO] - SpawnRNG seed: 392764646
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(16), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(16), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(16), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Queued Path music/The Cellar Layer.ogg
[INFO] - Queued Path music/The Cellar Alt.ogg
[INFO] - Room 1.986(New Room)
[INFO] - SpawnRNG seed: 1425280586
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(207), Variant(1), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(207), Variant(1), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.676(New Room (copy))
[INFO] - SpawnRNG seed: 2192569485
[INFO] - Spawn Entity with Type(29), Variant(1), Pos(80.00,320.00)
[INFO] - Spawn Entity with Type(29), Variant(1), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(29), Variant(1), Pos(160.00,400.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1100(New Room)
[INFO] - SpawnRNG seed: 2550674501
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(90), Pos(600.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(1040.00,200.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 5.5013(Haunt (copy))
[INFO] - SpawnRNG seed: 324763428
[INFO] - Spawn Entity with Type(260), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Game Over. Killed by (0.8) spawned by (0.0) damage flags (128)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.23 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: KXFC BGNJ (1126522724) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 21
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 27904542
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 3: Sótano en llamas (mode 0)
[INFO] - allocate 1311 rooms.
[INFO] - generate...
[INFO] - 11 rooms in 8 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 63e8c384
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2384700567
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 10.14( (copy))
[INFO] - SpawnRNG seed: 2909348167
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(6), Variant(5), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2384700567
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.325(New Room)
[INFO] - SpawnRNG seed: 2479360593
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(226), Variant(2), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(226), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.942(New Room (copy))
[INFO] - SpawnRNG seed: 2104092054
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(520.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,360.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(480.00,400.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(520.00,400.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - item queue flush
[INFO] - Adding trinket 69 (Faded Polaroid) to player 0 (Isaac)
[INFO] - Room 1.314(New Room)
[INFO] - SpawnRNG seed: 1166670753
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(208), Variant(2), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(10), Variant(2), Pos(560.00,200.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(80.00,360.00)
[INFO] - Spawn Entity with Type(208), Variant(2), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(120.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,400.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Game Over. Killed by (10.0) spawned by (0.0) damage flags (0)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.25 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: M922 FNY2 (1344208207) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 21
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 2050918033
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 1: Sótano (mode 0)
[INFO] - allocate 1181 rooms.
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - place_room: shape 8
[INFO] - place_room: shape 4
[INFO] - place_room: shape 8
[INFO] - 11 rooms in 8 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 63e8c384
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1873589029
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.1144(New Room)
[INFO] - SpawnRNG seed: 1460292983
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Queued Path music/Diptera Layer.ogg
[INFO] - Queued Path music/Diptera Sonata(Basement).ogg
[INFO] - Room 1.1071(New Room)
[INFO] - SpawnRNG seed: 607936616
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 2.2(Shop L3)
[INFO] - SpawnRNG seed: 1679639
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(440.00,320.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1071(New Room)
[INFO] - SpawnRNG seed: 607936616
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 2.2(Shop L3)
[INFO] - SpawnRNG seed: 1679639
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1071(New Room)
[INFO] - SpawnRNG seed: 607936616
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1092(New Room)
[INFO] - SpawnRNG seed: 611008643
[INFO] - Spawn Entity with Type(80), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(80), Variant(0), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(30), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(560.00,400.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Queued Path music/Diptera Layer.ogg
[INFO] - Queued Path music/Diptera Sonata(Basement).ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 231 (Ball of Tar) to player 0 (Isaac)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.135()
[INFO] - SpawnRNG seed: 2663912649
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(120.00,400.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(520.00,400.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1073(New Room)
