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PMT Vector Summary Note

The document discusses finding angles between lines and planes using vectors, finding the shortest distance between geometric objects, and reflecting points and lines in a plane. It provides formulas for determining acute angles between intersecting and non-intersecting lines, lines and planes, and planes. Examples are given for finding acute angles between lines and between a line and plane using direction vectors and normals.

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0% found this document useful (0 votes)
49 views1 page

PMT Vector Summary Note

The document discusses finding angles between lines and planes using vectors, finding the shortest distance between geometric objects, and reflecting points and lines in a plane. It provides formulas for determining acute angles between intersecting and non-intersecting lines, lines and planes, and planes. Examples are given for finding acute angles between lines and between a line and plane using direction vectors and normals.

Uploaded by

chouchou190912
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Vectors Cheat Sheet Edexcel Core Pure 1

Equation of a line in three dimensions Finding shortest distances and reflections


You need to know how to express the equation of a straight line in three dimensions in both vector and cartesian form. You need to be able to find the perpendicular distance between two lines, a point and a line as well as a point and a
Finding angles between lines and planes
The equation of a straight line that passes through the position vector 𝒂𝒂 and is parallel to the vector 𝒃𝒃 is written as: plane. This is also the shortest distance between them. Through the use of examples, we will explain how to find the
𝒂𝒂 ∙ 𝒃𝒃 shortest distance in each of these scenarios. We will also look at how to find the reflection of a point or a line in a plane.
𝑟𝑟 is a general point and 𝜆𝜆 is a scalar parameter.  The acute angle 𝜃𝜃 between two intersecting lines is given by cos 𝜃𝜃 = � �.
 𝒓𝒓 = 𝒂𝒂 + 𝜆𝜆𝒃𝒃 in vector form. |𝒂𝒂||𝒃𝒃|
𝒃𝒃 ∙ 𝒏𝒏 For any two non-intersecting lines, there The perpendicular from the point P to a The perpendicular from a point P to a
𝑥𝑥 −1 𝑎𝑎1 𝑦𝑦 − 𝑎𝑎2 𝑧𝑧 − 𝑎𝑎3
