Cpu Scheduling
Cpu Scheduling
1
CPU SCHEDULINGALGORITHMS
AIM: To write a c program to simulate the CPU scheduling algorithm First Come First
Serve (FCFS)
DESCRIPTION:
To calculate the average waiting time using the FCFS algorithm first the waiting time of the first process is kept
zero and the waiting time of the second process is the burst time of the first process and the waiting time of the
third process is the sum of the burst times of the first and the second process and so on. After calculating all the
waiting times the average waiting time is calculated as the average of all the waiting times. FCFS mainly says
first come first serve the algorithm which came first will be served first.
ALGORITHM:
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SOURCE CODE:
#include<stdio.h>
#include<conio.h>
main()
{
int bt[20], wt[20], tat[20], i, n;
float wtavg, tatavg;
clrscr();
printf("\nEnter the number of processes -- ");
scanf("%d", &n);
for(i=0;i<n;i++)
{
printf("\nEnter Burst Time for Process %d -- ", i);
scanf("%d", &bt[i]);
}
wt[0] = wtavg = 0;
tat[0] = tatavg = bt[0];
for(i=1;i<n;i++)
{
wt[i] = wt[i-1] +bt[i-1];
tat[i] = tat[i-1] +bt[i];
wtavg = wtavg + wt[i];
tatavg = tatavg + tat[i];
}
printf("\t PROCESS \tBURST TIME \t WAITING TIME\t TURNAROUND TIME\n");
for(i=0;i<n;i++)
printf("\n\t P%d \t\t %d \t\t %d \t\t %d", i, bt[i], wt[i], tat[i]); printf("\
nAverage Waiting Time -- %f", wtavg/n);
printf("\nAverage Turnaround Time -- %f", tatavg/n);
getch();
}
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A). SHORTEST JOB FIRST:
AIM: To write a program to stimulate the CPU scheduling algorithm Shortest job
first (Non- Preemption)
DESCRIPTION:
To calculate the average waiting time in the shortest job first algorithm the sorting of
the process based on their burst time in ascending order then calculate the waiting time of
each process as the sum of the bursting times of all the process previous or before to that
process.
ALGORITHM:
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SOURCE CODE :
#include<stdio.h>
#include<conio.h>
main()
{
int p[20], bt[20], wt[20], tat[20], i, k, n, temp; float wtavg,
tatavg;
clrscr();
printf("\nEnter the number of processes -- ");
scanf("%d", &n);
for(i=0;i<n;i++)
{
p[i]=i;
printf("Enter Burst Time for Process %d -- ", i);
scanf("%d", &bt[i]);
}
for(i=0;i<n;i++)
for(k=i+1;k<n;k++)
if(bt[i]>bt[k])
{
temp=bt[i];
bt[i]=bt[k];
bt[k]=temp;
temp=p[i];
p[i]=p[k];
p[k]=temp;
}
wt[0] = wtavg = 0;
tat[0] = tatavg = bt[0]; for(i=1;i<n;i++)
{
wt[i] = wt[i-1] +bt[i-1];
tat[i] = tat[i-1] +bt[i];
wtavg = wtavg + wt[i];
tatavg = tatavg + tat[i];
}
printf("\n\t PROCESS \tBURST TIME \t WAITING TIME\t TURNAROUND TIME\n");
for(i=0;i<n;i++)
printf("\n\t P%d \t\t %d \t\t %d \t\t %d", p[i], bt[i], wt[i], tat[i]);
printf("\nAverage Waiting Time -- %f", wtavg/n);
printf("\nAverage Turnaround Time -- %f", tatavg/n); getch();}
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B). ROUND ROBIN:
DESCRIPTION:
To aim is to calculate the average waiting time. There will be a time slice, each
process should be executed within that time-slice and if not it will go to the waiting
state so first check whether the burst time is less than the time-slice. If it is less than it
assign the waiting time to the sum of the total times. If it is greater than the burst-time
then subtract the time slot from the actual burst time and increment it by time-slot and
the loop continues until all the processes are completed.