[INFO] - SpawnRNG seed: 3529146099
[INFO] - Spawn Entity with Type(5), Variant(300), Pos(80.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(300), Pos(560.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.776(New Room (copy))
[INFO] - SpawnRNG seed: 771055275
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,160.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(640.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(720.00,160.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(560.00,200.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(600.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(480.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(680.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(1040.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(120.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(960.00,400.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(1040.00,400.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(120.00,440.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,440.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(1040.00,440.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,480.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(1040.00,480.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(600.00,520.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(560.00,640.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(600.00,640.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(520.00,680.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(640.00,680.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1073(New Room)
[INFO] - SpawnRNG seed: 3529146099
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.135()
[INFO] - SpawnRNG seed: 2663912649
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1092(New Room)
[INFO] - SpawnRNG seed: 611008643
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1071(New Room)
[INFO] - SpawnRNG seed: 607936616
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 2.2(Shop L3)
[INFO] - SpawnRNG seed: 1679639
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1071(New Room)
[INFO] - SpawnRNG seed: 607936616
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1144(New Room)
[INFO] - SpawnRNG seed: 1460292983
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1873589029
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1004(New Room)
[INFO] - SpawnRNG seed: 947468761
[INFO] - Spawn Entity with Type(305), Variant(0), Pos(680.00,440.00)
[INFO] - Spawn Entity with Type(305), Variant(0), Pos(640.00,480.00)
[INFO] - Spawn Entity with Type(305), Variant(0), Pos(600.00,520.00)
[INFO] - Spawn Entity with Type(305), Variant(0), Pos(680.00,520.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Queued Path music/Diptera Layer.ogg
[INFO] - Queued Path music/Diptera Sonata(Basement).ogg
[INFO] - Total entity spawn time: 9616 ms
[INFO] - Total ANM2 loading time: 1535 ms
[INFO] - AnmCache memory usage: 3965716 bytes in 247 entries.
[INFO] - Room 4.7()
[INFO] - SpawnRNG seed: 3329827668
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 329 (The Ludovico Technique) to player 0 (Isaac)
[INFO] - music stopped playing
[INFO] - Room 1.1004(New Room)
[INFO] - SpawnRNG seed: 947468761
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 13.12(New Room)
[INFO] - SpawnRNG seed: 2771097648
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(80.00,400.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1004(New Room)
[INFO] - SpawnRNG seed: 947468761
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1873589029
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1144(New Room)
[INFO] - SpawnRNG seed: 1460292983
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1071(New Room)
[INFO] - SpawnRNG seed: 607936616
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1092(New Room)
[INFO] - SpawnRNG seed: 611008643
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.135()
[INFO] - SpawnRNG seed: 2663912649
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.1073(New Room)
[INFO] - SpawnRNG seed: 3529146099
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.776(New Room (copy))
[INFO] - SpawnRNG seed: 771055275
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 5.5025(Dingle (copy))
[INFO] - SpawnRNG seed: 4189564936
[INFO] - Spawn Entity with Type(261), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Queued Path music/Afterbirth/Cerebrum Dispersio (boss alt) Loop.ogg
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 44 added to SaveState
[INFO] - music stopped playing
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 730 (Glass Eye) to player 0 (Isaac)
[INFO] - Queued Path music/The Calm.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 27.4(Secret Exit (downpour))
[INFO] - SpawnRNG seed: 2687381810
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(360.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Level::Init m_Stage 1, m_StageType 5 Seed 1425626729
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 12
[INFO] - 10 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 63e8c384
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3556220719
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.459(New Room)
[INFO] - SpawnRNG seed: 4148599841
[INFO] - Spawn Entity with Type(876), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(876), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(871), Variant(0), Pos(320.00,200.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Total entity spawn time: 11049 ms
[INFO] - Total ANM2 loading time: 1710 ms