𝑥𝑥−𝑎𝑎 𝑎𝑎1 𝑏𝑏1  The acute angle 𝜃𝜃 between the line 𝒓𝒓 = 𝒂𝒂 + 𝜆𝜆𝒃𝒃 and the plane 𝒓𝒓 ∙ 𝒏𝒏 = 𝑘𝑘 is given by sin 𝜃𝜃 = � �. is a unique line segment AB which is line is a line which passes through P and plane is a line which passes through P
 = = in cartesian form. where 𝒂𝒂 = �𝑎𝑎2 � 𝑎𝑎𝑎𝑎𝑎𝑎 𝒃𝒃 = �𝑏𝑏2 � |𝒃𝒃||𝒏𝒏| perpendicular to both lines. meets the line at a right angle. and is parallel to the normal vector, n.
𝑏𝑏1
𝑏𝑏1 𝑏𝑏2 𝑏𝑏3 𝑎𝑎3 𝑏𝑏3 𝒏𝒏𝟏𝟏 ∙ 𝒏𝒏𝟐𝟐
 The acute angle 𝜃𝜃 between the plane 𝒓𝒓 ∙ 𝒏𝒏𝟏𝟏 = 𝑘𝑘1 and the plane 𝒓𝒓 ∙ 𝒏𝒏𝟐𝟐 = 𝑘𝑘2 is given by cos 𝜃𝜃 = � �.
|𝒏𝒏𝟏𝟏 ||𝒏𝒏𝟐𝟐 |
Example 1: Find a vector equation of the straight line which Example 2: With respect to the fixed origin 𝑂𝑂, the line 𝑙𝑙 is given by
passes through the points 𝐴𝐴 and 𝐵𝐵 , with position vectors 𝑎𝑎1 𝑏𝑏1 These formulas will give you an acute angle. If you instead wish to find the obtuse angle, subtract your answer from 180.
4𝒊𝒊 + 5𝒋𝒋 − 𝒌𝒌 and 6𝒊𝒊 + 3𝒋𝒋 + 2𝒌𝒌 respectively. the equation 𝒓𝒓 = �𝑎𝑎2 � + 𝜆𝜆 �𝑏𝑏2 �. Prove that the cartesian form of
𝑎𝑎3 𝑏𝑏3 Example 4: The lines 𝑙𝑙1 and 𝑙𝑙2 have vector equations 𝒓𝒓 = (2𝒊𝒊 + 𝒋𝒋 + 𝒌𝒌) + Example 5: Find the acute angle between the line with equation
𝑥𝑥−𝑎𝑎1 𝑦𝑦−𝑎𝑎2 𝑧𝑧−𝑎𝑎3 𝑡𝑡(3𝒊𝒊 − 8𝒋𝒋 − 𝒌𝒌) and 𝒓𝒓 = (7𝒊𝒊 + 4𝒋𝒋 + 𝒌𝒌) + 𝑠𝑠(2𝒊𝒊 + 2𝒋𝒋 + 3𝒌𝒌) respectively. 𝒓𝒓 = (2𝒊𝒊 + 𝒋𝒋 − 5𝒌𝒌) + 𝑡𝑡(3𝒊𝒊 + 4𝒋𝒋 − 12𝒌𝒌) and the plane with equation
We know the line 𝑟𝑟 = 𝒂𝒂 + 𝜆𝜆𝒃𝒃 𝑙𝑙 is given by = = . Given that 𝑙𝑙1 and 𝑙𝑙2 intersect, find the size of the acute angle between the 𝒓𝒓 ∙ (2𝒊𝒊 − 2𝒋𝒋 − 𝒌𝒌) = 2.
𝑏𝑏1 𝑏𝑏2 𝑏𝑏3
passes through both 𝐴𝐴 4 lines to one decimal place.
and 𝐵𝐵 so we can use 𝒂𝒂 = � 5 � Use the direction vector
𝑎𝑎1 3 2
−1 Write the general 𝑥𝑥 𝑏𝑏1 of the line and the normal Shortest distance between two parallel lines Shortest distance between two non-parallel lines
either as our 𝑎𝑎. Use the direction 3 2 � 4 � ∙ �−2� = 3(2) + 4(−2) − 12(−1)
6 4 2 𝑥𝑥 �𝑦𝑦� = �𝑎𝑎2 � + 𝜆𝜆 �𝑏𝑏2 � vectors and take �−8� ∙ �2� = 3(2) − 8(2) − 1(3) = −13 vector of the plane and −12 −1
To find the direction 𝑥𝑥 𝑎𝑎3 = 10 Example 9: Find the shortest distance between the lines with equations Example 10: Find the shortest distance between the lines 𝑙𝑙1 and 𝑙𝑙2 with
𝒃𝒃 = �3� − � 5 � = �−2� point 𝒓𝒓 as �𝑦𝑦�. 𝑏𝑏3 the scalar product. −1 3 take the scalar product.
𝒓𝒓 = (𝒊𝒊 − 2𝒋𝒋 − 𝒌𝒌) + 𝜆𝜆(5𝒊𝒊 + 4𝒋𝒋 + 3𝒌𝒌) and 𝒓𝒓 = (2𝒊𝒊 + 𝒌𝒌) + 𝜇𝜇(5𝒊𝒊 + 4𝒋𝒋 + 3𝒌𝒌). equations 𝒓𝒓 = (𝒊𝒊) + 𝜆𝜆(𝒋𝒋 + 𝒌𝒌) and 𝒓𝒓 = (−𝒊𝒊 + 3𝒋𝒋 − 𝒌𝒌) + 𝜇𝜇(2𝒊𝒊 − 𝒋𝒋 − 𝒌𝒌)
vector 𝒃𝒃, subtract the 𝑥𝑥