ALGORITHM:
Step 1: Start the process
Step 2: Accept the number of processes in the ready Queue and time quantum (or) time
slice
Step 3: For each process in the ready Q, assign the process id and accept the CPU burst
time
Step 4: Calculate the no. of time slices for each process where No. of time
slice for process (n) = burst time process (n)/time slice
Step 5: If the burst time is less than the time slice then the no. of time slices =1.
Step 6: Consider the ready queue is a circular Q, calculate
a) Waiting time for process (n) = waiting time of process(n-1)+ burst time of
process(n-1 ) + the time difference in getting the CPU fromprocess(n-1)
b) Turnaround time for process(n) = waiting time of process(n) + burst time of
process(n)+ the time difference in getting CPU from process(n).
Step 7: Calculate
c) Average waiting time = Total waiting Time / Number of process
d) Average Turnaround time = Total Turnaround Time / Number ofprocess Step
8: Stop the process
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SOURCE CODE
#include<stdio.h>
main()
{
int i,j,n,bu[10],wa[10],tat[10],t,ct[10],max;
float awt=0,att=0,temp=0;
clrscr();
printf("Enter the no of processes -- ");
scanf("%d",&n);
for(i=0;i<n;i++)
{
printf("\nEnter Burst Time for process %d -- ", i+1);
scanf("%d",&bu[i]);
ct[i]=bu[i];
}
printf("\nEnter the size of time slice -- ");
scanf("%d",&t);
max=bu[0];
for(i=1;i<n;i++)
if(max<bu[i])
max=bu[i];
for(j=0;j<(max/t)+1;j++)
for(i=0;i<n;i++)
if(bu[i]!=0)
if(bu[i]<=t) {
tat[i]=temp+bu[i];
temp=temp+bu[i];
bu[i]=0;
}
else {
bu[i]=bu[i]-t;
temp=temp+t;
}
for(i=0;i<n;i++){
wa[i]=tat[i]-
ct[i]; att+=tat[i];
awt+=wa[i];}
printf("\nThe Average Turnaround time is -- %f",att/n); printf("\
nThe Average Waiting time is -- %f ",awt/n);
printf("\n\tPROCESS\t BURST TIME \t WAITING TIME\tTURNAROUND TIME\n");
for(i=0;i<n;i++)
printf("\t%d \t %d \t\t %d \t\t %d \n",i+1,ct[i],wa[i],tat[i]);
getch();}
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AIM: To write a c program to simulate the CPU scheduling priority algorithm.
DESCRIPTION:
To calculate the average waiting time in the priority algorithm, sort the burst
times according to their priorities and then calculate the average waiting time of the
processes. The waiting time of each process is obtained by summing up the burst times
of all the previous processes.
ALGORITHM:
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SOURCE CODE:
#include<stdio.h>
main()
{
int p[20],bt[20],pri[20], wt[20],tat[20],i, k, n, temp; float wtavg,
tatavg;
clrscr();
printf("Enter the number of processes --- ");
scanf("%d",&n);
for(i=0;i<n;i++){
p[i] = i;
printf("Enter the Burst Time & Priority of Process %d --- ",i); scanf("%d
%d",&bt[i], &pri[i]);
}
for(i=0;i<n;i++)
for(k=i+1;k<n;k++)
if(pri[i] > pri[k]){
temp=p[i];
p[i]=p[k];
p[k]=temp;
temp=bt[i];
bt[i]=bt[k];
bt[k]=temp;
temp=pri[i];
pri[i]=pri[k];
pri[k]=temp;
}
wtavg = wt[0] = 0;
tatavg = tat[0] = bt[0];
for(i=1;i<n;i++)
{
wt[i] = wt[i-1] + bt[i-1];
tat[i] = tat[i-1] + bt[i];
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