[INFO] - AnmCache memory usage: 4194416 bytes in 257 entries.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Game Over. Killed by (1000.23) spawned by (876.0) damage flags (16)
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.57 seconds.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: YSY2 H494 (2881944598) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 21
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 2544494480
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - 12 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 63e8c384
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4130108218
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 10.6( (copy))
[INFO] - SpawnRNG seed: 1435666680
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(94), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4130108218
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 13.11(New Room)
[INFO] - SpawnRNG seed: 3030158105
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4130108218
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.946(New Room (copy))
[INFO] - SpawnRNG seed: 3856406411
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(480.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Queued Path music/The Cellar Layer.ogg
[INFO] - Queued Path music/The Cellar Alt.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 4.6()
[INFO] - SpawnRNG seed: 2646715955
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(400.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 146 (Prayer Card) to player 0 (Isaac)
[INFO] - music stopped playing
[INFO] - Room 1.946(New Room (copy))
[INFO] - SpawnRNG seed: 3856406411
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.639(New Room (copy))
[INFO] - SpawnRNG seed: 3907188259
[INFO] - Spawn Entity with Type(276), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(276), Variant(0), Pos(280.00,320.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 7.31()
[INFO] - SpawnRNG seed: 1507446923
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(17), Variant(3), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(17), Variant(3), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(160.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(480.00,360.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Queued Path music/Secret to Everyone.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.639(New Room (copy))
[INFO] - SpawnRNG seed: 3907188259
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.948(New Room (copy))
[INFO] - SpawnRNG seed: 1358419717
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,320.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 2.3(Shop L4)
[INFO] - SpawnRNG seed: 2221988831
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(1), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(160.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(480.00,320.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.948(New Room (copy))
[INFO] - SpawnRNG seed: 1358419717
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 2.3(Shop L4)
[INFO] - SpawnRNG seed: 2221988831
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.948(New Room (copy))
[INFO] - SpawnRNG seed: 1358419717
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.271(New Room)
[INFO] - SpawnRNG seed: 2004944278
[INFO] - Spawn Entity with Type(205), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(206), Variant(0), Pos(520.00,280.00)
[INFO] - Spawn Entity with Type(205), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Queued Path music/The Cellar Layer.ogg
[INFO] - Queued Path music/The Cellar Alt.ogg
[INFO] - Room 1.312(Copy from Basement)
[INFO] - SpawnRNG seed: 4129603037
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(120.00,280.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(520.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.220(New Room)
[INFO] - SpawnRNG seed: 4273255133
[INFO] - Spawn Entity with Type(250), Variant(0), Pos(280.00,160.00)
[INFO] - Spawn Entity with Type(250), Variant(0), Pos(200.00,240.00)
[INFO] - Spawn Entity with Type(250), Variant(0), Pos(120.00,320.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 5.3345(Widow (copy))
[INFO] - SpawnRNG seed: 1062554654
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(100), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(400.00,320.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Action PillCard Triggered
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 34 added to SaveState
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 730 (Glass Eye) to player 0 (Isaac)
[INFO] - music stopped playing
[INFO] - Level::Init m_Stage 2, m_StageType 2 Seed 878500728
[INFO] - Curse of the Unknown
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - place_room: shape 5
[INFO] - place_room: shape 12
[INFO] - place_room: shape 4
[INFO] - 14 rooms in 10 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 63e8c384
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 893734794
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - Room 1.126()
[INFO] - SpawnRNG seed: 263950356
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(16), Variant(0), Pos(160.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(16), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(16), Variant(0), Pos(480.00,280.00)
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(13), Variant(0), Pos(200.00,360.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Total entity spawn time: 13035 ms
[INFO] - Total ANM2 loading time: 1911 ms
[INFO] - AnmCache memory usage: 4496928 bytes in 274 entries.