position vectors. 2 −1 3 Find the magnitude
|𝑙𝑙1 | = �(3)2 + (4)2 + (−12)2 = 13 respectively.
Find the magnitude of the
𝑥𝑥 = 𝑎𝑎1 + 𝜆𝜆𝑏𝑏1 |𝑙𝑙1 | = �(3)2 + (−8)2 + (−1)2 = √74 |𝑙𝑙2 | = �(2)2 + (−2)2 + (−1)2 = 3 Let 𝐴𝐴 be a general point on
4 2 Equate each of the direction direction vectors: 2 + 5𝜇𝜇
𝑦𝑦 = 𝑎𝑎2 + 𝜆𝜆𝑏𝑏2 vectors. |𝑙𝑙2 | = �(2)2 + (2)2 + (3)2 = √17 the first line and 𝐵𝐵 be a 1 + 5𝜆𝜆 Let A be a general point on the
So, the vector ∴ 𝒓𝒓 = � 5 � + 𝜆𝜆 �−2� component. general point on the second.
�����⃗
𝐴𝐴𝐴𝐴 = � 4𝜇𝜇 � − �−2 + 4𝜆𝜆� −1 + 2𝜇𝜇 1
𝑧𝑧 = 𝑎𝑎3 + 𝜆𝜆𝑏𝑏3 10 first line and B be a general point �����⃗
𝐴𝐴𝐴𝐴 = � 3 − 2𝜇𝜇 � − �𝜆𝜆 �
equation of the line is: −1 3 Use −13 Use sin 𝜃𝜃 = � � = 0.256 1 + 3𝜇𝜇 −1 + 3𝜆𝜆
cos 𝜃𝜃 = � � = 0.367 𝒃𝒃∙𝒏𝒏 (13)(3) The shortest distance is the 1 + 5(𝜇𝜇 − 𝜆𝜆) on the second. The shortest −1 − 𝜇𝜇 𝜆𝜆
�√74��√17�
Rearrange each 𝑥𝑥−𝑎𝑎1 𝑦𝑦−𝑎𝑎2 𝑧𝑧−𝑎𝑎3 cos 𝜃𝜃 =
𝒂𝒂∙𝒃𝒃
�|𝒂𝒂||𝒃𝒃|� sin 𝜃𝜃 = �|𝒃𝒃||𝒏𝒏|� length of������⃗ �����⃗ is
𝐴𝐴𝐴𝐴 when 𝐴𝐴𝐴𝐴 distance is the length of ������⃗
𝐴𝐴𝐴𝐴 when −2 + 2𝜇𝜇
𝜆𝜆 = , 𝜆𝜆 = , 𝜆𝜆 = ∴ 𝜃𝜃 = 𝑐𝑐𝑐𝑐𝑐𝑐 −1 (0.367)
= 68.5° ∴ 𝜃𝜃 = 𝑠𝑠𝑠𝑠𝑠𝑠 −1 (0.256)
= 14.9° = �−2 + 4(𝜇𝜇 − 𝜆𝜆)�
= � 3 − 2𝜇𝜇 − 𝜆𝜆 �
equation for 𝜆𝜆. 𝑏𝑏1 𝑏𝑏2 𝑏𝑏1 perpendicular to both 𝑙𝑙1 and 2 + 3(𝜇𝜇 − 𝜆𝜆) ������⃗
𝐴𝐴𝐴𝐴 is perpendicular to both 𝑙𝑙1
𝑙𝑙2 . −1 − 𝜇𝜇 − 𝜆𝜆
and 𝑙𝑙2 .
Equating each
equation gives us
𝑥𝑥 − 𝑎𝑎1 𝑦𝑦 − 𝑎𝑎2 𝑧𝑧 − 𝑎𝑎3 Finding whether two lines intersect Let 𝑡𝑡 = (𝜇𝜇 − 𝜆𝜆), then �����⃗
𝐴𝐴𝐴𝐴
1 + 5𝑡𝑡
Since �����⃗
𝐴𝐴𝐴𝐴 is perpendicular to 𝑙𝑙1 ,
−2 + 2𝜇𝜇 0
∴ 𝜆𝜆 = = = = �−2 + 4𝑡𝑡�
the result.
𝑏𝑏1 𝑏𝑏2 𝑏𝑏3 You need to be able to determine whether two lines meet or not and find their intersection if they do. The procedure is becomes: 2 + 3𝑡𝑡 �����⃗ ∙ (𝑑𝑑𝑑𝑑𝑑𝑑𝑑𝑑𝑑𝑑𝑑𝑑𝑑𝑑𝑑𝑑𝑑𝑑 𝑣𝑣𝑣𝑣𝑣𝑣𝑣𝑣𝑣𝑣𝑣𝑣 𝑙𝑙1 ) = 0.
𝐴𝐴𝐴𝐴
� 3 − 2𝜇𝜇 − 𝜆𝜆 � ∙ �1� = 0
−1 − 𝜇𝜇 − 𝜆𝜆 1
summarised well by a flow chart: The shortest distance is 1 + 5𝑡𝑡 5 Calculate dot product. 2 − 2 𝜇𝜇 − 2𝜆𝜆 = 0 [1]
Finding the angle between two vectors Lines do intersect. To find the
�����⃗ is perpendicular to
when 𝐴𝐴𝐴𝐴 �−2 + 4𝑡𝑡 � ∙ �4� = 0
�����⃗ is also perpendicular to 𝑙𝑙2 , so
𝐴𝐴𝐴𝐴
−2 + 2𝜇𝜇 2
Before we discuss the scalar product, which plays a large role in this chapter, it is important that you know how to correctly Write both equations in intersection, substitute either 𝜆𝜆/𝜇𝜇 both lines, so: 2 + 3𝑡𝑡 3 � 3 − 2𝜇𝜇 − 𝜆𝜆 � ∙ �−1� = 0
�����⃗ ∙ (𝑑𝑑𝑑𝑑𝑑𝑑𝑑𝑑𝑑𝑑𝑑𝑑𝑑𝑑𝑑𝑑𝑑𝑑 𝑣𝑣𝑣𝑣𝑣𝑣𝑣𝑣𝑣𝑣𝑣𝑣 𝑙𝑙2) = 0.
𝐴𝐴𝐴𝐴
column form and equate back into one of the line equations. Substitute these values of 𝑠𝑠
−1 − 𝜇𝜇 − 𝜆𝜆 −1
find the angle between two vectors. them. 5(1 + 5𝑡𝑡) + 4(−2 + 4𝑡𝑡) + 3(2 + 3𝑡𝑡) = 0
Yes and 𝑡𝑡 into equation [3]. Calculate dot product. −6 + 6 𝜇𝜇 + 2𝜆𝜆 = 0 [2]
Rearrange for 𝑡𝑡. 𝑡𝑡 = −0.06
 The angle between two vectors a and b is the angle between them when both are pointed away from their 1 + 5(−0.06) 0.7 Solve [1] and [2] simultaneously. 𝜇𝜇 = 1, 𝜆𝜆 = 0
point of intersection. Form three equations in 𝜆𝜆 Solve the first two Is the third equation Substitute t back into �����⃗
𝐴𝐴𝐴𝐴 = �−2 + 4(−0.06)� = �−2.24� −2 + 2(1) 0
and 𝜇𝜇 by equating the i, j Substitute λ and μ into the 2 + 3(−0.06) 1.82 Substitute these values of 𝜇𝜇 and 𝜆𝜆 �����⃗
𝐴𝐴𝐴𝐴 = � 3 − 2(1) − (0) � = � 2 �
equations simultaneously satisfied by your values �����⃗ . The required distance
𝐴𝐴𝐴𝐴
and k components. third equation.
of 𝜆𝜆 and 𝜇𝜇? �����⃗ � = �(0.7)2 + (−2.24)2 + (1.82)2
∴ �𝐴𝐴𝐴𝐴 back into �����⃗
𝐴𝐴𝐴𝐴. The shortest −1 − (1) − (0) −2
for 𝜆𝜆 and 𝜇𝜇. �����⃗ �.
will be given by �𝐴𝐴𝐴𝐴 �����⃗ � = �(0)2 + (2)2 + (−2)2
21 �����⃗ �.
distance is given by �𝐴𝐴𝐴𝐴 ∴ �𝐴𝐴𝐴𝐴
= √2
In the following diagram, the angle In the below diagram, it is tempting to deduce We can re-draw the diagram to show 10 = 2√2
between the vectors 𝒂𝒂 and 𝒃𝒃 is 30° , that the angle between the vectors 𝒂𝒂 and 𝒃𝒃 is both vectors pointing away from 𝑋𝑋: You also need to be able to determine whether two lines are skew. No
since both vectors point away from the 30°. But this is in fact not true because the Shortest distance between a point and a line Shortest distance between a point and a plane
point 𝑋𝑋. vectors are not both pointing away from the Lines do not intersect 𝑥𝑥−1 𝑦𝑦−1 𝑧𝑧+3
 Two lines are skew if they do not intersect and are not parallel. Example 11: The line 𝑙𝑙 has equation 2 = −2 = −1 , and the point 𝐴𝐴 has
point 𝑋𝑋.  The perpendicular (shortest) distance from the point
coordinates (1, 2, −1). Find the shortest distance between 𝐴𝐴 and 𝑙𝑙.
(𝛼𝛼, 𝛽𝛽, 𝛾𝛾) to the plane 𝑎𝑎𝑎𝑎 + 𝑏𝑏𝑏𝑏 + 𝑐𝑐𝑐𝑐 = 𝑑𝑑 is
𝑥𝑥−2 𝑦𝑦+3 |𝑎𝑎𝑎𝑎 + 𝑏𝑏𝑏𝑏 + 𝑐𝑐𝑐𝑐 − 𝑑𝑑|
This new diagram shows us that the Example 6: The lines 𝑙𝑙1 and 𝑙𝑙2 have vector equations 𝒓𝒓 = (2𝒊𝒊 + 𝒋𝒋 + 𝒌𝒌) + Example 7: The lines 𝑙𝑙1 and 𝑙𝑙2 have equations = = 𝑧𝑧 − 1 and First rewrite the line in vector 1 2
You are given this result in the