[INFO] - Room 1.1098(New Room)
[INFO] - SpawnRNG seed: 2112949258
[INFO] - Spawn Entity with Type(226), Variant(2), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(360), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(226), Variant(2), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(360), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(226), Variant(2), Pos(560.00,400.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 10.13( (copy))
[INFO] - SpawnRNG seed: 44557231
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(300), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(300), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(360.00,320.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 4.29()
[INFO] - SpawnRNG seed: 2461630329
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - item taken without exchange
[INFO] - music stopped playing
[INFO] - item queue flush
[INFO] - Adding collectible 395 (Tech X) to player 0 (Isaac)
[INFO] - Room 1.951(New Room (copy))
[INFO] - SpawnRNG seed: 2199342464
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 6.2061(Pride 2)
[INFO] - SpawnRNG seed: 1292391512
[INFO] - Spawn Entity with Type(52), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - music stopped playing
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - MiniBoss 6 added to SaveState
[INFO] - [warn] no animation named Vanish
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 7.35()
[INFO] - SpawnRNG seed: 761217975
[INFO] - Spawn Entity with Type(5), Variant(50), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(320.00,320.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Queued Path music/Secret to Everyone.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 6.2061(Pride 2)
[INFO] - SpawnRNG seed: 1292391512
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.951(New Room (copy))
[INFO] - SpawnRNG seed: 2199342464
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.384(New Room)
[INFO] - SpawnRNG seed: 290720198
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(10), Variant(2), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(200.00,280.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(440.00,280.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(360.00,400.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(280.00,480.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(200.00,560.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(480.00,560.00)
[INFO] - Spawn Entity with Type(10), Variant(2), Pos(120.00,640.00)
[INFO] - Spawn Entity with Type(10), Variant(2), Pos(520.00,640.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - Total entity spawn time: 13905 ms
[INFO] - Total ANM2 loading time: 1978 ms
[INFO] - AnmCache memory usage: 4541740 bytes in 279 entries.
[INFO] - Total entity spawn time: 13905 ms
[INFO] - Total ANM2 loading time: 1978 ms
[INFO] - AnmCache memory usage: 4541740 bytes in 279 entries.
[INFO] - Total entity spawn time: 14144 ms
[INFO] - Total ANM2 loading time: 2000 ms
[INFO] - AnmCache memory usage: 4541740 bytes in 279 entries.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 893734794
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.126()
[INFO] - SpawnRNG seed: 263950356
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 893734794
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.384(New Room)
[INFO] - SpawnRNG seed: 290720198
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.723(New Room (copy))
[INFO] - SpawnRNG seed: 1041549206
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(208), Variant(2), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(80), Variant(0), Pos(280.00,400.00)
[INFO] - Spawn Entity with Type(80), Variant(0), Pos(360.00,440.00)
[INFO] - Spawn Entity with Type(208), Variant(2), Pos(320.00,480.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(400.00,640.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Room 1.965(New Room (copy))
[INFO] - SpawnRNG seed: 3314864217
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 2.1(Shop L2)
[INFO] - SpawnRNG seed: 39781104
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(1), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 156 (Habit) to player 0 (Isaac)
[INFO] - Queued Path music/Store Loop.ogg
[INFO] - Action PillCard Triggered
[INFO] - Action PillCard Triggered
[INFO] - Action PillCard Triggered
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.965(New Room (copy))
[INFO] - SpawnRNG seed: 3314864217
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Room 1.1051(New Room)
[INFO] - SpawnRNG seed: 2231678520
[INFO] - Spawn Entity with Type(226), Variant(2), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(16), Variant(2), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(226), Variant(2), Pos(360.00,280.00)
[INFO] - Lua mem usage: 801 KB and 201 bytes
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Game Over. Killed by (16.2) spawned by (0.0) damage flags (4)
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.68 seconds.
[INFO] - Menu Manager preCrossfade
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate1.dat. No Game State
detected.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata2.dat.
[INFO] - Loading GameState 2 from SteamCloud!
[INFO] - GameState Version Loaded: 146
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata3.dat.
[INFO] - Loading GameState 3 from SteamCloud!
[INFO] - GameState Version Loaded: 146
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - SteamCloud could not find or open rep_gamestate1.dat. No Game State
detected.
[INFO] - Menu Game Init
[INFO] - Menu Daily Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Isaac is shutting down...
[INFO] - Saving PersistentGameData to Steam Cloud: rep_persistentgamedata1.dat.
[INFO] - CPU time spent on enemy queries: 0.68 seconds.
[INFO] - delete 1300 rooms.
[INFO] - delete 1181 rooms.
[INFO] - delete 1148 rooms.
[INFO] - delete 1311 rooms.
[INFO] - delete 1125 rooms.
[INFO] - delete 30 rooms.
[INFO] - delete 917 rooms.
[INFO] - Isaac has shut down successfully

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