𝑡𝑡(3𝒊𝒊 − 8𝒋𝒋 − 𝒌𝒌) and 𝒓𝒓 = (7𝒊𝒊 + 4𝒋𝒋 + 𝒌𝒌) + 𝑠𝑠(2𝒊𝒊 + 2𝒋𝒋 + 3𝒌𝒌) respectively. 𝑥𝑥+1 𝑦𝑦 𝑧𝑧−4
4 2
form:
𝑙𝑙: 𝑟𝑟 = � 1 � + 𝜆𝜆 �−2� √𝑎𝑎2 + 𝑏𝑏2 + 𝑐𝑐 2
actual angle between 𝒂𝒂 and 𝒃𝒃 is Show that the two lines do not intersect. 5
=
4
=
−2
respectively. Prove that 𝑙𝑙1 and 𝑙𝑙2 are skew. −3 −1 formula booklet
150°. 1 + 2𝑡𝑡 Example 11: Find the perpendicular distance from the point with coordinates
�����⃗ = � 1 − 2𝑡𝑡 �, so
𝑂𝑂𝑂𝑂 (3, 2, −1) to the plane with equation 2𝑥𝑥 − 3𝑦𝑦 + 𝑧𝑧 = 5.
Firstly, we need to show that Let 𝐵𝐵 be a general point on 𝑙𝑙.
2 + 3𝑡𝑡 7 + 2𝑠𝑠 2 + 4𝜆𝜆 −1 + 5 𝜇𝜇 −3 − 𝑡𝑡
Write both lines in column these lines don’t intersect. �����⃗ is: 1 + 2𝑡𝑡 1 2𝑡𝑡
�1 − 8𝑡𝑡� = �4 + 2𝑠𝑠� �−3 + 2𝜆𝜆� = � 4 𝜇𝜇 � Then the vector 𝐴𝐴𝐴𝐴
form and equate. Write both lines in vector �����⃗
𝐴𝐴𝐴𝐴 = � 1 − 2𝑡𝑡 � − � 2 � = �−1 − 2𝑡𝑡� |2(3) − 3(2) + 1(−1) − 5| 6
Scalar product (dot product) 1 − 𝑡𝑡 1 + 3𝑠𝑠
column form and equate.
1 + 𝜆𝜆 4 − 2 𝜇𝜇
−3 − 𝑡𝑡 −1 −2 − 𝑡𝑡
Use the above formula.
�(2)2 + (−3)2 + (1)2
=
√14
The scalar product is a function which takes two vectors and outputs a number. The scalar product of two vectors 𝒂𝒂 and 2 + 3𝑡𝑡 = 7 + 2𝑠𝑠 [1] The shortest distance is when 2𝑡𝑡 2
2 + 4𝜆𝜆 = −1 + 5 𝜇𝜇 [1] �����⃗
𝐴𝐴𝐴𝐴 is perpendicular to 𝑙𝑙, so
𝒃𝒃 is written as 𝑎𝑎 ∙ 𝑏𝑏. You will need to use the scalar product to find angles between two vectors. It is defined as: Form three equations. 1 − 8𝑡𝑡 = 4 + 2𝑠𝑠 [2]
Form three equations. −3 + 2𝜆𝜆 = 4 𝜇𝜇 [2]
�−1 − 2𝑡𝑡 � ∙ �−2� = 0
−2 − 𝑡𝑡 −1 Reflection of a line in a plane
1 − 𝑡𝑡 = 1 + 3𝑠𝑠 [3] �����⃗
𝐴𝐴𝐴𝐴 ∙ (𝑑𝑑𝑑𝑑𝑑𝑑𝑑𝑑𝑑𝑑𝑑𝑑𝑑𝑑𝑑𝑑𝑑𝑑 𝑣𝑣𝑣𝑣𝑣𝑣𝑣𝑣𝑣𝑣𝑣𝑣 𝑙𝑙) = 0
1 + 𝜆𝜆 = 4 − 2 𝜇𝜇 [3] 𝑥𝑥−2 𝑦𝑦−4 𝑧𝑧+6
𝒂𝒂∙𝒃𝒃 Solving the subsequent 2(2𝑡𝑡) − 2(−1 − 2𝑡𝑡) − 1(−2 − 𝑡𝑡) = 0 Example 14: The line 𝑙𝑙1 has equation = = . The plane Π has
 𝒂𝒂 ∙ 𝒃𝒃 = |𝒂𝒂||𝒃𝒃| cos 𝜃𝜃 To find angles, rearrange the formula into: cos 𝜃𝜃 = |𝒂𝒂||𝒃𝒃| Solve the first two equations 2 49 4 2 −2 1
simultaneously. 𝑡𝑡 = , 𝑠𝑠 = − Solve the first two equations 9 equation: 𝑡𝑡 = − equation 2𝑥𝑥 − 3𝑦𝑦 + 𝑧𝑧 = 8. The line 𝑙𝑙2 is a reflection of the line 𝑙𝑙1 in Π. Find
11 22 𝜆𝜆 = − , 𝜇𝜇 = −3 9
2 9 simultaneously. 2 2(−4/9) (−8/9) the equation of 𝑙𝑙2 .
where 𝒂𝒂 ∙ 𝒃𝒃 represents the scalar product of the vectors 𝑎𝑎 and 𝑏𝑏. In order to compute the scalar product of two vectors, 𝐿𝐿𝐿𝐿𝐿𝐿 = 1 − =
11 11 9 7
�����⃗
𝐴𝐴𝐴𝐴 = �−1 − 2(−4/9)� = � (−1/9) � We begin by drawing a
Substitute these values of 𝑠𝑠 Substitute these values of 𝑠𝑠 𝐿𝐿𝐿𝐿𝐿𝐿 = 1 − = − Substitute t back into �����⃗
𝐴𝐴𝐴𝐴. The −2 − (−4/9) (−14/9) diagram. To find 𝑙𝑙2 , we need
you can use the following fact: and 𝑡𝑡 into equation [3]. and 𝑡𝑡 into equation [3]. 2 2 required distance will be given
49 125 𝑅𝑅𝑅𝑅𝑅𝑅 = 4 − 2(−3) = 10 to find two points that lie on
Example 3: Find the angle 𝜃𝜃 between vectors a and b. 𝑅𝑅𝑅𝑅𝑅𝑅 = 1 + 3 �− � = − 8 2 1 2 14 2
�����⃗ �.
by �𝐴𝐴𝐴𝐴 �����⃗ � = ��− � + �− � + �− �
∴ �𝐴𝐴𝐴𝐴 𝑙𝑙2 . One can be found by
𝑎𝑎1 22 22 Since the third equation is 9 9 9
𝑏𝑏1 Since the third equation is 𝐿𝐿𝐿𝐿𝐿𝐿 ≠ 𝑅𝑅𝑅𝑅𝑅𝑅, so the three finding the intersection of 𝑙𝑙1
𝐿𝐿𝐿𝐿𝐿𝐿 ≠ 𝑅𝑅𝑅𝑅𝑅𝑅, so, the three not satisfied by our solutions, = 1.80
𝒂𝒂 ∙ 𝒃𝒃 = 1(−1) + 2(3) + 4(2) equations are not consistent.
 If 𝒂𝒂 = �𝑎𝑎2 � and 𝒃𝒃 = �𝑏𝑏2 � then 𝒂𝒂 ∙ 𝒃𝒃 = 𝑎𝑎1 𝑏𝑏1 + 𝑎𝑎2 𝑏𝑏2 + 𝑎𝑎3 𝑏𝑏3 . = 13
not satisfied by our solutions,
equations are not consistent. Hence we can conclude the lines and Π and the other by
we can conclude the lines Hence the lines do not intersect. reflecting the point (2,4,-6).
𝑎𝑎3 𝑏𝑏3 |𝒂𝒂| = �12 + 22 + 42 = √21 the lines do not intersect. don’t intersect.
don’t intersect. 4 5 2 2
|𝒃𝒃| = �12 + 32 + 22 = √14 Now all we need to do to Reflection of a point in a plane 𝑙𝑙1 : 𝒓𝒓 = � 4 � + 𝜆𝜆 �−2�. Substituting into Π:
�2� ≠ 𝑘𝑘 � 4 � for any choice of 𝑘𝑘. Find the intersection of 𝑙𝑙1
The following fact is also very important: 13 prove these lines are skew is −6 1
∴ cos 𝜃𝜃 = = 0.758 1 −2 and Π. 2 + 2𝜆𝜆 2
(√21)(√14) show that the direction Hence, they are not parallel. So, the Example 13: The plane Π has equation −2𝑥𝑥 + 𝑦𝑦 + 𝑧𝑧 = 5. The point 𝑃𝑃 has
� 4 − 2𝜆𝜆 � ∙ �−3� = 8
⇒ 𝜃𝜃 = 𝑐𝑐𝑐𝑐𝑐𝑐 −1 (0.758)
= 40.7° vectors are not parallel. lines are skew. coordinates (1, 0, 3). Find the coordinates of the reflection of the 𝑃𝑃 in Π.
−6 + 𝜆𝜆 1
 The non-zero vectors 𝑎𝑎 and 𝑏𝑏 are perpendicular if and only if 𝒂𝒂 ∙ 𝒃𝒃 = 0.
Finding the intersection between a line and a plane We begin by drawing a Solve the subsequent 2(2 + 2𝜆𝜆) − 3(4 − 2𝜆𝜆) + 1(−6 + 𝜆𝜆) = 0
diagram. The reflected point equation. ⇒ 𝜆𝜆 = 2
is P’. We need to first find the Substitute 𝜆𝜆 = 2 into 𝑙𝑙1 to
Equation of a plane in three dimensions  To find the intersection between a line and a plane, first express the plane in the form 𝒓𝒓 ∙ 𝒏𝒏 = 𝒌𝒌 and replace equation of the red line, find the intersection 𝑋𝑋.
∴ 𝑋𝑋 = (6, 0, −4)

You also need to be able to express the equation of a plane in both vector and cartesian form. The direction of a plane is the general point r with the vector equation of the line. Then solve the resultant equation. which is normal to the plane
We know that a normal of Π is (2i-3j+k).
and passes through P. To find the second point, we
described by a normal vector, often denoted as 𝒏𝒏. This is simply a vector that is perpendicular to the plane. can find the reflection of the So, the equation of the line that is normal
5
Example 8: Find the coordinates of the point of intersection of the line 𝑙𝑙 and the plane Π where 𝑙𝑙 has A normal to the plane is �4�. 1 5 point (2, 4, −6) in Π. To do to the plane and passes through (2, 4, -6)
the equation 𝒓𝒓 = −𝒊𝒊 + 𝒋𝒋 − 5𝒌𝒌 + 𝜆𝜆(𝒊𝒊 + 𝒋𝒋 + 2𝒌𝒌) and Π has equation 𝒓𝒓 ∙ (𝒊𝒊 + 2𝒋𝒋 + 3𝒌𝒌) = 4. 3 Equation of red line: 𝒓𝒓 = �0� + 𝜆𝜆 �4� this we use the same 2 2
𝒂𝒂 is a point that lies on the plane and 𝒃𝒃 and 𝒄𝒄 are both is: 𝒓𝒓 = � 4 � + 𝜆𝜆 �−3�
 𝒓𝒓 = 𝒂𝒂 + 𝜆𝜆𝒃𝒃 + 𝜇𝜇𝒄𝒄 vectors that lie on the plane. 𝜆𝜆 and 𝜇𝜇 are scalar parameters.
And the line passes through P, 3 3 process as in example 13. −6 1
so its equation is:
First write the equation of the line in −1 + 𝜆𝜆
Equation of line: 𝒓𝒓 = � 1 + 𝜆𝜆 � Next we find where this line 1 + 5𝜆𝜆 −2 2 + 2𝜆𝜆 2
 𝑛𝑛1 𝑥𝑥 + 𝑛𝑛2 𝑦𝑦 + 𝑛𝑛3 𝑧𝑧 = 𝑑𝑑 vector column form. Find where this new line � 4 − 3𝜆𝜆 � ∙ �−3� = 8
−5 + 2𝜆𝜆 intersects the plane. We’ll � 4𝜆𝜆 � ∙ � 1 � = 5
intersects Π, and use the −6 + 𝜆𝜆 1
𝑛𝑛1 −1 + 𝜆𝜆 1 call this point X. 3 + 3𝜆𝜆 1
Replace 𝒓𝒓 in the equation of the plane solution of 𝜆𝜆 to find the 2 +2� �
22

where 𝒏𝒏 = �𝑛𝑛2 � 𝑎𝑎𝑎𝑎𝑎𝑎 𝒅𝒅 = 𝒂𝒂 ∙ 𝒏𝒏 � 1 + 𝜆𝜆 � ∙ �2� = 4 7 58/7


The cartesian form can be simplified using the scalar product: 𝑛𝑛3
with the vector equation of the line. −5 + 2𝜆𝜆 3
Solve the subsequent −2(1 + 5𝜆𝜆) + 1(4𝜆𝜆) + 1(3 + 3𝜆𝜆) = 0 reflection of (2, 4, -6) which ⇒ 𝜆𝜆 =
11
so 𝑂𝑂𝑂𝑂′
⎛ ⎞
�������⃗ = 4 − 3 �22� = �−38/7�
⎜ 7 ⎟
equation. ⇒ 𝜆𝜆 = 0.5 we call 𝑅𝑅.
7 −20/7
Use the dot product. −1 + 𝜆𝜆 + (1 + 𝜆𝜆)(2) + (−5 + 2𝜆𝜆)(3) = 4 ⎝−6 + � 7 �⎠
22

Solve the subsequent equation for 𝜆𝜆. 𝜆𝜆 = 2 To find the reflected point,
 𝒓𝒓 ∙ 𝒏𝒏 = 𝒂𝒂 ∙ 𝒏𝒏 we simply substitute 𝜆𝜆 = 1 + 5(−0.56) −9/5 To find the direction of the
�����⃗
6 58/7 16/7
−1 + (2) 1 𝑅𝑅𝑅𝑅 = � 0 � − �−38/7� = �−38/7�
Substitute 𝜆𝜆 back into the equation of 2(−0.28) into our line. This is ∴ 𝑂𝑂𝑃𝑃′ = � 4(−0.56) � = �−56/25� line 𝑙𝑙2 , find �����⃗ �����⃗.
𝑅𝑅𝑅𝑅 or 𝑋𝑋𝑋𝑋
∴ point of intersection = � 1 + (2) � = � 3 � −4 −20/7 8/7
the line to find the point of intersection. because the reflected point P’
𝒓𝒓 is a general point. This form is often more useful for the problems you will encounter in this chapter. To convert back −5 + 2(2) −1 3 + 3(−0.56) 33/25 6 16/7

𝑥𝑥 lies twice as far from P as X. 𝑙𝑙2 passes through 𝑋𝑋 (and 𝑅𝑅). 𝑙𝑙2 : 𝒓𝒓 = � 0 � + 𝜆𝜆 �−38/7�
into the form 𝑛𝑛1 𝑥𝑥 + 𝑛𝑛2 𝑦𝑦 + 𝑛𝑛3 𝑧𝑧 = 𝑑𝑑, you need to replace 𝒓𝒓 with �𝑦𝑦� and expand the scalar product. −4 8/7

𝑧𝑧

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